struct dri_context *ctx = dri_context(cPriv);
if (--ctx->bind_count == 0) {
- GET_CURRENT_CONTEXT(curGLCtx);
-
- if (curGLCtx && ctx->st == curGLCtx->st) {
+ if (ctx->st && ctx->st == st_get_current()) {
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
st_make_current(NULL, NULL, NULL);
}
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
struct dri_drawable *draw = dri_drawable(driDrawPriv);
struct dri_drawable *read = dri_drawable(driReadPriv);
+ struct st_context *old_st = st_get_current();
- GET_CURRENT_CONTEXT(oldGLCtx);
-
- if (oldGLCtx && oldGLCtx->st != ctx->st)
- st_flush(oldGLCtx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ if (old_st && old_st != ctx->st)
+ st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL);
++ctx->bind_count;
struct dri_drawable *draw = dri_drawable(dPriv);
struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
struct pipe_fence_handle *fence;
-
- GET_CURRENT_CONTEXT(glCtx);
+ struct st_context *st = st_get_current();
assert(__dri1_api_hooks != NULL);
- if (!glCtx)
+ if (!st)
return; /* For now */
- ctx = (struct dri_context *)glCtx->st->pipe->priv;
+ ctx = (struct dri_context *)st->pipe->priv;
st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
if (back_surf) {
struct pipe_surface *back_surf;
struct dri_drawable *draw = dri_drawable(dPriv);
struct pipe_fence_handle *dummy_fence;
-
- GET_CURRENT_CONTEXT(glCtx);
+ struct st_context *st = st_get_current();
assert(__dri1_api_hooks != NULL);
- if (!glCtx)
+ if (!st)
return;
- ctx = (struct dri_context *)glCtx->st->pipe->priv;
+ ctx = (struct dri_context *)st->pipe->priv;
sub_bbox.x1 = x;
sub_bbox.x2 = x + w;