-/* $Id: glapitable.h,v 1.5 1999/12/16 12:36:54 brianp Exp $ */
+/* $Id: glapitable.h,v 1.6 2000/01/28 18:57:56 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* This struct contains pointers for all the GL API entrypoints
* plus some reserved slots for dynamic extensions.
*
+ * Strictly speaking, this struct isn't needed if we have assembly
+ * language entrypoint functions since no knowledge of function
+ * arguments is needed.
+ *
+ * This struct may be replaced by an automatically-generated struct
+ * using the spec files in the OpenGL SI.
*/
struct _glapi_table
{
-/* $Id: glthread.c,v 1.2 1999/12/17 11:13:54 brianp Exp $ */
+/* $Id: glthread.c,v 1.3 2000/01/28 18:57:56 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*
* Revised by Keith Whitwell
* Adapted for new gl dispatcher by Brian Paul
+ *
+ * XXX There's probably some work to do in order to make this file
+ * truly reusable outside of Mesa. First, the glheader.h include must go.
*/