For bottom-of-pipe fences inside the gfx command stream.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
* pipe_context
*/
+void r600_gfx_write_fence(struct r600_common_context *ctx,
+ uint64_t va, uint32_t old_value, uint32_t new_value)
+{
+ struct radeon_winsys_cs *cs = ctx->gfx.cs;
+
+ if (ctx->chip_class == CIK) {
+ /* Two EOP events are required to make all engines go idle
+ * (and optional cache flushes executed) before the timestamp
+ * is written.
+ */
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
+ radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_BOTTOM_OF_PIPE_TS) |
+ EVENT_INDEX(5));
+ radeon_emit(cs, va);
+ radeon_emit(cs, (va >> 32) | EOP_DATA_SEL(1));
+ radeon_emit(cs, old_value); /* immediate data */
+ radeon_emit(cs, 0); /* unused */
+ }
+
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
+ radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_BOTTOM_OF_PIPE_TS) |
+ EVENT_INDEX(5));
+ radeon_emit(cs, va);
+ radeon_emit(cs, (va >> 32) | EOP_DATA_SEL(1));
+ radeon_emit(cs, new_value); /* immediate data */
+ radeon_emit(cs, 0); /* unused */
+}
+
+unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen)
+{
+ unsigned dwords = 6;
+
+ if (screen->chip_class == CIK)
+ dwords *= 2;
+
+ return dwords;
+}
+
+void r600_gfx_wait_fence(struct r600_common_context *ctx,
+ uint64_t va, uint32_t ref, uint32_t mask)
+{
+ struct radeon_winsys_cs *cs = ctx->gfx.cs;
+
+ radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
+ radeon_emit(cs, WAIT_REG_MEM_EQUAL | WAIT_REG_MEM_MEM_SPACE(1));
+ radeon_emit(cs, va);
+ radeon_emit(cs, va >> 32);
+ radeon_emit(cs, ref); /* reference value */
+ radeon_emit(cs, mask); /* mask */
+ radeon_emit(cs, 4); /* poll interval */
+}
+
void r600_draw_rectangle(struct blitter_context *blitter,
int x1, int y1, int x2, int y2, float depth,
enum blitter_attrib_type type,
struct pipe_resource *resource);
/* r600_common_pipe.c */
+void r600_gfx_write_fence(struct r600_common_context *ctx,
+ uint64_t va, uint32_t old_value, uint32_t new_value);
+unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
+void r600_gfx_wait_fence(struct r600_common_context *ctx,
+ uint64_t va, uint32_t ref, uint32_t mask);
void r600_draw_rectangle(struct blitter_context *blitter,
int x1, int y1, int x2, int y2, float depth,
enum blitter_attrib_type type,
{
struct radeon_winsys_cs *cs = ctx->gfx.cs;
- if (ctx->screen->chip_class == CIK) {
- /* Two EOP events are required to make all engines go idle
- * (and optional cache flushes executed) before the timestamp
- * is written.
- *
- * Write 1, because we need to wait for the second EOP event.
- */
- radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
- radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_BOTTOM_OF_PIPE_TS) |
- EVENT_INDEX(5));
- radeon_emit(cs, va);
- radeon_emit(cs, (va >> 32) | EOP_DATA_SEL(1));
- radeon_emit(cs, 1); /* immediate data */
- radeon_emit(cs, 0); /* unused */
- }
-
- /* Write 0. */
- radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
- radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_BOTTOM_OF_PIPE_TS) |
- EVENT_INDEX(5));
- radeon_emit(cs, va);
- radeon_emit(cs, (va >> 32) | EOP_DATA_SEL(1));
- radeon_emit(cs, 0); /* immediate data */
- radeon_emit(cs, 0); /* unused */
-
- /* Wait until the memory location is 0. */
- radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
- radeon_emit(cs, WAIT_REG_MEM_EQUAL | WAIT_REG_MEM_MEM_SPACE(1));
- radeon_emit(cs, va);
- radeon_emit(cs, va >> 32);
- radeon_emit(cs, 0); /* reference value */
- radeon_emit(cs, 0xffffffff); /* mask */
- radeon_emit(cs, 4); /* poll interval */
+ r600_gfx_write_fence(ctx, va, 1, 0);
+ r600_gfx_wait_fence(ctx, va, 0, 0xffffffff);
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_PERFCOUNTER_SAMPLE) | EVENT_INDEX(0));
return;
pc->num_start_cs_dwords = 14;
- pc->num_stop_cs_dwords = 20;
+ pc->num_stop_cs_dwords = 14 + r600_gfx_write_fence_dwords(&screen->b);
pc->num_instance_cs_dwords = 3;
pc->num_shaders_cs_dwords = 4;
- if (screen->b.chip_class == CIK) {
- pc->num_stop_cs_dwords += 6;
- }
-
pc->num_shader_types = ARRAY_SIZE(si_pc_shader_type_bits);
pc->shader_type_suffixes = si_pc_shader_type_suffixes;
pc->shader_type_bits = si_pc_shader_type_bits;