context->changed.group |= nine_render_state_group[State];
}
+static void
+nine_context_set_texture_apply(struct NineDevice9 *device,
+ DWORD stage,
+ BOOL enabled,
+ BOOL shadow,
+ DWORD lod,
+ D3DRESOURCETYPE type,
+ uint8_t pstype,
+ struct pipe_resource *res,
+ struct pipe_sampler_view *view0,
+ struct pipe_sampler_view *view1)
+{
+ struct nine_context *context = &device->context;
+
+ context->texture[stage].enabled = enabled;
+ context->samplers_shadow &= ~(1 << stage);
+ context->samplers_shadow |= shadow << stage;
+ context->texture[stage].shadow = shadow;
+ context->texture[stage].lod = lod;
+ context->texture[stage].type = type;
+ context->texture[stage].pstype = pstype;
+ pipe_resource_reference(&context->texture[stage].resource, res);
+ pipe_sampler_view_reference(&context->texture[stage].view[0], view0);
+ pipe_sampler_view_reference(&context->texture[stage].view[1], view1);
+
+ context->changed.group |= NINE_STATE_TEXTURE;
+}
+
void
nine_context_set_texture(struct NineDevice9 *device,
DWORD Stage,
struct NineBaseTexture9 *tex)
{
- struct nine_context *context = &device->context;
+ BOOL enabled = FALSE;
+ BOOL shadow = FALSE;
+ DWORD lod = 0;
+ D3DRESOURCETYPE type = D3DRTYPE_TEXTURE;
+ uint8_t pstype = 0;
+ struct pipe_resource *res = NULL;
+ struct pipe_sampler_view *view0 = NULL, *view1 = NULL;
- context->samplers_shadow &= ~(1 << Stage);
/* For managed pool, the data can be initially incomplete.
* In that case, the texture is rebound later
* (in NineBaseTexture9_Validate/NineBaseTexture9_UploadSelf). */
if (tex && tex->base.resource) {
- context->samplers_shadow |= tex->shadow << Stage;
- context->texture[Stage].enabled = TRUE;
- context->texture[Stage].shadow = tex->shadow;
- context->texture[Stage].lod = tex->managed.lod;
- context->texture[Stage].type = tex->base.type;
- context->texture[Stage].pstype = tex->pstype;
- pipe_resource_reference(&context->texture[Stage].resource,
- tex->base.resource);
- pipe_sampler_view_reference(&context->texture[Stage].view[0],
- NineBaseTexture9_GetSamplerView(tex, 0));
- pipe_sampler_view_reference(&context->texture[Stage].view[1],
- NineBaseTexture9_GetSamplerView(tex, 1));
- } else {
- context->texture[Stage].enabled = FALSE;
- pipe_resource_reference(&context->texture[Stage].resource,
- NULL);
- pipe_sampler_view_reference(&context->texture[Stage].view[0],
- NULL);
- pipe_sampler_view_reference(&context->texture[Stage].view[1],
- NULL);
- }
-
- context->changed.group |= NINE_STATE_TEXTURE;
+ enabled = TRUE;
+ shadow = tex->shadow;
+ lod = tex->managed.lod;
+ type = tex->base.type;
+ pstype = tex->pstype;
+ res = tex->base.resource;
+ view0 = NineBaseTexture9_GetSamplerView(tex, 0);
+ view1 = NineBaseTexture9_GetSamplerView(tex, 1);
+ }
+
+ nine_context_set_texture_apply(device, Stage, enabled,
+ shadow, lod, type, pstype,
+ res, view0, view1);
}
void