}
static void
-dump_shader_info(struct etna_shader_variant *shader, struct pipe_debug_callback *debug)
+dump_shader_info(struct etna_shader_variant *v, struct pipe_debug_callback *debug)
{
if (!unlikely(etna_mesa_debug & ETNA_DBG_SHADERDB))
return;
pipe_debug_message(debug, SHADER_INFO, "\n"
- "SHADER-DB: %s prog %d: %u instructions %u temps\n"
- "SHADER-DB: %s prog %d: %u immediates %u consts\n"
- "SHADER-DB: %s prog %d: %u loops\n",
- etna_shader_stage(shader),
- shader->id,
- shader->code_size,
- shader->num_temps,
- etna_shader_stage(shader),
- shader->id,
- shader->uniforms.imm_count,
- shader->uniforms.const_count,
- etna_shader_stage(shader),
- shader->id,
- shader->num_loops);
+ "SHADER-DB: %s prog %d/%d: %u instructions %u temps\n"
+ "SHADER-DB: %s prog %d/%d: %u immediates %u consts\n"
+ "SHADER-DB: %s prog %d/%d: %u loops\n",
+ etna_shader_stage(v),
+ v->shader->id, v->id,
+ v->code_size,
+ v->num_temps,
+ etna_shader_stage(v),
+ v->shader->id, v->id,
+ v->uniforms.imm_count,
+ v->uniforms.const_count,
+ etna_shader_stage(v),
+ v->shader->id, v->id,
+ v->num_loops);
}
bool