docs: Mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as done for i965/hsw+
authorIago Toral Quiroga <itoral@igalia.com>
Thu, 5 Jan 2017 08:20:48 +0000 (09:20 +0100)
committerIago Toral Quiroga <itoral@igalia.com>
Thu, 5 Jan 2017 08:34:36 +0000 (09:34 +0100)
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
docs/features.txt

index 63b45afd41dfdaffa79cd0067a75ff21255e4fda..f4a67df51685ae9012914ac46ff92ea02bbdfe3c 100644 (file)
@@ -107,7 +107,7 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
   GL_ARB_vertex_type_2_10_10_10_rev                     DONE (freedreno, swr)
 
 
-GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
+GL 4.0, GLSL 4.00 --- all DONE: i965/hsw+, nvc0, r600, radeonsi
 
   GL_ARB_draw_buffers_blend                             DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
   GL_ARB_draw_indirect                                  DONE (i965/gen7+, llvmpipe, softpipe, swr)
@@ -124,7 +124,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
   - Enhanced per-sample shading                         DONE ()
   - Interpolation functions                             DONE ()
   - New overload resolution rules                       DONE
-  GL_ARB_gpu_shader_fp64                                DONE (llvmpipe, softpipe)
+  GL_ARB_gpu_shader_fp64                                DONE (i965/hsw+, llvmpipe, softpipe)
   GL_ARB_sample_shading                                 DONE (i965/gen6+, nv50)
   GL_ARB_shader_subroutine                              DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
   GL_ARB_tessellation_shader                            DONE (i965/gen7+)