glx: automake: add egl.pc/headers TODO when using glvnd
authorEmil Velikov <emil.velikov@collabora.com>
Fri, 23 Feb 2018 19:32:07 +0000 (19:32 +0000)
committerEmil Velikov <emil.l.velikov@gmail.com>
Wed, 8 Aug 2018 12:37:09 +0000 (13:37 +0100)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
src/Makefile.am

index 9bb3bce3c077171868836fb90ef0ba477debc2a2..9de0192b791e3ee76d9cfb7e225bac7fb167a679 100644 (file)
@@ -39,6 +39,7 @@ gl_HEADERS = \
   $(top_srcdir)/include/GL/gl_mangle.h
 endif
 
+# TODO: When building with glvnd, glvnd itself should be providing gl.pc and the headers
 if HAVE_GLX
 glxdir = $(includedir)/GL
 glx_HEADERS = \