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glx: automake: add egl.pc/headers TODO when using glvnd
author
Emil Velikov
<emil.velikov@collabora.com>
Fri, 23 Feb 2018 19:32:07 +0000
(19:32 +0000)
committer
Emil Velikov
<emil.l.velikov@gmail.com>
Wed, 8 Aug 2018 12:37:09 +0000
(13:37 +0100)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
src/Makefile.am
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diff --git
a/src/Makefile.am
b/src/Makefile.am
index 9bb3bce3c077171868836fb90ef0ba477debc2a2..9de0192b791e3ee76d9cfb7e225bac7fb167a679 100644
(file)
--- a/
src/Makefile.am
+++ b/
src/Makefile.am
@@
-39,6
+39,7
@@
gl_HEADERS = \
$(top_srcdir)/include/GL/gl_mangle.h
endif
+# TODO: When building with glvnd, glvnd itself should be providing gl.pc and the headers
if HAVE_GLX
glxdir = $(includedir)/GL
glx_HEADERS = \