surface->buf ? NULL :
&desc.region);
- if (surface->sid == SVGA3D_INVALID_ID && surface->buf) {
-
- /*
- * Kernel refused to allocate a surface for us.
- * Perhaps something was wrong with our buffer?
- * This is really a guard against future new size requirements
- * on the backing buffers.
- */
- vmw_svga_winsys_buffer_destroy(sws, surface->buf);
- surface->buf = NULL;
- surface->sid = vmw_ioctl_gb_surface_create(vws, flags, format, usage,
- size, numLayers,
- numMipLevels, sampleCount,
- 0, &desc.region);
- if (surface->sid == SVGA3D_INVALID_ID)
+ if (surface->sid == SVGA3D_INVALID_ID) {
+ if (surface->buf == NULL) {
goto no_sid;
+ } else {
+ /*
+ * Kernel refused to allocate a surface for us.
+ * Perhaps something was wrong with our buffer?
+ * This is really a guard against future new size requirements
+ * on the backing buffers.
+ */
+ vmw_svga_winsys_buffer_destroy(sws, surface->buf);
+ surface->buf = NULL;
+ surface->sid = vmw_ioctl_gb_surface_create(vws, flags, format, usage,
+ size, numLayers,
+ numMipLevels, sampleCount,
+ 0, &desc.region);
+ if (surface->sid == SVGA3D_INVALID_ID)
+ goto no_sid;
+ }
}
/*