mesa: remove extern from texture function
authorTimothy Arceri <t_arceri@yahoo.com.au>
Thu, 13 Aug 2015 08:42:54 +0000 (18:42 +1000)
committerTimothy Arceri <t_arceri@yahoo.com.au>
Thu, 13 Aug 2015 11:57:30 +0000 (21:57 +1000)
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/mesa/main/teximage.c
src/mesa/main/teximage.h

index d35dc12e2cbe51677805432154375134e3405653..a144f950d449e06c66ef19475f7ae4aaa5c56767 100644 (file)
@@ -5595,7 +5595,7 @@ check_multisample_target(GLuint dims, GLenum target, bool dsa)
 }
 
 
-void
+static void
 _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
                                 struct gl_texture_object *texObj,
                                 GLenum target, GLsizei samples,
index 1eebaa8b6318fe2ccbae2534e5c99a7895cd563e..bf729daf534a72cd2d07b800dfdc755b00ca5d0d 100644 (file)
@@ -199,15 +199,6 @@ _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
                              GLsizei width, GLsizei height,
                              const char *caller);
 
-extern void
-_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
-                                struct gl_texture_object *texObj,
-                                GLenum target, GLsizei samples,
-                                GLint internalformat, GLsizei width,
-                                GLsizei height, GLsizei depth,
-                                GLboolean fixedsamplelocations,
-                                GLboolean immutable, const char *func);
-
 extern void
 _mesa_texture_buffer_range(struct gl_context *ctx,
                            struct gl_texture_object *texObj,