Return the proper value for two-dimensional array texture and three-dimensional
textures.
From OpenGL ES 3.0 spec, chapter 6.1.13 "Framebuffer Object Queries",
page 234:
"If pname is FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER and the texture
object named FRAMEBUFFER_ATTACHMENT_OBJECT_NAME is a layer of a
three-dimensional texture or a two-dimensional array texture, then params
will contain the number of the texture layer which contains the attached im-
age. Otherwise params will contain the value zero."
Furthermore, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER is an alias of
FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT.
This patch fixes dEQP test:
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_texture_layer
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
_mesa_error(ctx, err,
"glGetFramebufferAttachmentParameteriv(pname)");
} else if (att->Type == GL_TEXTURE) {
- if (att->Texture && att->Texture->Target == GL_TEXTURE_3D) {
+ if (att->Texture && (att->Texture->Target == GL_TEXTURE_3D ||
+ att->Texture->Target == GL_TEXTURE_2D_ARRAY)) {
*params = att->Zoffset;
}
else {