struct waterfall_context *wctx,
const nir_intrinsic_instr *instr)
{
- nir_deref_instr *deref_instr = nir_instr_as_deref(instr->src[0].ssa->parent_instr);
+ nir_deref_instr *deref_instr = NULL;
+
+ if (instr->src[0].ssa->parent_instr->type == nir_instr_type_deref)
+ deref_instr = nir_instr_as_deref(instr->src[0].ssa->parent_instr);
+
LLVMValueRef value = get_sampler_desc_index(ctx, deref_instr, &instr->instr, true);
return enter_waterfall(ctx, wctx, value, nir_intrinsic_access(instr) & ACCESS_NON_UNIFORM);
}
}
}
+ LLVMValueRef texture_dynamic_index = get_sampler_desc_index(ctx, texture_deref_instr,
+ &instr->instr, false);
if (!sampler_deref_instr)
sampler_deref_instr = texture_deref_instr;
- LLVMValueRef texture_dynamic_index = NULL, sampler_dynamic_index = NULL;
- if (texture_deref_instr) {
- texture_dynamic_index = get_sampler_desc_index(ctx, texture_deref_instr, &instr->instr, false);
- texture_dynamic_index = enter_waterfall(ctx, wctx + 0, texture_dynamic_index, instr->texture_non_uniform);
- }
+ LLVMValueRef sampler_dynamic_index = get_sampler_desc_index(ctx, sampler_deref_instr,
+ &instr->instr, false);
+ if (instr->texture_non_uniform)
+ texture_dynamic_index = enter_waterfall(ctx, wctx + 0, texture_dynamic_index, true);
- if (sampler_deref_instr && sampler_deref_instr != texture_deref_instr) {
- sampler_dynamic_index = get_sampler_desc_index(ctx, sampler_deref_instr, &instr->instr, false);
- sampler_dynamic_index = enter_waterfall(ctx, wctx + 1, sampler_dynamic_index, instr->sampler_non_uniform);
- } else
- sampler_dynamic_index = texture_dynamic_index;
+ if (instr->sampler_non_uniform)
+ sampler_dynamic_index = enter_waterfall(ctx, wctx + 1, sampler_dynamic_index, true);
enum ac_descriptor_type main_descriptor = instr->sampler_dim == GLSL_SAMPLER_DIM_BUF ? AC_DESC_BUFFER : AC_DESC_IMAGE;