#include "i915_drm.h"
#define DRI_CONF_TEXTURE_TILING(def) \
- DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
- DRI_CONF_DESC(en, "Enable texture tiling") \
- DRI_CONF_OPT_END \
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_DESC_END
DRI_CONF_OPT_END
-#ifdef I915
- DRI_CONF_TEXTURE_TILING(false)
-#else
- DRI_CONF_TEXTURE_TILING(true)
-#endif
+ DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
+ DRI_CONF_DESC(en, "Enable texture tiling")
+ DRI_CONF_OPT_END
DRI_CONF_OPT_BEGIN(early_z, bool, false)
DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")