.shaderImageGatherExtended = false,
.shaderStorageImageExtendedFormats = false,
.shaderStorageImageMultisample = false,
- .shaderUniformBufferArrayDynamicIndexing = false,
- .shaderSampledImageArrayDynamicIndexing = false,
- .shaderStorageBufferArrayDynamicIndexing = false,
- .shaderStorageImageArrayDynamicIndexing = false,
+ .shaderUniformBufferArrayDynamicIndexing = true,
+ .shaderSampledImageArrayDynamicIndexing = true,
+ .shaderStorageBufferArrayDynamicIndexing = true,
+ .shaderStorageImageArrayDynamicIndexing = true,
.shaderStorageImageReadWithoutFormat = false,
.shaderStorageImageWriteWithoutFormat = false,
.shaderClipDistance = false,