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mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
author
Dylan Noblesmith
<nobled@dreamwidth.org>
Sat, 21 Apr 2012 19:35:48 +0000
(19:35 +0000)
committer
Dylan Noblesmith
<nobled@dreamwidth.org>
Sun, 29 Apr 2012 11:18:31 +0000
(11:18 +0000)
As noted in commit
be4e46b21a60cfdc826bf89d1078df54966115b1
,
this was missing before.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/version.c
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diff --git
a/src/mesa/main/version.c
b/src/mesa/main/version.c
index 82cc54b44c4ed766fe9b4c284023015ea1bd754f..607230b5e3ecbab17417dbab1fccc6a9035e64fe 100644
(file)
--- a/
src/mesa/main/version.c
+++ b/
src/mesa/main/version.c
@@
-124,6
+124,7
@@
compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
ctx->Const.GLSLVersion >= 130 &&
+ ctx->Const.MaxSamples >= 4 &&
ctx->Extensions.ARB_color_buffer_float &&
ctx->Extensions.ARB_depth_buffer_float &&
ctx->Extensions.ARB_half_float_pixel &&