mesa: minor formatting fix in get_tex_rgba_compressed()
authorBrian Paul <brianp@vmware.com>
Wed, 28 Oct 2015 17:03:21 +0000 (11:03 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 28 Oct 2015 17:03:21 +0000 (11:03 -0600)
src/mesa/main/texgetimage.c

index 682b72755c7a6a7abf50db5c65d73fae19a16833..945890aeeb5549ed84c215ba9891f4f6350dd665 100644 (file)
@@ -297,8 +297,7 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
    uint8_t rebaseSwizzle[4];
 
    /* Decompress into temp float buffer, then pack into user buffer */
-   tempImage = malloc(width * height * depth
-                                  * 4 * sizeof(GLfloat));
+   tempImage = malloc(width * height * depth * 4 * sizeof(GLfloat));
    if (!tempImage) {
       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()");
       return;