if (GET_RTX_CLASS (GET_CODE (p)) == 'i')
{
+ pat = PATTERN (p);
+
+ /* Watch out for unspec_volatile, and volatile asms. */
+ if (volatile_insn_p (pat))
+ return 0;
+
/* If this insn P stores in either GOAL or VALUE, return 0.
If GOAL is a memory ref and this insn writes memory, return 0.
If GOAL is a memory ref and its address is not constant,
and this insn P changes a register used in GOAL, return 0. */
- pat = PATTERN (p);
if (GET_CODE (pat) == SET || GET_CODE (pat) == CLOBBER)
{
register rtx dest = SET_DEST (pat);