Various places in the transfer code need to know whether they must
read the existing resource's values. Rather than checking both flags
everywhere, just make PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE also flag
PIPE_TRANSFER_DISCARD_RANGE - if we can discard everything, we can
discard a subrange, too.
Obviously, we can do better for PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE,
but eventually u_threaded_context should handle swapping out buffers
for new idle buffers, anyway. In the meantime, this is at least better.
struct iris_resource *res = (struct iris_resource *)resource;
struct isl_surf *surf = &res->surf;
+ /* If we can discard the whole resource, we can also discard the
+ * subrange being accessed.
+ */
+ if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
+
if (surf->tiling != ISL_TILING_LINEAR &&
(usage & PIPE_TRANSFER_MAP_DIRECTLY))
return NULL;
struct iris_transfer *map = slab_alloc(&ice->transfer_pool);
struct pipe_transfer *xfer = &map->base;
- // PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
- // PIPE_TRANSFER_DISCARD_RANGE
-
if (!map)
return NULL;