}
+static void aos_soft_release_xmm( struct aos_compilation *cp,
+ struct x86_reg reg )
+{
+ if (reg.file == file_XMM) {
+ assert(cp->xmm[reg.idx].last_used == cp->insn_counter);
+ cp->xmm[reg.idx].last_used = cp->insn_counter - 1;
+ }
+}
+
/* Mark an xmm reg as holding the current copy of a shader reg.
sse_mulps(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
+ aos_soft_release_xmm(cp, imm_swz);
}
else if (negs) {
struct x86_reg imm_negs = aos_get_internal_xmm(cp, IMM_NEGS);
sse_mulps(cp->func, dst, imm_negs);
+ aos_soft_release_xmm(cp, imm_negs);
}
sse_maxps(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
+ aos_soft_release_xmm(cp, neg);
}
+ aos_soft_release_xmm(cp, arg0);
return dst;
}