--- /dev/null
+/*
+ * Copyright © 2019 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * @file v3d_opt_redundant_flags.c
+ *
+ * This eliminates the APF/MPF flags for redundant flags updates. These are
+ * often produced by our channel masking in nonuniform control flow.
+ */
+
+#include "v3d_compiler.h"
+
+static bool debug;
+
+static void
+vir_dce_pf(struct v3d_compile *c, struct qinst *inst)
+{
+ if (debug) {
+ fprintf(stderr,
+ "Removing flags write from: ");
+ vir_dump_inst(c, inst);
+ fprintf(stderr, "\n");
+ }
+
+ assert(inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU);
+
+ inst->qpu.flags.apf = V3D_QPU_PF_NONE;
+ inst->qpu.flags.mpf = V3D_QPU_PF_NONE;
+}
+
+static bool
+vir_sources_modified(struct qinst *srcs, struct qinst *write)
+{
+ for (int i = 0; i < vir_get_nsrc(srcs); i++) {
+ if (write->dst.file == QFILE_TEMP &&
+ srcs->src[i].file == QFILE_TEMP &&
+ srcs->src[i].index == write->dst.index) {
+ return true;
+ }
+
+ /* assume magic regs may be modified by basically anything. */
+ if (srcs->src[i].file != QFILE_TEMP &&
+ srcs->src[i].file != QFILE_SMALL_IMM)
+ return true;
+ }
+
+ return false;
+}
+
+static bool
+vir_instr_flags_op_equal(struct qinst *a, struct qinst *b)
+{
+ for (int i = 0; i < vir_get_nsrc(a); i++) {
+ if (a->src[i].file != b->src[i].file ||
+ a->src[i].index != b->src[i].index) {
+ return false;
+ }
+ }
+
+ if (a->qpu.flags.apf != b->qpu.flags.apf ||
+ a->qpu.flags.mpf != b->qpu.flags.mpf ||
+ a->qpu.alu.add.op != b->qpu.alu.add.op ||
+ a->qpu.alu.mul.op != b->qpu.alu.mul.op ||
+ a->qpu.alu.add.a_unpack != b->qpu.alu.add.a_unpack ||
+ a->qpu.alu.add.b_unpack != b->qpu.alu.add.b_unpack ||
+ a->qpu.alu.add.output_pack != b->qpu.alu.add.output_pack ||
+ a->qpu.alu.mul.a_unpack != b->qpu.alu.mul.a_unpack ||
+ a->qpu.alu.mul.b_unpack != b->qpu.alu.mul.b_unpack ||
+ a->qpu.alu.mul.output_pack != b->qpu.alu.mul.output_pack) {
+ return false;
+ }
+
+ return true;
+}
+
+static bool
+vir_opt_redundant_flags_block(struct v3d_compile *c, struct qblock *block)
+{
+ struct qinst *last_flags = NULL;
+ bool progress = false;
+
+ vir_for_each_inst(inst, block) {
+ if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU ||
+ inst->qpu.flags.auf != V3D_QPU_UF_NONE ||
+ inst->qpu.flags.auf != V3D_QPU_UF_NONE) {
+ last_flags = NULL;
+ continue;
+ }
+
+ if (inst->qpu.flags.apf != V3D_QPU_PF_NONE ||
+ inst->qpu.flags.mpf != V3D_QPU_PF_NONE) {
+ if (last_flags &&
+ vir_instr_flags_op_equal(inst, last_flags)) {
+ vir_dce_pf(c, inst);
+ progress = true;
+ } else {
+ last_flags = inst;
+ }
+ }
+
+ if (last_flags && vir_sources_modified(last_flags, inst)) {
+ last_flags = NULL;
+ }
+ }
+
+ return progress;
+}
+
+bool
+vir_opt_redundant_flags(struct v3d_compile *c)
+{
+ bool progress = false;
+
+ vir_for_each_block(block, c) {
+ progress = vir_opt_redundant_flags_block(c, block) || progress;
+ }
+
+ return progress;
+}