{
#ifdef EGL_MESA_screen_surface
const char *extensions = eglQueryString(d, EGL_EXTENSIONS);
- if (strstr("EGL_MESA_screen_surface", extensions)) {
+ if (strstr(extensions, "EGL_MESA_screen_surface")) {
EGLScreenMESA screens[20];
EGLint numScreens = 1, scrn;
EGLModeMESA modes[MAX_MODES];
eglGetModesMESA(d, screens[scrn], modes, MAX_MODES, &numModes);
printf("Screen %d Modes:\n", scrn);
- printf(" id width height refresh\n");
- printf("-------------------------\n");
+ printf(" id width height refresh name\n");
+ printf("-----------------------------------------\n");
for (i = 0; i < numModes; i++) {
EGLint id, w, h, r;
+ const char *str;
eglGetModeAttribMESA(d, modes[i], EGL_MODE_ID_MESA, &id);
eglGetModeAttribMESA(d, modes[i], EGL_WIDTH, &w);
eglGetModeAttribMESA(d, modes[i], EGL_HEIGHT, &h);
eglGetModeAttribMESA(d, modes[i], EGL_REFRESH_RATE_MESA, &r);
- printf("0x%02x %5d %5d %.3f\n", id, w, h, r / 1000.0);
+ str = eglQueryModeStringMESA(d, modes[i]);
+ printf("0x%02x %5d %5d %.3f %s\n", id, w, h, r / 1000.0, str);
}
}
}
main(int argc, char *argv[])
{
int maj, min;
-// EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ /*EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);*/
EGLDisplay d = eglGetDisplay("!fb_dri");
if (!eglInitialize(d, &maj, &min)) {