"glMultiDrawArraysIndirect"))
return;
- const ubyte *ptr = (const ubyte *) indirect;
+ const uint8_t *ptr = (const uint8_t *) indirect;
for (unsigned i = 0; i < primcount; i++) {
DrawArraysIndirectCommand *cmd = (DrawArraysIndirectCommand *) ptr;
_mesa_exec_DrawArraysInstancedBaseInstance(mode, cmd->first,
"glMultiDrawArraysIndirect"))
return;
- const ubyte *ptr = (const ubyte *) indirect;
+ const uint8_t *ptr = (const uint8_t *) indirect;
for (unsigned i = 0; i < primcount; i++) {
_mesa_exec_DrawElementsIndirect(mode, type, ptr);