This is somewhat nasty, but we need to do Y-tiled depth for FBO support.
May help with corruption and hangs since enabling texture tiling, and
since switching depth textures to Y tiled.
Fixes piglit depthtex.c on 965.
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
}
+ assert(src->tiling != I915_TILING_Y);
+ assert(dst->tiling != I915_TILING_Y);
#ifndef I915
if (src->tiling != I915_TILING_NONE) {
CMD |= XY_SRC_TILED;
/* Copy BitBlt
*/
-void
+GLboolean
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
dri_bo *aper_array[3];
BATCH_LOCALS;
+ if (dst_tiling == I915_TILING_Y)
+ return GL_FALSE;
+ if (src_tiling == I915_TILING_Y)
+ return GL_FALSE;
+
/* do space/cliprects check before going any further */
do {
aper_array[0] = intel->batch->buf;
if (locked)
UNLOCK_HARDWARE(intel);
- return;
+ return GL_TRUE;
}
intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
break;
default:
- return;
+ return GL_FALSE;
}
#ifndef I915
#endif
if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
- return;
+ return GL_TRUE;
}
assert(dst_x < dst_x2);
ADVANCE_BATCH();
intel_batchbuffer_emit_mi_flush(intel->batch);
+
+ return GL_TRUE;
}
UNLOCK_HARDWARE(intel);
}
-void
+GLboolean
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
+ if (dst_tiling == I915_TILING_Y)
+ return GL_FALSE;
+
assert( logic_op - GL_CLEAR >= 0 );
assert( logic_op - GL_CLEAR < 0x10 );
if (w < 0 || h < 0)
- return;
+ return GL_TRUE;
dst_pitch *= cpp;
REFERENCES_CLIPRECTS );
intel_batchbuffer_emit_mi_flush(intel->batch);
+
+ return GL_TRUE;
}
extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
-extern void intelEmitCopyBlit(struct intel_context *intel,
+GLboolean
+intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
dri_bo *src_buffer,
GLshort w, GLshort h,
GLenum logicop );
-void
+GLboolean
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level);
GLuint i;
+ GLboolean success;
if (dst->compressed) {
GLuint alignment = intel_compressed_alignment(dst->internal_format);
}
for (i = 0; i < depth; i++) {
- intel_region_copy(intel,
- dst->region, dst_offset + dst_depth_offset[i],
- 0,
- 0,
- src->region, src_offset + src_depth_offset[i],
- 0, 0, width, height, GL_COPY);
+ success = intel_region_copy(intel,
+ dst->region, dst_offset + dst_depth_offset[i],
+ 0, 0,
+ src->region, src_offset + src_depth_offset[i],
+ 0, 0, width, height, GL_COPY);
+ if (!success) {
+ GLubyte *src_ptr, *dst_ptr;
+
+ src_ptr = intel_region_map(intel, src->region);
+ dst_ptr = intel_region_map(intel, dst->region);
+
+ _mesa_copy_rect(dst_ptr + dst_offset + dst_depth_offset[i],
+ dst->cpp,
+ dst->pitch,
+ 0, 0, width, height,
+ src_ptr + src_offset + src_depth_offset[i],
+ src->pitch,
+ 0, 0);
+ intel_region_unmap(intel, src->region);
+ intel_region_unmap(intel, dst->region);
+ }
}
-
}
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLfloat tmpColor[4];
GLubyte ubcolor[4];
- GLuint color8888, color565;
+ GLuint color;
unsigned int num_cliprects;
drm_clip_rect_t *cliprects;
int x_off, y_off;
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]);
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
- color8888 = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], ubcolor[2], ubcolor[3]);
- color565 = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
+ if (dst->cpp == 2)
+ color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
+ else
+ color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1],
+ ubcolor[2], ubcolor[3]);
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
continue;
- /*
- */
- intelEmitImmediateColorExpandBlit( intel,
- dst->cpp,
- (GLubyte *)stipple,
- sz,
- (dst->cpp == 2) ? color565 : color8888,
- dst->pitch,
- dst->buffer,
- 0,
- dst->tiling,
- box_x + px,
- box_y + py,
- w, h,
- logic_op);
+ if (!intelEmitImmediateColorExpandBlit(intel,
+ dst->cpp,
+ (GLubyte *)stipple,
+ sz,
+ color,
+ dst->pitch,
+ dst->buffer,
+ 0,
+ dst->tiling,
+ box_x + px,
+ box_y + py,
+ w, h,
+ logic_op)) {
+ return GL_FALSE;
+ }
}
}
}
&clip_x, &clip_y, &clip_w, &clip_h))
continue;
- intel_region_copy(intel,
- dst, 0, clip_x, clip_y,
- src, 0, clip_x + delta_x, clip_y + delta_y,
- clip_w, clip_h,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY);
+ if (!intel_region_copy(intel,
+ dst, 0, clip_x, clip_y,
+ src, 0, clip_x + delta_x, clip_y + delta_y,
+ clip_w, clip_h,
+ ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY)) {
+ DBG("%s: blit failure\n", __FUNCTION__);
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
}
}
out:
if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
continue;
- intelEmitCopyBlit(intel,
- src->cpp,
- src->pitch, src->buffer, 0, src->tiling,
- rowLength, dst_buffer, dst_offset, GL_FALSE,
- rect.x1,
- rect.y1,
- rect.x1 - src_rect.x1,
- rect.y2 - src_rect.y2,
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- GL_COPY);
+ if (!intelEmitCopyBlit(intel,
+ src->cpp,
+ src->pitch, src->buffer, 0, src->tiling,
+ rowLength, dst_buffer, dst_offset, GL_FALSE,
+ rect.x1,
+ rect.y1,
+ rect.x1 - src_rect.x1,
+ rect.y2 - src_rect.y2,
+ rect.x2 - rect.x1, rect.y2 - rect.y1,
+ GL_COPY)) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
}
}
UNLOCK_HARDWARE(intel);
/* Copy rectangular sub-regions. Need better logic about when to
* push buffers into AGP - will currently do so whenever possible.
*/
-void
+GLboolean
intel_region_copy(struct intel_context *intel,
struct intel_region *dst,
GLuint dst_offset,
_DBG("%s\n", __FUNCTION__);
if (intel == NULL)
- return;
+ return GL_FALSE;
if (dst->pbo) {
if (dstx == 0 &&
assert(src->cpp == dst->cpp);
- intelEmitCopyBlit(intel,
- dst->cpp,
- src->pitch, src->buffer, src_offset, src->tiling,
- dst->pitch, dst->buffer, dst_offset, dst->tiling,
- srcx, srcy, dstx, dsty, width, height,
- logicop);
+ return intelEmitCopyBlit(intel,
+ dst->cpp,
+ src->pitch, src->buffer, src_offset, src->tiling,
+ dst->pitch, dst->buffer, dst_offset, dst->tiling,
+ srcx, srcy, dstx, dsty, width, height,
+ logicop);
}
/* Attach to a pbo, discarding our data. Effectively zero-copy upload
if (!was_locked)
LOCK_HARDWARE(intel);
- intelEmitCopyBlit(intel,
- region->cpp,
- region->pitch, pbo->buffer, 0, region->tiling,
- region->pitch, region->buffer, 0, region->tiling,
- 0, 0, 0, 0,
- region->pitch, region->height,
- GL_COPY);
+ assert(intelEmitCopyBlit(intel,
+ region->cpp,
+ region->pitch, pbo->buffer, 0, region->tiling,
+ region->pitch, region->buffer, 0, region->tiling,
+ 0, 0, 0, 0,
+ region->pitch, region->height,
+ GL_COPY));
if (!was_locked)
UNLOCK_HARDWARE(intel);
/* Copy rectangular sub-regions
*/
-void intel_region_copy(struct intel_context *intel,
- struct intel_region *dest,
- GLuint dest_offset,
- GLuint destx, GLuint desty,
- struct intel_region *src,
- GLuint src_offset,
- GLuint srcx, GLuint srcy, GLuint width, GLuint height,
- GLenum logicop);
+GLboolean
+intel_region_copy(struct intel_context *intel,
+ struct intel_region *dest,
+ GLuint dest_offset,
+ GLuint destx, GLuint desty,
+ struct intel_region *src,
+ GLuint src_offset,
+ GLuint srcx, GLuint srcy, GLuint width, GLuint height,
+ GLenum logicop);
/* Helpers for zerocopy uploads, particularly texture image uploads:
*/
src_pitch = src->pitch;
}
- intelEmitCopyBlit(intel,
- intelImage->mt->cpp,
- src_pitch,
- src->buffer,
- 0,
- src->tiling,
- intelImage->mt->pitch,
- dst_bo,
- image_offset,
- intelImage->mt->region->tiling,
- x, y, dstx, dsty, width, height,
- GL_COPY);
+ if (!intelEmitCopyBlit(intel,
+ intelImage->mt->cpp,
+ src_pitch,
+ src->buffer,
+ 0,
+ src->tiling,
+ intelImage->mt->pitch,
+ dst_bo,
+ image_offset,
+ intelImage->mt->region->tiling,
+ x, y, dstx, dsty, width, height,
+ GL_COPY)) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
}
UNLOCK_HARDWARE(intel);
INTEL_WRITE_FULL);
- intelEmitCopyBlit(intel,
- intelImage->mt->cpp,
- src_stride, src_buffer, src_offset, GL_FALSE,
- dst_stride, dst_buffer, dst_offset, GL_FALSE,
- 0, 0, 0, 0, width, height,
- GL_COPY);
+ if (!intelEmitCopyBlit(intel,
+ intelImage->mt->cpp,
+ src_stride, src_buffer, src_offset, GL_FALSE,
+ dst_stride, dst_buffer, dst_offset, GL_FALSE,
+ 0, 0, 0, 0, width, height,
+ GL_COPY)) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
}
UNLOCK_HARDWARE(intel);