item->header = intel->batch.emit;
}
+static void
+intel_emit_post_sync_nonzero_flush(struct intel_context *intel)
+{
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+}
+
/* Emit a pipelined flush to either flush render and texture cache for
* reading from a FBO-drawn texture, or flush so that frontbuffer
* render appears on the screen in DRI1.
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
- BEGIN_BATCH(8);
- /* XXX workaround: issue any post sync != 0 before write
- * cache flush = 1
- */
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
+ if (intel->gen == 6) {
+ /* Hardware workaround: SNB B-Spec says:
+ *
+ * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
+ * Flush Enable =1, a PIPE_CONTROL with any non-zero
+ * post-sync-op is required.
+ */
+ intel_emit_post_sync_nonzero_flush(intel);
+ }
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL);
OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
PIPE_CONTROL_WRITE_FLUSH |