dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads_explicit_tcs_out_size
dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles
dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines
-dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_clamp_to_edge_t_clamp_to_border_pot
dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth
-dEQP-GLES31.functional.texture.border_clamp.unused_channels.stencil_index8
spec/arb_texture_rg/multisample-formats 8 gl_arb_texture_rg-float: skip
spec/arb_texture_rg/multisample-formats 8 gl_arb_texture_rg-int: skip
spec/arb_texture_stencil8/fbo-clear-formats/gl_stencil_index8 (fbo incomplete): skip
-spec/arb_texture_stencil8/texwrap formats bordercolor-swizzled/gl_stencil_index8, swizzled, border color only: fail
-spec/arb_texture_stencil8/texwrap formats bordercolor/gl_stencil_index8, border color only: fail
spec/arb_texture_view/rendering-formats/clear gl_r8 as gl_r8_snorm: fail
spec/arb_texture_view/rendering-formats/clear gl_r8 as gl_r8i: fail
spec/arb_texture_view/rendering-formats/clear gl_rg8 as gl_r16_snorm: fail
summary:
name: results
---- --------
- pass: 19537
- fail: 248
+ pass: 19539
+ fail: 246
crash: 0
skip: 1814
timeout: 0
for (chan = 0; chan < 4; chan++) {
unsigned chan_s;
/* reverse-map channel... */
- for (chan_s = 0; chan_s < 4; chan_s++) {
- if (chan_s == format_desc->swizzle[chan]) {
+ if (util_format_has_stencil(format_desc)) {
+ if (chan == 0)
+ chan_s = 0;
+ else
break;
+ }
+ else {
+ for (chan_s = 0; chan_s < 4; chan_s++) {
+ if (chan_s == format_desc->swizzle[chan]) {
+ break;
+ }
}
}
if (chan_s <= 3) {