i965: Shift brw_upload_sampler_state_table away from structures.
authorKenneth Graunke <kenneth@whitecape.org>
Sat, 26 Jul 2014 18:27:57 +0000 (11:27 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 2 Aug 2014 12:14:42 +0000 (05:14 -0700)
The Gen4-6 and Gen7+ code is virtually identical, but both use different
structure types.  Switching to use a uint32_t pointer and operate on the
number of DWords will make it possible to share code.

It turns out that SURFACE_STATE is the same number of DWords on every
platform currently; it will be easy to handle a change there, though.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/mesa/drivers/dri/i965/brw_sampler_state.c

index 587da1a36708285d429479c58a326444f7de0d93..a14b5b38255a40dea4f4acffe00fd9afdf20cc70 100644 (file)
@@ -380,7 +380,6 @@ brw_upload_sampler_state_table(struct brw_context *brw,
                                struct brw_stage_state *stage_state)
 {
    struct gl_context *ctx = &brw->ctx;
-   struct brw_sampler_state *samplers;
    uint32_t sampler_count = stage_state->sampler_count;
 
    GLbitfield SamplersUsed = prog->SamplersUsed;
@@ -388,21 +387,29 @@ brw_upload_sampler_state_table(struct brw_context *brw,
    if (sampler_count == 0)
       return;
 
-   samplers = brw_state_batch(brw, AUB_TRACE_SAMPLER_STATE,
-                             sampler_count * sizeof(*samplers),
-                             32, &stage_state->sampler_offset);
-   memset(samplers, 0, sampler_count * sizeof(*samplers));
+   /* SAMPLER_STATE is 4 DWords on all platforms. */
+   const int dwords = 4;
+   const int size_in_bytes = dwords * sizeof(uint32_t);
+
+   uint32_t *sampler_state = brw_state_batch(brw, AUB_TRACE_SAMPLER_STATE,
+                                             sampler_count * size_in_bytes,
+                                             32, &stage_state->sampler_offset);
+   memset(sampler_state, 0, sampler_count * size_in_bytes);
+
+   uint32_t batch_offset_for_sampler_state = stage_state->sampler_offset;
 
    for (unsigned s = 0; s < sampler_count; s++) {
       if (SamplersUsed & (1 << s)) {
          const unsigned unit = prog->SamplerUnits[s];
          if (ctx->Texture.Unit[unit]._Current) {
-            uint32_t batch_offset_for_sampler_state =
-               stage_state->sampler_offset + s * sizeof(*samplers);
-            brw_update_sampler_state(brw, unit, &samplers[s],
+            brw_update_sampler_state(brw, unit,
+                                     (struct brw_sampler_state *) sampler_state,
                                      batch_offset_for_sampler_state);
          }
       }
+
+      sampler_state += dwords;
+      batch_offset_for_sampler_state += size_in_bytes;
    }
 
    brw->state.dirty.cache |= CACHE_NEW_SAMPLER;