nir: fix yet another MSVC build break
authorBrian Paul <brianp@vmware.com>
Mon, 29 Oct 2018 17:15:09 +0000 (11:15 -0600)
committerBrian Paul <brianp@vmware.com>
Mon, 29 Oct 2018 17:15:12 +0000 (11:15 -0600)
Trivial.

src/compiler/nir/nir_gather_xfb_info.c

index a53703bb9bfd6db2265a3d0a310848e2a439f425..e282bba00817ccfc4f0271cb6c367a0d74927409 100644 (file)
@@ -138,7 +138,7 @@ nir_gather_xfb_info(const nir_shader *shader, void *mem_ctx)
          compare_xfb_output_offsets);
 
    /* Finally, do a sanity check */
-   unsigned max_offset[NIR_MAX_XFB_BUFFERS] = { };
+   unsigned max_offset[NIR_MAX_XFB_BUFFERS] = {0};
    for (unsigned i = 0; i < xfb->output_count; i++) {
       assert(xfb->outputs[i].offset >= max_offset[xfb->outputs[i].buffer]);
       assert(xfb->outputs[i].component_mask != 0);