#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_738 mgl_dispatch_stub_738
-#define gl_dispatch_stub_739 mgl_dispatch_stub_739
-#define gl_dispatch_stub_740 mgl_dispatch_stub_740
+#define gl_dispatch_stub_658 mgl_dispatch_stub_658
+#define gl_dispatch_stub_659 mgl_dispatch_stub_659
+#define gl_dispatch_stub_660 mgl_dispatch_stub_660
#define gl_dispatch_stub_741 mgl_dispatch_stub_741
#define gl_dispatch_stub_742 mgl_dispatch_stub_742
-#define gl_dispatch_stub_749 mgl_dispatch_stub_749
-#define gl_dispatch_stub_750 mgl_dispatch_stub_750
-#define gl_dispatch_stub_768 mgl_dispatch_stub_768
+#define gl_dispatch_stub_743 mgl_dispatch_stub_743
+#define gl_dispatch_stub_744 mgl_dispatch_stub_744
+#define gl_dispatch_stub_745 mgl_dispatch_stub_745
+#define gl_dispatch_stub_752 mgl_dispatch_stub_752
+#define gl_dispatch_stub_753 mgl_dispatch_stub_753
#define gl_dispatch_stub_771 mgl_dispatch_stub_771
-#define gl_dispatch_stub_772 mgl_dispatch_stub_772
--#define gl_dispatch_stub_773 mgl_dispatch_stub_773
#define gl_dispatch_stub_774 mgl_dispatch_stub_774
#define gl_dispatch_stub_775 mgl_dispatch_stub_775
+#define gl_dispatch_stub_776 mgl_dispatch_stub_776
+#define gl_dispatch_stub_777 mgl_dispatch_stub_777
++#define gl_dispatch_stub_778 mgl_dispatch_stub_778
#endif /* USE_MGL_NAMESPACE */
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_652(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_738(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_739(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_771(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_773(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_775(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_570(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_571(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_572(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_573(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_584(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_585(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_610(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_652(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_653(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_654(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_655(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_656(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_657(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_658(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_659(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_660(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_741(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_742(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_743(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_744(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_745(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_752(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_753(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_771(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
- void GLAPIENTRY gl_dispatch_stub_773(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
- void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
++void GLAPIENTRY gl_dispatch_stub_774(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
- void GLAPIENTRY gl_dispatch_stub_776(GLuint id, GLenum pname, GLint64EXT * params);
- void GLAPIENTRY gl_dispatch_stub_777(GLuint id, GLenum pname, GLuint64EXT * params);
++void GLAPIENTRY gl_dispatch_stub_776(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
++void GLAPIENTRY gl_dispatch_stub_777(GLuint id, GLenum pname, GLint64EXT * params);
++void GLAPIENTRY gl_dispatch_stub_778(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13540, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13561, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13586, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13615, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13646, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13670, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13695, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13713, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13730, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13746, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13771, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13791, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13811, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13834, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13857, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13877, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13894, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13911, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13926, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13950, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13969, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13988, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14004, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14023, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14046, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14062, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14078, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14105, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14132, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14152, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14171, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14190, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14220, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14250, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14280, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14310, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14329, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14352, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14377, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14402, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14429, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14457, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14484, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14512, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14541, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14570, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14596, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14627, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14658, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14682, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14705, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14723, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14752, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14781, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14796, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14822, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14848, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14863, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14875, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14895, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14912, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14928, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14947, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14970, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14986, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15008, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15026, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15045, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15063, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15082, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15100, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15119, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15137, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15156, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15174, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15193, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15211, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15230, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15248, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15267, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15285, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15304, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15322, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15341, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15359, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15378, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15396, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15415, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15433, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15452, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15470, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15489, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15507, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15526, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15544, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15563, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15581, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15600, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15623, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15646, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15669, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15692, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15715, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15732, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15755, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15778, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15801, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15827, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15853, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15879, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15903, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15930, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15956, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15976, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15996, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16016, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16039, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16063, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16086, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16110, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16127, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16145, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16162, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16180, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16197, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16215, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16232, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16250, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16267, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16285, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16302, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16320, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16337, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16355, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16372, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16390, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16407, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16425, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16444, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16463, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16482, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16501, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16521, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16541, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16561, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16579, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16596, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16614, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16631, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16649, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16667, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16684, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16702, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16721, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16740, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16759, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16781, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16794, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16807, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16823, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16839, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16852, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16875, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16895, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16914, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16925, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16937, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16951, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16964, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16980, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16991, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17004, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17023, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17043, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17056, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17066, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17082, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17101, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17119, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17140, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17155, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17170, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17184, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17199, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17211, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17224, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17236, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17249, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17261, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17274, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17286, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17299, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17311, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17324, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17336, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17349, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17361, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17374, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17386, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17399, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17418, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17437, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17456, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17469, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17487, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17508, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17526, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17546, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17560, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17577, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17593, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17612, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17651, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17673, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17692, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17714, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17737, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17756, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17776, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17795, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17815, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17834, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17854, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17873, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17893, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17912, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17932, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17952, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17973, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17993, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18014, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18034, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18055, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18079, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18097, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18117, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18135, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18147, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18160, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18172, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18185, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18205, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18229, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18243, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18260, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18275, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18293, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18307, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18324, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18339, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18357, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18371, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18388, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18403, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18421, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18435, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18452, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18467, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18485, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18499, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18516, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18549, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18563, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18580, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18595, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18613, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18627, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18644, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18659, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18677, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18691, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18708, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18723, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18741, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18758, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18778, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18795, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18821, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18850, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18865, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18883, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18902, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18926, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18953, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(18971, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(18990, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19015, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19036, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19058, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19084, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19107, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19130, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19153, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19190, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19207, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19245, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19274, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19290, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19307, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19329, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19347, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET( 8984, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange),
+ NAME_FUNC_OFFSET( 9009, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange),
+ NAME_FUNC_OFFSET( 9026, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
+ NAME_FUNC_OFFSET( 9046, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9065, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9097, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9129, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9157, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9186, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9214, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9243, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9260, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9280, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9298, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9319, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9337, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9356, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9377, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9396, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9417, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9439, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9455, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9473, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9494, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9515, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9537, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9560, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9582, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9605, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9627, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9650, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9672, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9695, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9717, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9740, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9763, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9787, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9810, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9834, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9857, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET( 9881, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET( 9908, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET( 9929, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET( 9952, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9973, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET( 9988, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(10004, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(10019, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(10035, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET(10053, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10076, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10102, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10123, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10141, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10160, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10183, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10207, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10230, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10254, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10277, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10309, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10341, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10374, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10407, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10444, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10481, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10501, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10519, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10538, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10556, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10575, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10593, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10612, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10630, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10649, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10667, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10686, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10704, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10723, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10741, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10760, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10778, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10797, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10815, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10834, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10852, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10871, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(10889, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(10908, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(10926, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(10945, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(10970, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(10997, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(11014, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(11030, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(11044, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(11059, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11071, gl_dispatch_stub_659, gl_dispatch_stub_659, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11084, gl_dispatch_stub_660, gl_dispatch_stub_660, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11098, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11122, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11138, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11157, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11176, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11192, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11218, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11244, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11265, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11282, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11303, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11331, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11353, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11375, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11397, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11411, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11427, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11452, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11477, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11505, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11521, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11540, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11560, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11579, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11599, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11618, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11638, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11657, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11677, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11696, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11716, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11735, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11755, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11774, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11794, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11813, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11833, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11852, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11872, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(11891, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(11911, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(11930, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(11950, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(11969, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(11989, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(12009, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(12030, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(12054, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12075, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12096, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12117, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12138, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12159, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12180, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12201, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12222, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12243, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12264, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12285, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12306, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12328, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12355, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12382, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12406, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12430, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12452, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12474, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12496, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12521, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12545, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12567, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12589, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12611, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12637, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12660, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12684, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12702, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12717, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12748, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12768, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12789, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12812, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12835, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12861, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12884, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12905, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12936, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12967, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12995, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(13024, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(13052, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13081, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13098, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13125, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13146, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13168, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13196, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13220, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13245, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13274, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13300, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13326, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13352, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13373, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13395, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13415, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13456, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13488, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13507, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13527, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13552, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13573, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13602, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13627, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13656, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13687, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13711, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13736, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13754, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13771, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13787, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13812, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13832, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13852, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13875, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13898, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13918, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13935, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13952, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13967, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13991, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14010, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14029, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14045, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14064, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14087, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14103, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14119, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14146, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14173, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14193, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14212, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14231, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14261, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14291, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14321, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14351, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14370, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14393, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14418, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14443, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14470, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14498, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14525, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14553, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14582, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14611, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14637, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14668, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14699, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14723, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14746, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14764, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14793, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14822, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14837, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14863, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14889, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14904, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14916, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14936, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14953, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14969, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14988, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15011, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15027, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15049, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15067, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15086, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15104, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15123, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15141, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15160, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15178, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15197, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15215, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15234, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15252, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15271, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15289, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15308, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15326, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15345, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15363, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15382, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15400, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15419, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15437, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15456, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15474, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15493, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15511, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15530, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15548, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15567, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15585, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15604, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15622, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15641, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15664, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15687, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15710, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15733, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15756, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15773, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15796, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15819, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15842, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15868, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15894, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15920, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15944, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15971, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15997, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16017, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16037, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16057, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16080, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16104, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16127, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16151, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16168, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16186, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16203, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16221, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16238, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16256, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16273, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16291, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16308, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16326, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16343, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16361, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16378, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16396, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16413, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16431, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16448, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16466, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16485, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16504, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16542, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16562, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16582, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16602, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16620, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16637, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16655, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16690, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16708, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16725, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16743, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16762, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16781, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16800, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16822, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16835, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16848, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16864, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16880, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16893, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16916, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16936, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16955, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16966, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16978, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16992, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17005, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17021, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17032, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17045, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17064, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17084, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17097, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17107, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17123, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17142, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17160, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17181, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17196, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17211, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17225, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17240, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17252, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17265, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17277, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17290, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17302, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17315, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17327, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17340, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17352, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17365, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17377, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17390, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17402, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17415, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17427, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17440, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17459, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17478, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17497, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17510, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17528, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17549, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17567, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17587, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17601, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17618, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17634, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17653, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17671, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
++ NAME_FUNC_OFFSET(13602, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
++ NAME_FUNC_OFFSET(13623, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_StencilFuncSeparateATI),
++ NAME_FUNC_OFFSET(13648, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_ProgramEnvParameters4fvEXT),
++ NAME_FUNC_OFFSET(13677, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_ProgramLocalParameters4fvEXT),
++ NAME_FUNC_OFFSET(13708, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_GetQueryObjecti64vEXT),
++ NAME_FUNC_OFFSET(13732, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetQueryObjectui64vEXT),
++ NAME_FUNC_OFFSET(13757, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
++ NAME_FUNC_OFFSET(13775, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
++ NAME_FUNC_OFFSET(13792, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
++ NAME_FUNC_OFFSET(13808, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
++ NAME_FUNC_OFFSET(13833, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
++ NAME_FUNC_OFFSET(13853, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
++ NAME_FUNC_OFFSET(13873, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
++ NAME_FUNC_OFFSET(13896, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
++ NAME_FUNC_OFFSET(13919, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
++ NAME_FUNC_OFFSET(13939, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
++ NAME_FUNC_OFFSET(13956, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
++ NAME_FUNC_OFFSET(13973, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
++ NAME_FUNC_OFFSET(13988, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
++ NAME_FUNC_OFFSET(14012, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
++ NAME_FUNC_OFFSET(14031, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
++ NAME_FUNC_OFFSET(14050, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
++ NAME_FUNC_OFFSET(14066, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
++ NAME_FUNC_OFFSET(14085, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
++ NAME_FUNC_OFFSET(14108, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
++ NAME_FUNC_OFFSET(14124, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
++ NAME_FUNC_OFFSET(14140, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
++ NAME_FUNC_OFFSET(14167, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
++ NAME_FUNC_OFFSET(14194, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
++ NAME_FUNC_OFFSET(14214, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
++ NAME_FUNC_OFFSET(14233, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
++ NAME_FUNC_OFFSET(14252, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
++ NAME_FUNC_OFFSET(14282, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
++ NAME_FUNC_OFFSET(14312, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
++ NAME_FUNC_OFFSET(14342, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
++ NAME_FUNC_OFFSET(14372, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
++ NAME_FUNC_OFFSET(14391, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
++ NAME_FUNC_OFFSET(14414, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
++ NAME_FUNC_OFFSET(14439, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
++ NAME_FUNC_OFFSET(14464, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
++ NAME_FUNC_OFFSET(14491, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
++ NAME_FUNC_OFFSET(14519, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
++ NAME_FUNC_OFFSET(14546, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
++ NAME_FUNC_OFFSET(14574, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
++ NAME_FUNC_OFFSET(14603, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
++ NAME_FUNC_OFFSET(14632, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
++ NAME_FUNC_OFFSET(14658, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
++ NAME_FUNC_OFFSET(14689, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
++ NAME_FUNC_OFFSET(14720, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
++ NAME_FUNC_OFFSET(14744, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
++ NAME_FUNC_OFFSET(14767, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
++ NAME_FUNC_OFFSET(14785, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
++ NAME_FUNC_OFFSET(14814, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
++ NAME_FUNC_OFFSET(14843, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
++ NAME_FUNC_OFFSET(14858, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
++ NAME_FUNC_OFFSET(14884, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
++ NAME_FUNC_OFFSET(14910, glHistogram, glHistogram, NULL, _gloffset_Histogram),
++ NAME_FUNC_OFFSET(14925, glMinmax, glMinmax, NULL, _gloffset_Minmax),
++ NAME_FUNC_OFFSET(14937, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
++ NAME_FUNC_OFFSET(14957, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
++ NAME_FUNC_OFFSET(14974, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
++ NAME_FUNC_OFFSET(14990, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
++ NAME_FUNC_OFFSET(15009, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
++ NAME_FUNC_OFFSET(15032, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
++ NAME_FUNC_OFFSET(15048, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
++ NAME_FUNC_OFFSET(15070, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
++ NAME_FUNC_OFFSET(15088, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
++ NAME_FUNC_OFFSET(15107, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
++ NAME_FUNC_OFFSET(15125, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
++ NAME_FUNC_OFFSET(15144, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
++ NAME_FUNC_OFFSET(15162, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
++ NAME_FUNC_OFFSET(15181, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
++ NAME_FUNC_OFFSET(15199, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
++ NAME_FUNC_OFFSET(15218, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
++ NAME_FUNC_OFFSET(15236, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
++ NAME_FUNC_OFFSET(15255, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
++ NAME_FUNC_OFFSET(15273, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
++ NAME_FUNC_OFFSET(15292, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
++ NAME_FUNC_OFFSET(15310, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
++ NAME_FUNC_OFFSET(15329, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
++ NAME_FUNC_OFFSET(15347, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
++ NAME_FUNC_OFFSET(15366, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
++ NAME_FUNC_OFFSET(15384, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
++ NAME_FUNC_OFFSET(15403, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
++ NAME_FUNC_OFFSET(15421, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
++ NAME_FUNC_OFFSET(15440, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
++ NAME_FUNC_OFFSET(15458, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
++ NAME_FUNC_OFFSET(15477, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
++ NAME_FUNC_OFFSET(15495, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
++ NAME_FUNC_OFFSET(15514, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
++ NAME_FUNC_OFFSET(15532, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
++ NAME_FUNC_OFFSET(15551, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
++ NAME_FUNC_OFFSET(15569, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
++ NAME_FUNC_OFFSET(15588, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
++ NAME_FUNC_OFFSET(15606, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
++ NAME_FUNC_OFFSET(15625, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
++ NAME_FUNC_OFFSET(15643, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
++ NAME_FUNC_OFFSET(15662, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
++ NAME_FUNC_OFFSET(15685, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
++ NAME_FUNC_OFFSET(15708, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
++ NAME_FUNC_OFFSET(15731, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
++ NAME_FUNC_OFFSET(15754, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
++ NAME_FUNC_OFFSET(15777, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
++ NAME_FUNC_OFFSET(15794, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
++ NAME_FUNC_OFFSET(15817, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
++ NAME_FUNC_OFFSET(15840, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
++ NAME_FUNC_OFFSET(15863, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
++ NAME_FUNC_OFFSET(15889, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
++ NAME_FUNC_OFFSET(15915, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
++ NAME_FUNC_OFFSET(15941, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
++ NAME_FUNC_OFFSET(15965, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
++ NAME_FUNC_OFFSET(15992, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
++ NAME_FUNC_OFFSET(16018, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
++ NAME_FUNC_OFFSET(16038, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
++ NAME_FUNC_OFFSET(16058, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
++ NAME_FUNC_OFFSET(16078, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
++ NAME_FUNC_OFFSET(16101, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
++ NAME_FUNC_OFFSET(16125, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
++ NAME_FUNC_OFFSET(16148, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
++ NAME_FUNC_OFFSET(16172, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
++ NAME_FUNC_OFFSET(16189, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
++ NAME_FUNC_OFFSET(16207, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
++ NAME_FUNC_OFFSET(16224, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
++ NAME_FUNC_OFFSET(16242, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
++ NAME_FUNC_OFFSET(16259, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
++ NAME_FUNC_OFFSET(16277, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
++ NAME_FUNC_OFFSET(16294, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
++ NAME_FUNC_OFFSET(16312, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
++ NAME_FUNC_OFFSET(16329, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
++ NAME_FUNC_OFFSET(16347, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
++ NAME_FUNC_OFFSET(16364, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
++ NAME_FUNC_OFFSET(16382, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
++ NAME_FUNC_OFFSET(16399, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
++ NAME_FUNC_OFFSET(16417, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
++ NAME_FUNC_OFFSET(16434, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
++ NAME_FUNC_OFFSET(16452, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
++ NAME_FUNC_OFFSET(16469, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
++ NAME_FUNC_OFFSET(16487, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
++ NAME_FUNC_OFFSET(16506, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
++ NAME_FUNC_OFFSET(16525, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
++ NAME_FUNC_OFFSET(16544, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
++ NAME_FUNC_OFFSET(16563, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
++ NAME_FUNC_OFFSET(16583, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
++ NAME_FUNC_OFFSET(16603, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
++ NAME_FUNC_OFFSET(16623, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
++ NAME_FUNC_OFFSET(16641, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
++ NAME_FUNC_OFFSET(16658, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
++ NAME_FUNC_OFFSET(16676, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
++ NAME_FUNC_OFFSET(16693, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
++ NAME_FUNC_OFFSET(16711, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
++ NAME_FUNC_OFFSET(16729, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
++ NAME_FUNC_OFFSET(16746, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
++ NAME_FUNC_OFFSET(16764, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
++ NAME_FUNC_OFFSET(16783, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
++ NAME_FUNC_OFFSET(16802, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
++ NAME_FUNC_OFFSET(16821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
++ NAME_FUNC_OFFSET(16843, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
++ NAME_FUNC_OFFSET(16856, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
++ NAME_FUNC_OFFSET(16869, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
++ NAME_FUNC_OFFSET(16885, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
++ NAME_FUNC_OFFSET(16901, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
++ NAME_FUNC_OFFSET(16914, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
++ NAME_FUNC_OFFSET(16937, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
++ NAME_FUNC_OFFSET(16957, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
++ NAME_FUNC_OFFSET(16976, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
++ NAME_FUNC_OFFSET(16987, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
++ NAME_FUNC_OFFSET(16999, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
++ NAME_FUNC_OFFSET(17013, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
++ NAME_FUNC_OFFSET(17026, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
++ NAME_FUNC_OFFSET(17042, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
++ NAME_FUNC_OFFSET(17053, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
++ NAME_FUNC_OFFSET(17066, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
++ NAME_FUNC_OFFSET(17085, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
++ NAME_FUNC_OFFSET(17105, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
++ NAME_FUNC_OFFSET(17118, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
++ NAME_FUNC_OFFSET(17128, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
++ NAME_FUNC_OFFSET(17144, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
++ NAME_FUNC_OFFSET(17163, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
++ NAME_FUNC_OFFSET(17181, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
++ NAME_FUNC_OFFSET(17202, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
++ NAME_FUNC_OFFSET(17217, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
++ NAME_FUNC_OFFSET(17232, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
++ NAME_FUNC_OFFSET(17246, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
++ NAME_FUNC_OFFSET(17261, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
++ NAME_FUNC_OFFSET(17273, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
++ NAME_FUNC_OFFSET(17286, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
++ NAME_FUNC_OFFSET(17298, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
++ NAME_FUNC_OFFSET(17311, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
++ NAME_FUNC_OFFSET(17323, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
++ NAME_FUNC_OFFSET(17336, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
++ NAME_FUNC_OFFSET(17348, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
++ NAME_FUNC_OFFSET(17361, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
++ NAME_FUNC_OFFSET(17373, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
++ NAME_FUNC_OFFSET(17386, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
++ NAME_FUNC_OFFSET(17398, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
++ NAME_FUNC_OFFSET(17411, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
++ NAME_FUNC_OFFSET(17423, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
++ NAME_FUNC_OFFSET(17436, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
++ NAME_FUNC_OFFSET(17448, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
++ NAME_FUNC_OFFSET(17461, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
++ NAME_FUNC_OFFSET(17480, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
++ NAME_FUNC_OFFSET(17499, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
++ NAME_FUNC_OFFSET(17518, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
++ NAME_FUNC_OFFSET(17531, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
++ NAME_FUNC_OFFSET(17549, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
++ NAME_FUNC_OFFSET(17570, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
++ NAME_FUNC_OFFSET(17588, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
++ NAME_FUNC_OFFSET(17608, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
++ NAME_FUNC_OFFSET(17622, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
++ NAME_FUNC_OFFSET(17639, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS),
++ NAME_FUNC_OFFSET(17655, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS),
++ NAME_FUNC_OFFSET(17674, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17692, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17714, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17733, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17755, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17797, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17817, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17836, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17856, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17875, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17895, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17914, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17934, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17953, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17973, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17993, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18014, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18034, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18055, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18075, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18096, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18120, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18138, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18158, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18176, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18188, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18201, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18213, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18226, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18246, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18270, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18284, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18301, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18316, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18334, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18348, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18365, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18380, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18398, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18412, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18429, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18444, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18462, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18493, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18508, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18526, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18540, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18557, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18590, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18604, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18621, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18636, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18654, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18668, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18685, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18700, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18718, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18732, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18749, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18764, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18782, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18799, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18819, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18836, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18862, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18891, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18906, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18924, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18943, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18967, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18994, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19012, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19031, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19056, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19077, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19099, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19125, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19148, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19171, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19194, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19212, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19248, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19286, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19315, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19331, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19348, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19370, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19388, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
++ NAME_FUNC_OFFSET(17713, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
++ NAME_FUNC_OFFSET(17735, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
++ NAME_FUNC_OFFSET(17754, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
++ NAME_FUNC_OFFSET(17776, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
++ NAME_FUNC_OFFSET(17799, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
++ NAME_FUNC_OFFSET(17818, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
++ NAME_FUNC_OFFSET(17838, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
++ NAME_FUNC_OFFSET(17857, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
++ NAME_FUNC_OFFSET(17877, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
++ NAME_FUNC_OFFSET(17896, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
++ NAME_FUNC_OFFSET(17916, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
++ NAME_FUNC_OFFSET(17935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
++ NAME_FUNC_OFFSET(17955, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
++ NAME_FUNC_OFFSET(17974, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
++ NAME_FUNC_OFFSET(17994, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
++ NAME_FUNC_OFFSET(18014, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
++ NAME_FUNC_OFFSET(18035, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
++ NAME_FUNC_OFFSET(18055, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
++ NAME_FUNC_OFFSET(18076, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
++ NAME_FUNC_OFFSET(18096, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
++ NAME_FUNC_OFFSET(18117, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
++ NAME_FUNC_OFFSET(18141, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
++ NAME_FUNC_OFFSET(18159, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
++ NAME_FUNC_OFFSET(18179, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
++ NAME_FUNC_OFFSET(18197, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
++ NAME_FUNC_OFFSET(18209, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
++ NAME_FUNC_OFFSET(18222, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
++ NAME_FUNC_OFFSET(18234, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
++ NAME_FUNC_OFFSET(18247, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
++ NAME_FUNC_OFFSET(18267, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
++ NAME_FUNC_OFFSET(18291, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
++ NAME_FUNC_OFFSET(18305, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
++ NAME_FUNC_OFFSET(18322, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
++ NAME_FUNC_OFFSET(18337, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
++ NAME_FUNC_OFFSET(18355, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
++ NAME_FUNC_OFFSET(18369, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
++ NAME_FUNC_OFFSET(18386, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
++ NAME_FUNC_OFFSET(18401, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
++ NAME_FUNC_OFFSET(18419, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
++ NAME_FUNC_OFFSET(18433, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
++ NAME_FUNC_OFFSET(18450, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
++ NAME_FUNC_OFFSET(18465, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
++ NAME_FUNC_OFFSET(18483, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
++ NAME_FUNC_OFFSET(18497, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
++ NAME_FUNC_OFFSET(18514, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
++ NAME_FUNC_OFFSET(18529, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
++ NAME_FUNC_OFFSET(18547, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
++ NAME_FUNC_OFFSET(18561, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
++ NAME_FUNC_OFFSET(18578, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
++ NAME_FUNC_OFFSET(18593, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
++ NAME_FUNC_OFFSET(18611, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
++ NAME_FUNC_OFFSET(18625, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
++ NAME_FUNC_OFFSET(18642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
++ NAME_FUNC_OFFSET(18657, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
++ NAME_FUNC_OFFSET(18675, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
++ NAME_FUNC_OFFSET(18689, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
++ NAME_FUNC_OFFSET(18706, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
++ NAME_FUNC_OFFSET(18721, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
++ NAME_FUNC_OFFSET(18739, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
++ NAME_FUNC_OFFSET(18753, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
++ NAME_FUNC_OFFSET(18770, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
++ NAME_FUNC_OFFSET(18785, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
++ NAME_FUNC_OFFSET(18803, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
++ NAME_FUNC_OFFSET(18820, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
++ NAME_FUNC_OFFSET(18840, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
++ NAME_FUNC_OFFSET(18857, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
++ NAME_FUNC_OFFSET(18883, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
++ NAME_FUNC_OFFSET(18912, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
++ NAME_FUNC_OFFSET(18927, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
++ NAME_FUNC_OFFSET(18945, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
++ NAME_FUNC_OFFSET(18964, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT),
++ NAME_FUNC_OFFSET(18988, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT),
++ NAME_FUNC_OFFSET(19015, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
++ NAME_FUNC_OFFSET(19033, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
++ NAME_FUNC_OFFSET(19052, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
++ NAME_FUNC_OFFSET(19077, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
++ NAME_FUNC_OFFSET(19098, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
++ NAME_FUNC_OFFSET(19120, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
++ NAME_FUNC_OFFSET(19146, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
++ NAME_FUNC_OFFSET(19169, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
++ NAME_FUNC_OFFSET(19192, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
++ NAME_FUNC_OFFSET(19215, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
++ NAME_FUNC_OFFSET(19233, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
++ NAME_FUNC_OFFSET(19252, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
++ NAME_FUNC_OFFSET(19269, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
++ NAME_FUNC_OFFSET(19307, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
++ NAME_FUNC_OFFSET(19336, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
++ NAME_FUNC_OFFSET(19352, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
++ NAME_FUNC_OFFSET(19369, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
++ NAME_FUNC_OFFSET(19391, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT),
++ NAME_FUNC_OFFSET(19409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
"GL_ZOOM_Y\0"
;
- static const enum_elt all_enums[1828] =
-static const enum_elt all_enums[1824] =
++static const enum_elt all_enums[1832] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
{ 6027, 0x00001503 }, /* GL_COPY */
{ 6035, 0x0000150C }, /* GL_COPY_INVERTED */
{ 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6072, 0x00000B44 }, /* GL_CULL_FACE */
- { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6210, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6880, 0x00000900 }, /* GL_CW */
- { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6948, 0x00002101 }, /* GL_DECAL */
- { 6957, 0x00001E03 }, /* GL_DECR */
- { 6965, 0x00008508 }, /* GL_DECR_WRAP */
- { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7012, 0x00001801 }, /* GL_DEPTH */
- { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7698, 0x00001201 }, /* GL_DIFFUSE */
- { 7709, 0x00000BD0 }, /* GL_DITHER */
- { 7719, 0x00000A02 }, /* GL_DOMAIN */
- { 7729, 0x00001100 }, /* GL_DONT_CARE */
- { 7742, 0x000086AE }, /* GL_DOT3_RGB */
- { 7754, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7833, 0x0000140A }, /* GL_DOUBLE */
- { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8884, 0x00000304 }, /* GL_DST_ALPHA */
- { 8897, 0x00000306 }, /* GL_DST_COLOR */
- { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 8924, 0x00008779 }, /* GL_DUDV_ATI */
- { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9293, 0x00001600 }, /* GL_EMISSION */
- { 9305, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9319, 0x00000202 }, /* GL_EQUAL */
- { 9328, 0x00001509 }, /* GL_EQUIV */
- { 9337, 0x00010000 }, /* GL_EVAL_BIT */
- { 9349, 0x00000800 }, /* GL_EXP */
- { 9356, 0x00000801 }, /* GL_EXP2 */
- { 9364, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9378, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9392, 0x00002502 }, /* GL_EYE_PLANE */
- { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9447, 0x00000000 }, /* GL_FALSE */
- { 9456, 0x00001101 }, /* GL_FASTEST */
- { 9467, 0x00001C01 }, /* GL_FEEDBACK */
- { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9554, 0x00001B02 }, /* GL_FILL */
- { 9562, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 9593, 0x00001D00 }, /* GL_FLAT */
- { 9601, 0x00001406 }, /* GL_FLOAT */
- { 9610, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9624, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9642, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9658, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9674, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9688, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9706, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9722, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9738, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9752, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9770, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9786, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9802, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9816, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9834, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9848, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9866, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9880, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9898, 0x00000B60 }, /* GL_FOG */
- { 9905, 0x00000080 }, /* GL_FOG_BIT */
- { 9916, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9929, 0x00008451 }, /* GL_FOG_COORD */
- { 9942, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9960, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9984, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10023, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10066, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10098, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10129, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10158, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10183, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10202, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10236, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10263, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10289, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10313, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10330, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10345, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10369, 0x00000B64 }, /* GL_FOG_END */
- { 10380, 0x00000C54 }, /* GL_FOG_HINT */
- { 10392, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10405, 0x00000B65 }, /* GL_FOG_MODE */
- { 10417, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10436, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10461, 0x00000B63 }, /* GL_FOG_START */
- { 10474, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10492, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10516, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10535, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10558, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10593, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10608, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10645, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10681, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10722, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10763, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10800, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10837, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10875, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10917, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10955, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 10997, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11032, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11071, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11120, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11168, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11260, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11304, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11344, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11388, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11415, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11439, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11467, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11490, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11509, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11546, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11587, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11628, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11670, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11721, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11759, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11804, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11853, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11891, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11933, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11965, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 11990, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12017, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12048, 0x00000404 }, /* GL_FRONT */
- { 12057, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12075, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12089, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12103, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12118, 0x00008006 }, /* GL_FUNC_ADD */
- { 12130, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12146, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12171, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12200, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12217, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12238, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12257, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12281, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12310, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12334, 0x00000206 }, /* GL_GEQUAL */
- { 12344, 0x00000204 }, /* GL_GREATER */
- { 12355, 0x00001904 }, /* GL_GREEN */
- { 12364, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12378, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12392, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12407, 0x00008000 }, /* GL_HINT_BIT */
- { 12419, 0x00008024 }, /* GL_HISTOGRAM */
- { 12432, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12456, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12484, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12507, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12534, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12551, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12571, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12595, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12619, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12647, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12675, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12707, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12729, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12755, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12773, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12795, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12814, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12837, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12852, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12872, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 12912, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 12950, 0x00001E02 }, /* GL_INCR */
- { 12958, 0x00008507 }, /* GL_INCR_WRAP */
- { 12971, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 12988, 0x00008222 }, /* GL_INDEX */
- { 12997, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13012, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13042, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13076, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13099, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13121, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13141, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13155, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13176, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13194, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13208, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13224, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13239, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13258, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13277, 0x00001404 }, /* GL_INT */
- { 13284, 0x00008049 }, /* GL_INTENSITY */
- { 13297, 0x0000804C }, /* GL_INTENSITY12 */
- { 13312, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13331, 0x0000804D }, /* GL_INTENSITY16 */
- { 13346, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13365, 0x0000804A }, /* GL_INTENSITY4 */
- { 13379, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13397, 0x0000804B }, /* GL_INTENSITY8 */
- { 13411, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13429, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13446, 0x00008575 }, /* GL_INTERPOLATE */
- { 13461, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13480, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13499, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13511, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13527, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13539, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13555, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13567, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13583, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13599, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13632, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13669, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13690, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13707, 0x0000862B }, /* GL_INVERSE_NV */
- { 13721, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13745, 0x0000150A }, /* GL_INVERT */
- { 13755, 0x00001E00 }, /* GL_KEEP */
- { 13763, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 13793, 0x00000406 }, /* GL_LEFT */
- { 13801, 0x00000203 }, /* GL_LEQUAL */
- { 13811, 0x00000201 }, /* GL_LESS */
- { 13819, 0x00004000 }, /* GL_LIGHT0 */
- { 13829, 0x00004001 }, /* GL_LIGHT1 */
- { 13839, 0x00004002 }, /* GL_LIGHT2 */
- { 13849, 0x00004003 }, /* GL_LIGHT3 */
- { 13859, 0x00004004 }, /* GL_LIGHT4 */
- { 13869, 0x00004005 }, /* GL_LIGHT5 */
- { 13879, 0x00004006 }, /* GL_LIGHT6 */
- { 13889, 0x00004007 }, /* GL_LIGHT7 */
- { 13899, 0x00000B50 }, /* GL_LIGHTING */
- { 13911, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13927, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 13950, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 13979, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14012, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14040, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14064, 0x00001B01 }, /* GL_LINE */
- { 14072, 0x00002601 }, /* GL_LINEAR */
- { 14082, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14104, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14134, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14165, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14189, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14214, 0x00000001 }, /* GL_LINES */
- { 14223, 0x00000004 }, /* GL_LINE_BIT */
- { 14235, 0x00000002 }, /* GL_LINE_LOOP */
- { 14248, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14268, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14283, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14303, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14319, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14343, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14366, 0x00000003 }, /* GL_LINE_STRIP */
- { 14380, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14394, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14408, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14434, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14454, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14469, 0x00000B32 }, /* GL_LIST_BASE */
- { 14482, 0x00020000 }, /* GL_LIST_BIT */
- { 14494, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14508, 0x00000B30 }, /* GL_LIST_MODE */
- { 14521, 0x00000101 }, /* GL_LOAD */
- { 14529, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14541, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14558, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14572, 0x00001909 }, /* GL_LUMINANCE */
- { 14585, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14600, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14623, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14650, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14672, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14698, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14717, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14732, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14755, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14782, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14801, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14815, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14836, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14861, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14879, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14900, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14925, 0x00008040 }, /* GL_LUMINANCE8 */
- { 14939, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 14960, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 14985, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15003, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15022, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15038, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15058, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15080, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15094, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15109, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15133, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15157, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15181, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15205, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15222, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15239, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15267, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15296, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15325, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15354, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15383, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15412, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15441, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15469, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15497, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15525, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15553, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15581, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15609, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15637, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15665, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15693, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15709, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15729, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15751, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15765, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15780, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15804, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15828, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15852, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15876, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15893, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15910, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 15938, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 15967, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 15996, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16025, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16054, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16083, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16112, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16140, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16168, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16196, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16224, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16252, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16280, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16308, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16336, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16364, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16377, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16392, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16407, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16421, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16437, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16453, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16469, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16485, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16501, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16517, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16533, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16549, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16565, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16581, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16596, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16610, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16626, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16642, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16658, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16674, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16690, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16706, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16722, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16738, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16754, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16770, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16785, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16799, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16815, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16831, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16846, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16860, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16875, 0x00008634 }, /* GL_MATRIX4_NV */
- { 16889, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 16904, 0x00008635 }, /* GL_MATRIX5_NV */
- { 16918, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 16933, 0x00008636 }, /* GL_MATRIX6_NV */
- { 16947, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 16962, 0x00008637 }, /* GL_MATRIX7_NV */
- { 16976, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 16991, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17006, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17032, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17066, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17097, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17130, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17161, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17176, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17198, 0x00008008 }, /* GL_MAX */
- { 17205, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17228, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17260, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17286, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17319, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17345, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17379, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17398, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17427, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17459, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17495, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17531, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17571, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17597, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17627, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17652, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17681, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17710, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17743, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17763, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17787, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17811, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17835, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17860, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 17878, 0x00008008 }, /* GL_MAX_EXT */
- { 17889, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 17924, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 17963, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 17977, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 17997, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18035, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18064, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18088, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18116, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18139, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18176, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18212, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18239, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18268, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18302, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18338, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18365, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18397, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18433, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18462, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18491, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18519, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18557, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18601, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18644, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18678, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18717, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18754, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18792, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18835, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 18878, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 18908, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 18939, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 18975, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19011, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19041, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19075, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19108, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19137, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19152, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19172, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19196, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19218, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19244, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19271, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19302, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19326, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19360, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19380, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19407, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19428, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19453, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19478, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19513, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19535, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19561, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19583, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19609, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19643, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19681, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19714, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19751, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19775, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19796, 0x00008007 }, /* GL_MIN */
- { 19803, 0x0000802E }, /* GL_MINMAX */
- { 19813, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19827, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19844, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19865, 0x00008030 }, /* GL_MINMAX_SINK */
- { 19880, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 19899, 0x00008007 }, /* GL_MIN_EXT */
- { 19910, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 19929, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 19952, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 19975, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 19995, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20015, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20045, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20073, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20101, 0x00001700 }, /* GL_MODELVIEW */
- { 20114, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20132, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20151, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20170, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20189, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20208, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20227, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20246, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20265, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20284, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20303, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20322, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20340, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20359, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20378, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20397, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20416, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20435, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20454, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20473, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20492, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20511, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20530, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20548, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20567, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20586, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20604, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20622, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20640, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20658, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20676, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20694, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20712, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20732, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20759, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20784, 0x00002100 }, /* GL_MODULATE */
- { 20796, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20816, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20843, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20868, 0x00000103 }, /* GL_MULT */
- { 20876, 0x0000809D }, /* GL_MULTISAMPLE */
- { 20891, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 20911, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 20930, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 20949, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 20973, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 20996, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21026, 0x00002A25 }, /* GL_N3F_V3F */
- { 21037, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21057, 0x0000150E }, /* GL_NAND */
- { 21065, 0x00002600 }, /* GL_NEAREST */
- { 21076, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21107, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21139, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21164, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21190, 0x00000200 }, /* GL_NEVER */
- { 21199, 0x00001102 }, /* GL_NICEST */
- { 21209, 0x00000000 }, /* GL_NONE */
- { 21217, 0x00001505 }, /* GL_NOOP */
- { 21225, 0x00001508 }, /* GL_NOR */
- { 21232, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21245, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21261, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21292, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21327, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21351, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21374, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21395, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21409, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21427, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21444, 0x00000205 }, /* GL_NOTEQUAL */
- { 21456, 0x00000000 }, /* GL_NO_ERROR */
- { 21468, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21502, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21540, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21572, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21614, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21644, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21684, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21715, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21744, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21772, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21802, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21819, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21845, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21861, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 21896, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 21918, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 21937, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 21967, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 21988, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22016, 0x00000001 }, /* GL_ONE */
- { 22023, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22051, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22083, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22111, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22143, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22166, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22189, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22212, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22235, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22253, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22275, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22297, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22313, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22333, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22353, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22371, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22393, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22415, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22431, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22451, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22471, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22489, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22511, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22533, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22549, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22569, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22589, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22610, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22629, 0x00001507 }, /* GL_OR */
- { 22635, 0x00000A01 }, /* GL_ORDER */
- { 22644, 0x0000150D }, /* GL_OR_INVERTED */
- { 22659, 0x0000150B }, /* GL_OR_REVERSE */
- { 22673, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22690, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22708, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22729, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22749, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22767, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22786, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22806, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22826, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22844, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22863, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 22888, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 22912, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 22933, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 22955, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 22977, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23002, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23026, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23047, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23069, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23091, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23113, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23144, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23164, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23189, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23209, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23234, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23254, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23279, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23299, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23324, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23344, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23369, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23389, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23414, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23434, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23459, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23479, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23504, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23524, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23549, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23569, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23594, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23612, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23633, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23662, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23695, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23720, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23743, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 23774, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23809, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23836, 0x00001B00 }, /* GL_POINT */
- { 23845, 0x00000000 }, /* GL_POINTS */
- { 23855, 0x00000002 }, /* GL_POINT_BIT */
- { 23868, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 23966, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24001, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24030, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24063, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24096, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24130, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24144, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24170, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24188, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24210, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24232, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24255, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24273, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24295, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24317, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24340, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24360, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24376, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24397, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24413, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24433, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24462, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24481, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24507, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24522, 0x00000009 }, /* GL_POLYGON */
- { 24533, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24548, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24564, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24587, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24612, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24635, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24658, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24682, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24706, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24724, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24747, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24766, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24789, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24806, 0x00001203 }, /* GL_POSITION */
- { 24818, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24850, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 24886, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 24919, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 24956, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 24987, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25022, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25054, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25090, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25123, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25155, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25191, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25224, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25261, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25291, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25325, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25356, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25391, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25422, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25457, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25489, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25525, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25555, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25589, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25620, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25655, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25687, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25718, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25753, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25785, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25821, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25850, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 25883, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 25913, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 25947, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 25986, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26019, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26059, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26093, 0x00008578 }, /* GL_PREVIOUS */
- { 26105, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26121, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26137, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26154, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26175, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26196, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26229, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26261, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26284, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26307, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26337, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26366, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26394, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26416, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26444, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26472, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26494, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26515, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26555, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26594, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26624, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26659, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26692, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26726, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26765, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26804, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26826, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26852, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26876, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 26899, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 26921, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 26942, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 26963, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 26990, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27022, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27054, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27089, 0x00001701 }, /* GL_PROJECTION */
- { 27103, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27124, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27150, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27174, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27195, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27214, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27237, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27276, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27314, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27334, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27364, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27388, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27408, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27438, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27462, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27482, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27515, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27541, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27571, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27602, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27632, 0x00002003 }, /* GL_Q */
- { 27637, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27662, 0x00000007 }, /* GL_QUADS */
- { 27671, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 27719, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27736, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27750, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27772, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27798, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27814, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27834, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27860, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27890, 0x00002002 }, /* GL_R */
- { 27895, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27907, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27940, 0x00000C02 }, /* GL_READ_BUFFER */
- { 27955, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 27975, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28007, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28031, 0x000088B8 }, /* GL_READ_ONLY */
- { 28044, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28061, 0x000088BA }, /* GL_READ_WRITE */
- { 28075, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28093, 0x00001903 }, /* GL_RED */
- { 28100, 0x00008016 }, /* GL_REDUCE */
- { 28110, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28124, 0x00000D15 }, /* GL_RED_BIAS */
- { 28136, 0x00000D52 }, /* GL_RED_BITS */
- { 28148, 0x00000D14 }, /* GL_RED_SCALE */
- { 28161, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28179, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28201, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28222, 0x00001C00 }, /* GL_RENDER */
- { 28232, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28248, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28275, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28303, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28329, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28356, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28376, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28403, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28426, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28453, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28485, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28521, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28546, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28570, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28599, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28621, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28647, 0x00001F01 }, /* GL_RENDERER */
- { 28659, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28674, 0x00002901 }, /* GL_REPEAT */
- { 28684, 0x00001E01 }, /* GL_REPLACE */
- { 28695, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28710, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28733, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28751, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28773, 0x00000102 }, /* GL_RETURN */
- { 28783, 0x00001907 }, /* GL_RGB */
- { 28790, 0x00008052 }, /* GL_RGB10 */
- { 28799, 0x00008059 }, /* GL_RGB10_A2 */
- { 28811, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28827, 0x00008052 }, /* GL_RGB10_EXT */
- { 28840, 0x00008053 }, /* GL_RGB12 */
- { 28849, 0x00008053 }, /* GL_RGB12_EXT */
- { 28862, 0x00008054 }, /* GL_RGB16 */
- { 28871, 0x00008054 }, /* GL_RGB16_EXT */
- { 28884, 0x0000804E }, /* GL_RGB2_EXT */
- { 28896, 0x0000804F }, /* GL_RGB4 */
- { 28904, 0x0000804F }, /* GL_RGB4_EXT */
- { 28916, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28929, 0x00008050 }, /* GL_RGB5 */
- { 28937, 0x00008057 }, /* GL_RGB5_A1 */
- { 28948, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 28963, 0x00008050 }, /* GL_RGB5_EXT */
- { 28975, 0x00008051 }, /* GL_RGB8 */
- { 28983, 0x00008051 }, /* GL_RGB8_EXT */
- { 28995, 0x00001908 }, /* GL_RGBA */
- { 29003, 0x0000805A }, /* GL_RGBA12 */
- { 29013, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29027, 0x0000805B }, /* GL_RGBA16 */
- { 29037, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29051, 0x00008055 }, /* GL_RGBA2 */
- { 29060, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29073, 0x00008056 }, /* GL_RGBA4 */
- { 29082, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29101, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29114, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29128, 0x00008058 }, /* GL_RGBA8 */
- { 29137, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29150, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29165, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29183, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29196, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29209, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29223, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29235, 0x00008573 }, /* GL_RGB_SCALE */
- { 29248, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29265, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29282, 0x00000407 }, /* GL_RIGHT */
- { 29291, 0x00002000 }, /* GL_S */
- { 29296, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29310, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29331, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29345, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29366, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29380, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29396, 0x000080A9 }, /* GL_SAMPLES */
- { 29407, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29423, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29438, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29456, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29478, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29506, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29538, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29561, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29588, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29606, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29629, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29651, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29670, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29693, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29719, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29749, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29774, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29803, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29818, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29833, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29849, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29874, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29914, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 29958, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 29991, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30021, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30053, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30083, 0x00001C02 }, /* GL_SELECT */
- { 30093, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30121, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30146, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30162, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30189, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30220, 0x0000150F }, /* GL_SET */
- { 30227, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30248, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30272, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30287, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30302, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30330, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30353, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30383, 0x00001601 }, /* GL_SHININESS */
- { 30396, 0x00001402 }, /* GL_SHORT */
- { 30405, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30426, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30442, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30462, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30481, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30495, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30510, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30532, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30552, 0x00001D01 }, /* GL_SMOOTH */
- { 30562, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30595, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30622, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30655, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30682, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30699, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30720, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30741, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30756, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30775, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30794, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30811, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30832, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30853, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30868, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30887, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30906, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30923, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30944, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 30965, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 30980, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 30999, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31018, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31038, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31056, 0x00001202 }, /* GL_SPECULAR */
- { 31068, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31082, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31097, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31115, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31132, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31146, 0x00008580 }, /* GL_SRC0_RGB */
- { 31158, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31172, 0x00008581 }, /* GL_SRC1_RGB */
- { 31184, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31198, 0x00008582 }, /* GL_SRC2_RGB */
- { 31210, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31223, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31245, 0x00000300 }, /* GL_SRC_COLOR */
- { 31258, 0x00008C40 }, /* GL_SRGB */
- { 31266, 0x00008C41 }, /* GL_SRGB8 */
- { 31275, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31291, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31305, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31323, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31342, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31357, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31376, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31391, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31410, 0x000088E5 }, /* GL_STATIC_READ */
- { 31425, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31444, 0x00001802 }, /* GL_STENCIL */
- { 31455, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31477, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31503, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31524, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31549, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31570, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31595, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31627, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31663, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31695, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31731, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31751, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31778, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31804, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31820, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31842, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31865, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31881, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31897, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31914, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31937, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 31959, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 31981, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32003, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32024, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32051, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32078, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32093, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32109, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32138, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32160, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32181, 0x00000C33 }, /* GL_STEREO */
- { 32191, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32206, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32225, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32240, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32259, 0x000088E1 }, /* GL_STREAM_READ */
- { 32274, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32293, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32310, 0x000084E7 }, /* GL_SUBTRACT */
- { 32322, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32338, 0x00002001 }, /* GL_T */
- { 32343, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32358, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32377, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32393, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32408, 0x00002A27 }, /* GL_T2F_V3F */
- { 32419, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32438, 0x00002A28 }, /* GL_T4F_V4F */
- { 32449, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32472, 0x00001702 }, /* GL_TEXTURE */
- { 32483, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32495, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32511, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32523, 0x000084CA }, /* GL_TEXTURE10 */
- { 32536, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32553, 0x000084CB }, /* GL_TEXTURE11 */
- { 32566, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32583, 0x000084CC }, /* GL_TEXTURE12 */
- { 32596, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32613, 0x000084CD }, /* GL_TEXTURE13 */
- { 32626, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32643, 0x000084CE }, /* GL_TEXTURE14 */
- { 32656, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32673, 0x000084CF }, /* GL_TEXTURE15 */
- { 32686, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32703, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32716, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32733, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32746, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32763, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32776, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32793, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32806, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32823, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32839, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32851, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32864, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32881, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32894, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32911, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32924, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32941, 0x000084D7 }, /* GL_TEXTURE23 */
- { 32954, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 32971, 0x000084D8 }, /* GL_TEXTURE24 */
- { 32984, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33001, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33014, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33031, 0x000084DA }, /* GL_TEXTURE26 */
- { 33044, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33061, 0x000084DB }, /* GL_TEXTURE27 */
- { 33074, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33091, 0x000084DC }, /* GL_TEXTURE28 */
- { 33104, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33121, 0x000084DD }, /* GL_TEXTURE29 */
- { 33134, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33151, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33167, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33179, 0x000084DE }, /* GL_TEXTURE30 */
- { 33192, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33209, 0x000084DF }, /* GL_TEXTURE31 */
- { 33222, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33239, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33255, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33267, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33283, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33295, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33311, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33323, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33339, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33351, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33367, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33379, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33395, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33407, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33423, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33437, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33461, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33475, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33499, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33513, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33535, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33561, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33583, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33605, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33637, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33659, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33691, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33713, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33741, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33773, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33806, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33838, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33853, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33874, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33899, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33917, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33941, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 33972, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34002, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34032, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34067, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34098, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34136, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34163, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34195, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34229, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34253, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34281, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34305, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34333, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34366, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34390, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34412, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34434, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34460, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34494, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34527, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34564, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34592, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34624, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34647, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34685, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34727, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34758, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34786, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34816, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34844, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34864, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34888, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34919, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 34954, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 34985, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35020, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35051, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35086, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35117, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35152, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35183, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35218, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35249, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35284, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35301, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35323, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35349, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35364, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35385, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35405, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35431, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35451, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35468, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35485, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35502, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35519, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35544, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35566, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35592, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35610, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35636, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35662, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35692, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35719, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35744, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35764, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35788, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35815, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35842, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35869, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35895, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35925, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35947, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 35965, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 35995, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36023, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36051, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36079, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36100, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36119, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36141, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36160, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36180, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36205, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36229, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36249, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36273, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36293, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36316, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36340, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36365, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36399, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36416, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36434, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36452, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36470, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36490, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36509, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36538, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36555, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36581, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36611, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36643, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36673, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36707, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36723, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36754, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36789, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36817, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36849, 0x00000004 }, /* GL_TRIANGLES */
- { 36862, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36878, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36899, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36917, 0x00000001 }, /* GL_TRUE */
- { 36925, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36945, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 36968, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 36988, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37009, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37031, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37053, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37073, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37094, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37111, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37138, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37161, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37177, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37204, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37225, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37249, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37280, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37304, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37332, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37355, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37373, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37403, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37429, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37459, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37485, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37509, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37537, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37565, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37592, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37624, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37655, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37669, 0x00002A20 }, /* GL_V2F */
- { 37676, 0x00002A21 }, /* GL_V3F */
- { 37683, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37702, 0x00001F00 }, /* GL_VENDOR */
- { 37712, 0x00001F02 }, /* GL_VERSION */
- { 37723, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37739, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37769, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37800, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37835, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37859, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37880, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37903, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37924, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 37951, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 37979, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38007, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38035, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38063, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38091, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38119, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38146, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38173, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38200, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38227, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38254, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38281, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38308, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38335, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38362, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38400, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38442, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38473, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38508, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38542, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38580, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38611, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38646, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38674, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38706, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38736, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38770, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38798, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38830, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38850, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38872, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38901, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38922, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 38951, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 38984, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39016, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39043, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39074, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39104, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39121, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39142, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39169, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39181, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39197, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39217, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39248, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39283, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39311, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39336, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39363, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39388, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39412, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39431, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39445, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39463, 0x00001506 }, /* GL_XOR */
- { 39470, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39489, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39503, 0x00000000 }, /* GL_ZERO */
- { 39511, 0x00000D16 }, /* GL_ZOOM_X */
- { 39521, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6113, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6251, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6921, 0x00000900 }, /* GL_CW */
+ { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6989, 0x00002101 }, /* GL_DECAL */
+ { 6998, 0x00001E03 }, /* GL_DECR */
+ { 7006, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7053, 0x00001801 }, /* GL_DEPTH */
+ { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7739, 0x00001201 }, /* GL_DIFFUSE */
+ { 7750, 0x00000BD0 }, /* GL_DITHER */
+ { 7760, 0x00000A02 }, /* GL_DOMAIN */
+ { 7770, 0x00001100 }, /* GL_DONT_CARE */
+ { 7783, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7795, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7874, 0x0000140A }, /* GL_DOUBLE */
+ { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8925, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8938, 0x00000306 }, /* GL_DST_COLOR */
+ { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8965, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9334, 0x00001600 }, /* GL_EMISSION */
+ { 9346, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9360, 0x00000202 }, /* GL_EQUAL */
+ { 9369, 0x00001509 }, /* GL_EQUIV */
+ { 9378, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9390, 0x00000800 }, /* GL_EXP */
+ { 9397, 0x00000801 }, /* GL_EXP2 */
+ { 9405, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9419, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9433, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9488, 0x00000000 }, /* GL_FALSE */
+ { 9497, 0x00001101 }, /* GL_FASTEST */
+ { 9508, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9595, 0x00001B02 }, /* GL_FILL */
- { 9603, 0x00001D00 }, /* GL_FLAT */
- { 9611, 0x00001406 }, /* GL_FLOAT */
- { 9620, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9634, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9652, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9668, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9684, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9698, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9716, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9732, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9748, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9762, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9780, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9796, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9812, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9826, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9844, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9858, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9876, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9890, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9908, 0x00000B60 }, /* GL_FOG */
- { 9915, 0x00000080 }, /* GL_FOG_BIT */
- { 9926, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9939, 0x00008451 }, /* GL_FOG_COORD */
- { 9952, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9970, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9994, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10033, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10076, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10108, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10139, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10168, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10193, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10212, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10246, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10273, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10299, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10323, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10340, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10355, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10379, 0x00000B64 }, /* GL_FOG_END */
- { 10390, 0x00000C54 }, /* GL_FOG_HINT */
- { 10402, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10415, 0x00000B65 }, /* GL_FOG_MODE */
- { 10427, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10446, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10471, 0x00000B63 }, /* GL_FOG_START */
- { 10484, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10502, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10526, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10545, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10568, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10603, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10618, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10655, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10691, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10732, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10773, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10810, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10847, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10885, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10927, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10965, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 11007, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11042, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11081, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11130, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11178, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11230, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11270, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11314, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11354, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11398, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11425, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11449, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11477, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11500, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11519, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11556, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11597, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11638, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11680, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11731, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11769, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11814, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11863, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11901, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11943, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11975, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 12000, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12027, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12058, 0x00000404 }, /* GL_FRONT */
- { 12067, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12085, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12099, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12113, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12128, 0x00008006 }, /* GL_FUNC_ADD */
- { 12140, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12156, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12181, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12210, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12227, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12248, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12267, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12291, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12320, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12344, 0x00000206 }, /* GL_GEQUAL */
- { 12354, 0x00000204 }, /* GL_GREATER */
- { 12365, 0x00001904 }, /* GL_GREEN */
- { 12374, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12388, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12402, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12417, 0x00008000 }, /* GL_HINT_BIT */
- { 12429, 0x00008024 }, /* GL_HISTOGRAM */
- { 12442, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12466, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12494, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12517, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12544, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12561, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12581, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12605, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12629, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12657, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12685, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12717, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12739, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12765, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12783, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12805, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12824, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12847, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12862, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12882, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 12922, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 12960, 0x00001E02 }, /* GL_INCR */
- { 12968, 0x00008507 }, /* GL_INCR_WRAP */
- { 12981, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 12998, 0x00008222 }, /* GL_INDEX */
- { 13007, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13022, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13052, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13086, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13109, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13131, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13151, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13165, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13186, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13204, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13218, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13234, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13249, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13268, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13287, 0x00001404 }, /* GL_INT */
- { 13294, 0x00008049 }, /* GL_INTENSITY */
- { 13307, 0x0000804C }, /* GL_INTENSITY12 */
- { 13322, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13341, 0x0000804D }, /* GL_INTENSITY16 */
- { 13356, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13375, 0x0000804A }, /* GL_INTENSITY4 */
- { 13389, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13407, 0x0000804B }, /* GL_INTENSITY8 */
- { 13421, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13439, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13456, 0x00008575 }, /* GL_INTERPOLATE */
- { 13471, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13490, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13509, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13521, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13537, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13549, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13565, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13577, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13593, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13609, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13642, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13679, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13700, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13717, 0x0000862B }, /* GL_INVERSE_NV */
- { 13731, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13755, 0x0000150A }, /* GL_INVERT */
- { 13765, 0x00001E00 }, /* GL_KEEP */
- { 13773, 0x00000406 }, /* GL_LEFT */
- { 13781, 0x00000203 }, /* GL_LEQUAL */
- { 13791, 0x00000201 }, /* GL_LESS */
- { 13799, 0x00004000 }, /* GL_LIGHT0 */
- { 13809, 0x00004001 }, /* GL_LIGHT1 */
- { 13819, 0x00004002 }, /* GL_LIGHT2 */
- { 13829, 0x00004003 }, /* GL_LIGHT3 */
- { 13839, 0x00004004 }, /* GL_LIGHT4 */
- { 13849, 0x00004005 }, /* GL_LIGHT5 */
- { 13859, 0x00004006 }, /* GL_LIGHT6 */
- { 13869, 0x00004007 }, /* GL_LIGHT7 */
- { 13879, 0x00000B50 }, /* GL_LIGHTING */
- { 13891, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13907, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 13930, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 13959, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 13992, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14020, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14044, 0x00001B01 }, /* GL_LINE */
- { 14052, 0x00002601 }, /* GL_LINEAR */
- { 14062, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14084, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14114, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14145, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14169, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14194, 0x00000001 }, /* GL_LINES */
- { 14203, 0x00000004 }, /* GL_LINE_BIT */
- { 14215, 0x00000002 }, /* GL_LINE_LOOP */
- { 14228, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14248, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14263, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14283, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14299, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14323, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14346, 0x00000003 }, /* GL_LINE_STRIP */
- { 14360, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14374, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14388, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14414, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14434, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14449, 0x00000B32 }, /* GL_LIST_BASE */
- { 14462, 0x00020000 }, /* GL_LIST_BIT */
- { 14474, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14488, 0x00000B30 }, /* GL_LIST_MODE */
- { 14501, 0x00000101 }, /* GL_LOAD */
- { 14509, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14521, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14538, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14552, 0x00001909 }, /* GL_LUMINANCE */
- { 14565, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14580, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14603, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14630, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14652, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14678, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14697, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14712, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14735, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14762, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14781, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14816, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14841, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14880, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14905, 0x00008040 }, /* GL_LUMINANCE8 */
- { 14919, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 14940, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 14965, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 14983, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15002, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15018, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15038, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15060, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15074, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15089, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15113, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15137, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15161, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15185, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15202, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15219, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15247, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15276, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15305, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15334, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15363, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15392, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15421, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15449, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15477, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15505, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15533, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15561, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15589, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15617, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15645, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15673, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15689, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15709, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15731, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15745, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15760, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15784, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15808, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15832, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15856, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15873, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15890, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 15918, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 15947, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 15976, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16005, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16034, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16063, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16092, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16120, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16148, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16176, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16204, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16232, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16260, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16288, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16316, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16344, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16357, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16383, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16412, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16440, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16456, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16471, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16497, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16514, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16529, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16543, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16559, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16575, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16591, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16607, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16623, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16639, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16655, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16671, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16687, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16703, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16718, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16732, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16748, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16764, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16780, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16796, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16812, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16828, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16844, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16860, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16876, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16892, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16907, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16921, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16937, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16953, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16968, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16982, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16997, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17011, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17026, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17040, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17055, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17069, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17084, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17098, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17113, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17128, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17154, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17188, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17219, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17252, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17283, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17298, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17320, 0x00008008 }, /* GL_MAX */
- { 17327, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17350, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17382, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17408, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17441, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17467, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17501, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17520, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17549, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17581, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17617, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17653, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17693, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17719, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17749, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17774, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17803, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17832, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17865, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17885, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17909, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17933, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17957, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17982, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18000, 0x00008008 }, /* GL_MAX_EXT */
- { 18011, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18046, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18085, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18099, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18119, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18157, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18186, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18210, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18238, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18261, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18298, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18334, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18361, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18390, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18424, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18460, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18487, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18519, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18555, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18584, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18613, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18641, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18679, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18723, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18766, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18800, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18839, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18876, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18914, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18957, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19000, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19030, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19061, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19097, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19133, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19163, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19197, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19230, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19259, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19274, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19294, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19318, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19340, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19366, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19393, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19424, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19448, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19482, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19502, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19529, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19550, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19575, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19600, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19635, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19657, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19683, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19705, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19731, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19765, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19803, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19836, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19873, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19897, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19918, 0x00008007 }, /* GL_MIN */
- { 19925, 0x0000802E }, /* GL_MINMAX */
- { 19935, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19949, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19966, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19987, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20002, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20021, 0x00008007 }, /* GL_MIN_EXT */
- { 20032, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20051, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20074, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20097, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20117, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20137, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20167, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20195, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20223, 0x00001700 }, /* GL_MODELVIEW */
- { 20236, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20254, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20273, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20292, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20311, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20330, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20349, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20368, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20387, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20406, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20425, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20444, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20462, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20481, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20500, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20519, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20538, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20557, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20576, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20595, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20614, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20633, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20652, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20670, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20689, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20708, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20726, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20744, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20762, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20780, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20798, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20816, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20834, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20854, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20881, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20906, 0x00002100 }, /* GL_MODULATE */
- { 20918, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20938, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20965, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20990, 0x00000103 }, /* GL_MULT */
- { 20998, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21013, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21033, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21052, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21071, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21095, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21118, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21148, 0x00002A25 }, /* GL_N3F_V3F */
- { 21159, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21179, 0x0000150E }, /* GL_NAND */
- { 21187, 0x00002600 }, /* GL_NEAREST */
- { 21198, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21229, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21261, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21286, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21312, 0x00000200 }, /* GL_NEVER */
- { 21321, 0x00001102 }, /* GL_NICEST */
- { 21331, 0x00000000 }, /* GL_NONE */
- { 21339, 0x00001505 }, /* GL_NOOP */
- { 21347, 0x00001508 }, /* GL_NOR */
- { 21354, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21367, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21383, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21414, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21449, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21473, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21496, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21517, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21531, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21549, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21566, 0x00000205 }, /* GL_NOTEQUAL */
- { 21578, 0x00000000 }, /* GL_NO_ERROR */
- { 21590, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21624, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21662, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21694, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21736, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21766, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21806, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21837, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21866, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21894, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21924, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21941, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21967, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21983, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22018, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22040, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22059, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22089, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22110, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22138, 0x00000001 }, /* GL_ONE */
- { 22145, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22173, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22205, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22233, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22265, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22288, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22311, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22334, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22357, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22375, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22397, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22419, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22435, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22455, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22475, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22493, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22515, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22537, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22553, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22573, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22593, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22611, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22633, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22655, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22671, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22691, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22711, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22732, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22751, 0x00001507 }, /* GL_OR */
- { 22757, 0x00000A01 }, /* GL_ORDER */
- { 22766, 0x0000150D }, /* GL_OR_INVERTED */
- { 22781, 0x0000150B }, /* GL_OR_REVERSE */
- { 22795, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22812, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22830, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22851, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22871, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22889, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22908, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22928, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22948, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22966, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22985, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23010, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23034, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23055, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23077, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23099, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23124, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23148, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23169, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23191, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23213, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23235, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23266, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23286, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23311, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23331, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23356, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23376, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23401, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23421, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23446, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23466, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23491, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23511, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23536, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23556, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23581, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23601, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23626, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23646, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23671, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23691, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23716, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23734, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23755, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23784, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23817, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23842, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23865, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 23896, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23931, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23958, 0x00001B00 }, /* GL_POINT */
- { 23967, 0x00000000 }, /* GL_POINTS */
- { 23977, 0x00000002 }, /* GL_POINT_BIT */
- { 23990, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24020, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24054, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24088, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24123, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24152, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24185, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24218, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24252, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24266, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24292, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24310, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24332, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24354, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24377, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24395, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24417, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24439, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24462, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24482, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24498, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24519, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24535, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24555, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24584, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24603, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24629, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24644, 0x00000009 }, /* GL_POLYGON */
- { 24655, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24670, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24686, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24709, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24734, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24757, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24780, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24804, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24828, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24846, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24869, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24888, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24911, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24928, 0x00001203 }, /* GL_POSITION */
- { 24940, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24972, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25008, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25041, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25078, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25109, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25144, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25176, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25212, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25245, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25277, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25313, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25346, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25383, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25413, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25447, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25478, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25513, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25544, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25579, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25611, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25647, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25677, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25711, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25742, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25777, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25809, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25840, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25875, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25907, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25943, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25972, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26005, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26035, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26069, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26108, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26141, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26181, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26215, 0x00008578 }, /* GL_PREVIOUS */
- { 26227, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26243, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26259, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26276, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26297, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26318, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26351, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26383, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26406, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26429, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26459, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26488, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26516, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26538, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26566, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26594, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26616, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26637, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26677, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26716, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26746, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26781, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26814, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26848, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26887, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26926, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26948, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26974, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26998, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27021, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27043, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27064, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27085, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27112, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27144, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27176, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27211, 0x00001701 }, /* GL_PROJECTION */
- { 27225, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27246, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27272, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27293, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27312, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27335, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27374, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27412, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27432, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27462, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27486, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27506, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27536, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27560, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27580, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27613, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27639, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27669, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27700, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27730, 0x00002003 }, /* GL_Q */
- { 27735, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27760, 0x00000007 }, /* GL_QUADS */
- { 27769, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27786, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27800, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27822, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27848, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27864, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27884, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27910, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27940, 0x00002002 }, /* GL_R */
- { 27945, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27957, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27990, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28005, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28025, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28057, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28081, 0x000088B8 }, /* GL_READ_ONLY */
- { 28094, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28111, 0x000088BA }, /* GL_READ_WRITE */
- { 28125, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28143, 0x00001903 }, /* GL_RED */
- { 28150, 0x00008016 }, /* GL_REDUCE */
- { 28160, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28174, 0x00000D15 }, /* GL_RED_BIAS */
- { 28186, 0x00000D52 }, /* GL_RED_BITS */
- { 28198, 0x00000D14 }, /* GL_RED_SCALE */
- { 28211, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28229, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28251, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28272, 0x00001C00 }, /* GL_RENDER */
- { 28282, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28298, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28325, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28353, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28379, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28406, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28426, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28453, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28476, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28503, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28535, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28571, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28596, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28620, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28649, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28671, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28697, 0x00001F01 }, /* GL_RENDERER */
- { 28709, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28724, 0x00002901 }, /* GL_REPEAT */
- { 28734, 0x00001E01 }, /* GL_REPLACE */
- { 28745, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28760, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28783, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28801, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28823, 0x00000102 }, /* GL_RETURN */
- { 28833, 0x00001907 }, /* GL_RGB */
- { 28840, 0x00008052 }, /* GL_RGB10 */
- { 28849, 0x00008059 }, /* GL_RGB10_A2 */
- { 28861, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28877, 0x00008052 }, /* GL_RGB10_EXT */
- { 28890, 0x00008053 }, /* GL_RGB12 */
- { 28899, 0x00008053 }, /* GL_RGB12_EXT */
- { 28912, 0x00008054 }, /* GL_RGB16 */
- { 28921, 0x00008054 }, /* GL_RGB16_EXT */
- { 28934, 0x0000804E }, /* GL_RGB2_EXT */
- { 28946, 0x0000804F }, /* GL_RGB4 */
- { 28954, 0x0000804F }, /* GL_RGB4_EXT */
- { 28966, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28979, 0x00008050 }, /* GL_RGB5 */
- { 28987, 0x00008057 }, /* GL_RGB5_A1 */
- { 28998, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29013, 0x00008050 }, /* GL_RGB5_EXT */
- { 29025, 0x00008051 }, /* GL_RGB8 */
- { 29033, 0x00008051 }, /* GL_RGB8_EXT */
- { 29045, 0x00001908 }, /* GL_RGBA */
- { 29053, 0x0000805A }, /* GL_RGBA12 */
- { 29063, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29077, 0x0000805B }, /* GL_RGBA16 */
- { 29087, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29101, 0x00008055 }, /* GL_RGBA2 */
- { 29110, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29123, 0x00008056 }, /* GL_RGBA4 */
- { 29132, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29151, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29164, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29178, 0x00008058 }, /* GL_RGBA8 */
- { 29187, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29200, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29215, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29233, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29246, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29259, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29273, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29285, 0x00008573 }, /* GL_RGB_SCALE */
- { 29298, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29315, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29332, 0x00000407 }, /* GL_RIGHT */
- { 29341, 0x00002000 }, /* GL_S */
- { 29346, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29360, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29381, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29395, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29416, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29430, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29446, 0x000080A9 }, /* GL_SAMPLES */
- { 29457, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29473, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29488, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29506, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29528, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29556, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29588, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29611, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29638, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29656, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29679, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29701, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29720, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29743, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29769, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29799, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29824, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29853, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29868, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29883, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29899, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29924, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29964, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30008, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30041, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30071, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30103, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30133, 0x00001C02 }, /* GL_SELECT */
- { 30143, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30171, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30196, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30212, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30239, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30270, 0x0000150F }, /* GL_SET */
- { 30277, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30298, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30322, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30337, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30352, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30380, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30403, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30433, 0x00001601 }, /* GL_SHININESS */
- { 30446, 0x00001402 }, /* GL_SHORT */
- { 30455, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30476, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30492, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30512, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30531, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30545, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30560, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30582, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30602, 0x00001D01 }, /* GL_SMOOTH */
- { 30612, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30645, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30672, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30705, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30732, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30749, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30770, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30791, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30806, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30825, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30844, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30861, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30882, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30903, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30918, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30937, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30956, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30973, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30994, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31015, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31030, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31049, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31068, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31088, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31106, 0x00001202 }, /* GL_SPECULAR */
- { 31118, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31132, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31147, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31165, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31182, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31196, 0x00008580 }, /* GL_SRC0_RGB */
- { 31208, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31222, 0x00008581 }, /* GL_SRC1_RGB */
- { 31234, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31248, 0x00008582 }, /* GL_SRC2_RGB */
- { 31260, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31273, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31295, 0x00000300 }, /* GL_SRC_COLOR */
- { 31308, 0x00008C40 }, /* GL_SRGB */
- { 31316, 0x00008C41 }, /* GL_SRGB8 */
- { 31325, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31341, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31355, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31373, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31392, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31407, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31426, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31441, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31460, 0x000088E5 }, /* GL_STATIC_READ */
- { 31475, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31494, 0x00001802 }, /* GL_STENCIL */
- { 31505, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31527, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31553, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31574, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31599, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31620, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31645, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31677, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31713, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31745, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31781, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31801, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31828, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31854, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31870, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31892, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31915, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31931, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31947, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31964, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31987, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32009, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32031, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32053, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32074, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32101, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32128, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32143, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32159, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32188, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32210, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32231, 0x00000C33 }, /* GL_STEREO */
- { 32241, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32256, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32275, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32290, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32309, 0x000088E1 }, /* GL_STREAM_READ */
- { 32324, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32343, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32360, 0x000084E7 }, /* GL_SUBTRACT */
- { 32372, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32388, 0x00002001 }, /* GL_T */
- { 32393, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32408, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32427, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32443, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32458, 0x00002A27 }, /* GL_T2F_V3F */
- { 32469, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32488, 0x00002A28 }, /* GL_T4F_V4F */
- { 32499, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32522, 0x00001702 }, /* GL_TEXTURE */
- { 32533, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32545, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32561, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32573, 0x000084CA }, /* GL_TEXTURE10 */
- { 32586, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32603, 0x000084CB }, /* GL_TEXTURE11 */
- { 32616, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32633, 0x000084CC }, /* GL_TEXTURE12 */
- { 32646, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32663, 0x000084CD }, /* GL_TEXTURE13 */
- { 32676, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32693, 0x000084CE }, /* GL_TEXTURE14 */
- { 32706, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32723, 0x000084CF }, /* GL_TEXTURE15 */
- { 32736, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32753, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32766, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32783, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32796, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32813, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32826, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32843, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32856, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32873, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32889, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32901, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32914, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32931, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32944, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32961, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32974, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32991, 0x000084D7 }, /* GL_TEXTURE23 */
- { 33004, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 33021, 0x000084D8 }, /* GL_TEXTURE24 */
- { 33034, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33051, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33064, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33081, 0x000084DA }, /* GL_TEXTURE26 */
- { 33094, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33111, 0x000084DB }, /* GL_TEXTURE27 */
- { 33124, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33141, 0x000084DC }, /* GL_TEXTURE28 */
- { 33154, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33171, 0x000084DD }, /* GL_TEXTURE29 */
- { 33184, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33201, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33217, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33229, 0x000084DE }, /* GL_TEXTURE30 */
- { 33242, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33259, 0x000084DF }, /* GL_TEXTURE31 */
- { 33272, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33289, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33305, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33317, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33333, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33345, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33361, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33373, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33389, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33401, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33417, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33429, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33445, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33457, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33473, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33487, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33511, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33525, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33549, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33563, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33585, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33611, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33633, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33655, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33687, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33709, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33741, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33763, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33791, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33823, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33856, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33888, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33903, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33924, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33949, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33967, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33991, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 34022, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34052, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34082, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34117, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34148, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34186, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34213, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34245, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34279, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34303, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34331, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34355, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34383, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34416, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34440, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34462, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34484, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34510, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34544, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34577, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34614, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34642, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34674, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34697, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34735, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34777, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34808, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34836, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34866, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34894, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34914, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34938, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34969, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 35004, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 35035, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35070, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35101, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35136, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35167, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35202, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35233, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35268, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35299, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35334, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35351, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35373, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35399, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35414, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35435, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35455, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35481, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35501, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35518, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35535, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35552, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35569, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35594, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35616, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35642, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35660, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35686, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35712, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35742, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35769, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35794, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35814, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35838, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35865, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35892, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35919, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35945, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35975, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35997, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 36015, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 36045, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36073, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36101, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36129, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36150, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36169, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36191, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36210, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36230, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36255, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36279, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36299, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36323, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36343, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36366, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36390, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36415, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36449, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36466, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36484, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36502, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36520, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36540, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36559, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36588, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36605, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36631, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36661, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36693, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36723, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36757, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36773, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36804, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36839, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36867, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36899, 0x00000004 }, /* GL_TRIANGLES */
- { 36912, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36928, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36949, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36967, 0x00000001 }, /* GL_TRUE */
- { 36975, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36995, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 37018, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 37038, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37059, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37081, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37103, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37123, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37144, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37161, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37188, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37211, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37227, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37254, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37275, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37299, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37330, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37354, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37382, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37405, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37423, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37453, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37479, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37509, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37535, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37559, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37587, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37615, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37642, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37674, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37705, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37719, 0x00002A20 }, /* GL_V2F */
- { 37726, 0x00002A21 }, /* GL_V3F */
- { 37733, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37752, 0x00001F00 }, /* GL_VENDOR */
- { 37762, 0x00001F02 }, /* GL_VERSION */
- { 37773, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37789, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37819, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37850, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37885, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37909, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37930, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37953, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37974, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 38001, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 38029, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38057, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38085, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38113, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38141, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38169, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38196, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38223, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38250, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38277, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38304, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38331, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38358, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38385, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38412, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38450, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38492, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38523, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38558, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38592, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38630, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38661, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38696, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38724, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38756, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38786, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38820, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38848, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38880, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38900, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38922, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38951, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38972, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 39001, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 39034, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39066, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39093, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39124, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39154, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39171, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39192, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39219, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39231, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39247, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39267, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39298, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39333, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39361, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39386, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39413, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39438, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39462, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39481, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39495, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39513, 0x00001506 }, /* GL_XOR */
- { 39520, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39539, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39553, 0x00000000 }, /* GL_ZERO */
- { 39561, 0x00000D16 }, /* GL_ZOOM_X */
- { 39571, 0x00000D17 }, /* GL_ZOOM_Y */
++ { 9603, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
++ { 9634, 0x00001D00 }, /* GL_FLAT */
++ { 9642, 0x00001406 }, /* GL_FLOAT */
++ { 9651, 0x00008B5A }, /* GL_FLOAT_MAT2 */
++ { 9665, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
++ { 9683, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
++ { 9699, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
++ { 9715, 0x00008B5B }, /* GL_FLOAT_MAT3 */
++ { 9729, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
++ { 9747, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
++ { 9763, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
++ { 9779, 0x00008B5C }, /* GL_FLOAT_MAT4 */
++ { 9793, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
++ { 9811, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
++ { 9827, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
++ { 9843, 0x00008B50 }, /* GL_FLOAT_VEC2 */
++ { 9857, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
++ { 9875, 0x00008B51 }, /* GL_FLOAT_VEC3 */
++ { 9889, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
++ { 9907, 0x00008B52 }, /* GL_FLOAT_VEC4 */
++ { 9921, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
++ { 9939, 0x00000B60 }, /* GL_FOG */
++ { 9946, 0x00000080 }, /* GL_FOG_BIT */
++ { 9957, 0x00000B66 }, /* GL_FOG_COLOR */
++ { 9970, 0x00008451 }, /* GL_FOG_COORD */
++ { 9983, 0x00008451 }, /* GL_FOG_COORDINATE */
++ { 10001, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
++ { 10025, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
++ { 10064, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
++ { 10107, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
++ { 10139, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
++ { 10170, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
++ { 10199, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
++ { 10224, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
++ { 10243, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
++ { 10277, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
++ { 10304, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
++ { 10330, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
++ { 10354, 0x00008450 }, /* GL_FOG_COORD_SRC */
++ { 10371, 0x00000B62 }, /* GL_FOG_DENSITY */
++ { 10386, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
++ { 10410, 0x00000B64 }, /* GL_FOG_END */
++ { 10421, 0x00000C54 }, /* GL_FOG_HINT */
++ { 10433, 0x00000B61 }, /* GL_FOG_INDEX */
++ { 10446, 0x00000B65 }, /* GL_FOG_MODE */
++ { 10458, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
++ { 10477, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
++ { 10502, 0x00000B63 }, /* GL_FOG_START */
++ { 10515, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
++ { 10533, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
++ { 10557, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
++ { 10576, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
++ { 10599, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
++ { 10634, 0x00008D40 }, /* GL_FRAMEBUFFER */
++ { 10649, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
++ { 10686, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
++ { 10722, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
++ { 10763, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
++ { 10804, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
++ { 10841, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
++ { 10878, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
++ { 10916, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
++ { 10958, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
++ { 10996, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
++ { 11038, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
++ { 11073, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
++ { 11112, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
++ { 11161, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
++ { 11209, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
++ { 11261, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
++ { 11301, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
++ { 11345, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
++ { 11385, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
++ { 11429, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
++ { 11456, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
++ { 11480, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
++ { 11508, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
++ { 11531, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
++ { 11550, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
++ { 11587, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
++ { 11628, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
++ { 11669, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
++ { 11711, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
++ { 11762, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
++ { 11800, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
++ { 11845, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
++ { 11894, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
++ { 11932, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
++ { 11974, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
++ { 12006, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
++ { 12031, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
++ { 12058, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
++ { 12089, 0x00000404 }, /* GL_FRONT */
++ { 12098, 0x00000408 }, /* GL_FRONT_AND_BACK */
++ { 12116, 0x00000B46 }, /* GL_FRONT_FACE */
++ { 12130, 0x00000400 }, /* GL_FRONT_LEFT */
++ { 12144, 0x00000401 }, /* GL_FRONT_RIGHT */
++ { 12159, 0x00008006 }, /* GL_FUNC_ADD */
++ { 12171, 0x00008006 }, /* GL_FUNC_ADD_EXT */
++ { 12187, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
++ { 12212, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
++ { 12241, 0x0000800A }, /* GL_FUNC_SUBTRACT */
++ { 12258, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
++ { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP */
++ { 12298, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
++ { 12322, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
++ { 12351, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
++ { 12375, 0x00000206 }, /* GL_GEQUAL */
++ { 12385, 0x00000204 }, /* GL_GREATER */
++ { 12396, 0x00001904 }, /* GL_GREEN */
++ { 12405, 0x00000D19 }, /* GL_GREEN_BIAS */
++ { 12419, 0x00000D53 }, /* GL_GREEN_BITS */
++ { 12433, 0x00000D18 }, /* GL_GREEN_SCALE */
++ { 12448, 0x00008000 }, /* GL_HINT_BIT */
++ { 12460, 0x00008024 }, /* GL_HISTOGRAM */
++ { 12473, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
++ { 12497, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
++ { 12525, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
++ { 12548, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
++ { 12575, 0x00008024 }, /* GL_HISTOGRAM_EXT */
++ { 12592, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
++ { 12612, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
++ { 12636, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
++ { 12660, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
++ { 12688, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
++ { 12716, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
++ { 12748, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
++ { 12770, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
++ { 12796, 0x0000802D }, /* GL_HISTOGRAM_SINK */
++ { 12814, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
++ { 12836, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
++ { 12855, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
++ { 12878, 0x0000862A }, /* GL_IDENTITY_NV */
++ { 12893, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
++ { 12913, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
++ { 12953, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
++ { 12991, 0x00001E02 }, /* GL_INCR */
++ { 12999, 0x00008507 }, /* GL_INCR_WRAP */
++ { 13012, 0x00008507 }, /* GL_INCR_WRAP_EXT */
++ { 13029, 0x00008222 }, /* GL_INDEX */
++ { 13038, 0x00008077 }, /* GL_INDEX_ARRAY */
++ { 13053, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
++ { 13083, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
++ { 13117, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
++ { 13140, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
++ { 13162, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
++ { 13182, 0x00000D51 }, /* GL_INDEX_BITS */
++ { 13196, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
++ { 13217, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
++ { 13235, 0x00000C30 }, /* GL_INDEX_MODE */
++ { 13249, 0x00000D13 }, /* GL_INDEX_OFFSET */
++ { 13265, 0x00000D12 }, /* GL_INDEX_SHIFT */
++ { 13280, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
++ { 13299, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
++ { 13318, 0x00001404 }, /* GL_INT */
++ { 13325, 0x00008049 }, /* GL_INTENSITY */
++ { 13338, 0x0000804C }, /* GL_INTENSITY12 */
++ { 13353, 0x0000804C }, /* GL_INTENSITY12_EXT */
++ { 13372, 0x0000804D }, /* GL_INTENSITY16 */
++ { 13387, 0x0000804D }, /* GL_INTENSITY16_EXT */
++ { 13406, 0x0000804A }, /* GL_INTENSITY4 */
++ { 13420, 0x0000804A }, /* GL_INTENSITY4_EXT */
++ { 13438, 0x0000804B }, /* GL_INTENSITY8 */
++ { 13452, 0x0000804B }, /* GL_INTENSITY8_EXT */
++ { 13470, 0x00008049 }, /* GL_INTENSITY_EXT */
++ { 13487, 0x00008575 }, /* GL_INTERPOLATE */
++ { 13502, 0x00008575 }, /* GL_INTERPOLATE_ARB */
++ { 13521, 0x00008575 }, /* GL_INTERPOLATE_EXT */
++ { 13540, 0x00008B53 }, /* GL_INT_VEC2 */
++ { 13552, 0x00008B53 }, /* GL_INT_VEC2_ARB */
++ { 13568, 0x00008B54 }, /* GL_INT_VEC3 */
++ { 13580, 0x00008B54 }, /* GL_INT_VEC3_ARB */
++ { 13596, 0x00008B55 }, /* GL_INT_VEC4 */
++ { 13608, 0x00008B55 }, /* GL_INT_VEC4_ARB */
++ { 13624, 0x00000500 }, /* GL_INVALID_ENUM */
++ { 13640, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
++ { 13673, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
++ { 13710, 0x00000502 }, /* GL_INVALID_OPERATION */
++ { 13731, 0x00000501 }, /* GL_INVALID_VALUE */
++ { 13748, 0x0000862B }, /* GL_INVERSE_NV */
++ { 13762, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
++ { 13786, 0x0000150A }, /* GL_INVERT */
++ { 13796, 0x00001E00 }, /* GL_KEEP */
++ { 13804, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
++ { 13834, 0x00000406 }, /* GL_LEFT */
++ { 13842, 0x00000203 }, /* GL_LEQUAL */
++ { 13852, 0x00000201 }, /* GL_LESS */
++ { 13860, 0x00004000 }, /* GL_LIGHT0 */
++ { 13870, 0x00004001 }, /* GL_LIGHT1 */
++ { 13880, 0x00004002 }, /* GL_LIGHT2 */
++ { 13890, 0x00004003 }, /* GL_LIGHT3 */
++ { 13900, 0x00004004 }, /* GL_LIGHT4 */
++ { 13910, 0x00004005 }, /* GL_LIGHT5 */
++ { 13920, 0x00004006 }, /* GL_LIGHT6 */
++ { 13930, 0x00004007 }, /* GL_LIGHT7 */
++ { 13940, 0x00000B50 }, /* GL_LIGHTING */
++ { 13952, 0x00000040 }, /* GL_LIGHTING_BIT */
++ { 13968, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
++ { 13991, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
++ { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
++ { 14053, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
++ { 14081, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
++ { 14105, 0x00001B01 }, /* GL_LINE */
++ { 14113, 0x00002601 }, /* GL_LINEAR */
++ { 14123, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
++ { 14145, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
++ { 14175, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
++ { 14206, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
++ { 14230, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
++ { 14255, 0x00000001 }, /* GL_LINES */
++ { 14264, 0x00000004 }, /* GL_LINE_BIT */
++ { 14276, 0x00000002 }, /* GL_LINE_LOOP */
++ { 14289, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
++ { 14309, 0x00000B20 }, /* GL_LINE_SMOOTH */
++ { 14324, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
++ { 14344, 0x00000B24 }, /* GL_LINE_STIPPLE */
++ { 14360, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
++ { 14384, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
++ { 14407, 0x00000003 }, /* GL_LINE_STRIP */
++ { 14421, 0x00000702 }, /* GL_LINE_TOKEN */
++ { 14435, 0x00000B21 }, /* GL_LINE_WIDTH */
++ { 14449, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
++ { 14475, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
++ { 14495, 0x00008B82 }, /* GL_LINK_STATUS */
++ { 14510, 0x00000B32 }, /* GL_LIST_BASE */
++ { 14523, 0x00020000 }, /* GL_LIST_BIT */
++ { 14535, 0x00000B33 }, /* GL_LIST_INDEX */
++ { 14549, 0x00000B30 }, /* GL_LIST_MODE */
++ { 14562, 0x00000101 }, /* GL_LOAD */
++ { 14570, 0x00000BF1 }, /* GL_LOGIC_OP */
++ { 14582, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
++ { 14599, 0x00008CA1 }, /* GL_LOWER_LEFT */
++ { 14613, 0x00001909 }, /* GL_LUMINANCE */
++ { 14626, 0x00008041 }, /* GL_LUMINANCE12 */
++ { 14641, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
++ { 14664, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
++ { 14691, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
++ { 14713, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
++ { 14739, 0x00008041 }, /* GL_LUMINANCE12_EXT */
++ { 14758, 0x00008042 }, /* GL_LUMINANCE16 */
++ { 14773, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
++ { 14796, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
++ { 14823, 0x00008042 }, /* GL_LUMINANCE16_EXT */
++ { 14842, 0x0000803F }, /* GL_LUMINANCE4 */
++ { 14856, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
++ { 14877, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
++ { 14902, 0x0000803F }, /* GL_LUMINANCE4_EXT */
++ { 14920, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
++ { 14941, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
++ { 14966, 0x00008040 }, /* GL_LUMINANCE8 */
++ { 14980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
++ { 15001, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
++ { 15026, 0x00008040 }, /* GL_LUMINANCE8_EXT */
++ { 15044, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
++ { 15063, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
++ { 15079, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
++ { 15099, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
++ { 15121, 0x00000D91 }, /* GL_MAP1_INDEX */
++ { 15135, 0x00000D92 }, /* GL_MAP1_NORMAL */
++ { 15150, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
++ { 15174, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
++ { 15198, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
++ { 15222, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
++ { 15246, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
++ { 15263, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
++ { 15280, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
++ { 15308, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
++ { 15337, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
++ { 15366, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
++ { 15395, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
++ { 15424, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
++ { 15453, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
++ { 15482, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
++ { 15510, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
++ { 15538, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
++ { 15566, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
++ { 15594, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
++ { 15622, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
++ { 15650, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
++ { 15678, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
++ { 15706, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
++ { 15734, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
++ { 15750, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
++ { 15770, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
++ { 15792, 0x00000DB1 }, /* GL_MAP2_INDEX */
++ { 15806, 0x00000DB2 }, /* GL_MAP2_NORMAL */
++ { 15821, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
++ { 15845, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
++ { 15869, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
++ { 15893, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
++ { 15917, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
++ { 15934, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
++ { 15951, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
++ { 15979, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
++ { 16008, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
++ { 16037, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
++ { 16066, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
++ { 16095, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
++ { 16124, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
++ { 16153, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
++ { 16181, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
++ { 16209, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
++ { 16237, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
++ { 16265, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
++ { 16293, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
++ { 16321, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
++ { 16349, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
++ { 16377, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
++ { 16405, 0x00000D10 }, /* GL_MAP_COLOR */
++ { 16418, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
++ { 16444, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
++ { 16473, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
++ { 16501, 0x00000001 }, /* GL_MAP_READ_BIT */
++ { 16517, 0x00000D11 }, /* GL_MAP_STENCIL */
++ { 16532, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
++ { 16558, 0x00000002 }, /* GL_MAP_WRITE_BIT */
++ { 16575, 0x000088C0 }, /* GL_MATRIX0_ARB */
++ { 16590, 0x00008630 }, /* GL_MATRIX0_NV */
++ { 16604, 0x000088CA }, /* GL_MATRIX10_ARB */
++ { 16620, 0x000088CB }, /* GL_MATRIX11_ARB */
++ { 16636, 0x000088CC }, /* GL_MATRIX12_ARB */
++ { 16652, 0x000088CD }, /* GL_MATRIX13_ARB */
++ { 16668, 0x000088CE }, /* GL_MATRIX14_ARB */
++ { 16684, 0x000088CF }, /* GL_MATRIX15_ARB */
++ { 16700, 0x000088D0 }, /* GL_MATRIX16_ARB */
++ { 16716, 0x000088D1 }, /* GL_MATRIX17_ARB */
++ { 16732, 0x000088D2 }, /* GL_MATRIX18_ARB */
++ { 16748, 0x000088D3 }, /* GL_MATRIX19_ARB */
++ { 16764, 0x000088C1 }, /* GL_MATRIX1_ARB */
++ { 16779, 0x00008631 }, /* GL_MATRIX1_NV */
++ { 16793, 0x000088D4 }, /* GL_MATRIX20_ARB */
++ { 16809, 0x000088D5 }, /* GL_MATRIX21_ARB */
++ { 16825, 0x000088D6 }, /* GL_MATRIX22_ARB */
++ { 16841, 0x000088D7 }, /* GL_MATRIX23_ARB */
++ { 16857, 0x000088D8 }, /* GL_MATRIX24_ARB */
++ { 16873, 0x000088D9 }, /* GL_MATRIX25_ARB */
++ { 16889, 0x000088DA }, /* GL_MATRIX26_ARB */
++ { 16905, 0x000088DB }, /* GL_MATRIX27_ARB */
++ { 16921, 0x000088DC }, /* GL_MATRIX28_ARB */
++ { 16937, 0x000088DD }, /* GL_MATRIX29_ARB */
++ { 16953, 0x000088C2 }, /* GL_MATRIX2_ARB */
++ { 16968, 0x00008632 }, /* GL_MATRIX2_NV */
++ { 16982, 0x000088DE }, /* GL_MATRIX30_ARB */
++ { 16998, 0x000088DF }, /* GL_MATRIX31_ARB */
++ { 17014, 0x000088C3 }, /* GL_MATRIX3_ARB */
++ { 17029, 0x00008633 }, /* GL_MATRIX3_NV */
++ { 17043, 0x000088C4 }, /* GL_MATRIX4_ARB */
++ { 17058, 0x00008634 }, /* GL_MATRIX4_NV */
++ { 17072, 0x000088C5 }, /* GL_MATRIX5_ARB */
++ { 17087, 0x00008635 }, /* GL_MATRIX5_NV */
++ { 17101, 0x000088C6 }, /* GL_MATRIX6_ARB */
++ { 17116, 0x00008636 }, /* GL_MATRIX6_NV */
++ { 17130, 0x000088C7 }, /* GL_MATRIX7_ARB */
++ { 17145, 0x00008637 }, /* GL_MATRIX7_NV */
++ { 17159, 0x000088C8 }, /* GL_MATRIX8_ARB */
++ { 17174, 0x000088C9 }, /* GL_MATRIX9_ARB */
++ { 17189, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
++ { 17215, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
++ { 17249, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
++ { 17280, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
++ { 17313, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
++ { 17344, 0x00000BA0 }, /* GL_MATRIX_MODE */
++ { 17359, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
++ { 17381, 0x00008008 }, /* GL_MAX */
++ { 17388, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
++ { 17411, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
++ { 17443, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
++ { 17469, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
++ { 17502, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
++ { 17528, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
++ { 17562, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
++ { 17581, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
++ { 17610, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
++ { 17642, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
++ { 17678, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
++ { 17714, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
++ { 17754, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
++ { 17780, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
++ { 17810, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
++ { 17835, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
++ { 17864, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
++ { 17893, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
++ { 17926, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
++ { 17946, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
++ { 17970, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
++ { 17994, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
++ { 18018, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
++ { 18043, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
++ { 18061, 0x00008008 }, /* GL_MAX_EXT */
++ { 18072, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
++ { 18107, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
++ { 18146, 0x00000D31 }, /* GL_MAX_LIGHTS */
++ { 18160, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
++ { 18180, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
++ { 18218, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
++ { 18247, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
++ { 18271, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
++ { 18299, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
++ { 18322, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
++ { 18359, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
++ { 18395, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
++ { 18422, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
++ { 18451, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
++ { 18485, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
++ { 18521, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
++ { 18548, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
++ { 18580, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
++ { 18616, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
++ { 18645, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
++ { 18674, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
++ { 18702, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
++ { 18740, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
++ { 18784, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
++ { 18827, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
++ { 18861, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
++ { 18900, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
++ { 18937, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
++ { 18975, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
++ { 19018, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
++ { 19061, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
++ { 19091, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
++ { 19122, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
++ { 19158, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
++ { 19194, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
++ { 19224, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
++ { 19258, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
++ { 19291, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
++ { 19320, 0x00008D57 }, /* GL_MAX_SAMPLES */
++ { 19335, 0x00008504 }, /* GL_MAX_SHININESS_NV */
++ { 19355, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
++ { 19379, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
++ { 19401, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
++ { 19427, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
++ { 19454, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
++ { 19485, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
++ { 19509, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
++ { 19543, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
++ { 19563, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
++ { 19590, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
++ { 19611, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
++ { 19636, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
++ { 19661, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
++ { 19696, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
++ { 19718, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
++ { 19744, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
++ { 19766, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
++ { 19792, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
++ { 19826, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
++ { 19864, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
++ { 19897, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
++ { 19934, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
++ { 19958, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
++ { 19979, 0x00008007 }, /* GL_MIN */
++ { 19986, 0x0000802E }, /* GL_MINMAX */
++ { 19996, 0x0000802E }, /* GL_MINMAX_EXT */
++ { 20010, 0x0000802F }, /* GL_MINMAX_FORMAT */
++ { 20027, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
++ { 20048, 0x00008030 }, /* GL_MINMAX_SINK */
++ { 20063, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
++ { 20082, 0x00008007 }, /* GL_MIN_EXT */
++ { 20093, 0x00008370 }, /* GL_MIRRORED_REPEAT */
++ { 20112, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
++ { 20135, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
++ { 20158, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
++ { 20178, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
++ { 20198, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
++ { 20228, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
++ { 20256, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
++ { 20284, 0x00001700 }, /* GL_MODELVIEW */
++ { 20297, 0x00001700 }, /* GL_MODELVIEW0_ARB */
++ { 20315, 0x0000872A }, /* GL_MODELVIEW10_ARB */
++ { 20334, 0x0000872B }, /* GL_MODELVIEW11_ARB */
++ { 20353, 0x0000872C }, /* GL_MODELVIEW12_ARB */
++ { 20372, 0x0000872D }, /* GL_MODELVIEW13_ARB */
++ { 20391, 0x0000872E }, /* GL_MODELVIEW14_ARB */
++ { 20410, 0x0000872F }, /* GL_MODELVIEW15_ARB */
++ { 20429, 0x00008730 }, /* GL_MODELVIEW16_ARB */
++ { 20448, 0x00008731 }, /* GL_MODELVIEW17_ARB */
++ { 20467, 0x00008732 }, /* GL_MODELVIEW18_ARB */
++ { 20486, 0x00008733 }, /* GL_MODELVIEW19_ARB */
++ { 20505, 0x0000850A }, /* GL_MODELVIEW1_ARB */
++ { 20523, 0x00008734 }, /* GL_MODELVIEW20_ARB */
++ { 20542, 0x00008735 }, /* GL_MODELVIEW21_ARB */
++ { 20561, 0x00008736 }, /* GL_MODELVIEW22_ARB */
++ { 20580, 0x00008737 }, /* GL_MODELVIEW23_ARB */
++ { 20599, 0x00008738 }, /* GL_MODELVIEW24_ARB */
++ { 20618, 0x00008739 }, /* GL_MODELVIEW25_ARB */
++ { 20637, 0x0000873A }, /* GL_MODELVIEW26_ARB */
++ { 20656, 0x0000873B }, /* GL_MODELVIEW27_ARB */
++ { 20675, 0x0000873C }, /* GL_MODELVIEW28_ARB */
++ { 20694, 0x0000873D }, /* GL_MODELVIEW29_ARB */
++ { 20713, 0x00008722 }, /* GL_MODELVIEW2_ARB */
++ { 20731, 0x0000873E }, /* GL_MODELVIEW30_ARB */
++ { 20750, 0x0000873F }, /* GL_MODELVIEW31_ARB */
++ { 20769, 0x00008723 }, /* GL_MODELVIEW3_ARB */
++ { 20787, 0x00008724 }, /* GL_MODELVIEW4_ARB */
++ { 20805, 0x00008725 }, /* GL_MODELVIEW5_ARB */
++ { 20823, 0x00008726 }, /* GL_MODELVIEW6_ARB */
++ { 20841, 0x00008727 }, /* GL_MODELVIEW7_ARB */
++ { 20859, 0x00008728 }, /* GL_MODELVIEW8_ARB */
++ { 20877, 0x00008729 }, /* GL_MODELVIEW9_ARB */
++ { 20895, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
++ { 20915, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
++ { 20942, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
++ { 20967, 0x00002100 }, /* GL_MODULATE */
++ { 20979, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
++ { 20999, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
++ { 21026, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
++ { 21051, 0x00000103 }, /* GL_MULT */
++ { 21059, 0x0000809D }, /* GL_MULTISAMPLE */
++ { 21074, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
++ { 21094, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
++ { 21113, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
++ { 21132, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
++ { 21156, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
++ { 21179, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
++ { 21209, 0x00002A25 }, /* GL_N3F_V3F */
++ { 21220, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
++ { 21240, 0x0000150E }, /* GL_NAND */
++ { 21248, 0x00002600 }, /* GL_NEAREST */
++ { 21259, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
++ { 21290, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
++ { 21322, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
++ { 21347, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
++ { 21373, 0x00000200 }, /* GL_NEVER */
++ { 21382, 0x00001102 }, /* GL_NICEST */
++ { 21392, 0x00000000 }, /* GL_NONE */
++ { 21400, 0x00001505 }, /* GL_NOOP */
++ { 21408, 0x00001508 }, /* GL_NOR */
++ { 21415, 0x00000BA1 }, /* GL_NORMALIZE */
++ { 21428, 0x00008075 }, /* GL_NORMAL_ARRAY */
++ { 21444, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
++ { 21475, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
++ { 21510, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
++ { 21534, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
++ { 21557, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
++ { 21578, 0x00008511 }, /* GL_NORMAL_MAP */
++ { 21592, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
++ { 21610, 0x00008511 }, /* GL_NORMAL_MAP_NV */
++ { 21627, 0x00000205 }, /* GL_NOTEQUAL */
++ { 21639, 0x00000000 }, /* GL_NO_ERROR */
++ { 21651, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
++ { 21685, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
++ { 21723, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
++ { 21755, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
++ { 21797, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
++ { 21827, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
++ { 21867, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
++ { 21898, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
++ { 21927, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
++ { 21955, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
++ { 21985, 0x00002401 }, /* GL_OBJECT_LINEAR */
++ { 22002, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
++ { 22028, 0x00002501 }, /* GL_OBJECT_PLANE */
++ { 22044, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
++ { 22079, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
++ { 22101, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
++ { 22120, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
++ { 22150, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
++ { 22171, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
++ { 22199, 0x00000001 }, /* GL_ONE */
++ { 22206, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
++ { 22234, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
++ { 22266, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
++ { 22294, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
++ { 22326, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
++ { 22349, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
++ { 22372, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
++ { 22395, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
++ { 22418, 0x00008598 }, /* GL_OPERAND0_ALPHA */
++ { 22436, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
++ { 22458, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
++ { 22480, 0x00008590 }, /* GL_OPERAND0_RGB */
++ { 22496, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
++ { 22516, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
++ { 22536, 0x00008599 }, /* GL_OPERAND1_ALPHA */
++ { 22554, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
++ { 22576, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
++ { 22598, 0x00008591 }, /* GL_OPERAND1_RGB */
++ { 22614, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
++ { 22634, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
++ { 22654, 0x0000859A }, /* GL_OPERAND2_ALPHA */
++ { 22672, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
++ { 22694, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
++ { 22716, 0x00008592 }, /* GL_OPERAND2_RGB */
++ { 22732, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
++ { 22752, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
++ { 22772, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
++ { 22793, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
++ { 22812, 0x00001507 }, /* GL_OR */
++ { 22818, 0x00000A01 }, /* GL_ORDER */
++ { 22827, 0x0000150D }, /* GL_OR_INVERTED */
++ { 22842, 0x0000150B }, /* GL_OR_REVERSE */
++ { 22856, 0x00000505 }, /* GL_OUT_OF_MEMORY */
++ { 22873, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
++ { 22891, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
++ { 22912, 0x00008758 }, /* GL_PACK_INVERT_MESA */
++ { 22932, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
++ { 22950, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
++ { 22969, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
++ { 22989, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
++ { 23009, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
++ { 23027, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
++ { 23046, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
++ { 23071, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
++ { 23095, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
++ { 23116, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
++ { 23138, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
++ { 23160, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
++ { 23185, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
++ { 23209, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
++ { 23230, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
++ { 23252, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
++ { 23274, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
++ { 23296, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
++ { 23327, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
++ { 23347, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
++ { 23372, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
++ { 23392, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
++ { 23417, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
++ { 23437, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
++ { 23462, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
++ { 23482, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
++ { 23507, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
++ { 23527, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
++ { 23552, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
++ { 23572, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
++ { 23597, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
++ { 23617, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
++ { 23642, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
++ { 23662, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
++ { 23687, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
++ { 23707, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
++ { 23732, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
++ { 23752, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
++ { 23777, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
++ { 23795, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
++ { 23816, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
++ { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
++ { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
++ { 23903, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
++ { 23926, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
++ { 23957, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
++ { 23992, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
++ { 24019, 0x00001B00 }, /* GL_POINT */
++ { 24028, 0x00000000 }, /* GL_POINTS */
++ { 24038, 0x00000002 }, /* GL_POINT_BIT */
++ { 24051, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
++ { 24081, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
++ { 24115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
++ { 24149, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
++ { 24184, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
++ { 24213, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
++ { 24246, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
++ { 24279, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
++ { 24313, 0x00000B11 }, /* GL_POINT_SIZE */
++ { 24327, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
++ { 24353, 0x00008127 }, /* GL_POINT_SIZE_MAX */
++ { 24371, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
++ { 24393, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
++ { 24415, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
++ { 24438, 0x00008126 }, /* GL_POINT_SIZE_MIN */
++ { 24456, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
++ { 24478, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
++ { 24500, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
++ { 24523, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
++ { 24543, 0x00000B10 }, /* GL_POINT_SMOOTH */
++ { 24559, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
++ { 24580, 0x00008861 }, /* GL_POINT_SPRITE */
++ { 24596, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
++ { 24616, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
++ { 24645, 0x00008861 }, /* GL_POINT_SPRITE_NV */
++ { 24664, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
++ { 24690, 0x00000701 }, /* GL_POINT_TOKEN */
++ { 24705, 0x00000009 }, /* GL_POLYGON */
++ { 24716, 0x00000008 }, /* GL_POLYGON_BIT */
++ { 24731, 0x00000B40 }, /* GL_POLYGON_MODE */
++ { 24747, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
++ { 24770, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
++ { 24795, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
++ { 24818, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
++ { 24841, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
++ { 24865, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
++ { 24889, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
++ { 24907, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
++ { 24930, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
++ { 24949, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
++ { 24972, 0x00000703 }, /* GL_POLYGON_TOKEN */
++ { 24989, 0x00001203 }, /* GL_POSITION */
++ { 25001, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
++ { 25033, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
++ { 25069, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
++ { 25102, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
++ { 25139, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
++ { 25170, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
++ { 25205, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
++ { 25237, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
++ { 25273, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
++ { 25306, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
++ { 25338, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
++ { 25374, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
++ { 25407, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
++ { 25444, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
++ { 25474, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
++ { 25508, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
++ { 25539, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
++ { 25574, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
++ { 25605, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
++ { 25640, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
++ { 25672, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
++ { 25708, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
++ { 25738, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
++ { 25772, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
++ { 25803, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
++ { 25838, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
++ { 25870, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
++ { 25901, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
++ { 25936, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
++ { 25968, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
++ { 26004, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
++ { 26033, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
++ { 26066, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
++ { 26096, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
++ { 26130, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
++ { 26169, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
++ { 26202, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
++ { 26242, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
++ { 26276, 0x00008578 }, /* GL_PREVIOUS */
++ { 26288, 0x00008578 }, /* GL_PREVIOUS_ARB */
++ { 26304, 0x00008578 }, /* GL_PREVIOUS_EXT */
++ { 26320, 0x00008577 }, /* GL_PRIMARY_COLOR */
++ { 26337, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
++ { 26358, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
++ { 26379, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
++ { 26412, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
++ { 26444, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
++ { 26467, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
++ { 26490, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
++ { 26520, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
++ { 26549, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
++ { 26577, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
++ { 26599, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
++ { 26627, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
++ { 26655, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
++ { 26677, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
++ { 26698, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
++ { 26738, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
++ { 26777, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
++ { 26807, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
++ { 26842, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
++ { 26875, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
++ { 26909, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
++ { 26948, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
++ { 26987, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
++ { 27009, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
++ { 27035, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
++ { 27059, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
++ { 27082, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
++ { 27104, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
++ { 27125, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
++ { 27146, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
++ { 27173, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
++ { 27205, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
++ { 27237, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
++ { 27272, 0x00001701 }, /* GL_PROJECTION */
++ { 27286, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
++ { 27307, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
++ { 27333, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
++ { 27357, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
++ { 27378, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
++ { 27397, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
++ { 27420, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
++ { 27459, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
++ { 27497, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
++ { 27517, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
++ { 27547, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
++ { 27571, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
++ { 27591, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
++ { 27621, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
++ { 27645, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
++ { 27665, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
++ { 27698, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
++ { 27724, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
++ { 27754, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
++ { 27785, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
++ { 27815, 0x00002003 }, /* GL_Q */
++ { 27820, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
++ { 27845, 0x00000007 }, /* GL_QUADS */
++ { 27854, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
++ { 27902, 0x00008614 }, /* GL_QUAD_MESH_SUN */
++ { 27919, 0x00000008 }, /* GL_QUAD_STRIP */
++ { 27933, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
++ { 27955, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
++ { 27981, 0x00008866 }, /* GL_QUERY_RESULT */
++ { 27997, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
++ { 28017, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
++ { 28043, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
++ { 28073, 0x00002002 }, /* GL_R */
++ { 28078, 0x00002A10 }, /* GL_R3_G3_B2 */
++ { 28090, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
++ { 28123, 0x00000C02 }, /* GL_READ_BUFFER */
++ { 28138, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
++ { 28158, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
++ { 28190, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
++ { 28214, 0x000088B8 }, /* GL_READ_ONLY */
++ { 28227, 0x000088B8 }, /* GL_READ_ONLY_ARB */
++ { 28244, 0x000088BA }, /* GL_READ_WRITE */
++ { 28258, 0x000088BA }, /* GL_READ_WRITE_ARB */
++ { 28276, 0x00001903 }, /* GL_RED */
++ { 28283, 0x00008016 }, /* GL_REDUCE */
++ { 28293, 0x00008016 }, /* GL_REDUCE_EXT */
++ { 28307, 0x00000D15 }, /* GL_RED_BIAS */
++ { 28319, 0x00000D52 }, /* GL_RED_BITS */
++ { 28331, 0x00000D14 }, /* GL_RED_SCALE */
++ { 28344, 0x00008512 }, /* GL_REFLECTION_MAP */
++ { 28362, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
++ { 28384, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
++ { 28405, 0x00001C00 }, /* GL_RENDER */
++ { 28415, 0x00008D41 }, /* GL_RENDERBUFFER */
++ { 28431, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
++ { 28458, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
++ { 28486, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
++ { 28512, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
++ { 28539, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
++ { 28559, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
++ { 28586, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
++ { 28609, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
++ { 28636, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
++ { 28668, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
++ { 28704, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
++ { 28729, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
++ { 28753, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
++ { 28782, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
++ { 28804, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
++ { 28830, 0x00001F01 }, /* GL_RENDERER */
++ { 28842, 0x00000C40 }, /* GL_RENDER_MODE */
++ { 28857, 0x00002901 }, /* GL_REPEAT */
++ { 28867, 0x00001E01 }, /* GL_REPLACE */
++ { 28878, 0x00008062 }, /* GL_REPLACE_EXT */
++ { 28893, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
++ { 28916, 0x0000803A }, /* GL_RESCALE_NORMAL */
++ { 28934, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
++ { 28956, 0x00000102 }, /* GL_RETURN */
++ { 28966, 0x00001907 }, /* GL_RGB */
++ { 28973, 0x00008052 }, /* GL_RGB10 */
++ { 28982, 0x00008059 }, /* GL_RGB10_A2 */
++ { 28994, 0x00008059 }, /* GL_RGB10_A2_EXT */
++ { 29010, 0x00008052 }, /* GL_RGB10_EXT */
++ { 29023, 0x00008053 }, /* GL_RGB12 */
++ { 29032, 0x00008053 }, /* GL_RGB12_EXT */
++ { 29045, 0x00008054 }, /* GL_RGB16 */
++ { 29054, 0x00008054 }, /* GL_RGB16_EXT */
++ { 29067, 0x0000804E }, /* GL_RGB2_EXT */
++ { 29079, 0x0000804F }, /* GL_RGB4 */
++ { 29087, 0x0000804F }, /* GL_RGB4_EXT */
++ { 29099, 0x000083A1 }, /* GL_RGB4_S3TC */
++ { 29112, 0x00008050 }, /* GL_RGB5 */
++ { 29120, 0x00008057 }, /* GL_RGB5_A1 */
++ { 29131, 0x00008057 }, /* GL_RGB5_A1_EXT */
++ { 29146, 0x00008050 }, /* GL_RGB5_EXT */
++ { 29158, 0x00008051 }, /* GL_RGB8 */
++ { 29166, 0x00008051 }, /* GL_RGB8_EXT */
++ { 29178, 0x00001908 }, /* GL_RGBA */
++ { 29186, 0x0000805A }, /* GL_RGBA12 */
++ { 29196, 0x0000805A }, /* GL_RGBA12_EXT */
++ { 29210, 0x0000805B }, /* GL_RGBA16 */
++ { 29220, 0x0000805B }, /* GL_RGBA16_EXT */
++ { 29234, 0x00008055 }, /* GL_RGBA2 */
++ { 29243, 0x00008055 }, /* GL_RGBA2_EXT */
++ { 29256, 0x00008056 }, /* GL_RGBA4 */
++ { 29265, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
++ { 29284, 0x00008056 }, /* GL_RGBA4_EXT */
++ { 29297, 0x000083A3 }, /* GL_RGBA4_S3TC */
++ { 29311, 0x00008058 }, /* GL_RGBA8 */
++ { 29320, 0x00008058 }, /* GL_RGBA8_EXT */
++ { 29333, 0x00008F97 }, /* GL_RGBA8_SNORM */
++ { 29348, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
++ { 29366, 0x00000C31 }, /* GL_RGBA_MODE */
++ { 29379, 0x000083A2 }, /* GL_RGBA_S3TC */
++ { 29392, 0x00008F93 }, /* GL_RGBA_SNORM */
++ { 29406, 0x000083A0 }, /* GL_RGB_S3TC */
++ { 29418, 0x00008573 }, /* GL_RGB_SCALE */
++ { 29431, 0x00008573 }, /* GL_RGB_SCALE_ARB */
++ { 29448, 0x00008573 }, /* GL_RGB_SCALE_EXT */
++ { 29465, 0x00000407 }, /* GL_RIGHT */
++ { 29474, 0x00002000 }, /* GL_S */
++ { 29479, 0x00008B5D }, /* GL_SAMPLER_1D */
++ { 29493, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
++ { 29514, 0x00008B5E }, /* GL_SAMPLER_2D */
++ { 29528, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
++ { 29549, 0x00008B5F }, /* GL_SAMPLER_3D */
++ { 29563, 0x00008B60 }, /* GL_SAMPLER_CUBE */
++ { 29579, 0x000080A9 }, /* GL_SAMPLES */
++ { 29590, 0x000086B4 }, /* GL_SAMPLES_3DFX */
++ { 29606, 0x000080A9 }, /* GL_SAMPLES_ARB */
++ { 29621, 0x00008914 }, /* GL_SAMPLES_PASSED */
++ { 29639, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
++ { 29661, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
++ { 29689, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
++ { 29721, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
++ { 29744, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
++ { 29771, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
++ { 29789, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
++ { 29812, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
++ { 29834, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
++ { 29853, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
++ { 29876, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
++ { 29902, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
++ { 29932, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
++ { 29957, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
++ { 29986, 0x00080000 }, /* GL_SCISSOR_BIT */
++ { 30001, 0x00000C10 }, /* GL_SCISSOR_BOX */
++ { 30016, 0x00000C11 }, /* GL_SCISSOR_TEST */
++ { 30032, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
++ { 30057, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
++ { 30097, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
++ { 30141, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
++ { 30174, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
++ { 30204, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
++ { 30236, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
++ { 30266, 0x00001C02 }, /* GL_SELECT */
++ { 30276, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
++ { 30304, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
++ { 30329, 0x00008012 }, /* GL_SEPARABLE_2D */
++ { 30345, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
++ { 30372, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
++ { 30403, 0x0000150F }, /* GL_SET */
++ { 30410, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
++ { 30431, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
++ { 30455, 0x00008B4F }, /* GL_SHADER_TYPE */
++ { 30470, 0x00000B54 }, /* GL_SHADE_MODEL */
++ { 30485, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
++ { 30513, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
++ { 30536, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
++ { 30566, 0x00001601 }, /* GL_SHININESS */
++ { 30579, 0x00001402 }, /* GL_SHORT */
++ { 30588, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
++ { 30609, 0x000081F9 }, /* GL_SINGLE_COLOR */
++ { 30625, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
++ { 30645, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
++ { 30664, 0x00008C46 }, /* GL_SLUMINANCE */
++ { 30678, 0x00008C47 }, /* GL_SLUMINANCE8 */
++ { 30693, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
++ { 30715, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
++ { 30735, 0x00001D01 }, /* GL_SMOOTH */
++ { 30745, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
++ { 30778, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
++ { 30805, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
++ { 30838, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
++ { 30865, 0x00008588 }, /* GL_SOURCE0_ALPHA */
++ { 30882, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
++ { 30903, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
++ { 30924, 0x00008580 }, /* GL_SOURCE0_RGB */
++ { 30939, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
++ { 30958, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
++ { 30977, 0x00008589 }, /* GL_SOURCE1_ALPHA */
++ { 30994, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
++ { 31015, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
++ { 31036, 0x00008581 }, /* GL_SOURCE1_RGB */
++ { 31051, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
++ { 31070, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
++ { 31089, 0x0000858A }, /* GL_SOURCE2_ALPHA */
++ { 31106, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
++ { 31127, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
++ { 31148, 0x00008582 }, /* GL_SOURCE2_RGB */
++ { 31163, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
++ { 31182, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
++ { 31201, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
++ { 31221, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
++ { 31239, 0x00001202 }, /* GL_SPECULAR */
++ { 31251, 0x00002402 }, /* GL_SPHERE_MAP */
++ { 31265, 0x00001206 }, /* GL_SPOT_CUTOFF */
++ { 31280, 0x00001204 }, /* GL_SPOT_DIRECTION */
++ { 31298, 0x00001205 }, /* GL_SPOT_EXPONENT */
++ { 31315, 0x00008588 }, /* GL_SRC0_ALPHA */
++ { 31329, 0x00008580 }, /* GL_SRC0_RGB */
++ { 31341, 0x00008589 }, /* GL_SRC1_ALPHA */
++ { 31355, 0x00008581 }, /* GL_SRC1_RGB */
++ { 31367, 0x0000858A }, /* GL_SRC2_ALPHA */
++ { 31381, 0x00008582 }, /* GL_SRC2_RGB */
++ { 31393, 0x00000302 }, /* GL_SRC_ALPHA */
++ { 31406, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
++ { 31428, 0x00000300 }, /* GL_SRC_COLOR */
++ { 31441, 0x00008C40 }, /* GL_SRGB */
++ { 31449, 0x00008C41 }, /* GL_SRGB8 */
++ { 31458, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
++ { 31474, 0x00008C42 }, /* GL_SRGB_ALPHA */
++ { 31488, 0x00000503 }, /* GL_STACK_OVERFLOW */
++ { 31506, 0x00000504 }, /* GL_STACK_UNDERFLOW */
++ { 31525, 0x000088E6 }, /* GL_STATIC_COPY */
++ { 31540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
++ { 31559, 0x000088E4 }, /* GL_STATIC_DRAW */
++ { 31574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
++ { 31593, 0x000088E5 }, /* GL_STATIC_READ */
++ { 31608, 0x000088E5 }, /* GL_STATIC_READ_ARB */
++ { 31627, 0x00001802 }, /* GL_STENCIL */
++ { 31638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
++ { 31660, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
++ { 31686, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
++ { 31707, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
++ { 31732, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
++ { 31753, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
++ { 31778, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
++ { 31810, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
++ { 31846, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
++ { 31878, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
++ { 31914, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
++ { 31934, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
++ { 31961, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
++ { 31987, 0x00000D57 }, /* GL_STENCIL_BITS */
++ { 32003, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
++ { 32025, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
++ { 32048, 0x00000B94 }, /* GL_STENCIL_FAIL */
++ { 32064, 0x00000B92 }, /* GL_STENCIL_FUNC */
++ { 32080, 0x00001901 }, /* GL_STENCIL_INDEX */
++ { 32097, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
++ { 32120, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
++ { 32142, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
++ { 32164, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
++ { 32186, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
++ { 32207, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
++ { 32234, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
++ { 32261, 0x00000B97 }, /* GL_STENCIL_REF */
++ { 32276, 0x00000B90 }, /* GL_STENCIL_TEST */
++ { 32292, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
++ { 32321, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
++ { 32343, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
++ { 32364, 0x00000C33 }, /* GL_STEREO */
++ { 32374, 0x000088E2 }, /* GL_STREAM_COPY */
++ { 32389, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
++ { 32408, 0x000088E0 }, /* GL_STREAM_DRAW */
++ { 32423, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
++ { 32442, 0x000088E1 }, /* GL_STREAM_READ */
++ { 32457, 0x000088E1 }, /* GL_STREAM_READ_ARB */
++ { 32476, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
++ { 32493, 0x000084E7 }, /* GL_SUBTRACT */
++ { 32505, 0x000084E7 }, /* GL_SUBTRACT_ARB */
++ { 32521, 0x00002001 }, /* GL_T */
++ { 32526, 0x00002A2A }, /* GL_T2F_C3F_V3F */
++ { 32541, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
++ { 32560, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
++ { 32576, 0x00002A2B }, /* GL_T2F_N3F_V3F */
++ { 32591, 0x00002A27 }, /* GL_T2F_V3F */
++ { 32602, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
++ { 32621, 0x00002A28 }, /* GL_T4F_V4F */
++ { 32632, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
++ { 32655, 0x00001702 }, /* GL_TEXTURE */
++ { 32666, 0x000084C0 }, /* GL_TEXTURE0 */
++ { 32678, 0x000084C0 }, /* GL_TEXTURE0_ARB */
++ { 32694, 0x000084C1 }, /* GL_TEXTURE1 */
++ { 32706, 0x000084CA }, /* GL_TEXTURE10 */
++ { 32719, 0x000084CA }, /* GL_TEXTURE10_ARB */
++ { 32736, 0x000084CB }, /* GL_TEXTURE11 */
++ { 32749, 0x000084CB }, /* GL_TEXTURE11_ARB */
++ { 32766, 0x000084CC }, /* GL_TEXTURE12 */
++ { 32779, 0x000084CC }, /* GL_TEXTURE12_ARB */
++ { 32796, 0x000084CD }, /* GL_TEXTURE13 */
++ { 32809, 0x000084CD }, /* GL_TEXTURE13_ARB */
++ { 32826, 0x000084CE }, /* GL_TEXTURE14 */
++ { 32839, 0x000084CE }, /* GL_TEXTURE14_ARB */
++ { 32856, 0x000084CF }, /* GL_TEXTURE15 */
++ { 32869, 0x000084CF }, /* GL_TEXTURE15_ARB */
++ { 32886, 0x000084D0 }, /* GL_TEXTURE16 */
++ { 32899, 0x000084D0 }, /* GL_TEXTURE16_ARB */
++ { 32916, 0x000084D1 }, /* GL_TEXTURE17 */
++ { 32929, 0x000084D1 }, /* GL_TEXTURE17_ARB */
++ { 32946, 0x000084D2 }, /* GL_TEXTURE18 */
++ { 32959, 0x000084D2 }, /* GL_TEXTURE18_ARB */
++ { 32976, 0x000084D3 }, /* GL_TEXTURE19 */
++ { 32989, 0x000084D3 }, /* GL_TEXTURE19_ARB */
++ { 33006, 0x000084C1 }, /* GL_TEXTURE1_ARB */
++ { 33022, 0x000084C2 }, /* GL_TEXTURE2 */
++ { 33034, 0x000084D4 }, /* GL_TEXTURE20 */
++ { 33047, 0x000084D4 }, /* GL_TEXTURE20_ARB */
++ { 33064, 0x000084D5 }, /* GL_TEXTURE21 */
++ { 33077, 0x000084D5 }, /* GL_TEXTURE21_ARB */
++ { 33094, 0x000084D6 }, /* GL_TEXTURE22 */
++ { 33107, 0x000084D6 }, /* GL_TEXTURE22_ARB */
++ { 33124, 0x000084D7 }, /* GL_TEXTURE23 */
++ { 33137, 0x000084D7 }, /* GL_TEXTURE23_ARB */
++ { 33154, 0x000084D8 }, /* GL_TEXTURE24 */
++ { 33167, 0x000084D8 }, /* GL_TEXTURE24_ARB */
++ { 33184, 0x000084D9 }, /* GL_TEXTURE25 */
++ { 33197, 0x000084D9 }, /* GL_TEXTURE25_ARB */
++ { 33214, 0x000084DA }, /* GL_TEXTURE26 */
++ { 33227, 0x000084DA }, /* GL_TEXTURE26_ARB */
++ { 33244, 0x000084DB }, /* GL_TEXTURE27 */
++ { 33257, 0x000084DB }, /* GL_TEXTURE27_ARB */
++ { 33274, 0x000084DC }, /* GL_TEXTURE28 */
++ { 33287, 0x000084DC }, /* GL_TEXTURE28_ARB */
++ { 33304, 0x000084DD }, /* GL_TEXTURE29 */
++ { 33317, 0x000084DD }, /* GL_TEXTURE29_ARB */
++ { 33334, 0x000084C2 }, /* GL_TEXTURE2_ARB */
++ { 33350, 0x000084C3 }, /* GL_TEXTURE3 */
++ { 33362, 0x000084DE }, /* GL_TEXTURE30 */
++ { 33375, 0x000084DE }, /* GL_TEXTURE30_ARB */
++ { 33392, 0x000084DF }, /* GL_TEXTURE31 */
++ { 33405, 0x000084DF }, /* GL_TEXTURE31_ARB */
++ { 33422, 0x000084C3 }, /* GL_TEXTURE3_ARB */
++ { 33438, 0x000084C4 }, /* GL_TEXTURE4 */
++ { 33450, 0x000084C4 }, /* GL_TEXTURE4_ARB */
++ { 33466, 0x000084C5 }, /* GL_TEXTURE5 */
++ { 33478, 0x000084C5 }, /* GL_TEXTURE5_ARB */
++ { 33494, 0x000084C6 }, /* GL_TEXTURE6 */
++ { 33506, 0x000084C6 }, /* GL_TEXTURE6_ARB */
++ { 33522, 0x000084C7 }, /* GL_TEXTURE7 */
++ { 33534, 0x000084C7 }, /* GL_TEXTURE7_ARB */
++ { 33550, 0x000084C8 }, /* GL_TEXTURE8 */
++ { 33562, 0x000084C8 }, /* GL_TEXTURE8_ARB */
++ { 33578, 0x000084C9 }, /* GL_TEXTURE9 */
++ { 33590, 0x000084C9 }, /* GL_TEXTURE9_ARB */
++ { 33606, 0x00000DE0 }, /* GL_TEXTURE_1D */
++ { 33620, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
++ { 33644, 0x00000DE1 }, /* GL_TEXTURE_2D */
++ { 33658, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
++ { 33682, 0x0000806F }, /* GL_TEXTURE_3D */
++ { 33696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
++ { 33718, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
++ { 33744, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
++ { 33766, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
++ { 33788, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
++ { 33820, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
++ { 33842, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
++ { 33874, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
++ { 33896, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
++ { 33924, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
++ { 33956, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
++ { 33989, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
++ { 34021, 0x00040000 }, /* GL_TEXTURE_BIT */
++ { 34036, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
++ { 34057, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
++ { 34082, 0x00001005 }, /* GL_TEXTURE_BORDER */
++ { 34100, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
++ { 34124, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
++ { 34155, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
++ { 34185, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
++ { 34215, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
++ { 34250, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
++ { 34281, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
++ { 34319, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
++ { 34346, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
++ { 34378, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
++ { 34412, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
++ { 34436, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
++ { 34464, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
++ { 34488, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
++ { 34516, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
++ { 34549, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
++ { 34573, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
++ { 34595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
++ { 34617, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
++ { 34643, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
++ { 34677, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
++ { 34710, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
++ { 34747, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
++ { 34775, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
++ { 34807, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
++ { 34830, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
++ { 34868, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
++ { 34910, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
++ { 34941, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
++ { 34969, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
++ { 34999, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
++ { 35027, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
++ { 35047, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
++ { 35071, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
++ { 35102, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
++ { 35137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
++ { 35168, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
++ { 35203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
++ { 35234, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
++ { 35269, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
++ { 35300, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
++ { 35335, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
++ { 35366, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
++ { 35401, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
++ { 35432, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
++ { 35467, 0x00008071 }, /* GL_TEXTURE_DEPTH */
++ { 35484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
++ { 35506, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
++ { 35532, 0x00002300 }, /* GL_TEXTURE_ENV */
++ { 35547, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
++ { 35568, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
++ { 35588, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
++ { 35614, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
++ { 35634, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
++ { 35651, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
++ { 35668, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
++ { 35685, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
++ { 35702, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
++ { 35727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
++ { 35749, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
++ { 35775, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
++ { 35793, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
++ { 35819, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
++ { 35845, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
++ { 35875, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
++ { 35902, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
++ { 35927, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
++ { 35947, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
++ { 35971, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
++ { 35998, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
++ { 36025, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
++ { 36052, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
++ { 36078, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
++ { 36108, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
++ { 36130, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
++ { 36148, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
++ { 36178, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
++ { 36206, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
++ { 36234, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
++ { 36262, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
++ { 36283, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
++ { 36302, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
++ { 36324, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
++ { 36343, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
++ { 36363, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
++ { 36388, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
++ { 36412, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
++ { 36432, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
++ { 36456, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
++ { 36476, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
++ { 36499, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
++ { 36523, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
++ { 36548, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
++ { 36582, 0x00001000 }, /* GL_TEXTURE_WIDTH */
++ { 36599, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
++ { 36617, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
++ { 36635, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
++ { 36653, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
++ { 36673, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
++ { 36692, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
++ { 36721, 0x00001000 }, /* GL_TRANSFORM_BIT */
++ { 36738, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
++ { 36764, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
++ { 36794, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
++ { 36826, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
++ { 36856, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
++ { 36890, 0x0000862C }, /* GL_TRANSPOSE_NV */
++ { 36906, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
++ { 36937, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
++ { 36972, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
++ { 37000, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
++ { 37032, 0x00000004 }, /* GL_TRIANGLES */
++ { 37045, 0x00000006 }, /* GL_TRIANGLE_FAN */
++ { 37061, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
++ { 37082, 0x00000005 }, /* GL_TRIANGLE_STRIP */
++ { 37100, 0x00000001 }, /* GL_TRUE */
++ { 37108, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
++ { 37128, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
++ { 37151, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
++ { 37171, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
++ { 37192, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
++ { 37214, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
++ { 37236, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
++ { 37256, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
++ { 37277, 0x00001401 }, /* GL_UNSIGNED_BYTE */
++ { 37294, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
++ { 37321, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
++ { 37344, 0x00001405 }, /* GL_UNSIGNED_INT */
++ { 37360, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
++ { 37387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
++ { 37408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
++ { 37432, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
++ { 37463, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
++ { 37487, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
++ { 37515, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
++ { 37538, 0x00001403 }, /* GL_UNSIGNED_SHORT */
++ { 37556, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
++ { 37586, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
++ { 37612, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
++ { 37642, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
++ { 37668, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
++ { 37692, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
++ { 37720, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
++ { 37748, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
++ { 37775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
++ { 37807, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
++ { 37838, 0x00008CA2 }, /* GL_UPPER_LEFT */
++ { 37852, 0x00002A20 }, /* GL_V2F */
++ { 37859, 0x00002A21 }, /* GL_V3F */
++ { 37866, 0x00008B83 }, /* GL_VALIDATE_STATUS */
++ { 37885, 0x00001F00 }, /* GL_VENDOR */
++ { 37895, 0x00001F02 }, /* GL_VERSION */
++ { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */
++ { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
++ { 37952, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
++ { 37983, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
++ { 38018, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
++ { 38042, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
++ { 38063, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
++ { 38086, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
++ { 38107, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
++ { 38134, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
++ { 38162, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
++ { 38190, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
++ { 38218, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
++ { 38246, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
++ { 38274, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
++ { 38302, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
++ { 38329, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
++ { 38356, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
++ { 38383, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
++ { 38410, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
++ { 38437, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
++ { 38464, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
++ { 38491, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
++ { 38518, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
++ { 38545, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
++ { 38583, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
++ { 38625, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
++ { 38656, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
++ { 38691, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
++ { 38725, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
++ { 38763, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
++ { 38794, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
++ { 38829, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
++ { 38857, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
++ { 38889, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
++ { 38919, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
++ { 38953, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
++ { 38981, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
++ { 39013, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
++ { 39033, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
++ { 39055, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
++ { 39084, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
++ { 39105, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
++ { 39134, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
++ { 39167, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
++ { 39199, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
++ { 39226, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
++ { 39257, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
++ { 39287, 0x00008B31 }, /* GL_VERTEX_SHADER */
++ { 39304, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
++ { 39325, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
++ { 39352, 0x00000BA2 }, /* GL_VIEWPORT */
++ { 39364, 0x00000800 }, /* GL_VIEWPORT_BIT */
++ { 39380, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
++ { 39400, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
++ { 39431, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
++ { 39466, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
++ { 39494, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
++ { 39519, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
++ { 39546, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
++ { 39571, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
++ { 39595, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
++ { 39614, 0x000088B9 }, /* GL_WRITE_ONLY */
++ { 39628, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
++ { 39646, 0x00001506 }, /* GL_XOR */
++ { 39653, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
++ { 39672, 0x00008757 }, /* GL_YCBCR_MESA */
++ { 39686, 0x00000000 }, /* GL_ZERO */
++ { 39694, 0x00000D16 }, /* GL_ZOOM_X */
++ { 39704, 0x00000D17 }, /* GL_ZOOM_Y */
};
- static const unsigned reduced_enums[1321] =
-static const unsigned reduced_enums[1323] =
++static const unsigned reduced_enums[1325] =
{
- 469, /* GL_FALSE */
- 685, /* GL_LINES */
- 687, /* GL_LINE_LOOP */
- 694, /* GL_LINE_STRIP */
- 1713, /* GL_TRIANGLES */
- 1716, /* GL_TRIANGLE_STRIP */
- 1714, /* GL_TRIANGLE_FAN */
- 1257, /* GL_QUADS */
- 1260, /* GL_QUAD_STRIP */
- 1144, /* GL_POLYGON */
- 1156, /* GL_POLYGON_STIPPLE_BIT */
- 1105, /* GL_PIXEL_MODE_BIT */
- 672, /* GL_LIGHTING_BIT */
- 498, /* GL_FOG_BIT */
+ 471, /* GL_FALSE */
- 685, /* GL_LINES */
- 687, /* GL_LINE_LOOP */
- 694, /* GL_LINE_STRIP */
- 1717, /* GL_TRIANGLES */
- 1720, /* GL_TRIANGLE_STRIP */
- 1718, /* GL_TRIANGLE_FAN */
- 1262, /* GL_QUADS */
- 1264, /* GL_QUAD_STRIP */
- 1150, /* GL_POLYGON */
- 1162, /* GL_POLYGON_STIPPLE_BIT */
- 1111, /* GL_PIXEL_MODE_BIT */
- 672, /* GL_LIGHTING_BIT */
- 499, /* GL_FOG_BIT */
++ 687, /* GL_LINES */
++ 689, /* GL_LINE_LOOP */
++ 696, /* GL_LINE_STRIP */
++ 1721, /* GL_TRIANGLES */
++ 1724, /* GL_TRIANGLE_STRIP */
++ 1722, /* GL_TRIANGLE_FAN */
++ 1265, /* GL_QUADS */
++ 1268, /* GL_QUAD_STRIP */
++ 1152, /* GL_POLYGON */
++ 1164, /* GL_POLYGON_STIPPLE_BIT */
++ 1113, /* GL_PIXEL_MODE_BIT */
++ 674, /* GL_LIGHTING_BIT */
++ 500, /* GL_FOG_BIT */
8, /* GL_ACCUM */
-- 704, /* GL_LOAD */
- 1316, /* GL_RETURN */
- 984, /* GL_MULT */
- 1312, /* GL_RETURN */
- 978, /* GL_MULT */
++ 706, /* GL_LOAD */
++ 1320, /* GL_RETURN */
++ 986, /* GL_MULT */
23, /* GL_ADD */
- 1000, /* GL_NEVER */
- 994, /* GL_NEVER */
-- 662, /* GL_LESS */
- 459, /* GL_EQUAL */
- 661, /* GL_LEQUAL */
- 584, /* GL_GREATER */
- 1009, /* GL_NOTEQUAL */
- 583, /* GL_GEQUAL */
++ 1002, /* GL_NEVER */
++ 664, /* GL_LESS */
+ 461, /* GL_EQUAL */
- 661, /* GL_LEQUAL */
- 585, /* GL_GREATER */
- 1015, /* GL_NOTEQUAL */
- 584, /* GL_GEQUAL */
++ 663, /* GL_LEQUAL */
++ 586, /* GL_GREATER */
++ 1017, /* GL_NOTEQUAL */
++ 585, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1456, /* GL_SRC_COLOR */
- 1044, /* GL_ONE_MINUS_SRC_COLOR */
- 1454, /* GL_SRC_ALPHA */
- 1043, /* GL_ONE_MINUS_SRC_ALPHA */
- 1452, /* GL_SRC_COLOR */
- 1038, /* GL_ONE_MINUS_SRC_COLOR */
- 1450, /* GL_SRC_ALPHA */
- 1037, /* GL_ONE_MINUS_SRC_ALPHA */
- 438, /* GL_DST_ALPHA */
- 1035, /* GL_ONE_MINUS_DST_ALPHA */
- 439, /* GL_DST_COLOR */
- 1036, /* GL_ONE_MINUS_DST_COLOR */
- 1451, /* GL_SRC_ALPHA_SATURATE */
- 571, /* GL_FRONT_LEFT */
- 572, /* GL_FRONT_RIGHT */
++ 1460, /* GL_SRC_COLOR */
++ 1046, /* GL_ONE_MINUS_SRC_COLOR */
++ 1458, /* GL_SRC_ALPHA */
++ 1045, /* GL_ONE_MINUS_SRC_ALPHA */
+ 440, /* GL_DST_ALPHA */
- 1041, /* GL_ONE_MINUS_DST_ALPHA */
++ 1043, /* GL_ONE_MINUS_DST_ALPHA */
+ 441, /* GL_DST_COLOR */
- 1042, /* GL_ONE_MINUS_DST_COLOR */
- 1455, /* GL_SRC_ALPHA_SATURATE */
- 572, /* GL_FRONT_LEFT */
- 573, /* GL_FRONT_RIGHT */
++ 1044, /* GL_ONE_MINUS_DST_COLOR */
++ 1459, /* GL_SRC_ALPHA_SATURATE */
++ 573, /* GL_FRONT_LEFT */
++ 574, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 569, /* GL_FRONT */
- 568, /* GL_FRONT */
++ 570, /* GL_FRONT */
67, /* GL_BACK */
-- 660, /* GL_LEFT */
- 1358, /* GL_RIGHT */
- 570, /* GL_FRONT_AND_BACK */
- 1354, /* GL_RIGHT */
- 569, /* GL_FRONT_AND_BACK */
++ 662, /* GL_LEFT */
++ 1362, /* GL_RIGHT */
++ 571, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 651, /* GL_INVALID_ENUM */
- 655, /* GL_INVALID_VALUE */
- 654, /* GL_INVALID_OPERATION */
- 1461, /* GL_STACK_OVERFLOW */
- 1462, /* GL_STACK_UNDERFLOW */
- 1069, /* GL_OUT_OF_MEMORY */
- 652, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- 650, /* GL_INVALID_ENUM */
- 654, /* GL_INVALID_VALUE */
- 653, /* GL_INVALID_OPERATION */
- 1457, /* GL_STACK_OVERFLOW */
- 1458, /* GL_STACK_UNDERFLOW */
- 1063, /* GL_OUT_OF_MEMORY */
- 651, /* GL_INVALID_FRAMEBUFFER_OPERATION */
++ 652, /* GL_INVALID_ENUM */
++ 656, /* GL_INVALID_VALUE */
++ 655, /* GL_INVALID_OPERATION */
++ 1465, /* GL_STACK_OVERFLOW */
++ 1466, /* GL_STACK_UNDERFLOW */
++ 1071, /* GL_OUT_OF_MEMORY */
++ 653, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1089, /* GL_PASS_THROUGH_TOKEN */
- 1149, /* GL_POINT_TOKEN */
- 1083, /* GL_PASS_THROUGH_TOKEN */
- 1143, /* GL_POINT_TOKEN */
-- 695, /* GL_LINE_TOKEN */
- 1163, /* GL_POLYGON_TOKEN */
- 1157, /* GL_POLYGON_TOKEN */
++ 1091, /* GL_PASS_THROUGH_TOKEN */
++ 1151, /* GL_POINT_TOKEN */
++ 697, /* GL_LINE_TOKEN */
++ 1165, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 437, /* GL_DRAW_PIXEL_TOKEN */
+ 439, /* GL_DRAW_PIXEL_TOKEN */
297, /* GL_COPY_PIXEL_TOKEN */
-- 688, /* GL_LINE_RESET_TOKEN */
- 462, /* GL_EXP */
- 463, /* GL_EXP2 */
- 331, /* GL_CW */
++ 690, /* GL_LINE_RESET_TOKEN */
+ 464, /* GL_EXP */
+ 465, /* GL_EXP2 */
+ 333, /* GL_CW */
122, /* GL_CCW */
143, /* GL_COEFF */
- 1066, /* GL_ORDER */
- 1060, /* GL_ORDER */
- 375, /* GL_DOMAIN */
- 305, /* GL_CURRENT_COLOR */
- 308, /* GL_CURRENT_INDEX */
- 314, /* GL_CURRENT_NORMAL */
- 327, /* GL_CURRENT_TEXTURE_COORDS */
- 319, /* GL_CURRENT_RASTER_COLOR */
- 321, /* GL_CURRENT_RASTER_INDEX */
- 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 322, /* GL_CURRENT_RASTER_POSITION */
- 323, /* GL_CURRENT_RASTER_POSITION_VALID */
- 320, /* GL_CURRENT_RASTER_DISTANCE */
- 1136, /* GL_POINT_SMOOTH */
- 1125, /* GL_POINT_SIZE */
- 1135, /* GL_POINT_SIZE_RANGE */
- 1126, /* GL_POINT_SIZE_GRANULARITY */
- 689, /* GL_LINE_SMOOTH */
- 696, /* GL_LINE_WIDTH */
- 698, /* GL_LINE_WIDTH_RANGE */
- 697, /* GL_LINE_WIDTH_GRANULARITY */
- 691, /* GL_LINE_STIPPLE */
- 692, /* GL_LINE_STIPPLE_PATTERN */
- 693, /* GL_LINE_STIPPLE_REPEAT */
- 703, /* GL_LIST_MODE */
- 862, /* GL_MAX_LIST_NESTING */
- 700, /* GL_LIST_BASE */
- 702, /* GL_LIST_INDEX */
- 1146, /* GL_POLYGON_MODE */
- 1153, /* GL_POLYGON_SMOOTH */
- 1155, /* GL_POLYGON_STIPPLE */
- 448, /* GL_EDGE_FLAG */
- 298, /* GL_CULL_FACE */
- 299, /* GL_CULL_FACE_MODE */
- 570, /* GL_FRONT_FACE */
- 671, /* GL_LIGHTING */
- 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 677, /* GL_LIGHT_MODEL_TWO_SIDE */
- 673, /* GL_LIGHT_MODEL_AMBIENT */
- 1400, /* GL_SHADE_MODEL */
++ 1068, /* GL_ORDER */
+ 377, /* GL_DOMAIN */
+ 307, /* GL_CURRENT_COLOR */
+ 310, /* GL_CURRENT_INDEX */
+ 316, /* GL_CURRENT_NORMAL */
+ 329, /* GL_CURRENT_TEXTURE_COORDS */
+ 321, /* GL_CURRENT_RASTER_COLOR */
+ 323, /* GL_CURRENT_RASTER_INDEX */
+ 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 324, /* GL_CURRENT_RASTER_POSITION */
+ 325, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 322, /* GL_CURRENT_RASTER_DISTANCE */
- 1142, /* GL_POINT_SMOOTH */
- 1131, /* GL_POINT_SIZE */
- 1141, /* GL_POINT_SIZE_RANGE */
- 1132, /* GL_POINT_SIZE_GRANULARITY */
- 689, /* GL_LINE_SMOOTH */
- 696, /* GL_LINE_WIDTH */
- 698, /* GL_LINE_WIDTH_RANGE */
- 697, /* GL_LINE_WIDTH_GRANULARITY */
- 691, /* GL_LINE_STIPPLE */
- 692, /* GL_LINE_STIPPLE_PATTERN */
- 693, /* GL_LINE_STIPPLE_REPEAT */
- 703, /* GL_LIST_MODE */
- 868, /* GL_MAX_LIST_NESTING */
- 700, /* GL_LIST_BASE */
- 702, /* GL_LIST_INDEX */
- 1152, /* GL_POLYGON_MODE */
- 1159, /* GL_POLYGON_SMOOTH */
- 1161, /* GL_POLYGON_STIPPLE */
++ 1144, /* GL_POINT_SMOOTH */
++ 1133, /* GL_POINT_SIZE */
++ 1143, /* GL_POINT_SIZE_RANGE */
++ 1134, /* GL_POINT_SIZE_GRANULARITY */
++ 691, /* GL_LINE_SMOOTH */
++ 698, /* GL_LINE_WIDTH */
++ 700, /* GL_LINE_WIDTH_RANGE */
++ 699, /* GL_LINE_WIDTH_GRANULARITY */
++ 693, /* GL_LINE_STIPPLE */
++ 694, /* GL_LINE_STIPPLE_PATTERN */
++ 695, /* GL_LINE_STIPPLE_REPEAT */
++ 705, /* GL_LIST_MODE */
++ 870, /* GL_MAX_LIST_NESTING */
++ 702, /* GL_LIST_BASE */
++ 704, /* GL_LIST_INDEX */
++ 1154, /* GL_POLYGON_MODE */
++ 1161, /* GL_POLYGON_SMOOTH */
++ 1163, /* GL_POLYGON_STIPPLE */
+ 450, /* GL_EDGE_FLAG */
+ 300, /* GL_CULL_FACE */
+ 301, /* GL_CULL_FACE_MODE */
- 571, /* GL_FRONT_FACE */
- 671, /* GL_LIGHTING */
- 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 677, /* GL_LIGHT_MODEL_TWO_SIDE */
- 673, /* GL_LIGHT_MODEL_AMBIENT */
- 1404, /* GL_SHADE_MODEL */
++ 572, /* GL_FRONT_FACE */
++ 673, /* GL_LIGHTING */
++ 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
++ 679, /* GL_LIGHT_MODEL_TWO_SIDE */
++ 675, /* GL_LIGHT_MODEL_AMBIENT */
++ 1408, /* GL_SHADE_MODEL */
190, /* GL_COLOR_MATERIAL_FACE */
191, /* GL_COLOR_MATERIAL_PARAMETER */
189, /* GL_COLOR_MATERIAL */
- 498, /* GL_FOG */
- 520, /* GL_FOG_INDEX */
- 516, /* GL_FOG_DENSITY */
- 524, /* GL_FOG_START */
- 518, /* GL_FOG_END */
- 521, /* GL_FOG_MODE */
- 500, /* GL_FOG_COLOR */
- 497, /* GL_FOG */
- 519, /* GL_FOG_INDEX */
- 515, /* GL_FOG_DENSITY */
- 523, /* GL_FOG_START */
- 517, /* GL_FOG_END */
- 520, /* GL_FOG_MODE */
- 499, /* GL_FOG_COLOR */
- 362, /* GL_DEPTH_RANGE */
- 369, /* GL_DEPTH_TEST */
- 372, /* GL_DEPTH_WRITEMASK */
- 350, /* GL_DEPTH_CLEAR_VALUE */
- 361, /* GL_DEPTH_FUNC */
++ 499, /* GL_FOG */
++ 521, /* GL_FOG_INDEX */
++ 517, /* GL_FOG_DENSITY */
++ 525, /* GL_FOG_START */
++ 519, /* GL_FOG_END */
++ 522, /* GL_FOG_MODE */
++ 501, /* GL_FOG_COLOR */
+ 364, /* GL_DEPTH_RANGE */
+ 371, /* GL_DEPTH_TEST */
+ 374, /* GL_DEPTH_WRITEMASK */
+ 352, /* GL_DEPTH_CLEAR_VALUE */
+ 363, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1497, /* GL_STENCIL_TEST */
- 1485, /* GL_STENCIL_CLEAR_VALUE */
- 1487, /* GL_STENCIL_FUNC */
- 1499, /* GL_STENCIL_VALUE_MASK */
- 1486, /* GL_STENCIL_FAIL */
- 1494, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1495, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1496, /* GL_STENCIL_REF */
- 1500, /* GL_STENCIL_WRITEMASK */
- 837, /* GL_MATRIX_MODE */
- 1005, /* GL_NORMALIZE */
- 1809, /* GL_VIEWPORT */
- 979, /* GL_MODELVIEW_STACK_DEPTH */
- 1242, /* GL_PROJECTION_STACK_DEPTH */
- 1695, /* GL_TEXTURE_STACK_DEPTH */
- 977, /* GL_MODELVIEW_MATRIX */
- 1241, /* GL_PROJECTION_MATRIX */
- 1680, /* GL_TEXTURE_MATRIX */
- 1493, /* GL_STENCIL_TEST */
- 1481, /* GL_STENCIL_CLEAR_VALUE */
- 1483, /* GL_STENCIL_FUNC */
- 1495, /* GL_STENCIL_VALUE_MASK */
- 1482, /* GL_STENCIL_FAIL */
- 1490, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1491, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1492, /* GL_STENCIL_REF */
- 1496, /* GL_STENCIL_WRITEMASK */
- 831, /* GL_MATRIX_MODE */
- 999, /* GL_NORMALIZE */
- 1805, /* GL_VIEWPORT */
- 973, /* GL_MODELVIEW_STACK_DEPTH */
- 1236, /* GL_PROJECTION_STACK_DEPTH */
- 1691, /* GL_TEXTURE_STACK_DEPTH */
- 971, /* GL_MODELVIEW_MATRIX */
- 1235, /* GL_PROJECTION_MATRIX */
- 1676, /* GL_TEXTURE_MATRIX */
++ 1501, /* GL_STENCIL_TEST */
++ 1489, /* GL_STENCIL_CLEAR_VALUE */
++ 1491, /* GL_STENCIL_FUNC */
++ 1503, /* GL_STENCIL_VALUE_MASK */
++ 1490, /* GL_STENCIL_FAIL */
++ 1498, /* GL_STENCIL_PASS_DEPTH_FAIL */
++ 1499, /* GL_STENCIL_PASS_DEPTH_PASS */
++ 1500, /* GL_STENCIL_REF */
++ 1504, /* GL_STENCIL_WRITEMASK */
++ 839, /* GL_MATRIX_MODE */
++ 1007, /* GL_NORMALIZE */
++ 1813, /* GL_VIEWPORT */
++ 981, /* GL_MODELVIEW_STACK_DEPTH */
++ 1244, /* GL_PROJECTION_STACK_DEPTH */
++ 1699, /* GL_TEXTURE_STACK_DEPTH */
++ 979, /* GL_MODELVIEW_MATRIX */
++ 1243, /* GL_PROJECTION_MATRIX */
++ 1684, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
77, /* GL_BLEND_DST */
86, /* GL_BLEND_SRC */
74, /* GL_BLEND */
-- 706, /* GL_LOGIC_OP_MODE */
- 625, /* GL_INDEX_LOGIC_OP */
- 624, /* GL_INDEX_LOGIC_OP */
++ 708, /* GL_LOGIC_OP_MODE */
++ 626, /* GL_INDEX_LOGIC_OP */
188, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 385, /* GL_DRAW_BUFFER */
- 1270, /* GL_READ_BUFFER */
- 1381, /* GL_SCISSOR_BOX */
- 1382, /* GL_SCISSOR_TEST */
- 623, /* GL_INDEX_CLEAR_VALUE */
- 628, /* GL_INDEX_WRITEMASK */
+ 387, /* GL_DRAW_BUFFER */
- 1274, /* GL_READ_BUFFER */
- 1385, /* GL_SCISSOR_BOX */
- 1386, /* GL_SCISSOR_TEST */
- 624, /* GL_INDEX_CLEAR_VALUE */
- 629, /* GL_INDEX_WRITEMASK */
++ 1278, /* GL_READ_BUFFER */
++ 1389, /* GL_SCISSOR_BOX */
++ 1390, /* GL_SCISSOR_TEST */
++ 625, /* GL_INDEX_CLEAR_VALUE */
++ 630, /* GL_INDEX_WRITEMASK */
185, /* GL_COLOR_CLEAR_VALUE */
227, /* GL_COLOR_WRITEMASK */
- 626, /* GL_INDEX_MODE */
- 1351, /* GL_RGBA_MODE */
- 625, /* GL_INDEX_MODE */
- 1347, /* GL_RGBA_MODE */
- 384, /* GL_DOUBLEBUFFER */
- 1497, /* GL_STEREO */
- 1305, /* GL_RENDER_MODE */
- 1084, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1137, /* GL_POINT_SMOOTH_HINT */
- 690, /* GL_LINE_SMOOTH_HINT */
- 1154, /* GL_POLYGON_SMOOTH_HINT */
- 518, /* GL_FOG_HINT */
- 1657, /* GL_TEXTURE_GEN_S */
- 1658, /* GL_TEXTURE_GEN_T */
- 1656, /* GL_TEXTURE_GEN_R */
- 1655, /* GL_TEXTURE_GEN_Q */
- 1097, /* GL_PIXEL_MAP_I_TO_I */
- 1103, /* GL_PIXEL_MAP_S_TO_S */
- 1099, /* GL_PIXEL_MAP_I_TO_R */
- 1095, /* GL_PIXEL_MAP_I_TO_G */
- 1093, /* GL_PIXEL_MAP_I_TO_B */
- 1091, /* GL_PIXEL_MAP_I_TO_A */
- 1101, /* GL_PIXEL_MAP_R_TO_R */
- 1089, /* GL_PIXEL_MAP_G_TO_G */
- 1087, /* GL_PIXEL_MAP_B_TO_B */
- 1085, /* GL_PIXEL_MAP_A_TO_A */
- 1098, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1104, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1100, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1096, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1094, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1092, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1102, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1090, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1088, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1086, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1725, /* GL_UNPACK_SWAP_BYTES */
- 1720, /* GL_UNPACK_LSB_FIRST */
- 1721, /* GL_UNPACK_ROW_LENGTH */
- 1724, /* GL_UNPACK_SKIP_ROWS */
- 1723, /* GL_UNPACK_SKIP_PIXELS */
- 1718, /* GL_UNPACK_ALIGNMENT */
- 1072, /* GL_PACK_SWAP_BYTES */
- 1067, /* GL_PACK_LSB_FIRST */
- 1068, /* GL_PACK_ROW_LENGTH */
- 1071, /* GL_PACK_SKIP_ROWS */
- 1070, /* GL_PACK_SKIP_PIXELS */
- 1064, /* GL_PACK_ALIGNMENT */
- 784, /* GL_MAP_COLOR */
- 785, /* GL_MAP_STENCIL */
- 627, /* GL_INDEX_SHIFT */
- 626, /* GL_INDEX_OFFSET */
- 1283, /* GL_RED_SCALE */
- 1281, /* GL_RED_BIAS */
- 1822, /* GL_ZOOM_X */
- 1823, /* GL_ZOOM_Y */
- 588, /* GL_GREEN_SCALE */
- 586, /* GL_GREEN_BIAS */
++ 627, /* GL_INDEX_MODE */
++ 1355, /* GL_RGBA_MODE */
+ 386, /* GL_DOUBLEBUFFER */
- 1501, /* GL_STEREO */
- 1309, /* GL_RENDER_MODE */
- 1090, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1143, /* GL_POINT_SMOOTH_HINT */
- 690, /* GL_LINE_SMOOTH_HINT */
- 1160, /* GL_POLYGON_SMOOTH_HINT */
- 519, /* GL_FOG_HINT */
- 1661, /* GL_TEXTURE_GEN_S */
- 1662, /* GL_TEXTURE_GEN_T */
- 1660, /* GL_TEXTURE_GEN_R */
- 1659, /* GL_TEXTURE_GEN_Q */
- 1103, /* GL_PIXEL_MAP_I_TO_I */
- 1109, /* GL_PIXEL_MAP_S_TO_S */
- 1105, /* GL_PIXEL_MAP_I_TO_R */
- 1101, /* GL_PIXEL_MAP_I_TO_G */
- 1099, /* GL_PIXEL_MAP_I_TO_B */
- 1097, /* GL_PIXEL_MAP_I_TO_A */
- 1107, /* GL_PIXEL_MAP_R_TO_R */
- 1095, /* GL_PIXEL_MAP_G_TO_G */
- 1093, /* GL_PIXEL_MAP_B_TO_B */
- 1091, /* GL_PIXEL_MAP_A_TO_A */
- 1104, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1110, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1106, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1102, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1100, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1098, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1108, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1096, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1094, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1092, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1729, /* GL_UNPACK_SWAP_BYTES */
- 1724, /* GL_UNPACK_LSB_FIRST */
- 1725, /* GL_UNPACK_ROW_LENGTH */
- 1728, /* GL_UNPACK_SKIP_ROWS */
- 1727, /* GL_UNPACK_SKIP_PIXELS */
- 1722, /* GL_UNPACK_ALIGNMENT */
- 1078, /* GL_PACK_SWAP_BYTES */
- 1073, /* GL_PACK_LSB_FIRST */
- 1074, /* GL_PACK_ROW_LENGTH */
- 1077, /* GL_PACK_SKIP_ROWS */
- 1076, /* GL_PACK_SKIP_PIXELS */
- 1070, /* GL_PACK_ALIGNMENT */
- 784, /* GL_MAP_COLOR */
- 789, /* GL_MAP_STENCIL */
- 628, /* GL_INDEX_SHIFT */
- 627, /* GL_INDEX_OFFSET */
- 1287, /* GL_RED_SCALE */
- 1285, /* GL_RED_BIAS */
- 1826, /* GL_ZOOM_X */
- 1827, /* GL_ZOOM_Y */
- 589, /* GL_GREEN_SCALE */
- 587, /* GL_GREEN_BIAS */
++ 1505, /* GL_STEREO */
++ 1313, /* GL_RENDER_MODE */
++ 1092, /* GL_PERSPECTIVE_CORRECTION_HINT */
++ 1145, /* GL_POINT_SMOOTH_HINT */
++ 692, /* GL_LINE_SMOOTH_HINT */
++ 1162, /* GL_POLYGON_SMOOTH_HINT */
++ 520, /* GL_FOG_HINT */
++ 1665, /* GL_TEXTURE_GEN_S */
++ 1666, /* GL_TEXTURE_GEN_T */
++ 1664, /* GL_TEXTURE_GEN_R */
++ 1663, /* GL_TEXTURE_GEN_Q */
++ 1105, /* GL_PIXEL_MAP_I_TO_I */
++ 1111, /* GL_PIXEL_MAP_S_TO_S */
++ 1107, /* GL_PIXEL_MAP_I_TO_R */
++ 1103, /* GL_PIXEL_MAP_I_TO_G */
++ 1101, /* GL_PIXEL_MAP_I_TO_B */
++ 1099, /* GL_PIXEL_MAP_I_TO_A */
++ 1109, /* GL_PIXEL_MAP_R_TO_R */
++ 1097, /* GL_PIXEL_MAP_G_TO_G */
++ 1095, /* GL_PIXEL_MAP_B_TO_B */
++ 1093, /* GL_PIXEL_MAP_A_TO_A */
++ 1106, /* GL_PIXEL_MAP_I_TO_I_SIZE */
++ 1112, /* GL_PIXEL_MAP_S_TO_S_SIZE */
++ 1108, /* GL_PIXEL_MAP_I_TO_R_SIZE */
++ 1104, /* GL_PIXEL_MAP_I_TO_G_SIZE */
++ 1102, /* GL_PIXEL_MAP_I_TO_B_SIZE */
++ 1100, /* GL_PIXEL_MAP_I_TO_A_SIZE */
++ 1110, /* GL_PIXEL_MAP_R_TO_R_SIZE */
++ 1098, /* GL_PIXEL_MAP_G_TO_G_SIZE */
++ 1096, /* GL_PIXEL_MAP_B_TO_B_SIZE */
++ 1094, /* GL_PIXEL_MAP_A_TO_A_SIZE */
++ 1733, /* GL_UNPACK_SWAP_BYTES */
++ 1728, /* GL_UNPACK_LSB_FIRST */
++ 1729, /* GL_UNPACK_ROW_LENGTH */
++ 1732, /* GL_UNPACK_SKIP_ROWS */
++ 1731, /* GL_UNPACK_SKIP_PIXELS */
++ 1726, /* GL_UNPACK_ALIGNMENT */
++ 1080, /* GL_PACK_SWAP_BYTES */
++ 1075, /* GL_PACK_LSB_FIRST */
++ 1076, /* GL_PACK_ROW_LENGTH */
++ 1079, /* GL_PACK_SKIP_ROWS */
++ 1078, /* GL_PACK_SKIP_PIXELS */
++ 1072, /* GL_PACK_ALIGNMENT */
++ 786, /* GL_MAP_COLOR */
++ 791, /* GL_MAP_STENCIL */
++ 629, /* GL_INDEX_SHIFT */
++ 628, /* GL_INDEX_OFFSET */
++ 1291, /* GL_RED_SCALE */
++ 1289, /* GL_RED_BIAS */
++ 1830, /* GL_ZOOM_X */
++ 1831, /* GL_ZOOM_Y */
++ 590, /* GL_GREEN_SCALE */
++ 588, /* GL_GREEN_BIAS */
92, /* GL_BLUE_SCALE */
90, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 363, /* GL_DEPTH_SCALE */
- 344, /* GL_DEPTH_BIAS */
- 857, /* GL_MAX_EVAL_ORDER */
- 861, /* GL_MAX_LIGHTS */
- 840, /* GL_MAX_CLIP_PLANES */
- 906, /* GL_MAX_TEXTURE_SIZE */
- 867, /* GL_MAX_PIXEL_MAP_TABLE */
- 836, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 864, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 865, /* GL_MAX_NAME_STACK_DEPTH */
- 893, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 907, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 921, /* GL_MAX_VIEWPORT_DIMS */
- 837, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1504, /* GL_SUBPIXEL_BITS */
- 622, /* GL_INDEX_BITS */
- 1282, /* GL_RED_BITS */
- 587, /* GL_GREEN_BITS */
+ 365, /* GL_DEPTH_SCALE */
+ 346, /* GL_DEPTH_BIAS */
- 863, /* GL_MAX_EVAL_ORDER */
- 867, /* GL_MAX_LIGHTS */
- 846, /* GL_MAX_CLIP_PLANES */
- 912, /* GL_MAX_TEXTURE_SIZE */
- 873, /* GL_MAX_PIXEL_MAP_TABLE */
- 842, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 870, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 871, /* GL_MAX_NAME_STACK_DEPTH */
- 899, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 913, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 927, /* GL_MAX_VIEWPORT_DIMS */
- 843, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1508, /* GL_SUBPIXEL_BITS */
- 623, /* GL_INDEX_BITS */
- 1286, /* GL_RED_BITS */
- 588, /* GL_GREEN_BITS */
++ 865, /* GL_MAX_EVAL_ORDER */
++ 869, /* GL_MAX_LIGHTS */
++ 848, /* GL_MAX_CLIP_PLANES */
++ 914, /* GL_MAX_TEXTURE_SIZE */
++ 875, /* GL_MAX_PIXEL_MAP_TABLE */
++ 844, /* GL_MAX_ATTRIB_STACK_DEPTH */
++ 872, /* GL_MAX_MODELVIEW_STACK_DEPTH */
++ 873, /* GL_MAX_NAME_STACK_DEPTH */
++ 901, /* GL_MAX_PROJECTION_STACK_DEPTH */
++ 915, /* GL_MAX_TEXTURE_STACK_DEPTH */
++ 929, /* GL_MAX_VIEWPORT_DIMS */
++ 845, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
++ 1512, /* GL_SUBPIXEL_BITS */
++ 624, /* GL_INDEX_BITS */
++ 1290, /* GL_RED_BITS */
++ 589, /* GL_GREEN_BITS */
91, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 345, /* GL_DEPTH_BITS */
- 1479, /* GL_STENCIL_BITS */
+ 347, /* GL_DEPTH_BITS */
- 1483, /* GL_STENCIL_BITS */
++ 1487, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 993, /* GL_NAME_STACK_DEPTH */
- 987, /* GL_NAME_STACK_DEPTH */
++ 995, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
-- 730, /* GL_MAP1_COLOR_4 */
-- 733, /* GL_MAP1_INDEX */
-- 734, /* GL_MAP1_NORMAL */
-- 735, /* GL_MAP1_TEXTURE_COORD_1 */
-- 736, /* GL_MAP1_TEXTURE_COORD_2 */
-- 737, /* GL_MAP1_TEXTURE_COORD_3 */
-- 738, /* GL_MAP1_TEXTURE_COORD_4 */
-- 739, /* GL_MAP1_VERTEX_3 */
-- 740, /* GL_MAP1_VERTEX_4 */
-- 757, /* GL_MAP2_COLOR_4 */
-- 760, /* GL_MAP2_INDEX */
-- 761, /* GL_MAP2_NORMAL */
-- 762, /* GL_MAP2_TEXTURE_COORD_1 */
-- 763, /* GL_MAP2_TEXTURE_COORD_2 */
-- 764, /* GL_MAP2_TEXTURE_COORD_3 */
-- 765, /* GL_MAP2_TEXTURE_COORD_4 */
-- 766, /* GL_MAP2_VERTEX_3 */
-- 767, /* GL_MAP2_VERTEX_4 */
-- 731, /* GL_MAP1_GRID_DOMAIN */
-- 732, /* GL_MAP1_GRID_SEGMENTS */
-- 758, /* GL_MAP2_GRID_DOMAIN */
-- 759, /* GL_MAP2_GRID_SEGMENTS */
- 1585, /* GL_TEXTURE_1D */
- 1587, /* GL_TEXTURE_2D */
- 1581, /* GL_TEXTURE_1D */
- 1583, /* GL_TEXTURE_2D */
- 472, /* GL_FEEDBACK_BUFFER_POINTER */
- 473, /* GL_FEEDBACK_BUFFER_SIZE */
- 474, /* GL_FEEDBACK_BUFFER_TYPE */
- 1391, /* GL_SELECTION_BUFFER_POINTER */
- 1392, /* GL_SELECTION_BUFFER_SIZE */
- 1695, /* GL_TEXTURE_WIDTH */
- 1662, /* GL_TEXTURE_HEIGHT */
- 1618, /* GL_TEXTURE_COMPONENTS */
- 1602, /* GL_TEXTURE_BORDER_COLOR */
- 1601, /* GL_TEXTURE_BORDER */
- 376, /* GL_DONT_CARE */
- 470, /* GL_FASTEST */
- 995, /* GL_NICEST */
++ 732, /* GL_MAP1_COLOR_4 */
++ 735, /* GL_MAP1_INDEX */
++ 736, /* GL_MAP1_NORMAL */
++ 737, /* GL_MAP1_TEXTURE_COORD_1 */
++ 738, /* GL_MAP1_TEXTURE_COORD_2 */
++ 739, /* GL_MAP1_TEXTURE_COORD_3 */
++ 740, /* GL_MAP1_TEXTURE_COORD_4 */
++ 741, /* GL_MAP1_VERTEX_3 */
++ 742, /* GL_MAP1_VERTEX_4 */
++ 759, /* GL_MAP2_COLOR_4 */
++ 762, /* GL_MAP2_INDEX */
++ 763, /* GL_MAP2_NORMAL */
++ 764, /* GL_MAP2_TEXTURE_COORD_1 */
++ 765, /* GL_MAP2_TEXTURE_COORD_2 */
++ 766, /* GL_MAP2_TEXTURE_COORD_3 */
++ 767, /* GL_MAP2_TEXTURE_COORD_4 */
++ 768, /* GL_MAP2_VERTEX_3 */
++ 769, /* GL_MAP2_VERTEX_4 */
++ 733, /* GL_MAP1_GRID_DOMAIN */
++ 734, /* GL_MAP1_GRID_SEGMENTS */
++ 760, /* GL_MAP2_GRID_DOMAIN */
++ 761, /* GL_MAP2_GRID_SEGMENTS */
++ 1589, /* GL_TEXTURE_1D */
++ 1591, /* GL_TEXTURE_2D */
+ 474, /* GL_FEEDBACK_BUFFER_POINTER */
+ 475, /* GL_FEEDBACK_BUFFER_SIZE */
+ 476, /* GL_FEEDBACK_BUFFER_TYPE */
- 1395, /* GL_SELECTION_BUFFER_POINTER */
- 1396, /* GL_SELECTION_BUFFER_SIZE */
- 1699, /* GL_TEXTURE_WIDTH */
- 1666, /* GL_TEXTURE_HEIGHT */
- 1622, /* GL_TEXTURE_COMPONENTS */
- 1606, /* GL_TEXTURE_BORDER_COLOR */
- 1605, /* GL_TEXTURE_BORDER */
++ 1399, /* GL_SELECTION_BUFFER_POINTER */
++ 1400, /* GL_SELECTION_BUFFER_SIZE */
++ 1703, /* GL_TEXTURE_WIDTH */
++ 1670, /* GL_TEXTURE_HEIGHT */
++ 1626, /* GL_TEXTURE_COMPONENTS */
++ 1610, /* GL_TEXTURE_BORDER_COLOR */
++ 1609, /* GL_TEXTURE_BORDER */
+ 378, /* GL_DONT_CARE */
+ 472, /* GL_FASTEST */
- 1001, /* GL_NICEST */
++ 1003, /* GL_NICEST */
47, /* GL_AMBIENT */
- 373, /* GL_DIFFUSE */
- 1439, /* GL_SPECULAR */
- 1158, /* GL_POSITION */
- 1442, /* GL_SPOT_DIRECTION */
- 1443, /* GL_SPOT_EXPONENT */
- 1441, /* GL_SPOT_CUTOFF */
+ 375, /* GL_DIFFUSE */
- 1443, /* GL_SPECULAR */
- 1164, /* GL_POSITION */
- 1446, /* GL_SPOT_DIRECTION */
- 1447, /* GL_SPOT_EXPONENT */
- 1445, /* GL_SPOT_CUTOFF */
++ 1447, /* GL_SPECULAR */
++ 1166, /* GL_POSITION */
++ 1450, /* GL_SPOT_DIRECTION */
++ 1451, /* GL_SPOT_EXPONENT */
++ 1449, /* GL_SPOT_CUTOFF */
271, /* GL_CONSTANT_ATTENUATION */
-- 680, /* GL_LINEAR_ATTENUATION */
- 1261, /* GL_QUADRATIC_ATTENUATION */
- 1256, /* GL_QUADRATIC_ATTENUATION */
++ 682, /* GL_LINEAR_ATTENUATION */
++ 1264, /* GL_QUADRATIC_ATTENUATION */
241, /* GL_COMPILE */
242, /* GL_COMPILE_AND_EXECUTE */
117, /* GL_BYTE */
- 1730, /* GL_UNSIGNED_BYTE */
- 1409, /* GL_SHORT */
- 1741, /* GL_UNSIGNED_SHORT */
- 631, /* GL_INT */
- 1733, /* GL_UNSIGNED_INT */
- 479, /* GL_FLOAT */
- 1726, /* GL_UNSIGNED_BYTE */
- 1405, /* GL_SHORT */
- 1737, /* GL_UNSIGNED_SHORT */
- 630, /* GL_INT */
- 1729, /* GL_UNSIGNED_INT */
- 478, /* GL_FLOAT */
++ 1734, /* GL_UNSIGNED_BYTE */
++ 1413, /* GL_SHORT */
++ 1745, /* GL_UNSIGNED_SHORT */
++ 632, /* GL_INT */
++ 1737, /* GL_UNSIGNED_INT */
++ 480, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
51, /* GL_AND_REVERSE */
295, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 1003, /* GL_NOOP */
- 1822, /* GL_XOR */
- 1065, /* GL_OR */
- 1004, /* GL_NOR */
- 997, /* GL_NOOP */
- 1818, /* GL_XOR */
- 1059, /* GL_OR */
- 998, /* GL_NOR */
- 460, /* GL_EQUIV */
- 657, /* GL_INVERT */
- 1062, /* GL_OR_REVERSE */
++ 1005, /* GL_NOOP */
++ 1826, /* GL_XOR */
++ 1067, /* GL_OR */
++ 1006, /* GL_NOR */
+ 462, /* GL_EQUIV */
- 658, /* GL_INVERT */
- 1068, /* GL_OR_REVERSE */
++ 659, /* GL_INVERT */
++ 1070, /* GL_OR_REVERSE */
296, /* GL_COPY_INVERTED */
- 1067, /* GL_OR_INVERTED */
- 994, /* GL_NAND */
- 1400, /* GL_SET */
- 1061, /* GL_OR_INVERTED */
- 988, /* GL_NAND */
- 1396, /* GL_SET */
- 457, /* GL_EMISSION */
- 1404, /* GL_SHININESS */
++ 1069, /* GL_OR_INVERTED */
++ 996, /* GL_NAND */
++ 1404, /* GL_SET */
+ 459, /* GL_EMISSION */
- 1408, /* GL_SHININESS */
++ 1412, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
187, /* GL_COLOR_INDEXES */
- 944, /* GL_MODELVIEW */
- 1240, /* GL_PROJECTION */
- 1520, /* GL_TEXTURE */
- 938, /* GL_MODELVIEW */
- 1234, /* GL_PROJECTION */
- 1516, /* GL_TEXTURE */
++ 946, /* GL_MODELVIEW */
++ 1242, /* GL_PROJECTION */
++ 1524, /* GL_TEXTURE */
144, /* GL_COLOR */
- 340, /* GL_DEPTH */
- 1465, /* GL_STENCIL */
+ 342, /* GL_DEPTH */
- 1469, /* GL_STENCIL */
++ 1473, /* GL_STENCIL */
186, /* GL_COLOR_INDEX */
- 1488, /* GL_STENCIL_INDEX */
- 1484, /* GL_STENCIL_INDEX */
- 351, /* GL_DEPTH_COMPONENT */
- 1278, /* GL_RED */
- 585, /* GL_GREEN */
++ 1492, /* GL_STENCIL_INDEX */
+ 353, /* GL_DEPTH_COMPONENT */
- 1282, /* GL_RED */
- 586, /* GL_GREEN */
++ 1286, /* GL_RED */
++ 587, /* GL_GREEN */
89, /* GL_BLUE */
31, /* GL_ALPHA */
- 1317, /* GL_RGB */
- 1336, /* GL_RGBA */
- 1313, /* GL_RGB */
- 1332, /* GL_RGBA */
-- 708, /* GL_LUMINANCE */
-- 729, /* GL_LUMINANCE_ALPHA */
++ 1321, /* GL_RGB */
++ 1340, /* GL_RGBA */
++ 710, /* GL_LUMINANCE */
++ 731, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1120, /* GL_POINT */
- 1114, /* GL_POINT */
-- 678, /* GL_LINE */
- 475, /* GL_FILL */
- 1287, /* GL_RENDER */
- 471, /* GL_FEEDBACK */
- 1390, /* GL_SELECT */
- 477, /* GL_FLAT */
- 1414, /* GL_SMOOTH */
- 658, /* GL_KEEP */
- 1307, /* GL_REPLACE */
- 612, /* GL_INCR */
- 336, /* GL_DECR */
- 1752, /* GL_VENDOR */
- 1304, /* GL_RENDERER */
- 1753, /* GL_VERSION */
- 464, /* GL_EXTENSIONS */
- 1355, /* GL_S */
- 1507, /* GL_T */
- 1267, /* GL_R */
- 1255, /* GL_Q */
- 974, /* GL_MODULATE */
- 335, /* GL_DECAL */
- 1652, /* GL_TEXTURE_ENV_MODE */
- 1651, /* GL_TEXTURE_ENV_COLOR */
- 1650, /* GL_TEXTURE_ENV */
- 465, /* GL_EYE_LINEAR */
- 1021, /* GL_OBJECT_LINEAR */
- 1440, /* GL_SPHERE_MAP */
- 1654, /* GL_TEXTURE_GEN_MODE */
- 1023, /* GL_OBJECT_PLANE */
- 466, /* GL_EYE_PLANE */
- 989, /* GL_NEAREST */
- 679, /* GL_LINEAR */
- 993, /* GL_NEAREST_MIPMAP_NEAREST */
- 684, /* GL_LINEAR_MIPMAP_NEAREST */
- 992, /* GL_NEAREST_MIPMAP_LINEAR */
- 683, /* GL_LINEAR_MIPMAP_LINEAR */
- 1675, /* GL_TEXTURE_MAG_FILTER */
- 1683, /* GL_TEXTURE_MIN_FILTER */
- 1697, /* GL_TEXTURE_WRAP_S */
- 1698, /* GL_TEXTURE_WRAP_T */
++ 1122, /* GL_POINT */
++ 680, /* GL_LINE */
+ 477, /* GL_FILL */
- 1291, /* GL_RENDER */
++ 1295, /* GL_RENDER */
+ 473, /* GL_FEEDBACK */
- 1394, /* GL_SELECT */
- 478, /* GL_FLAT */
- 1418, /* GL_SMOOTH */
- 659, /* GL_KEEP */
- 1311, /* GL_REPLACE */
- 613, /* GL_INCR */
++ 1398, /* GL_SELECT */
++ 479, /* GL_FLAT */
++ 1422, /* GL_SMOOTH */
++ 660, /* GL_KEEP */
++ 1315, /* GL_REPLACE */
++ 614, /* GL_INCR */
+ 338, /* GL_DECR */
- 1756, /* GL_VENDOR */
- 1308, /* GL_RENDERER */
- 1757, /* GL_VERSION */
++ 1760, /* GL_VENDOR */
++ 1312, /* GL_RENDERER */
++ 1761, /* GL_VERSION */
+ 466, /* GL_EXTENSIONS */
- 1359, /* GL_S */
- 1511, /* GL_T */
- 1271, /* GL_R */
- 1260, /* GL_Q */
- 980, /* GL_MODULATE */
++ 1363, /* GL_S */
++ 1515, /* GL_T */
++ 1275, /* GL_R */
++ 1263, /* GL_Q */
++ 982, /* GL_MODULATE */
+ 337, /* GL_DECAL */
- 1656, /* GL_TEXTURE_ENV_MODE */
- 1655, /* GL_TEXTURE_ENV_COLOR */
- 1654, /* GL_TEXTURE_ENV */
++ 1660, /* GL_TEXTURE_ENV_MODE */
++ 1659, /* GL_TEXTURE_ENV_COLOR */
++ 1658, /* GL_TEXTURE_ENV */
+ 467, /* GL_EYE_LINEAR */
- 1027, /* GL_OBJECT_LINEAR */
- 1444, /* GL_SPHERE_MAP */
- 1658, /* GL_TEXTURE_GEN_MODE */
- 1029, /* GL_OBJECT_PLANE */
++ 1029, /* GL_OBJECT_LINEAR */
++ 1448, /* GL_SPHERE_MAP */
++ 1662, /* GL_TEXTURE_GEN_MODE */
++ 1031, /* GL_OBJECT_PLANE */
+ 468, /* GL_EYE_PLANE */
- 995, /* GL_NEAREST */
- 679, /* GL_LINEAR */
- 999, /* GL_NEAREST_MIPMAP_NEAREST */
- 684, /* GL_LINEAR_MIPMAP_NEAREST */
- 998, /* GL_NEAREST_MIPMAP_LINEAR */
- 683, /* GL_LINEAR_MIPMAP_LINEAR */
- 1679, /* GL_TEXTURE_MAG_FILTER */
- 1687, /* GL_TEXTURE_MIN_FILTER */
- 1701, /* GL_TEXTURE_WRAP_S */
- 1702, /* GL_TEXTURE_WRAP_T */
++ 997, /* GL_NEAREST */
++ 681, /* GL_LINEAR */
++ 1001, /* GL_NEAREST_MIPMAP_NEAREST */
++ 686, /* GL_LINEAR_MIPMAP_NEAREST */
++ 1000, /* GL_NEAREST_MIPMAP_LINEAR */
++ 685, /* GL_LINEAR_MIPMAP_LINEAR */
++ 1683, /* GL_TEXTURE_MAG_FILTER */
++ 1691, /* GL_TEXTURE_MIN_FILTER */
++ 1705, /* GL_TEXTURE_WRAP_S */
++ 1706, /* GL_TEXTURE_WRAP_T */
123, /* GL_CLAMP */
- 1310, /* GL_REPEAT */
- 1158, /* GL_POLYGON_OFFSET_UNITS */
- 1157, /* GL_POLYGON_OFFSET_POINT */
- 1156, /* GL_POLYGON_OFFSET_LINE */
- 1272, /* GL_R3_G3_B2 */
- 1753, /* GL_V2F */
- 1754, /* GL_V3F */
- 1306, /* GL_REPEAT */
- 1152, /* GL_POLYGON_OFFSET_UNITS */
- 1151, /* GL_POLYGON_OFFSET_POINT */
- 1150, /* GL_POLYGON_OFFSET_LINE */
- 1268, /* GL_R3_G3_B2 */
- 1749, /* GL_V2F */
- 1750, /* GL_V3F */
++ 1314, /* GL_REPEAT */
++ 1160, /* GL_POLYGON_OFFSET_UNITS */
++ 1159, /* GL_POLYGON_OFFSET_POINT */
++ 1158, /* GL_POLYGON_OFFSET_LINE */
++ 1276, /* GL_R3_G3_B2 */
++ 1757, /* GL_V2F */
++ 1758, /* GL_V3F */
120, /* GL_C4UB_V2F */
121, /* GL_C4UB_V3F */
118, /* GL_C3F_V3F */
- 992, /* GL_N3F_V3F */
- 986, /* GL_N3F_V3F */
++ 994, /* GL_N3F_V3F */
119, /* GL_C4F_N3F_V3F */
- 1516, /* GL_T2F_V3F */
- 1518, /* GL_T4F_V4F */
- 1514, /* GL_T2F_C4UB_V3F */
- 1512, /* GL_T2F_C3F_V3F */
- 1515, /* GL_T2F_N3F_V3F */
- 1513, /* GL_T2F_C4F_N3F_V3F */
- 1517, /* GL_T4F_C4F_N3F_V4F */
- 1512, /* GL_T2F_V3F */
- 1514, /* GL_T4F_V4F */
- 1510, /* GL_T2F_C4UB_V3F */
- 1508, /* GL_T2F_C3F_V3F */
- 1511, /* GL_T2F_N3F_V3F */
- 1509, /* GL_T2F_C4F_N3F_V3F */
- 1513, /* GL_T4F_C4F_N3F_V4F */
++ 1520, /* GL_T2F_V3F */
++ 1522, /* GL_T4F_V4F */
++ 1518, /* GL_T2F_C4UB_V3F */
++ 1516, /* GL_T2F_C3F_V3F */
++ 1519, /* GL_T2F_N3F_V3F */
++ 1517, /* GL_T2F_C4F_N3F_V3F */
++ 1521, /* GL_T4F_C4F_N3F_V4F */
136, /* GL_CLIP_PLANE0 */
137, /* GL_CLIP_PLANE1 */
138, /* GL_CLIP_PLANE2 */
139, /* GL_CLIP_PLANE3 */
140, /* GL_CLIP_PLANE4 */
141, /* GL_CLIP_PLANE5 */
-- 663, /* GL_LIGHT0 */
-- 664, /* GL_LIGHT1 */
-- 665, /* GL_LIGHT2 */
-- 666, /* GL_LIGHT3 */
-- 667, /* GL_LIGHT4 */
-- 668, /* GL_LIGHT5 */
-- 669, /* GL_LIGHT6 */
-- 670, /* GL_LIGHT7 */
- 590, /* GL_HINT_BIT */
- 589, /* GL_HINT_BIT */
++ 665, /* GL_LIGHT0 */
++ 666, /* GL_LIGHT1 */
++ 667, /* GL_LIGHT2 */
++ 668, /* GL_LIGHT3 */
++ 669, /* GL_LIGHT4 */
++ 670, /* GL_LIGHT5 */
++ 671, /* GL_LIGHT6 */
++ 672, /* GL_LIGHT7 */
++ 591, /* GL_HINT_BIT */
273, /* GL_CONSTANT_COLOR */
- 1039, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 1033, /* GL_ONE_MINUS_CONSTANT_COLOR */
++ 1041, /* GL_ONE_MINUS_CONSTANT_COLOR */
268, /* GL_CONSTANT_ALPHA */
- 1037, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 1031, /* GL_ONE_MINUS_CONSTANT_ALPHA */
++ 1039, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 574, /* GL_FUNC_ADD */
- 928, /* GL_MIN */
- 839, /* GL_MAX */
- 573, /* GL_FUNC_ADD */
- 922, /* GL_MIN */
- 833, /* GL_MAX */
++ 575, /* GL_FUNC_ADD */
++ 930, /* GL_MIN */
++ 841, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 578, /* GL_FUNC_SUBTRACT */
- 576, /* GL_FUNC_REVERSE_SUBTRACT */
- 577, /* GL_FUNC_SUBTRACT */
- 575, /* GL_FUNC_REVERSE_SUBTRACT */
++ 579, /* GL_FUNC_SUBTRACT */
++ 577, /* GL_FUNC_REVERSE_SUBTRACT */
276, /* GL_CONVOLUTION_1D */
277, /* GL_CONVOLUTION_2D */
- 1397, /* GL_SEPARABLE_2D */
- 1393, /* GL_SEPARABLE_2D */
++ 1401, /* GL_SEPARABLE_2D */
280, /* GL_CONVOLUTION_BORDER_MODE */
284, /* GL_CONVOLUTION_FILTER_SCALE */
282, /* GL_CONVOLUTION_FILTER_BIAS */
- 1283, /* GL_REDUCE */
- 1279, /* GL_REDUCE */
++ 1287, /* GL_REDUCE */
286, /* GL_CONVOLUTION_FORMAT */
290, /* GL_CONVOLUTION_WIDTH */
288, /* GL_CONVOLUTION_HEIGHT */
- 854, /* GL_MAX_CONVOLUTION_WIDTH */
- 852, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1197, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1193, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1188, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1184, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1195, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1191, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1186, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1182, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 591, /* GL_HISTOGRAM */
- 1244, /* GL_PROXY_HISTOGRAM */
- 607, /* GL_HISTOGRAM_WIDTH */
- 597, /* GL_HISTOGRAM_FORMAT */
- 603, /* GL_HISTOGRAM_RED_SIZE */
- 599, /* GL_HISTOGRAM_GREEN_SIZE */
- 594, /* GL_HISTOGRAM_BLUE_SIZE */
- 592, /* GL_HISTOGRAM_ALPHA_SIZE */
- 601, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 605, /* GL_HISTOGRAM_SINK */
- 929, /* GL_MINMAX */
- 931, /* GL_MINMAX_FORMAT */
- 933, /* GL_MINMAX_SINK */
- 1519, /* GL_TABLE_TOO_LARGE_EXT */
- 1732, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1743, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1745, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1738, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1734, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1155, /* GL_POLYGON_OFFSET_FILL */
- 1154, /* GL_POLYGON_OFFSET_FACTOR */
- 1153, /* GL_POLYGON_OFFSET_BIAS */
- 1314, /* GL_RESCALE_NORMAL */
- 848, /* GL_MAX_CONVOLUTION_WIDTH */
- 846, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1191, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1187, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1182, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1178, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1189, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1185, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1180, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1176, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 590, /* GL_HISTOGRAM */
- 1239, /* GL_PROXY_HISTOGRAM */
- 606, /* GL_HISTOGRAM_WIDTH */
- 596, /* GL_HISTOGRAM_FORMAT */
- 602, /* GL_HISTOGRAM_RED_SIZE */
- 598, /* GL_HISTOGRAM_GREEN_SIZE */
- 593, /* GL_HISTOGRAM_BLUE_SIZE */
- 591, /* GL_HISTOGRAM_ALPHA_SIZE */
- 600, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 604, /* GL_HISTOGRAM_SINK */
- 923, /* GL_MINMAX */
- 925, /* GL_MINMAX_FORMAT */
- 927, /* GL_MINMAX_SINK */
- 1515, /* GL_TABLE_TOO_LARGE_EXT */
- 1728, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1739, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1741, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1734, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1730, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1149, /* GL_POLYGON_OFFSET_FILL */
- 1148, /* GL_POLYGON_OFFSET_FACTOR */
- 1147, /* GL_POLYGON_OFFSET_BIAS */
- 1310, /* GL_RESCALE_NORMAL */
++ 856, /* GL_MAX_CONVOLUTION_WIDTH */
++ 854, /* GL_MAX_CONVOLUTION_HEIGHT */
++ 1199, /* GL_POST_CONVOLUTION_RED_SCALE */
++ 1195, /* GL_POST_CONVOLUTION_GREEN_SCALE */
++ 1190, /* GL_POST_CONVOLUTION_BLUE_SCALE */
++ 1186, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
++ 1197, /* GL_POST_CONVOLUTION_RED_BIAS */
++ 1193, /* GL_POST_CONVOLUTION_GREEN_BIAS */
++ 1188, /* GL_POST_CONVOLUTION_BLUE_BIAS */
++ 1184, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
++ 592, /* GL_HISTOGRAM */
++ 1247, /* GL_PROXY_HISTOGRAM */
++ 608, /* GL_HISTOGRAM_WIDTH */
++ 598, /* GL_HISTOGRAM_FORMAT */
++ 604, /* GL_HISTOGRAM_RED_SIZE */
++ 600, /* GL_HISTOGRAM_GREEN_SIZE */
++ 595, /* GL_HISTOGRAM_BLUE_SIZE */
++ 593, /* GL_HISTOGRAM_ALPHA_SIZE */
++ 602, /* GL_HISTOGRAM_LUMINANCE_SIZE */
++ 606, /* GL_HISTOGRAM_SINK */
++ 931, /* GL_MINMAX */
++ 933, /* GL_MINMAX_FORMAT */
++ 935, /* GL_MINMAX_SINK */
++ 1523, /* GL_TABLE_TOO_LARGE_EXT */
++ 1736, /* GL_UNSIGNED_BYTE_3_3_2 */
++ 1747, /* GL_UNSIGNED_SHORT_4_4_4_4 */
++ 1749, /* GL_UNSIGNED_SHORT_5_5_5_1 */
++ 1742, /* GL_UNSIGNED_INT_8_8_8_8 */
++ 1738, /* GL_UNSIGNED_INT_10_10_10_2 */
++ 1157, /* GL_POLYGON_OFFSET_FILL */
++ 1156, /* GL_POLYGON_OFFSET_FACTOR */
++ 1155, /* GL_POLYGON_OFFSET_BIAS */
++ 1318, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
-- 719, /* GL_LUMINANCE4 */
-- 725, /* GL_LUMINANCE8 */
-- 709, /* GL_LUMINANCE12 */
-- 715, /* GL_LUMINANCE16 */
-- 720, /* GL_LUMINANCE4_ALPHA4 */
-- 723, /* GL_LUMINANCE6_ALPHA2 */
-- 726, /* GL_LUMINANCE8_ALPHA8 */
-- 712, /* GL_LUMINANCE12_ALPHA4 */
-- 710, /* GL_LUMINANCE12_ALPHA12 */
-- 716, /* GL_LUMINANCE16_ALPHA16 */
- 632, /* GL_INTENSITY */
- 637, /* GL_INTENSITY4 */
- 639, /* GL_INTENSITY8 */
- 633, /* GL_INTENSITY12 */
- 635, /* GL_INTENSITY16 */
- 1326, /* GL_RGB2_EXT */
- 1327, /* GL_RGB4 */
- 1330, /* GL_RGB5 */
- 1334, /* GL_RGB8 */
- 1318, /* GL_RGB10 */
- 1322, /* GL_RGB12 */
- 1324, /* GL_RGB16 */
- 1341, /* GL_RGBA2 */
- 1343, /* GL_RGBA4 */
- 1331, /* GL_RGB5_A1 */
- 1347, /* GL_RGBA8 */
- 1319, /* GL_RGB10_A2 */
- 1337, /* GL_RGBA12 */
- 1339, /* GL_RGBA16 */
- 1692, /* GL_TEXTURE_RED_SIZE */
- 1664, /* GL_TEXTURE_GREEN_SIZE */
- 1603, /* GL_TEXTURE_BLUE_SIZE */
- 1590, /* GL_TEXTURE_ALPHA_SIZE */
- 1677, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1668, /* GL_TEXTURE_INTENSITY_SIZE */
- 1312, /* GL_REPLACE_EXT */
- 1248, /* GL_PROXY_TEXTURE_1D */
- 1251, /* GL_PROXY_TEXTURE_2D */
- 1697, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1689, /* GL_TEXTURE_PRIORITY */
- 1694, /* GL_TEXTURE_RESIDENT */
- 1593, /* GL_TEXTURE_BINDING_1D */
- 1595, /* GL_TEXTURE_BINDING_2D */
- 1597, /* GL_TEXTURE_BINDING_3D */
- 1075, /* GL_PACK_SKIP_IMAGES */
- 1071, /* GL_PACK_IMAGE_HEIGHT */
- 1726, /* GL_UNPACK_SKIP_IMAGES */
- 1723, /* GL_UNPACK_IMAGE_HEIGHT */
- 1589, /* GL_TEXTURE_3D */
- 1254, /* GL_PROXY_TEXTURE_3D */
- 1651, /* GL_TEXTURE_DEPTH */
- 1700, /* GL_TEXTURE_WRAP_R */
- 840, /* GL_MAX_3D_TEXTURE_SIZE */
- 1758, /* GL_VERTEX_ARRAY */
- 1006, /* GL_NORMAL_ARRAY */
- 631, /* GL_INTENSITY */
- 636, /* GL_INTENSITY4 */
- 638, /* GL_INTENSITY8 */
- 632, /* GL_INTENSITY12 */
- 634, /* GL_INTENSITY16 */
- 1322, /* GL_RGB2_EXT */
- 1323, /* GL_RGB4 */
- 1326, /* GL_RGB5 */
- 1330, /* GL_RGB8 */
- 1314, /* GL_RGB10 */
- 1318, /* GL_RGB12 */
- 1320, /* GL_RGB16 */
- 1337, /* GL_RGBA2 */
- 1339, /* GL_RGBA4 */
- 1327, /* GL_RGB5_A1 */
- 1343, /* GL_RGBA8 */
- 1315, /* GL_RGB10_A2 */
- 1333, /* GL_RGBA12 */
- 1335, /* GL_RGBA16 */
- 1688, /* GL_TEXTURE_RED_SIZE */
- 1660, /* GL_TEXTURE_GREEN_SIZE */
- 1599, /* GL_TEXTURE_BLUE_SIZE */
- 1586, /* GL_TEXTURE_ALPHA_SIZE */
- 1673, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1664, /* GL_TEXTURE_INTENSITY_SIZE */
- 1308, /* GL_REPLACE_EXT */
- 1243, /* GL_PROXY_TEXTURE_1D */
- 1246, /* GL_PROXY_TEXTURE_2D */
- 1693, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1685, /* GL_TEXTURE_PRIORITY */
- 1690, /* GL_TEXTURE_RESIDENT */
- 1589, /* GL_TEXTURE_BINDING_1D */
- 1591, /* GL_TEXTURE_BINDING_2D */
- 1593, /* GL_TEXTURE_BINDING_3D */
- 1069, /* GL_PACK_SKIP_IMAGES */
- 1065, /* GL_PACK_IMAGE_HEIGHT */
- 1722, /* GL_UNPACK_SKIP_IMAGES */
- 1719, /* GL_UNPACK_IMAGE_HEIGHT */
- 1585, /* GL_TEXTURE_3D */
- 1249, /* GL_PROXY_TEXTURE_3D */
- 1647, /* GL_TEXTURE_DEPTH */
- 1696, /* GL_TEXTURE_WRAP_R */
- 834, /* GL_MAX_3D_TEXTURE_SIZE */
- 1754, /* GL_VERTEX_ARRAY */
- 1000, /* GL_NORMAL_ARRAY */
++ 721, /* GL_LUMINANCE4 */
++ 727, /* GL_LUMINANCE8 */
++ 711, /* GL_LUMINANCE12 */
++ 717, /* GL_LUMINANCE16 */
++ 722, /* GL_LUMINANCE4_ALPHA4 */
++ 725, /* GL_LUMINANCE6_ALPHA2 */
++ 728, /* GL_LUMINANCE8_ALPHA8 */
++ 714, /* GL_LUMINANCE12_ALPHA4 */
++ 712, /* GL_LUMINANCE12_ALPHA12 */
++ 718, /* GL_LUMINANCE16_ALPHA16 */
++ 633, /* GL_INTENSITY */
++ 638, /* GL_INTENSITY4 */
++ 640, /* GL_INTENSITY8 */
++ 634, /* GL_INTENSITY12 */
++ 636, /* GL_INTENSITY16 */
++ 1330, /* GL_RGB2_EXT */
++ 1331, /* GL_RGB4 */
++ 1334, /* GL_RGB5 */
++ 1338, /* GL_RGB8 */
++ 1322, /* GL_RGB10 */
++ 1326, /* GL_RGB12 */
++ 1328, /* GL_RGB16 */
++ 1345, /* GL_RGBA2 */
++ 1347, /* GL_RGBA4 */
++ 1335, /* GL_RGB5_A1 */
++ 1351, /* GL_RGBA8 */
++ 1323, /* GL_RGB10_A2 */
++ 1341, /* GL_RGBA12 */
++ 1343, /* GL_RGBA16 */
++ 1696, /* GL_TEXTURE_RED_SIZE */
++ 1668, /* GL_TEXTURE_GREEN_SIZE */
++ 1607, /* GL_TEXTURE_BLUE_SIZE */
++ 1594, /* GL_TEXTURE_ALPHA_SIZE */
++ 1681, /* GL_TEXTURE_LUMINANCE_SIZE */
++ 1672, /* GL_TEXTURE_INTENSITY_SIZE */
++ 1316, /* GL_REPLACE_EXT */
++ 1251, /* GL_PROXY_TEXTURE_1D */
++ 1254, /* GL_PROXY_TEXTURE_2D */
++ 1701, /* GL_TEXTURE_TOO_LARGE_EXT */
++ 1693, /* GL_TEXTURE_PRIORITY */
++ 1698, /* GL_TEXTURE_RESIDENT */
++ 1597, /* GL_TEXTURE_BINDING_1D */
++ 1599, /* GL_TEXTURE_BINDING_2D */
++ 1601, /* GL_TEXTURE_BINDING_3D */
++ 1077, /* GL_PACK_SKIP_IMAGES */
++ 1073, /* GL_PACK_IMAGE_HEIGHT */
++ 1730, /* GL_UNPACK_SKIP_IMAGES */
++ 1727, /* GL_UNPACK_IMAGE_HEIGHT */
++ 1593, /* GL_TEXTURE_3D */
++ 1257, /* GL_PROXY_TEXTURE_3D */
++ 1655, /* GL_TEXTURE_DEPTH */
++ 1704, /* GL_TEXTURE_WRAP_R */
++ 842, /* GL_MAX_3D_TEXTURE_SIZE */
++ 1762, /* GL_VERTEX_ARRAY */
++ 1008, /* GL_NORMAL_ARRAY */
145, /* GL_COLOR_ARRAY */
- 617, /* GL_INDEX_ARRAY */
- 1630, /* GL_TEXTURE_COORD_ARRAY */
- 616, /* GL_INDEX_ARRAY */
- 1626, /* GL_TEXTURE_COORD_ARRAY */
- 449, /* GL_EDGE_FLAG_ARRAY */
- 1759, /* GL_VERTEX_ARRAY_SIZE */
- 1761, /* GL_VERTEX_ARRAY_TYPE */
- 1760, /* GL_VERTEX_ARRAY_STRIDE */
- 1005, /* GL_NORMAL_ARRAY_TYPE */
- 1004, /* GL_NORMAL_ARRAY_STRIDE */
++ 618, /* GL_INDEX_ARRAY */
++ 1634, /* GL_TEXTURE_COORD_ARRAY */
+ 451, /* GL_EDGE_FLAG_ARRAY */
- 1763, /* GL_VERTEX_ARRAY_SIZE */
- 1765, /* GL_VERTEX_ARRAY_TYPE */
- 1764, /* GL_VERTEX_ARRAY_STRIDE */
- 1011, /* GL_NORMAL_ARRAY_TYPE */
- 1010, /* GL_NORMAL_ARRAY_STRIDE */
++ 1767, /* GL_VERTEX_ARRAY_SIZE */
++ 1769, /* GL_VERTEX_ARRAY_TYPE */
++ 1768, /* GL_VERTEX_ARRAY_STRIDE */
++ 1013, /* GL_NORMAL_ARRAY_TYPE */
++ 1012, /* GL_NORMAL_ARRAY_STRIDE */
149, /* GL_COLOR_ARRAY_SIZE */
151, /* GL_COLOR_ARRAY_TYPE */
150, /* GL_COLOR_ARRAY_STRIDE */
- 622, /* GL_INDEX_ARRAY_TYPE */
- 621, /* GL_INDEX_ARRAY_STRIDE */
- 1634, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1636, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1635, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 621, /* GL_INDEX_ARRAY_TYPE */
- 620, /* GL_INDEX_ARRAY_STRIDE */
- 1630, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1632, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1631, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1758, /* GL_VERTEX_ARRAY_POINTER */
- 1003, /* GL_NORMAL_ARRAY_POINTER */
++ 623, /* GL_INDEX_ARRAY_TYPE */
++ 622, /* GL_INDEX_ARRAY_STRIDE */
++ 1638, /* GL_TEXTURE_COORD_ARRAY_SIZE */
++ 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */
++ 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1762, /* GL_VERTEX_ARRAY_POINTER */
- 1009, /* GL_NORMAL_ARRAY_POINTER */
++ 1766, /* GL_VERTEX_ARRAY_POINTER */
++ 1011, /* GL_NORMAL_ARRAY_POINTER */
148, /* GL_COLOR_ARRAY_POINTER */
- 620, /* GL_INDEX_ARRAY_POINTER */
- 1633, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 619, /* GL_INDEX_ARRAY_POINTER */
- 1629, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 452, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 979, /* GL_MULTISAMPLE */
- 1367, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1369, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1374, /* GL_SAMPLE_COVERAGE */
- 1371, /* GL_SAMPLE_BUFFERS */
- 1362, /* GL_SAMPLES */
- 1378, /* GL_SAMPLE_COVERAGE_VALUE */
- 1376, /* GL_SAMPLE_COVERAGE_INVERT */
++ 621, /* GL_INDEX_ARRAY_POINTER */
++ 1637, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 454, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 985, /* GL_MULTISAMPLE */
- 1371, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1373, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1378, /* GL_SAMPLE_COVERAGE */
- 1375, /* GL_SAMPLE_BUFFERS */
- 1366, /* GL_SAMPLES */
- 1382, /* GL_SAMPLE_COVERAGE_VALUE */
- 1380, /* GL_SAMPLE_COVERAGE_INVERT */
++ 987, /* GL_MULTISAMPLE */
++ 1375, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
++ 1377, /* GL_SAMPLE_ALPHA_TO_ONE */
++ 1382, /* GL_SAMPLE_COVERAGE */
++ 1379, /* GL_SAMPLE_BUFFERS */
++ 1370, /* GL_SAMPLES */
++ 1386, /* GL_SAMPLE_COVERAGE_VALUE */
++ 1384, /* GL_SAMPLE_COVERAGE_INVERT */
192, /* GL_COLOR_MATRIX */
194, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 848, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1180, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1176, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1171, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1167, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1178, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1174, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1169, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1165, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1613, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1255, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1615, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 842, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1174, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1170, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1165, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1161, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1172, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1168, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1163, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1159, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1609, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1250, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1611, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
++ 850, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
++ 1182, /* GL_POST_COLOR_MATRIX_RED_SCALE */
++ 1178, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
++ 1173, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
++ 1169, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
++ 1180, /* GL_POST_COLOR_MATRIX_RED_BIAS */
++ 1176, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
++ 1171, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
++ 1167, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
++ 1617, /* GL_TEXTURE_COLOR_TABLE_SGI */
++ 1258, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
++ 1619, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
88, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
87, /* GL_BLEND_SRC_ALPHA */
198, /* GL_COLOR_TABLE */
- 1190, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1173, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1243, /* GL_PROXY_COLOR_TABLE */
- 1247, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1246, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 1184, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1167, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1238, /* GL_PROXY_COLOR_TABLE */
- 1242, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1241, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
++ 1192, /* GL_POST_CONVOLUTION_COLOR_TABLE */
++ 1175, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
++ 1246, /* GL_PROXY_COLOR_TABLE */
++ 1250, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
++ 1249, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
222, /* GL_COLOR_TABLE_SCALE */
202, /* GL_COLOR_TABLE_BIAS */
207, /* GL_COLOR_TABLE_FORMAT */
213, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 862, /* GL_MAX_ELEMENTS_VERTICES */
- 861, /* GL_MAX_ELEMENTS_INDICES */
- 1667, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 856, /* GL_MAX_ELEMENTS_VERTICES */
- 855, /* GL_MAX_ELEMENTS_INDICES */
- 1663, /* GL_TEXTURE_INDEX_SIZE_EXT */
++ 864, /* GL_MAX_ELEMENTS_VERTICES */
++ 863, /* GL_MAX_ELEMENTS_INDICES */
++ 1671, /* GL_TEXTURE_INDEX_SIZE_EXT */
142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1137, /* GL_POINT_SIZE_MIN */
- 1133, /* GL_POINT_SIZE_MAX */
- 1127, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1123, /* GL_POINT_DISTANCE_ATTENUATION */
- 1131, /* GL_POINT_SIZE_MIN */
- 1127, /* GL_POINT_SIZE_MAX */
- 1121, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1117, /* GL_POINT_DISTANCE_ATTENUATION */
++ 1139, /* GL_POINT_SIZE_MIN */
++ 1135, /* GL_POINT_SIZE_MAX */
++ 1129, /* GL_POINT_FADE_THRESHOLD_SIZE */
++ 1125, /* GL_POINT_DISTANCE_ATTENUATION */
124, /* GL_CLAMP_TO_BORDER */
127, /* GL_CLAMP_TO_EDGE */
- 1688, /* GL_TEXTURE_MIN_LOD */
- 1686, /* GL_TEXTURE_MAX_LOD */
- 1592, /* GL_TEXTURE_BASE_LEVEL */
- 1685, /* GL_TEXTURE_MAX_LEVEL */
- 610, /* GL_IGNORE_BORDER_HP */
- 1684, /* GL_TEXTURE_MIN_LOD */
- 1682, /* GL_TEXTURE_MAX_LOD */
- 1588, /* GL_TEXTURE_BASE_LEVEL */
- 1681, /* GL_TEXTURE_MAX_LEVEL */
- 609, /* GL_IGNORE_BORDER_HP */
++ 1692, /* GL_TEXTURE_MIN_LOD */
++ 1690, /* GL_TEXTURE_MAX_LOD */
++ 1596, /* GL_TEXTURE_BASE_LEVEL */
++ 1689, /* GL_TEXTURE_MAX_LEVEL */
++ 611, /* GL_IGNORE_BORDER_HP */
272, /* GL_CONSTANT_BORDER_HP */
- 1313, /* GL_REPLICATE_BORDER_HP */
- 1309, /* GL_REPLICATE_BORDER_HP */
++ 1317, /* GL_REPLICATE_BORDER_HP */
278, /* GL_CONVOLUTION_BORDER_COLOR */
- 1034, /* GL_OCCLUSION_TEST_HP */
- 1035, /* GL_OCCLUSION_TEST_RESULT_HP */
- 1028, /* GL_OCCLUSION_TEST_HP */
- 1029, /* GL_OCCLUSION_TEST_RESULT_HP */
-- 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1607, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1609, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1611, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1612, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1610, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1608, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 844, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 845, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1200, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1202, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1199, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1201, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1675, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1676, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1674, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 580, /* GL_GENERATE_MIPMAP */
- 581, /* GL_GENERATE_MIPMAP_HINT */
- 522, /* GL_FOG_OFFSET_SGIX */
- 523, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1621, /* GL_TEXTURE_COMPARE_SGIX */
- 1620, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1671, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1663, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 1603, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1605, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1607, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1608, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1606, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1604, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 838, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 839, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1194, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1196, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1193, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1195, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1671, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1672, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1670, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 579, /* GL_GENERATE_MIPMAP */
- 580, /* GL_GENERATE_MIPMAP_HINT */
- 521, /* GL_FOG_OFFSET_SGIX */
- 522, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1617, /* GL_TEXTURE_COMPARE_SGIX */
- 1616, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1667, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1659, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 352, /* GL_DEPTH_COMPONENT16 */
- 355, /* GL_DEPTH_COMPONENT24 */
- 358, /* GL_DEPTH_COMPONENT32 */
- 300, /* GL_CULL_VERTEX_EXT */
- 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1815, /* GL_WRAP_BORDER_SUN */
- 1610, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1407, /* GL_SINGLE_COLOR */
- 1394, /* GL_SEPARATE_SPECULAR_COLOR */
- 1403, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 532, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 533, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 531, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 530, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 541, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 552, /* GL_FRAMEBUFFER_DEFAULT */
- 565, /* GL_FRAMEBUFFER_UNDEFINED */
- 365, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 615, /* GL_INDEX */
- 1727, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1742, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1743, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1740, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1738, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1735, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1733, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1679, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1680, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1678, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 930, /* GL_MIRRORED_REPEAT */
- 1350, /* GL_RGB_S3TC */
- 1325, /* GL_RGB4_S3TC */
- 1348, /* GL_RGBA_S3TC */
- 1342, /* GL_RGBA4_S3TC */
- 1346, /* GL_RGBA_DXT5_S3TC */
- 1340, /* GL_RGBA4_DXT5_S3TC */
++ 1036, /* GL_OCCLUSION_TEST_HP */
++ 1037, /* GL_OCCLUSION_TEST_RESULT_HP */
++ 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
++ 1611, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
++ 1613, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
++ 1615, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
++ 1616, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
++ 1614, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
++ 1612, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
++ 846, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
++ 847, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
++ 1202, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
++ 1204, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
++ 1201, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
++ 1203, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
++ 1679, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
++ 1680, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
++ 1678, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
++ 581, /* GL_GENERATE_MIPMAP */
++ 582, /* GL_GENERATE_MIPMAP_HINT */
++ 523, /* GL_FOG_OFFSET_SGIX */
++ 524, /* GL_FOG_OFFSET_VALUE_SGIX */
++ 1625, /* GL_TEXTURE_COMPARE_SGIX */
++ 1624, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
++ 1675, /* GL_TEXTURE_LEQUAL_R_SGIX */
++ 1667, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 354, /* GL_DEPTH_COMPONENT16 */
+ 357, /* GL_DEPTH_COMPONENT24 */
+ 360, /* GL_DEPTH_COMPONENT32 */
+ 302, /* GL_CULL_VERTEX_EXT */
+ 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1819, /* GL_WRAP_BORDER_SUN */
- 1614, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1411, /* GL_SINGLE_COLOR */
- 1398, /* GL_SEPARATE_SPECULAR_COLOR */
- 1407, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 533, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 541, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 536, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 532, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 531, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 553, /* GL_FRAMEBUFFER_DEFAULT */
- 566, /* GL_FRAMEBUFFER_UNDEFINED */
++ 1823, /* GL_WRAP_BORDER_SUN */
++ 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
++ 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */
++ 1415, /* GL_SINGLE_COLOR */
++ 1402, /* GL_SEPARATE_SPECULAR_COLOR */
++ 1411, /* GL_SHARED_TEXTURE_PALETTE_EXT */
++ 534, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
++ 535, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
++ 542, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
++ 537, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
++ 533, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
++ 532, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
++ 536, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
++ 543, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
++ 554, /* GL_FRAMEBUFFER_DEFAULT */
++ 567, /* GL_FRAMEBUFFER_UNDEFINED */
+ 367, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 616, /* GL_INDEX */
- 1731, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1746, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1747, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1744, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1742, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1739, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1737, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1683, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1684, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1682, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 936, /* GL_MIRRORED_REPEAT */
- 1354, /* GL_RGB_S3TC */
- 1329, /* GL_RGB4_S3TC */
- 1352, /* GL_RGBA_S3TC */
- 1346, /* GL_RGBA4_S3TC */
- 1350, /* GL_RGBA_DXT5_S3TC */
- 1344, /* GL_RGBA4_DXT5_S3TC */
++ 617, /* GL_INDEX */
++ 1735, /* GL_UNSIGNED_BYTE_2_3_3_REV */
++ 1750, /* GL_UNSIGNED_SHORT_5_6_5 */
++ 1751, /* GL_UNSIGNED_SHORT_5_6_5_REV */
++ 1748, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
++ 1746, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
++ 1743, /* GL_UNSIGNED_INT_8_8_8_8_REV */
++ 1741, /* GL_UNSIGNED_INT_2_10_10_10_REV */
++ 1687, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
++ 1688, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
++ 1686, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
++ 938, /* GL_MIRRORED_REPEAT */
++ 1358, /* GL_RGB_S3TC */
++ 1333, /* GL_RGB4_S3TC */
++ 1356, /* GL_RGBA_S3TC */
++ 1350, /* GL_RGBA4_S3TC */
++ 1354, /* GL_RGBA_DXT5_S3TC */
++ 1348, /* GL_RGBA4_DXT5_S3TC */
261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 997, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 996, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 991, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 990, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
-- 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 509, /* GL_FOG_COORDINATE_SOURCE */
- 501, /* GL_FOG_COORD */
- 525, /* GL_FRAGMENT_DEPTH */
- 508, /* GL_FOG_COORDINATE_SOURCE */
- 500, /* GL_FOG_COORD */
- 524, /* GL_FRAGMENT_DEPTH */
- 306, /* GL_CURRENT_FOG_COORD */
- 507, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 506, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 505, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 502, /* GL_FOG_COORDINATE_ARRAY */
++ 999, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
++ 998, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
++ 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
++ 510, /* GL_FOG_COORDINATE_SOURCE */
++ 502, /* GL_FOG_COORD */
++ 526, /* GL_FRAGMENT_DEPTH */
+ 308, /* GL_CURRENT_FOG_COORD */
- 508, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 507, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 506, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 503, /* GL_FOG_COORDINATE_ARRAY */
++ 509, /* GL_FOG_COORDINATE_ARRAY_TYPE */
++ 508, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
++ 507, /* GL_FOG_COORDINATE_ARRAY_POINTER */
++ 504, /* GL_FOG_COORDINATE_ARRAY */
196, /* GL_COLOR_SUM */
- 326, /* GL_CURRENT_SECONDARY_COLOR */
- 1387, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1389, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1388, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1386, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1383, /* GL_SECONDARY_COLOR_ARRAY */
- 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 328, /* GL_CURRENT_SECONDARY_COLOR */
- 1391, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1393, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1392, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1390, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1387, /* GL_SECONDARY_COLOR_ARRAY */
++ 1395, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
++ 1397, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
++ 1396, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
++ 1394, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
++ 1391, /* GL_SECONDARY_COLOR_ARRAY */
+ 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1521, /* GL_TEXTURE0 */
- 1523, /* GL_TEXTURE1 */
- 1545, /* GL_TEXTURE2 */
- 1567, /* GL_TEXTURE3 */
- 1573, /* GL_TEXTURE4 */
- 1575, /* GL_TEXTURE5 */
- 1577, /* GL_TEXTURE6 */
- 1579, /* GL_TEXTURE7 */
- 1581, /* GL_TEXTURE8 */
- 1583, /* GL_TEXTURE9 */
- 1524, /* GL_TEXTURE10 */
- 1526, /* GL_TEXTURE11 */
- 1528, /* GL_TEXTURE12 */
- 1530, /* GL_TEXTURE13 */
- 1532, /* GL_TEXTURE14 */
- 1534, /* GL_TEXTURE15 */
- 1536, /* GL_TEXTURE16 */
- 1538, /* GL_TEXTURE17 */
- 1540, /* GL_TEXTURE18 */
- 1542, /* GL_TEXTURE19 */
- 1546, /* GL_TEXTURE20 */
- 1548, /* GL_TEXTURE21 */
- 1550, /* GL_TEXTURE22 */
- 1552, /* GL_TEXTURE23 */
- 1554, /* GL_TEXTURE24 */
- 1556, /* GL_TEXTURE25 */
- 1558, /* GL_TEXTURE26 */
- 1560, /* GL_TEXTURE27 */
- 1562, /* GL_TEXTURE28 */
- 1564, /* GL_TEXTURE29 */
- 1568, /* GL_TEXTURE30 */
- 1570, /* GL_TEXTURE31 */
- 1517, /* GL_TEXTURE0 */
- 1519, /* GL_TEXTURE1 */
- 1541, /* GL_TEXTURE2 */
- 1563, /* GL_TEXTURE3 */
- 1569, /* GL_TEXTURE4 */
- 1571, /* GL_TEXTURE5 */
- 1573, /* GL_TEXTURE6 */
- 1575, /* GL_TEXTURE7 */
- 1577, /* GL_TEXTURE8 */
- 1579, /* GL_TEXTURE9 */
- 1520, /* GL_TEXTURE10 */
- 1522, /* GL_TEXTURE11 */
- 1524, /* GL_TEXTURE12 */
- 1526, /* GL_TEXTURE13 */
- 1528, /* GL_TEXTURE14 */
- 1530, /* GL_TEXTURE15 */
- 1532, /* GL_TEXTURE16 */
- 1534, /* GL_TEXTURE17 */
- 1536, /* GL_TEXTURE18 */
- 1538, /* GL_TEXTURE19 */
- 1542, /* GL_TEXTURE20 */
- 1544, /* GL_TEXTURE21 */
- 1546, /* GL_TEXTURE22 */
- 1548, /* GL_TEXTURE23 */
- 1550, /* GL_TEXTURE24 */
- 1552, /* GL_TEXTURE25 */
- 1554, /* GL_TEXTURE26 */
- 1556, /* GL_TEXTURE27 */
- 1558, /* GL_TEXTURE28 */
- 1560, /* GL_TEXTURE29 */
- 1564, /* GL_TEXTURE30 */
- 1566, /* GL_TEXTURE31 */
++ 1525, /* GL_TEXTURE0 */
++ 1527, /* GL_TEXTURE1 */
++ 1549, /* GL_TEXTURE2 */
++ 1571, /* GL_TEXTURE3 */
++ 1577, /* GL_TEXTURE4 */
++ 1579, /* GL_TEXTURE5 */
++ 1581, /* GL_TEXTURE6 */
++ 1583, /* GL_TEXTURE7 */
++ 1585, /* GL_TEXTURE8 */
++ 1587, /* GL_TEXTURE9 */
++ 1528, /* GL_TEXTURE10 */
++ 1530, /* GL_TEXTURE11 */
++ 1532, /* GL_TEXTURE12 */
++ 1534, /* GL_TEXTURE13 */
++ 1536, /* GL_TEXTURE14 */
++ 1538, /* GL_TEXTURE15 */
++ 1540, /* GL_TEXTURE16 */
++ 1542, /* GL_TEXTURE17 */
++ 1544, /* GL_TEXTURE18 */
++ 1546, /* GL_TEXTURE19 */
++ 1550, /* GL_TEXTURE20 */
++ 1552, /* GL_TEXTURE21 */
++ 1554, /* GL_TEXTURE22 */
++ 1556, /* GL_TEXTURE23 */
++ 1558, /* GL_TEXTURE24 */
++ 1560, /* GL_TEXTURE25 */
++ 1562, /* GL_TEXTURE26 */
++ 1564, /* GL_TEXTURE27 */
++ 1566, /* GL_TEXTURE28 */
++ 1568, /* GL_TEXTURE29 */
++ 1572, /* GL_TEXTURE30 */
++ 1574, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
130, /* GL_CLIENT_ACTIVE_TEXTURE */
- 914, /* GL_MAX_TEXTURE_UNITS */
- 1710, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1713, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1715, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1707, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1509, /* GL_SUBTRACT */
- 902, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 908, /* GL_MAX_TEXTURE_UNITS */
- 1706, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1709, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1711, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1703, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1505, /* GL_SUBTRACT */
- 896, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
++ 916, /* GL_MAX_TEXTURE_UNITS */
++ 1714, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
++ 1717, /* GL_TRANSPOSE_PROJECTION_MATRIX */
++ 1719, /* GL_TRANSPOSE_TEXTURE_MATRIX */
++ 1711, /* GL_TRANSPOSE_COLOR_MATRIX */
++ 1513, /* GL_SUBTRACT */
++ 904, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
244, /* GL_COMPRESSED_ALPHA */
248, /* GL_COMPRESSED_LUMINANCE */
249, /* GL_COMPRESSED_LUMINANCE_ALPHA */
246, /* GL_COMPRESSED_INTENSITY */
252, /* GL_COMPRESSED_RGB */
253, /* GL_COMPRESSED_RGBA */
- 1628, /* GL_TEXTURE_COMPRESSION_HINT */
- 1690, /* GL_TEXTURE_RECTANGLE_ARB */
- 1600, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1258, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 900, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 1624, /* GL_TEXTURE_COMPRESSION_HINT */
- 1686, /* GL_TEXTURE_RECTANGLE_ARB */
- 1596, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1253, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 894, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 364, /* GL_DEPTH_STENCIL */
- 1731, /* GL_UNSIGNED_INT_24_8 */
- 904, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1677, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 905, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1653, /* GL_TEXTURE_FILTER_CONTROL */
- 1668, /* GL_TEXTURE_LOD_BIAS */
++ 1632, /* GL_TEXTURE_COMPRESSION_HINT */
++ 1694, /* GL_TEXTURE_RECTANGLE_ARB */
++ 1604, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
++ 1261, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
++ 902, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 366, /* GL_DEPTH_STENCIL */
- 1735, /* GL_UNSIGNED_INT_24_8 */
- 910, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1681, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 911, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1657, /* GL_TEXTURE_FILTER_CONTROL */
- 1672, /* GL_TEXTURE_LOD_BIAS */
++ 1739, /* GL_UNSIGNED_INT_24_8 */
++ 912, /* GL_MAX_TEXTURE_LOD_BIAS */
++ 1685, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
++ 913, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
++ 1661, /* GL_TEXTURE_FILTER_CONTROL */
++ 1676, /* GL_TEXTURE_LOD_BIAS */
229, /* GL_COMBINE4 */
- 904, /* GL_MAX_SHININESS_NV */
- 905, /* GL_MAX_SPOT_EXPONENT_NV */
- 614, /* GL_INCR_WRAP */
- 898, /* GL_MAX_SHININESS_NV */
- 899, /* GL_MAX_SPOT_EXPONENT_NV */
- 613, /* GL_INCR_WRAP */
- 337, /* GL_DECR_WRAP */
- 950, /* GL_MODELVIEW1_ARB */
- 1006, /* GL_NORMAL_MAP */
- 1284, /* GL_REFLECTION_MAP */
- 1633, /* GL_TEXTURE_CUBE_MAP */
- 1594, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1643, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1637, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1645, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1639, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1251, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 850, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 985, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 516, /* GL_FOG_DISTANCE_MODE_NV */
- 468, /* GL_EYE_RADIAL_NV */
- 467, /* GL_EYE_PLANE_ABSOLUTE_NV */
++ 906, /* GL_MAX_SHININESS_NV */
++ 907, /* GL_MAX_SPOT_EXPONENT_NV */
++ 615, /* GL_INCR_WRAP */
+ 339, /* GL_DECR_WRAP */
- 956, /* GL_MODELVIEW1_ARB */
- 1012, /* GL_NORMAL_MAP */
- 1288, /* GL_REFLECTION_MAP */
- 1637, /* GL_TEXTURE_CUBE_MAP */
- 1598, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1645, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1639, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1647, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1641, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1256, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 856, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 991, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 517, /* GL_FOG_DISTANCE_MODE_NV */
++ 958, /* GL_MODELVIEW1_ARB */
++ 1014, /* GL_NORMAL_MAP */
++ 1292, /* GL_REFLECTION_MAP */
++ 1641, /* GL_TEXTURE_CUBE_MAP */
++ 1602, /* GL_TEXTURE_BINDING_CUBE_MAP */
++ 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
++ 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
++ 1651, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
++ 1645, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
++ 1653, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
++ 1647, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
++ 1259, /* GL_PROXY_TEXTURE_CUBE_MAP */
++ 858, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
++ 993, /* GL_MULTISAMPLE_FILTER_HINT_NV */
++ 518, /* GL_FOG_DISTANCE_MODE_NV */
+ 470, /* GL_EYE_RADIAL_NV */
+ 469, /* GL_EYE_PLANE_ABSOLUTE_NV */
228, /* GL_COMBINE */
235, /* GL_COMBINE_RGB */
230, /* GL_COMBINE_ALPHA */
- 1355, /* GL_RGB_SCALE */
- 1351, /* GL_RGB_SCALE */
++ 1359, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 642, /* GL_INTERPOLATE */
- 641, /* GL_INTERPOLATE */
++ 643, /* GL_INTERPOLATE */
267, /* GL_CONSTANT */
- 1206, /* GL_PRIMARY_COLOR */
- 1203, /* GL_PREVIOUS */
- 1426, /* GL_SOURCE0_RGB */
- 1432, /* GL_SOURCE1_RGB */
- 1438, /* GL_SOURCE2_RGB */
- 1442, /* GL_SOURCE3_RGB_NV */
- 1423, /* GL_SOURCE0_ALPHA */
- 1429, /* GL_SOURCE1_ALPHA */
- 1435, /* GL_SOURCE2_ALPHA */
- 1441, /* GL_SOURCE3_ALPHA_NV */
- 1048, /* GL_OPERAND0_RGB */
- 1054, /* GL_OPERAND1_RGB */
- 1060, /* GL_OPERAND2_RGB */
- 1064, /* GL_OPERAND3_RGB_NV */
- 1045, /* GL_OPERAND0_ALPHA */
- 1051, /* GL_OPERAND1_ALPHA */
- 1057, /* GL_OPERAND2_ALPHA */
- 1063, /* GL_OPERAND3_ALPHA_NV */
- 1759, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1823, /* GL_YCBCR_422_APPLE */
- 1748, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1750, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1413, /* GL_SLICE_ACCUM_SUN */
- 1263, /* GL_QUAD_MESH_SUN */
- 1719, /* GL_TRIANGLE_MESH_SUN */
- 1797, /* GL_VERTEX_PROGRAM_ARB */
- 1808, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1790, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1792, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1794, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 1200, /* GL_PRIMARY_COLOR */
- 1197, /* GL_PREVIOUS */
- 1422, /* GL_SOURCE0_RGB */
- 1428, /* GL_SOURCE1_RGB */
- 1434, /* GL_SOURCE2_RGB */
- 1438, /* GL_SOURCE3_RGB_NV */
- 1419, /* GL_SOURCE0_ALPHA */
- 1425, /* GL_SOURCE1_ALPHA */
- 1431, /* GL_SOURCE2_ALPHA */
- 1437, /* GL_SOURCE3_ALPHA_NV */
- 1042, /* GL_OPERAND0_RGB */
- 1048, /* GL_OPERAND1_RGB */
- 1054, /* GL_OPERAND2_RGB */
- 1058, /* GL_OPERAND3_RGB_NV */
- 1039, /* GL_OPERAND0_ALPHA */
- 1045, /* GL_OPERAND1_ALPHA */
- 1051, /* GL_OPERAND2_ALPHA */
- 1057, /* GL_OPERAND3_ALPHA_NV */
- 1755, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1819, /* GL_YCBCR_422_APPLE */
- 1744, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1746, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1409, /* GL_SLICE_ACCUM_SUN */
- 1259, /* GL_QUAD_MESH_SUN */
- 1715, /* GL_TRIANGLE_MESH_SUN */
- 1793, /* GL_VERTEX_PROGRAM_ARB */
- 1804, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1788, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1790, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 328, /* GL_CURRENT_VERTEX_ATTRIB */
- 1213, /* GL_PROGRAM_LENGTH_ARB */
- 1227, /* GL_PROGRAM_STRING_ARB */
- 972, /* GL_MODELVIEW_PROJECTION_NV */
- 608, /* GL_IDENTITY_NV */
- 655, /* GL_INVERSE_NV */
- 1708, /* GL_TRANSPOSE_NV */
- 656, /* GL_INVERSE_TRANSPOSE_NV */
- 880, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 879, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 787, /* GL_MATRIX0_NV */
- 799, /* GL_MATRIX1_NV */
- 811, /* GL_MATRIX2_NV */
- 815, /* GL_MATRIX3_NV */
- 817, /* GL_MATRIX4_NV */
- 819, /* GL_MATRIX5_NV */
- 821, /* GL_MATRIX6_NV */
- 823, /* GL_MATRIX7_NV */
- 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 309, /* GL_CURRENT_MATRIX_ARB */
- 1796, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1799, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1225, /* GL_PROGRAM_PARAMETER_NV */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1229, /* GL_PROGRAM_TARGET_NV */
- 1226, /* GL_PROGRAM_RESIDENT_NV */
- 1700, /* GL_TRACK_MATRIX_NV */
- 1701, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1794, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1207, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 349, /* GL_DEPTH_CLAMP_NV */
- 1762, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1769, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1771, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1773, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1775, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1777, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1763, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1764, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1765, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1767, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1206, /* GL_PROGRAM_BINDING_ARB */
- 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1622, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1619, /* GL_TEXTURE_COMPRESSED */
- 1011, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
++ 1208, /* GL_PRIMARY_COLOR */
++ 1205, /* GL_PREVIOUS */
++ 1430, /* GL_SOURCE0_RGB */
++ 1436, /* GL_SOURCE1_RGB */
++ 1442, /* GL_SOURCE2_RGB */
++ 1446, /* GL_SOURCE3_RGB_NV */
++ 1427, /* GL_SOURCE0_ALPHA */
++ 1433, /* GL_SOURCE1_ALPHA */
++ 1439, /* GL_SOURCE2_ALPHA */
++ 1445, /* GL_SOURCE3_ALPHA_NV */
++ 1050, /* GL_OPERAND0_RGB */
++ 1056, /* GL_OPERAND1_RGB */
++ 1062, /* GL_OPERAND2_RGB */
++ 1066, /* GL_OPERAND3_RGB_NV */
++ 1047, /* GL_OPERAND0_ALPHA */
++ 1053, /* GL_OPERAND1_ALPHA */
++ 1059, /* GL_OPERAND2_ALPHA */
++ 1065, /* GL_OPERAND3_ALPHA_NV */
++ 1763, /* GL_VERTEX_ARRAY_BINDING_APPLE */
++ 1827, /* GL_YCBCR_422_APPLE */
++ 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */
++ 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
++ 1417, /* GL_SLICE_ACCUM_SUN */
++ 1267, /* GL_QUAD_MESH_SUN */
++ 1723, /* GL_TRIANGLE_MESH_SUN */
++ 1801, /* GL_VERTEX_PROGRAM_ARB */
++ 1812, /* GL_VERTEX_STATE_PROGRAM_NV */
++ 1788, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
++ 1794, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
++ 1796, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
++ 1798, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 330, /* GL_CURRENT_VERTEX_ATTRIB */
- 1219, /* GL_PROGRAM_LENGTH_ARB */
- 1233, /* GL_PROGRAM_STRING_ARB */
- 978, /* GL_MODELVIEW_PROJECTION_NV */
- 609, /* GL_IDENTITY_NV */
- 656, /* GL_INVERSE_NV */
- 1712, /* GL_TRANSPOSE_NV */
- 657, /* GL_INVERSE_TRANSPOSE_NV */
- 886, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 885, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 793, /* GL_MATRIX0_NV */
- 805, /* GL_MATRIX1_NV */
- 817, /* GL_MATRIX2_NV */
- 821, /* GL_MATRIX3_NV */
- 823, /* GL_MATRIX4_NV */
- 825, /* GL_MATRIX5_NV */
- 827, /* GL_MATRIX6_NV */
- 829, /* GL_MATRIX7_NV */
++ 1221, /* GL_PROGRAM_LENGTH_ARB */
++ 1235, /* GL_PROGRAM_STRING_ARB */
++ 980, /* GL_MODELVIEW_PROJECTION_NV */
++ 610, /* GL_IDENTITY_NV */
++ 657, /* GL_INVERSE_NV */
++ 1716, /* GL_TRANSPOSE_NV */
++ 658, /* GL_INVERSE_TRANSPOSE_NV */
++ 888, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
++ 887, /* GL_MAX_PROGRAM_MATRICES_ARB */
++ 795, /* GL_MATRIX0_NV */
++ 807, /* GL_MATRIX1_NV */
++ 819, /* GL_MATRIX2_NV */
++ 823, /* GL_MATRIX3_NV */
++ 825, /* GL_MATRIX4_NV */
++ 827, /* GL_MATRIX5_NV */
++ 829, /* GL_MATRIX6_NV */
++ 831, /* GL_MATRIX7_NV */
+ 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 311, /* GL_CURRENT_MATRIX_ARB */
- 1800, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1803, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1231, /* GL_PROGRAM_PARAMETER_NV */
- 1788, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1235, /* GL_PROGRAM_TARGET_NV */
- 1232, /* GL_PROGRAM_RESIDENT_NV */
- 1704, /* GL_TRACK_MATRIX_NV */
- 1705, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1798, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1213, /* GL_PROGRAM_ERROR_POSITION_ARB */
++ 1804, /* GL_VERTEX_PROGRAM_POINT_SIZE */
++ 1807, /* GL_VERTEX_PROGRAM_TWO_SIDE */
++ 1233, /* GL_PROGRAM_PARAMETER_NV */
++ 1792, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
++ 1237, /* GL_PROGRAM_TARGET_NV */
++ 1234, /* GL_PROGRAM_RESIDENT_NV */
++ 1708, /* GL_TRACK_MATRIX_NV */
++ 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */
++ 1802, /* GL_VERTEX_PROGRAM_BINDING_NV */
++ 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 351, /* GL_DEPTH_CLAMP_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1773, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1775, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1777, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1778, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1779, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1781, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1767, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1769, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1771, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1212, /* GL_PROGRAM_BINDING_ARB */
- 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1626, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1623, /* GL_TEXTURE_COMPRESSED */
- 1017, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
++ 1770, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
++ 1777, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
++ 1778, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
++ 1779, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
++ 1780, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
++ 1781, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
++ 1782, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
++ 1783, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
++ 1784, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
++ 1785, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
++ 1771, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
++ 1772, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
++ 1773, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
++ 1774, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
++ 1775, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
++ 1776, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
++ 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
++ 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
++ 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
++ 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
++ 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
++ 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
++ 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
++ 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
++ 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
++ 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
++ 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
++ 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
++ 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
++ 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
++ 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
++ 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
++ 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
++ 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
++ 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
++ 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
++ 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
++ 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
++ 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
++ 1214, /* GL_PROGRAM_BINDING_ARB */
++ 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
++ 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
++ 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
++ 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
++ 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
++ 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
++ 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
++ 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
++ 1630, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
++ 1627, /* GL_TEXTURE_COMPRESSED */
++ 1019, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
266, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 926, /* GL_MAX_VERTEX_UNITS_ARB */
- 920, /* GL_MAX_VERTEX_UNITS_ARB */
++ 928, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1818, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1796, /* GL_VERTEX_BLEND_ARB */
- 1814, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1792, /* GL_VERTEX_BLEND_ARB */
- 330, /* GL_CURRENT_WEIGHT_ARB */
- 1813, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1812, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1811, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1810, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1807, /* GL_WEIGHT_ARRAY_ARB */
- 377, /* GL_DOT3_RGB */
- 378, /* GL_DOT3_RGBA */
++ 1822, /* GL_WEIGHT_SUM_UNITY_ARB */
++ 1800, /* GL_VERTEX_BLEND_ARB */
+ 332, /* GL_CURRENT_WEIGHT_ARB */
- 1817, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1816, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1815, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1814, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1811, /* GL_WEIGHT_ARRAY_ARB */
++ 1821, /* GL_WEIGHT_ARRAY_TYPE_ARB */
++ 1820, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
++ 1819, /* GL_WEIGHT_ARRAY_SIZE_ARB */
++ 1818, /* GL_WEIGHT_ARRAY_POINTER_ARB */
++ 1815, /* GL_WEIGHT_ARRAY_ARB */
+ 379, /* GL_DOT3_RGB */
+ 380, /* GL_DOT3_RGBA */
260, /* GL_COMPRESSED_RGB_FXT1_3DFX */
255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 986, /* GL_MULTISAMPLE_3DFX */
- 1376, /* GL_SAMPLE_BUFFERS_3DFX */
- 1367, /* GL_SAMPLES_3DFX */
- 967, /* GL_MODELVIEW2_ARB */
- 970, /* GL_MODELVIEW3_ARB */
- 971, /* GL_MODELVIEW4_ARB */
- 972, /* GL_MODELVIEW5_ARB */
- 973, /* GL_MODELVIEW6_ARB */
- 974, /* GL_MODELVIEW7_ARB */
- 975, /* GL_MODELVIEW8_ARB */
- 976, /* GL_MODELVIEW9_ARB */
- 946, /* GL_MODELVIEW10_ARB */
- 947, /* GL_MODELVIEW11_ARB */
- 948, /* GL_MODELVIEW12_ARB */
- 949, /* GL_MODELVIEW13_ARB */
- 950, /* GL_MODELVIEW14_ARB */
- 951, /* GL_MODELVIEW15_ARB */
- 952, /* GL_MODELVIEW16_ARB */
- 953, /* GL_MODELVIEW17_ARB */
- 954, /* GL_MODELVIEW18_ARB */
- 955, /* GL_MODELVIEW19_ARB */
- 957, /* GL_MODELVIEW20_ARB */
- 958, /* GL_MODELVIEW21_ARB */
- 959, /* GL_MODELVIEW22_ARB */
- 960, /* GL_MODELVIEW23_ARB */
- 961, /* GL_MODELVIEW24_ARB */
- 962, /* GL_MODELVIEW25_ARB */
- 963, /* GL_MODELVIEW26_ARB */
- 964, /* GL_MODELVIEW27_ARB */
- 965, /* GL_MODELVIEW28_ARB */
- 966, /* GL_MODELVIEW29_ARB */
- 968, /* GL_MODELVIEW30_ARB */
- 969, /* GL_MODELVIEW31_ARB */
- 980, /* GL_MULTISAMPLE_3DFX */
- 1372, /* GL_SAMPLE_BUFFERS_3DFX */
- 1363, /* GL_SAMPLES_3DFX */
- 961, /* GL_MODELVIEW2_ARB */
- 964, /* GL_MODELVIEW3_ARB */
- 965, /* GL_MODELVIEW4_ARB */
- 966, /* GL_MODELVIEW5_ARB */
- 967, /* GL_MODELVIEW6_ARB */
- 968, /* GL_MODELVIEW7_ARB */
- 969, /* GL_MODELVIEW8_ARB */
- 970, /* GL_MODELVIEW9_ARB */
- 940, /* GL_MODELVIEW10_ARB */
- 941, /* GL_MODELVIEW11_ARB */
- 942, /* GL_MODELVIEW12_ARB */
- 943, /* GL_MODELVIEW13_ARB */
- 944, /* GL_MODELVIEW14_ARB */
- 945, /* GL_MODELVIEW15_ARB */
- 946, /* GL_MODELVIEW16_ARB */
- 947, /* GL_MODELVIEW17_ARB */
- 948, /* GL_MODELVIEW18_ARB */
- 949, /* GL_MODELVIEW19_ARB */
- 951, /* GL_MODELVIEW20_ARB */
- 952, /* GL_MODELVIEW21_ARB */
- 953, /* GL_MODELVIEW22_ARB */
- 954, /* GL_MODELVIEW23_ARB */
- 955, /* GL_MODELVIEW24_ARB */
- 956, /* GL_MODELVIEW25_ARB */
- 957, /* GL_MODELVIEW26_ARB */
- 958, /* GL_MODELVIEW27_ARB */
- 959, /* GL_MODELVIEW28_ARB */
- 960, /* GL_MODELVIEW29_ARB */
- 962, /* GL_MODELVIEW30_ARB */
- 963, /* GL_MODELVIEW31_ARB */
- 382, /* GL_DOT3_RGB_EXT */
- 380, /* GL_DOT3_RGBA_EXT */
- 934, /* GL_MIRROR_CLAMP_EXT */
- 937, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 975, /* GL_MODULATE_ADD_ATI */
- 976, /* GL_MODULATE_SIGNED_ADD_ATI */
- 977, /* GL_MODULATE_SUBTRACT_ATI */
- 1820, /* GL_YCBCR_MESA */
- 1066, /* GL_PACK_INVERT_MESA */
- 333, /* GL_DEBUG_OBJECT_MESA */
- 334, /* GL_DEBUG_PRINT_MESA */
- 332, /* GL_DEBUG_ASSERT_MESA */
++ 988, /* GL_MULTISAMPLE_3DFX */
++ 1380, /* GL_SAMPLE_BUFFERS_3DFX */
++ 1371, /* GL_SAMPLES_3DFX */
++ 969, /* GL_MODELVIEW2_ARB */
++ 972, /* GL_MODELVIEW3_ARB */
++ 973, /* GL_MODELVIEW4_ARB */
++ 974, /* GL_MODELVIEW5_ARB */
++ 975, /* GL_MODELVIEW6_ARB */
++ 976, /* GL_MODELVIEW7_ARB */
++ 977, /* GL_MODELVIEW8_ARB */
++ 978, /* GL_MODELVIEW9_ARB */
++ 948, /* GL_MODELVIEW10_ARB */
++ 949, /* GL_MODELVIEW11_ARB */
++ 950, /* GL_MODELVIEW12_ARB */
++ 951, /* GL_MODELVIEW13_ARB */
++ 952, /* GL_MODELVIEW14_ARB */
++ 953, /* GL_MODELVIEW15_ARB */
++ 954, /* GL_MODELVIEW16_ARB */
++ 955, /* GL_MODELVIEW17_ARB */
++ 956, /* GL_MODELVIEW18_ARB */
++ 957, /* GL_MODELVIEW19_ARB */
++ 959, /* GL_MODELVIEW20_ARB */
++ 960, /* GL_MODELVIEW21_ARB */
++ 961, /* GL_MODELVIEW22_ARB */
++ 962, /* GL_MODELVIEW23_ARB */
++ 963, /* GL_MODELVIEW24_ARB */
++ 964, /* GL_MODELVIEW25_ARB */
++ 965, /* GL_MODELVIEW26_ARB */
++ 966, /* GL_MODELVIEW27_ARB */
++ 967, /* GL_MODELVIEW28_ARB */
++ 968, /* GL_MODELVIEW29_ARB */
++ 970, /* GL_MODELVIEW30_ARB */
++ 971, /* GL_MODELVIEW31_ARB */
+ 384, /* GL_DOT3_RGB_EXT */
+ 382, /* GL_DOT3_RGBA_EXT */
- 940, /* GL_MIRROR_CLAMP_EXT */
- 943, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 981, /* GL_MODULATE_ADD_ATI */
- 982, /* GL_MODULATE_SIGNED_ADD_ATI */
- 983, /* GL_MODULATE_SUBTRACT_ATI */
- 1824, /* GL_YCBCR_MESA */
- 1072, /* GL_PACK_INVERT_MESA */
++ 942, /* GL_MIRROR_CLAMP_EXT */
++ 945, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
++ 983, /* GL_MODULATE_ADD_ATI */
++ 984, /* GL_MODULATE_SIGNED_ADD_ATI */
++ 985, /* GL_MODULATE_SUBTRACT_ATI */
++ 1828, /* GL_YCBCR_MESA */
++ 1074, /* GL_PACK_INVERT_MESA */
+ 335, /* GL_DEBUG_OBJECT_MESA */
+ 336, /* GL_DEBUG_PRINT_MESA */
+ 334, /* GL_DEBUG_ASSERT_MESA */
107, /* GL_BUFFER_SIZE */
109, /* GL_BUFFER_USAGE */
113, /* GL_BUMP_ROT_MATRIX_ATI */
114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
112, /* GL_BUMP_NUM_TEX_UNITS_ATI */
116, /* GL_BUMP_TEX_UNITS_ATI */
- 441, /* GL_DUDV_ATI */
- 440, /* GL_DU8DV8_ATI */
+ 443, /* GL_DUDV_ATI */
+ 442, /* GL_DU8DV8_ATI */
111, /* GL_BUMP_ENVMAP_ATI */
115, /* GL_BUMP_TARGET_ATI */
- 1474, /* GL_STENCIL_BACK_FUNC */
- 1472, /* GL_STENCIL_BACK_FAIL */
- 1476, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1478, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 526, /* GL_FRAGMENT_PROGRAM_ARB */
- 1210, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1238, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1237, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1222, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1227, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 875, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 898, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 897, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 888, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 894, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 893, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 858, /* GL_MAX_DRAW_BUFFERS */
- 1470, /* GL_STENCIL_BACK_FUNC */
- 1468, /* GL_STENCIL_BACK_FAIL */
- 1472, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1474, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 525, /* GL_FRAGMENT_PROGRAM_ARB */
- 1204, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1232, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1231, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1216, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1222, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1221, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 869, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 892, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 891, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 882, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 888, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 887, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 852, /* GL_MAX_DRAW_BUFFERS */
- 386, /* GL_DRAW_BUFFER0 */
- 389, /* GL_DRAW_BUFFER1 */
- 410, /* GL_DRAW_BUFFER2 */
- 413, /* GL_DRAW_BUFFER3 */
- 416, /* GL_DRAW_BUFFER4 */
- 419, /* GL_DRAW_BUFFER5 */
- 422, /* GL_DRAW_BUFFER6 */
- 425, /* GL_DRAW_BUFFER7 */
- 428, /* GL_DRAW_BUFFER8 */
- 431, /* GL_DRAW_BUFFER9 */
- 390, /* GL_DRAW_BUFFER10 */
- 393, /* GL_DRAW_BUFFER11 */
- 396, /* GL_DRAW_BUFFER12 */
- 399, /* GL_DRAW_BUFFER13 */
- 402, /* GL_DRAW_BUFFER14 */
- 405, /* GL_DRAW_BUFFER15 */
++ 1478, /* GL_STENCIL_BACK_FUNC */
++ 1476, /* GL_STENCIL_BACK_FAIL */
++ 1480, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
++ 1482, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
++ 527, /* GL_FRAGMENT_PROGRAM_ARB */
++ 1212, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
++ 1240, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
++ 1239, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
++ 1224, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
++ 1230, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
++ 1229, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
++ 877, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
++ 900, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
++ 899, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
++ 890, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
++ 896, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
++ 895, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
++ 860, /* GL_MAX_DRAW_BUFFERS */
+ 388, /* GL_DRAW_BUFFER0 */
+ 391, /* GL_DRAW_BUFFER1 */
+ 412, /* GL_DRAW_BUFFER2 */
+ 415, /* GL_DRAW_BUFFER3 */
+ 418, /* GL_DRAW_BUFFER4 */
+ 421, /* GL_DRAW_BUFFER5 */
+ 424, /* GL_DRAW_BUFFER6 */
+ 427, /* GL_DRAW_BUFFER7 */
+ 430, /* GL_DRAW_BUFFER8 */
+ 433, /* GL_DRAW_BUFFER9 */
+ 392, /* GL_DRAW_BUFFER10 */
+ 395, /* GL_DRAW_BUFFER11 */
+ 398, /* GL_DRAW_BUFFER12 */
+ 401, /* GL_DRAW_BUFFER13 */
+ 404, /* GL_DRAW_BUFFER14 */
+ 407, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 838, /* GL_MATRIX_PALETTE_ARB */
- 869, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 872, /* GL_MAX_PALETTE_MATRICES_ARB */
- 832, /* GL_MATRIX_PALETTE_ARB */
- 863, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 866, /* GL_MAX_PALETTE_MATRICES_ARB */
- 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 826, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 310, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 828, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 830, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 829, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 827, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1648, /* GL_TEXTURE_DEPTH_SIZE */
- 370, /* GL_DEPTH_TEXTURE_MODE */
- 1614, /* GL_TEXTURE_COMPARE_MODE */
- 1612, /* GL_TEXTURE_COMPARE_FUNC */
++ 840, /* GL_MATRIX_PALETTE_ARB */
++ 871, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
++ 874, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 832, /* GL_MATRIX_INDEX_ARRAY_ARB */
++ 834, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 312, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 834, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 836, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 835, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 833, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1652, /* GL_TEXTURE_DEPTH_SIZE */
++ 836, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
++ 838, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
++ 837, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
++ 835, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
++ 1656, /* GL_TEXTURE_DEPTH_SIZE */
+ 372, /* GL_DEPTH_TEXTURE_MODE */
- 1618, /* GL_TEXTURE_COMPARE_MODE */
- 1616, /* GL_TEXTURE_COMPARE_FUNC */
++ 1622, /* GL_TEXTURE_COMPARE_MODE */
++ 1620, /* GL_TEXTURE_COMPARE_FUNC */
239, /* GL_COMPARE_R_TO_TEXTURE */
- 1144, /* GL_POINT_SPRITE */
- 1138, /* GL_POINT_SPRITE */
++ 1146, /* GL_POINT_SPRITE */
292, /* GL_COORD_REPLACE */
- 1148, /* GL_POINT_SPRITE_R_MODE_NV */
- 1265, /* GL_QUERY_COUNTER_BITS */
- 1142, /* GL_POINT_SPRITE_R_MODE_NV */
- 1261, /* GL_QUERY_COUNTER_BITS */
- 317, /* GL_CURRENT_QUERY */
- 1263, /* GL_QUERY_RESULT */
- 1265, /* GL_QUERY_RESULT_AVAILABLE */
- 914, /* GL_MAX_VERTEX_ATTRIBS */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 900, /* GL_MAX_TEXTURE_COORDS */
- 902, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1209, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1211, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1210, /* GL_PROGRAM_FORMAT_ARB */
- 1694, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 347, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 346, /* GL_DEPTH_BOUNDS_EXT */
++ 1150, /* GL_POINT_SPRITE_R_MODE_NV */
++ 1269, /* GL_QUERY_COUNTER_BITS */
+ 319, /* GL_CURRENT_QUERY */
- 1267, /* GL_QUERY_RESULT */
- 1269, /* GL_QUERY_RESULT_AVAILABLE */
- 920, /* GL_MAX_VERTEX_ATTRIBS */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
++ 1271, /* GL_QUERY_RESULT */
++ 1273, /* GL_QUERY_RESULT_AVAILABLE */
++ 922, /* GL_MAX_VERTEX_ATTRIBS */
++ 1790, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 906, /* GL_MAX_TEXTURE_COORDS */
- 908, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1215, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1217, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1216, /* GL_PROGRAM_FORMAT_ARB */
- 1698, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
++ 908, /* GL_MAX_TEXTURE_COORDS */
++ 910, /* GL_MAX_TEXTURE_IMAGE_UNITS */
++ 1217, /* GL_PROGRAM_ERROR_STRING_ARB */
++ 1219, /* GL_PROGRAM_FORMAT_ASCII_ARB */
++ 1218, /* GL_PROGRAM_FORMAT_ARB */
++ 1702, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 349, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 348, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 454, /* GL_ELEMENT_ARRAY_BUFFER */
+ 456, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1756, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1001, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1760, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1007, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
++ 1764, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
++ 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
146, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 618, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1631, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 617, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1627, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1384, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 503, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1808, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1778, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1212, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 875, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1218, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 884, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_TEMPORARIES_ARB */
- 890, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1220, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 886, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1224, /* GL_PROGRAM_PARAMETERS_ARB */
- 889, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1219, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 885, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1205, /* GL_PROGRAM_ATTRIBS_ARB */
- 870, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1217, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 883, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1203, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 868, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1215, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 881, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 876, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 872, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1233, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1705, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1274, /* GL_READ_ONLY */
- 1816, /* GL_WRITE_ONLY */
- 1276, /* GL_READ_WRITE */
++ 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */
++ 1635, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1388, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 504, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1812, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1218, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 881, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1224, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1236, /* GL_PROGRAM_TEMPORARIES_ARB */
- 896, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1226, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 892, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1230, /* GL_PROGRAM_PARAMETERS_ARB */
- 895, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1225, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 891, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1211, /* GL_PROGRAM_ATTRIBS_ARB */
- 876, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1223, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 889, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1209, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 874, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1221, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 887, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 882, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 878, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1239, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1709, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1278, /* GL_READ_ONLY */
- 1820, /* GL_WRITE_ONLY */
- 1280, /* GL_READ_WRITE */
++ 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
++ 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
++ 1816, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
++ 1786, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
++ 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */
++ 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
++ 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
++ 892, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
++ 1238, /* GL_PROGRAM_TEMPORARIES_ARB */
++ 898, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
++ 1228, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
++ 894, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
++ 1232, /* GL_PROGRAM_PARAMETERS_ARB */
++ 897, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
++ 1227, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
++ 893, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
++ 1213, /* GL_PROGRAM_ATTRIBS_ARB */
++ 878, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
++ 1225, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
++ 891, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
++ 1211, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
++ 876, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
++ 1223, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
++ 889, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
++ 884, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
++ 880, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
++ 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
++ 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
++ 1282, /* GL_READ_ONLY */
++ 1824, /* GL_WRITE_ONLY */
++ 1284, /* GL_READ_WRITE */
101, /* GL_BUFFER_ACCESS */
103, /* GL_BUFFER_MAPPED */
105, /* GL_BUFFER_MAP_POINTER */
- 1703, /* GL_TIME_ELAPSED_EXT */
- 792, /* GL_MATRIX0_ARB */
- 804, /* GL_MATRIX1_ARB */
- 816, /* GL_MATRIX2_ARB */
- 820, /* GL_MATRIX3_ARB */
- 822, /* GL_MATRIX4_ARB */
- 824, /* GL_MATRIX5_ARB */
- 826, /* GL_MATRIX6_ARB */
- 828, /* GL_MATRIX7_ARB */
- 830, /* GL_MATRIX8_ARB */
- 831, /* GL_MATRIX9_ARB */
- 794, /* GL_MATRIX10_ARB */
- 795, /* GL_MATRIX11_ARB */
- 796, /* GL_MATRIX12_ARB */
- 797, /* GL_MATRIX13_ARB */
- 798, /* GL_MATRIX14_ARB */
- 799, /* GL_MATRIX15_ARB */
- 800, /* GL_MATRIX16_ARB */
- 801, /* GL_MATRIX17_ARB */
- 802, /* GL_MATRIX18_ARB */
- 803, /* GL_MATRIX19_ARB */
- 806, /* GL_MATRIX20_ARB */
- 807, /* GL_MATRIX21_ARB */
- 808, /* GL_MATRIX22_ARB */
- 809, /* GL_MATRIX23_ARB */
- 810, /* GL_MATRIX24_ARB */
- 811, /* GL_MATRIX25_ARB */
- 812, /* GL_MATRIX26_ARB */
- 813, /* GL_MATRIX27_ARB */
- 814, /* GL_MATRIX28_ARB */
- 815, /* GL_MATRIX29_ARB */
- 818, /* GL_MATRIX30_ARB */
- 819, /* GL_MATRIX31_ARB */
- 1504, /* GL_STREAM_DRAW */
- 1506, /* GL_STREAM_READ */
- 1502, /* GL_STREAM_COPY */
- 1465, /* GL_STATIC_DRAW */
- 1467, /* GL_STATIC_READ */
- 1463, /* GL_STATIC_COPY */
- 1699, /* GL_TIME_ELAPSED_EXT */
- 786, /* GL_MATRIX0_ARB */
- 798, /* GL_MATRIX1_ARB */
- 810, /* GL_MATRIX2_ARB */
- 814, /* GL_MATRIX3_ARB */
- 816, /* GL_MATRIX4_ARB */
- 818, /* GL_MATRIX5_ARB */
- 820, /* GL_MATRIX6_ARB */
- 822, /* GL_MATRIX7_ARB */
- 824, /* GL_MATRIX8_ARB */
- 825, /* GL_MATRIX9_ARB */
- 788, /* GL_MATRIX10_ARB */
- 789, /* GL_MATRIX11_ARB */
- 790, /* GL_MATRIX12_ARB */
- 791, /* GL_MATRIX13_ARB */
- 792, /* GL_MATRIX14_ARB */
- 793, /* GL_MATRIX15_ARB */
- 794, /* GL_MATRIX16_ARB */
- 795, /* GL_MATRIX17_ARB */
- 796, /* GL_MATRIX18_ARB */
- 797, /* GL_MATRIX19_ARB */
- 800, /* GL_MATRIX20_ARB */
- 801, /* GL_MATRIX21_ARB */
- 802, /* GL_MATRIX22_ARB */
- 803, /* GL_MATRIX23_ARB */
- 804, /* GL_MATRIX24_ARB */
- 805, /* GL_MATRIX25_ARB */
- 806, /* GL_MATRIX26_ARB */
- 807, /* GL_MATRIX27_ARB */
- 808, /* GL_MATRIX28_ARB */
- 809, /* GL_MATRIX29_ARB */
- 812, /* GL_MATRIX30_ARB */
- 813, /* GL_MATRIX31_ARB */
- 1500, /* GL_STREAM_DRAW */
- 1502, /* GL_STREAM_READ */
- 1498, /* GL_STREAM_COPY */
- 1461, /* GL_STATIC_DRAW */
- 1463, /* GL_STATIC_READ */
- 1459, /* GL_STATIC_COPY */
- 444, /* GL_DYNAMIC_DRAW */
- 446, /* GL_DYNAMIC_READ */
- 442, /* GL_DYNAMIC_COPY */
- 1106, /* GL_PIXEL_PACK_BUFFER */
- 1110, /* GL_PIXEL_UNPACK_BUFFER */
- 1107, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1111, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 341, /* GL_DEPTH24_STENCIL8 */
- 1692, /* GL_TEXTURE_STENCIL_SIZE */
- 873, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 871, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 874, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 878, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 877, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 835, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1494, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
++ 1707, /* GL_TIME_ELAPSED_EXT */
++ 794, /* GL_MATRIX0_ARB */
++ 806, /* GL_MATRIX1_ARB */
++ 818, /* GL_MATRIX2_ARB */
++ 822, /* GL_MATRIX3_ARB */
++ 824, /* GL_MATRIX4_ARB */
++ 826, /* GL_MATRIX5_ARB */
++ 828, /* GL_MATRIX6_ARB */
++ 830, /* GL_MATRIX7_ARB */
++ 832, /* GL_MATRIX8_ARB */
++ 833, /* GL_MATRIX9_ARB */
++ 796, /* GL_MATRIX10_ARB */
++ 797, /* GL_MATRIX11_ARB */
++ 798, /* GL_MATRIX12_ARB */
++ 799, /* GL_MATRIX13_ARB */
++ 800, /* GL_MATRIX14_ARB */
++ 801, /* GL_MATRIX15_ARB */
++ 802, /* GL_MATRIX16_ARB */
++ 803, /* GL_MATRIX17_ARB */
++ 804, /* GL_MATRIX18_ARB */
++ 805, /* GL_MATRIX19_ARB */
++ 808, /* GL_MATRIX20_ARB */
++ 809, /* GL_MATRIX21_ARB */
++ 810, /* GL_MATRIX22_ARB */
++ 811, /* GL_MATRIX23_ARB */
++ 812, /* GL_MATRIX24_ARB */
++ 813, /* GL_MATRIX25_ARB */
++ 814, /* GL_MATRIX26_ARB */
++ 815, /* GL_MATRIX27_ARB */
++ 816, /* GL_MATRIX28_ARB */
++ 817, /* GL_MATRIX29_ARB */
++ 820, /* GL_MATRIX30_ARB */
++ 821, /* GL_MATRIX31_ARB */
++ 1508, /* GL_STREAM_DRAW */
++ 1510, /* GL_STREAM_READ */
++ 1506, /* GL_STREAM_COPY */
++ 1469, /* GL_STATIC_DRAW */
++ 1471, /* GL_STATIC_READ */
++ 1467, /* GL_STATIC_COPY */
+ 446, /* GL_DYNAMIC_DRAW */
+ 448, /* GL_DYNAMIC_READ */
+ 444, /* GL_DYNAMIC_COPY */
- 1112, /* GL_PIXEL_PACK_BUFFER */
- 1116, /* GL_PIXEL_UNPACK_BUFFER */
- 1113, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1117, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
++ 1114, /* GL_PIXEL_PACK_BUFFER */
++ 1118, /* GL_PIXEL_UNPACK_BUFFER */
++ 1115, /* GL_PIXEL_PACK_BUFFER_BINDING */
++ 1119, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 343, /* GL_DEPTH24_STENCIL8 */
- 1696, /* GL_TEXTURE_STENCIL_SIZE */
- 879, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 877, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 880, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 884, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 883, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 841, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1498, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
++ 1700, /* GL_TEXTURE_STENCIL_SIZE */
++ 881, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
++ 879, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
++ 882, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
++ 886, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
++ 885, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
++ 843, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
++ 1502, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 941, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1369, /* GL_SAMPLES_PASSED */
- 527, /* GL_FRAGMENT_SHADER */
- 1806, /* GL_VERTEX_SHADER */
- 1229, /* GL_PROGRAM_OBJECT_ARB */
- 1401, /* GL_SHADER_OBJECT_ARB */
- 865, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 924, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 918, /* GL_MAX_VARYING_FLOATS */
- 922, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 850, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1032, /* GL_OBJECT_TYPE_ARB */
- 1403, /* GL_SHADER_TYPE */
- 492, /* GL_FLOAT_VEC2 */
- 494, /* GL_FLOAT_VEC3 */
- 496, /* GL_FLOAT_VEC4 */
- 645, /* GL_INT_VEC2 */
- 647, /* GL_INT_VEC3 */
- 649, /* GL_INT_VEC4 */
- 935, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1365, /* GL_SAMPLES_PASSED */
- 526, /* GL_FRAGMENT_SHADER */
- 1802, /* GL_VERTEX_SHADER */
- 1223, /* GL_PROGRAM_OBJECT_ARB */
- 1397, /* GL_SHADER_OBJECT_ARB */
- 859, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 918, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 912, /* GL_MAX_VARYING_FLOATS */
- 916, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 844, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1026, /* GL_OBJECT_TYPE_ARB */
- 1399, /* GL_SHADER_TYPE */
- 491, /* GL_FLOAT_VEC2 */
- 493, /* GL_FLOAT_VEC3 */
- 495, /* GL_FLOAT_VEC4 */
- 644, /* GL_INT_VEC2 */
- 646, /* GL_INT_VEC3 */
- 648, /* GL_INT_VEC4 */
++ 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
++ 1373, /* GL_SAMPLES_PASSED */
++ 528, /* GL_FRAGMENT_SHADER */
++ 1810, /* GL_VERTEX_SHADER */
++ 1231, /* GL_PROGRAM_OBJECT_ARB */
++ 1405, /* GL_SHADER_OBJECT_ARB */
++ 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
++ 926, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
++ 920, /* GL_MAX_VARYING_FLOATS */
++ 924, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
++ 852, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
++ 1034, /* GL_OBJECT_TYPE_ARB */
++ 1407, /* GL_SHADER_TYPE */
++ 493, /* GL_FLOAT_VEC2 */
++ 495, /* GL_FLOAT_VEC3 */
++ 497, /* GL_FLOAT_VEC4 */
++ 646, /* GL_INT_VEC2 */
++ 648, /* GL_INT_VEC3 */
++ 650, /* GL_INT_VEC4 */
93, /* GL_BOOL */
95, /* GL_BOOL_VEC2 */
97, /* GL_BOOL_VEC3 */
99, /* GL_BOOL_VEC4 */
- 480, /* GL_FLOAT_MAT2 */
- 484, /* GL_FLOAT_MAT3 */
- 488, /* GL_FLOAT_MAT4 */
- 1360, /* GL_SAMPLER_1D */
- 1362, /* GL_SAMPLER_2D */
- 1364, /* GL_SAMPLER_3D */
- 1365, /* GL_SAMPLER_CUBE */
- 1361, /* GL_SAMPLER_1D_SHADOW */
- 1363, /* GL_SAMPLER_2D_SHADOW */
- 482, /* GL_FLOAT_MAT2x3 */
- 483, /* GL_FLOAT_MAT2x4 */
- 486, /* GL_FLOAT_MAT3x2 */
- 487, /* GL_FLOAT_MAT3x4 */
- 490, /* GL_FLOAT_MAT4x2 */
- 491, /* GL_FLOAT_MAT4x3 */
- 479, /* GL_FLOAT_MAT2 */
- 483, /* GL_FLOAT_MAT3 */
- 487, /* GL_FLOAT_MAT4 */
- 1356, /* GL_SAMPLER_1D */
- 1358, /* GL_SAMPLER_2D */
- 1360, /* GL_SAMPLER_3D */
- 1361, /* GL_SAMPLER_CUBE */
- 1357, /* GL_SAMPLER_1D_SHADOW */
- 1359, /* GL_SAMPLER_2D_SHADOW */
- 481, /* GL_FLOAT_MAT2x3 */
- 482, /* GL_FLOAT_MAT2x4 */
- 485, /* GL_FLOAT_MAT3x2 */
- 486, /* GL_FLOAT_MAT3x4 */
- 489, /* GL_FLOAT_MAT4x2 */
- 490, /* GL_FLOAT_MAT4x3 */
- 339, /* GL_DELETE_STATUS */
++ 481, /* GL_FLOAT_MAT2 */
++ 485, /* GL_FLOAT_MAT3 */
++ 489, /* GL_FLOAT_MAT4 */
++ 1364, /* GL_SAMPLER_1D */
++ 1366, /* GL_SAMPLER_2D */
++ 1368, /* GL_SAMPLER_3D */
++ 1369, /* GL_SAMPLER_CUBE */
++ 1365, /* GL_SAMPLER_1D_SHADOW */
++ 1367, /* GL_SAMPLER_2D_SHADOW */
++ 483, /* GL_FLOAT_MAT2x3 */
++ 484, /* GL_FLOAT_MAT2x4 */
++ 487, /* GL_FLOAT_MAT3x2 */
++ 488, /* GL_FLOAT_MAT3x4 */
++ 491, /* GL_FLOAT_MAT4x2 */
++ 492, /* GL_FLOAT_MAT4x3 */
+ 341, /* GL_DELETE_STATUS */
243, /* GL_COMPILE_STATUS */
-- 699, /* GL_LINK_STATUS */
- 1755, /* GL_VALIDATE_STATUS */
- 630, /* GL_INFO_LOG_LENGTH */
- 1751, /* GL_VALIDATE_STATUS */
- 629, /* GL_INFO_LOG_LENGTH */
++ 701, /* GL_LINK_STATUS */
++ 1759, /* GL_VALIDATE_STATUS */
++ 631, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1402, /* GL_SHADER_SOURCE_LENGTH */
- 1398, /* GL_SHADER_SOURCE_LENGTH */
++ 1406, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 529, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1405, /* GL_SHADING_LANGUAGE_VERSION */
- 528, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1401, /* GL_SHADING_LANGUAGE_VERSION */
- 316, /* GL_CURRENT_PROGRAM */
- 1075, /* GL_PALETTE4_RGB8_OES */
- 1077, /* GL_PALETTE4_RGBA8_OES */
- 1073, /* GL_PALETTE4_R5_G6_B5_OES */
- 1076, /* GL_PALETTE4_RGBA4_OES */
- 1074, /* GL_PALETTE4_RGB5_A1_OES */
- 1080, /* GL_PALETTE8_RGB8_OES */
- 1082, /* GL_PALETTE8_RGBA8_OES */
- 1078, /* GL_PALETTE8_R5_G6_B5_OES */
- 1081, /* GL_PALETTE8_RGBA4_OES */
- 1079, /* GL_PALETTE8_RGB5_A1_OES */
- 611, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 610, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1736, /* GL_UNSIGNED_NORMALIZED */
- 1582, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1244, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1584, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1247, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1590, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1592, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1453, /* GL_SRGB */
- 1454, /* GL_SRGB8 */
- 1456, /* GL_SRGB_ALPHA */
- 1455, /* GL_SRGB8_ALPHA8 */
- 1413, /* GL_SLUMINANCE_ALPHA */
- 1412, /* GL_SLUMINANCE8_ALPHA8 */
- 1410, /* GL_SLUMINANCE */
- 1411, /* GL_SLUMINANCE8 */
++ 530, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
++ 1409, /* GL_SHADING_LANGUAGE_VERSION */
+ 318, /* GL_CURRENT_PROGRAM */
- 1081, /* GL_PALETTE4_RGB8_OES */
- 1083, /* GL_PALETTE4_RGBA8_OES */
- 1079, /* GL_PALETTE4_R5_G6_B5_OES */
- 1082, /* GL_PALETTE4_RGBA4_OES */
- 1080, /* GL_PALETTE4_RGB5_A1_OES */
- 1086, /* GL_PALETTE8_RGB8_OES */
- 1088, /* GL_PALETTE8_RGBA8_OES */
- 1084, /* GL_PALETTE8_R5_G6_B5_OES */
- 1087, /* GL_PALETTE8_RGBA4_OES */
- 1085, /* GL_PALETTE8_RGB5_A1_OES */
- 612, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 611, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1740, /* GL_UNSIGNED_NORMALIZED */
- 1586, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1249, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1588, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1252, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1594, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1596, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1457, /* GL_SRGB */
- 1458, /* GL_SRGB8 */
- 1460, /* GL_SRGB_ALPHA */
- 1459, /* GL_SRGB8_ALPHA8 */
- 1417, /* GL_SLUMINANCE_ALPHA */
- 1416, /* GL_SLUMINANCE8_ALPHA8 */
- 1414, /* GL_SLUMINANCE */
- 1415, /* GL_SLUMINANCE8 */
++ 1083, /* GL_PALETTE4_RGB8_OES */
++ 1085, /* GL_PALETTE4_RGBA8_OES */
++ 1081, /* GL_PALETTE4_R5_G6_B5_OES */
++ 1084, /* GL_PALETTE4_RGBA4_OES */
++ 1082, /* GL_PALETTE4_RGB5_A1_OES */
++ 1088, /* GL_PALETTE8_RGB8_OES */
++ 1090, /* GL_PALETTE8_RGBA8_OES */
++ 1086, /* GL_PALETTE8_R5_G6_B5_OES */
++ 1089, /* GL_PALETTE8_RGBA4_OES */
++ 1087, /* GL_PALETTE8_RGB5_A1_OES */
++ 613, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
++ 612, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
++ 1744, /* GL_UNSIGNED_NORMALIZED */
++ 1590, /* GL_TEXTURE_1D_ARRAY_EXT */
++ 1252, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
++ 1592, /* GL_TEXTURE_2D_ARRAY_EXT */
++ 1255, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
++ 1598, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
++ 1600, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
++ 1461, /* GL_SRGB */
++ 1462, /* GL_SRGB8 */
++ 1464, /* GL_SRGB_ALPHA */
++ 1463, /* GL_SRGB8_ALPHA8 */
++ 1421, /* GL_SLUMINANCE_ALPHA */
++ 1420, /* GL_SLUMINANCE8_ALPHA8 */
++ 1418, /* GL_SLUMINANCE */
++ 1419, /* GL_SLUMINANCE8 */
264, /* GL_COMPRESSED_SRGB */
265, /* GL_COMPRESSED_SRGB_ALPHA */
262, /* GL_COMPRESSED_SLUMINANCE */
263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1146, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 1140, /* GL_POINT_SPRITE_COORD_ORIGIN */
-- 707, /* GL_LOWER_LEFT */
- 1752, /* GL_UPPER_LEFT */
- 1480, /* GL_STENCIL_BACK_REF */
- 1481, /* GL_STENCIL_BACK_VALUE_MASK */
- 1482, /* GL_STENCIL_BACK_WRITEMASK */
- 1748, /* GL_UPPER_LEFT */
- 1476, /* GL_STENCIL_BACK_REF */
- 1477, /* GL_STENCIL_BACK_VALUE_MASK */
- 1478, /* GL_STENCIL_BACK_WRITEMASK */
- 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1290, /* GL_RENDERBUFFER_BINDING_EXT */
- 1271, /* GL_READ_FRAMEBUFFER */
- 434, /* GL_DRAW_FRAMEBUFFER */
- 1272, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1300, /* GL_RENDERBUFFER_SAMPLES */
- 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 536, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 543, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 550, /* GL_FRAMEBUFFER_COMPLETE */
- 554, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 560, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 556, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 559, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 557, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 563, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 566, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 564, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 841, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
++ 1148, /* GL_POINT_SPRITE_COORD_ORIGIN */
++ 709, /* GL_LOWER_LEFT */
++ 1756, /* GL_UPPER_LEFT */
++ 1484, /* GL_STENCIL_BACK_REF */
++ 1485, /* GL_STENCIL_BACK_VALUE_MASK */
++ 1486, /* GL_STENCIL_BACK_WRITEMASK */
+ 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1294, /* GL_RENDERBUFFER_BINDING_EXT */
- 1275, /* GL_READ_FRAMEBUFFER */
++ 1298, /* GL_RENDERBUFFER_BINDING_EXT */
++ 1279, /* GL_READ_FRAMEBUFFER */
+ 436, /* GL_DRAW_FRAMEBUFFER */
- 1276, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1304, /* GL_RENDERBUFFER_SAMPLES */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 548, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 551, /* GL_FRAMEBUFFER_COMPLETE */
- 555, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 559, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 557, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 560, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 564, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 567, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 565, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 847, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
++ 1280, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
++ 1308, /* GL_RENDERBUFFER_SAMPLES */
++ 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
++ 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
++ 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
++ 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
++ 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
++ 552, /* GL_FRAMEBUFFER_COMPLETE */
++ 556, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
++ 562, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
++ 560, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
++ 558, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
++ 561, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
++ 559, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
++ 565, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
++ 568, /* GL_FRAMEBUFFER_UNSUPPORTED */
++ 566, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
++ 849, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
152, /* GL_COLOR_ATTACHMENT0 */
154, /* GL_COLOR_ATTACHMENT1 */
168, /* GL_COLOR_ATTACHMENT2 */
161, /* GL_COLOR_ATTACHMENT13 */
163, /* GL_COLOR_ATTACHMENT14 */
165, /* GL_COLOR_ATTACHMENT15 */
- 342, /* GL_DEPTH_ATTACHMENT */
- 1466, /* GL_STENCIL_ATTACHMENT */
- 529, /* GL_FRAMEBUFFER */
- 1288, /* GL_RENDERBUFFER */
- 1302, /* GL_RENDERBUFFER_WIDTH */
- 1295, /* GL_RENDERBUFFER_HEIGHT */
- 1297, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1489, /* GL_STENCIL_INDEX_EXT */
- 1486, /* GL_STENCIL_INDEX1_EXT */
- 1487, /* GL_STENCIL_INDEX4_EXT */
- 1488, /* GL_STENCIL_INDEX8_EXT */
- 1485, /* GL_STENCIL_INDEX16_EXT */
- 1299, /* GL_RENDERBUFFER_RED_SIZE */
- 1294, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1291, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1289, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1292, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1301, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 897, /* GL_MAX_SAMPLES */
- 1258, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- 476, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- 659, /* GL_LAST_VERTEX_CONVENTION_EXT */
- 1237, /* GL_PROVOKING_VERTEX_EXT */
- 1349, /* GL_RGBA_SNORM */
- 1345, /* GL_RGBA8_SNORM */
- 1406, /* GL_SIGNED_NORMALIZED */
- 461, /* GL_EVAL_BIT */
- 1269, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 701, /* GL_LIST_BIT */
- 1598, /* GL_TEXTURE_BIT */
- 1380, /* GL_SCISSOR_BIT */
+ 344, /* GL_DEPTH_ATTACHMENT */
- 1470, /* GL_STENCIL_ATTACHMENT */
- 530, /* GL_FRAMEBUFFER */
- 1292, /* GL_RENDERBUFFER */
- 1306, /* GL_RENDERBUFFER_WIDTH */
- 1299, /* GL_RENDERBUFFER_HEIGHT */
- 1301, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1493, /* GL_STENCIL_INDEX_EXT */
- 1490, /* GL_STENCIL_INDEX1_EXT */
- 1491, /* GL_STENCIL_INDEX4_EXT */
- 1492, /* GL_STENCIL_INDEX8_EXT */
- 1489, /* GL_STENCIL_INDEX16_EXT */
- 1303, /* GL_RENDERBUFFER_RED_SIZE */
- 1298, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1295, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1293, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1296, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1305, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 563, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 903, /* GL_MAX_SAMPLES */
++ 1474, /* GL_STENCIL_ATTACHMENT */
++ 531, /* GL_FRAMEBUFFER */
++ 1296, /* GL_RENDERBUFFER */
++ 1310, /* GL_RENDERBUFFER_WIDTH */
++ 1303, /* GL_RENDERBUFFER_HEIGHT */
++ 1305, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
++ 1497, /* GL_STENCIL_INDEX_EXT */
++ 1494, /* GL_STENCIL_INDEX1_EXT */
++ 1495, /* GL_STENCIL_INDEX4_EXT */
++ 1496, /* GL_STENCIL_INDEX8_EXT */
++ 1493, /* GL_STENCIL_INDEX16_EXT */
++ 1307, /* GL_RENDERBUFFER_RED_SIZE */
++ 1302, /* GL_RENDERBUFFER_GREEN_SIZE */
++ 1299, /* GL_RENDERBUFFER_BLUE_SIZE */
++ 1297, /* GL_RENDERBUFFER_ALPHA_SIZE */
++ 1300, /* GL_RENDERBUFFER_DEPTH_SIZE */
++ 1309, /* GL_RENDERBUFFER_STENCIL_SIZE */
++ 564, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
++ 905, /* GL_MAX_SAMPLES */
++ 1266, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
++ 478, /* GL_FIRST_VERTEX_CONVENTION_EXT */
++ 661, /* GL_LAST_VERTEX_CONVENTION_EXT */
++ 1245, /* GL_PROVOKING_VERTEX_EXT */
+ 298, /* GL_COPY_READ_BUFFER */
+ 299, /* GL_COPY_WRITE_BUFFER */
- 1353, /* GL_RGBA_SNORM */
- 1349, /* GL_RGBA8_SNORM */
- 1410, /* GL_SIGNED_NORMALIZED */
++ 1357, /* GL_RGBA_SNORM */
++ 1353, /* GL_RGBA8_SNORM */
++ 1414, /* GL_SIGNED_NORMALIZED */
+ 463, /* GL_EVAL_BIT */
- 1273, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 701, /* GL_LIST_BIT */
- 1602, /* GL_TEXTURE_BIT */
- 1384, /* GL_SCISSOR_BIT */
++ 1277, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
++ 703, /* GL_LIST_BIT */
++ 1606, /* GL_TEXTURE_BIT */
++ 1388, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 988, /* GL_MULTISAMPLE_BIT */
- 982, /* GL_MULTISAMPLE_BIT */
++ 990, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};