radeon: fix 1D textures
authorDave Airlie <airlied@redhat.com>
Wed, 21 Jan 2009 15:24:50 +0000 (01:24 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 21 Jan 2009 15:24:50 +0000 (01:24 +1000)
src/mesa/drivers/dri/r200/r200_texstate.c

index f8641d18f8d258e805a1e6ec5e8322c96d55b952..7dcb86d00f4e700197c8f6d670ac0c433860607a 100644 (file)
@@ -1641,7 +1641,8 @@ static GLboolean r200_validate_texture(GLcontext *ctx, struct gl_texture_object
    setup_hardware_state(rmesa, t);
 
    if (texObj->Target == GL_TEXTURE_RECTANGLE_NV ||
-       texObj->Target == GL_TEXTURE_2D)
+       texObj->Target == GL_TEXTURE_2D ||
+       texObj->Target == GL_TEXTURE_1D)
       set_re_cntl_d3d( ctx, unit, GL_FALSE );
    else
       set_re_cntl_d3d( ctx, unit, GL_TRUE );