#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
#endif
+
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
-#ifndef GET_SRC_PTR
-#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 2 + (_y) * pitch)
-#endif
+/**
+ ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5
+ **/
-#ifndef GET_DST_PTR
-#define GET_DST_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
#endif
#define INIT_MONO_PIXEL(p, color) \
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
do { \
- GLshort * _p = (GLshort *) GET_DST_PTR(_x, _y); \
+ GLshort * _p = (GLshort *) GET_PTR(_x, _y); \
_p[0] = ((((int)r & 0xf8) << 8) | (((int)g & 0xfc) << 3) | \
(((int)b & 0xf8) >> 3)); \
} while(0)
#define WRITE_PIXEL( _x, _y, p ) \
do { \
- GLushort * _p = (GLushort *) GET_DST_PTR(_x, _y); \
+ GLushort * _p = (GLushort *) GET_PTR(_x, _y); \
_p[0] = p; \
} while(0)
#define READ_RGBA( rgba, _x, _y ) \
do { \
- GLushort p = *(volatile GLshort *) GET_SRC_PTR(_x, _y); \
+ GLushort p = *(volatile GLshort *) GET_PTR(_x, _y); \
rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-#ifndef GET_SRC_PTR
-#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 4 + (_y) * pitch)
-#endif
+/**
+ ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV
+ **/
-#ifndef GET_DST_PTR
-#define GET_DST_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
#endif
# define INIT_MONO_PIXEL(p, color) \
# define WRITE_RGBA(_x, _y, r, g, b, a) \
do { \
- GLuint * _p = (GLuint *) GET_DST_PTR(_x, _y); \
+ GLuint * _p = (GLuint *) GET_PTR(_x, _y); \
_p[0] = ((r << 16) | (g << 8) | (b << 0) | (a << 24)); \
} while(0)
#define WRITE_PIXEL(_x, _y, p) \
do { \
- GLuint * _p = (GLuint *) GET_DST_PTR(_x, _y); \
+ GLuint * _p = (GLuint *) GET_PTR(_x, _y); \
_p[0] = p; \
} while(0)
# if defined( USE_X86_ASM )
# define READ_RGBA(rgba, _x, _y) \
do { \
- GLuint p = *(volatile GLuint *) GET_SRC_PTR(_x, _y); \
+ GLuint p = *(volatile GLuint *) GET_PTR(_x, _y); \
__asm__ __volatile__( "bswap %0; rorl $8, %0" \
: "=r" (p) : "r" (p) ); \
((GLuint *)rgba)[0] = p; \
*/
# define READ_RGBA( rgba, _x, _y ) \
do { \
- GLuint p = *(volatile GLuint *) GET_SRC_PTR(_x, _y); \
+ GLuint p = *(volatile GLuint *) GET_PTR(_x, _y); \
GLuint t = p; \
*((uint32_t *) rgba) = (t >> 24) | (p << 8); \
} while (0)
# else
# define READ_RGBA( rgba, _x, _y ) \
do { \
- GLuint p = *(volatile GLuint *) GET_SRC_PTR(_x, _y); \
+ GLuint p = *(volatile GLuint *) GET_PTR(_x, _y); \
rgba[0] = (p >> 16) & 0xff; \
rgba[1] = (p >> 8) & 0xff; \
rgba[2] = (p >> 0) & 0xff; \
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
+
+
+/**
+ ** Assembly routines.
+ **/
+
#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM )
#include "x86/read_rgba_span_x86.h"
#include "x86/common_x86_asm.h"
CLIPSPAN(x,y,n,x1,n1,i);
{
- const char * src = GET_SRC_PTR( x1, y );
+ const char * src = GET_PTR( x1, y );
#if (SPANTMP_PIXEL_FMT == GL_RGB) && \
(SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
_generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 );
CLIPSPAN(x,y,n,x1,n1,i);
{
- const char * src = GET_SRC_PTR( x1, y );
+ const char * src = GET_PTR( x1, y );
_generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 );
}
}
CLIPSPAN(x,y,n,x1,n1,i);
{
- const char * src = GET_SRC_PTR( x1, y );
+ const char * src = GET_PTR( x1, y );
_generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 );
}
}
#undef READ_RGBA
#undef TAG
#undef TAG2
-#undef GET_SRC_PTR
-#undef GET_DST_PTR
+#undef GET_PTR
#undef SPANTMP_PIXEL_FMT
#undef SPANTMP_PIXEL_TYPE