Thu Jan 6 14:37:42 1994 Ian Lance Taylor (ian@tweedledumb.cygnus.com)
+ * nlmcode.h (nlm_object_p): If we can't read the fixed header,
+ count it as a wrong format error, not a system call error, since
+ the object file might simply be too small.
+
+ * targets.c (target_vector): Added nlm32_alpha_vec inside #ifdef
+ BFD64.
+ * Makefile.in (BFD32_BACKENDS): Remove nlm32-alpha.o.
+ (BFD64_BACKENDS): Add nlm32-alpha.o. It depends on 64 bit
+ support, even though it is for an Alpha in 32 bit mode.
+ * configure.in (nlm32_alpha_vec): Set target64 to true.
+
+ * nlm32-gen.c, nlm64-gen.c: Removed. All nlm targets are
+ different, so there is no point to providing a generic one.
+ * libnlm.h: Don't bother to check for nlm_backend(bfd) being NULL
+ in the backend accessor macros; that should no longer be possible.
+ * targets.c (target_vector): Removed nlm32_big_generic_vec,
+ nlm64_big_generic_vec, nlm64_little_generic_vec.
+ * configure.in (nlm32_big_generic_vec, nlm32_little_generic_vec,
+ nlm64_big_generic_vec, nlm64_little_generic_vec): Removed.
+ * Makefile.in: Rebuilt dependencies, and
+ (BFD32_BACKENDS): Removed nlm32-gen.o.
+ (BFD64_BACKENDS): Removed nlm64-gen.o.
+ (CFILES): Removed nlm32-gen.c and nlm64-gen.c.
+
* hp300hpux.c (ARCH_SIZE): Define before including aoutx.h.
* linker.c (_bfd_generic_link_add_one_symbol): Add constructor and