#include "attrib.h"
#include "blend.h"
#include "buffers.h"
+#if FEATURE_ARB_vertex_buffer_object
+#include "bufferobj.h"
+#endif
#include "clip.h"
#include "colormac.h"
#include "colortab.h"
/* XXX todo */
/* ARB 27. GL_ARB_vertex_program */
/* XXX todo */
+
/* ARB 28. GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
+ /* None of the extension functions get compiled */
+ table->BindBufferARB = _mesa_BindBufferARB;
+ table->BufferDataARB = _mesa_BufferDataARB;
+ table->BufferSubDataARB = _mesa_BufferSubDataARB;
+ table->DeleteBuffersARB = _mesa_DeleteBuffersARB;
+ table->GenBuffersARB = _mesa_GenBuffersARB;
+ table->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
+ table->GetBufferPointervARB = _mesa_GetBufferPointervARB;
+ table->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
+ table->IsBufferARB = _mesa_IsBufferARB;
+ table->MapBufferARB = _mesa_MapBufferARB;
+ table->UnmapBufferARB = _mesa_UnmapBufferARB;
+#endif
/* XXX todo */
}