extern const struct brw_tracked_state brw_check_fallback;
extern const struct brw_tracked_state brw_clip_prog;
extern const struct brw_tracked_state brw_clip_unit;
-extern const struct brw_tracked_state brw_vs_constants;
+extern const struct brw_tracked_state brw_vs_pull_constants;
extern const struct brw_tracked_state brw_wm_pull_constants;
extern const struct brw_tracked_state brw_constant_buffer;
extern const struct brw_tracked_state brw_curbe_offsets;
extern const struct brw_tracked_state brw_state_base_address;
extern const struct brw_tracked_state brw_urb_fence;
extern const struct brw_tracked_state brw_vertex_state;
-extern const struct brw_tracked_state brw_vs_surfaces;
extern const struct brw_tracked_state brw_vs_prog;
extern const struct brw_tracked_state brw_vs_unit;
extern const struct brw_tracked_state brw_wm_input_sizes;
&brw_cc_vp,
&brw_cc_unit,
- &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
- &brw_wm_pull_constants, /* Before brw_wm_binding_table */
+ /* Must be before brw_binding_table */
+ &brw_vs_pull_constants,
+ &brw_wm_pull_constants,
- &brw_vs_surfaces, /* must do before unit */
&brw_renderbuffer_surfaces, /* must do before unit */
&brw_texture_surfaces, /* must do before unit */
&brw_binding_table,
&gen6_depth_stencil_state, /* must do before cc unit */
&gen6_cc_state_pointers,
- &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
- &brw_wm_pull_constants, /* Before brw_wm_binding_table */
+ /* Pull constants must be before brw_binding_table */
+ &brw_vs_pull_constants,
+ &brw_wm_pull_constants,
+
&gen6_vs_push_constants, /* Before vs_state */
&gen6_wm_push_constants, /* Before wm_state */
- &brw_vs_surfaces, /* must do before unit */
&brw_renderbuffer_surfaces, /* must do before unit */
&brw_texture_surfaces, /* must do before unit */
&brw_binding_table,
&gen7_cc_state_pointer,
&gen7_depth_stencil_state_pointer,
- &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
- &brw_wm_pull_constants, /* Before brw_wm_binding_table */
+ /* Pull constants must be before brw_binding_table */
+ &brw_vs_pull_constants,
+ &brw_wm_pull_constants,
+
&gen6_vs_push_constants, /* Before vs_state */
&gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
- &brw_vs_surfaces, /* must do before unit */
&brw_renderbuffer_surfaces, /* must do before unit */
&brw_texture_surfaces, /* must do before unit */
&brw_binding_table,
if (brw->vs.const_bo) {
drm_intel_bo_unreference(brw->vs.const_bo);
brw->vs.const_bo = NULL;
+ brw->bind.surf_offset[SURF_INDEX_VERT_CONST_BUFFER] = 0;
brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
}
return;
}
drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo);
- brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
-}
-
-const struct brw_tracked_state brw_vs_constants = {
- .dirty = {
- .mesa = (_NEW_PROGRAM_CONSTANTS),
- .brw = (BRW_NEW_VERTEX_PROGRAM),
- .cache = CACHE_NEW_VS_PROG,
- },
- .emit = brw_upload_vs_pull_constants,
-};
-
-/**
- * Update the surface state for a VS constant buffer.
- *
- * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
- */
-static void
-brw_update_vs_constant_surface( struct gl_context *ctx,
- GLuint surf)
-{
- struct brw_context *brw = brw_context(ctx);
- struct intel_context *intel = &brw->intel;
- struct brw_vertex_program *vp =
- (struct brw_vertex_program *) brw->vertex_program;
- const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
-
- /* If there's no constant buffer, then no surface BO is needed to point at
- * it.
- */
- if (brw->vs.const_bo == NULL) {
- brw->bind.surf_offset[surf] = 0;
- return;
- }
+ const int surf = SURF_INDEX_VERT_CONST_BUFFER;
intel->vtbl.create_constant_surface(brw, brw->vs.const_bo,
params->NumParameters,
&brw->bind.surf_offset[surf]);
-}
-
-/**
- * Vertex shader surfaces (constant buffer).
- */
-static void
-brw_upload_vs_surfaces(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->intel.ctx;
- /* BRW_NEW_VS_CONSTBUF */
- if (brw->vs.const_bo) {
- brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
- }
+ brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
}
-const struct brw_tracked_state brw_vs_surfaces = {
+const struct brw_tracked_state brw_vs_pull_constants = {
.dirty = {
- .mesa = 0,
- .brw = (BRW_NEW_VS_CONSTBUF |
- BRW_NEW_BATCH),
- .cache = 0
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_BATCH | BRW_NEW_VERTEX_PROGRAM),
+ .cache = CACHE_NEW_VS_PROG,
},
- .emit = brw_upload_vs_surfaces,
+ .emit = brw_upload_vs_pull_constants,
};