void _initialize_values (void);
+struct value
+{
+ /* Type of value; either not an lval, or one of the various
+ different possible kinds of lval. */
+ enum lval_type lval;
+
+ /* Is it modifiable? Only relevant if lval != not_lval. */
+ int modifiable;
+
+ /* Location of value (if lval). */
+ union
+ {
+ /* If lval == lval_memory, this is the address in the inferior.
+ If lval == lval_register, this is the byte offset into the
+ registers structure. */
+ CORE_ADDR address;
+
+ /* Pointer to internal variable. */
+ struct internalvar *internalvar;
+ } location;
+
+ /* Describes offset of a value within lval of a structure in bytes.
+ If lval == lval_memory, this is an offset to the address. If
+ lval == lval_register, this is a further offset from
+ location.address within the registers structure. Note also the
+ member embedded_offset below. */
+ int offset;
+
+ /* Only used for bitfields; number of bits contained in them. */
+ int bitsize;
+
+ /* Only used for bitfields; position of start of field. For
+ BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For
+ BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
+ int bitpos;
+
+ /* Frame register value is relative to. This will be described in
+ the lval enum above as "lval_register". */
+ struct frame_id frame_id;
+
+ /* Type of the value. */
+ struct type *type;
+
+ /* If a value represents a C++ object, then the `type' field gives
+ the object's compile-time type. If the object actually belongs
+ to some class derived from `type', perhaps with other base
+ classes and additional members, then `type' is just a subobject
+ of the real thing, and the full object is probably larger than
+ `type' would suggest.
+
+ If `type' is a dynamic class (i.e. one with a vtable), then GDB
+ can actually determine the object's run-time type by looking at
+ the run-time type information in the vtable. When this
+ information is available, we may elect to read in the entire
+ object, for several reasons:
+
+ - When printing the value, the user would probably rather see the
+ full object, not just the limited portion apparent from the
+ compile-time type.
+
+ - If `type' has virtual base classes, then even printing `type'
+ alone may require reaching outside the `type' portion of the
+ object to wherever the virtual base class has been stored.
+
+ When we store the entire object, `enclosing_type' is the run-time
+ type -- the complete object -- and `embedded_offset' is the
+ offset of `type' within that larger type, in bytes. The
+ value_contents() macro takes `embedded_offset' into account, so
+ most GDB code continues to see the `type' portion of the value,
+ just as the inferior would.
+
+ If `type' is a pointer to an object, then `enclosing_type' is a
+ pointer to the object's run-time type, and `pointed_to_offset' is
+ the offset in bytes from the full object to the pointed-to object
+ -- that is, the value `embedded_offset' would have if we followed
+ the pointer and fetched the complete object. (I don't really see
+ the point. Why not just determine the run-time type when you
+ indirect, and avoid the special case? The contents don't matter
+ until you indirect anyway.)
+
+ If we're not doing anything fancy, `enclosing_type' is equal to
+ `type', and `embedded_offset' is zero, so everything works
+ normally. */
+ struct type *enclosing_type;
+ int embedded_offset;
+ int pointed_to_offset;
+
+ /* Values are stored in a chain, so that they can be deleted easily
+ over calls to the inferior. Values assigned to internal
+ variables or put into the value history are taken off this
+ list. */
+ struct value *next;
+
+ /* Register number if the value is from a register. */
+ short regnum;
+
+ /* If zero, contents of this value are in the contents field. If
+ nonzero, contents are in inferior memory at address in the
+ location.address field plus the offset field (and the lval field
+ should be lval_memory).
+
+ WARNING: This field is used by the code which handles watchpoints
+ (see breakpoint.c) to decide whether a particular value can be
+ watched by hardware watchpoints. If the lazy flag is set for
+ some member of a value chain, it is assumed that this member of
+ the chain doesn't need to be watched as part of watching the
+ value itself. This is how GDB avoids watching the entire struct
+ or array when the user wants to watch a single struct member or
+ array element. If you ever change the way lazy flag is set and
+ reset, be sure to consider this use as well! */
+ char lazy;
+
+ /* If nonzero, this is the value of a variable which does not
+ actually exist in the program. */
+ char optimized_out;
+
+ /* Actual contents of the value. For use of this value; setting it
+ uses the stuff above. Not valid if lazy is nonzero. Target
+ byte-order. We force it to be aligned properly for any possible
+ value. Note that a value therefore extends beyond what is
+ declared here. */
+ union
+ {
+ bfd_byte contents[1];
+ DOUBLEST force_doublest_align;
+ LONGEST force_longest_align;
+ CORE_ADDR force_core_addr_align;
+ void *force_pointer_align;
+ } aligner;
+ /* Do not add any new members here -- contents above will trash
+ them. */
+};
+
/* Prototypes for local functions. */
static void show_values (char *, int);
inferior (i.e. to be put into the history list or an internal
variable). */
-struct value
-{
- /* Type of value; either not an lval, or one of the various
- different possible kinds of lval. */
- enum lval_type lval;
-
- /* Is it modifiable? Only relevant if lval != not_lval. */
- int modifiable;
-
- /* Location of value (if lval). */
- union
- {
- /* If lval == lval_memory, this is the address in the inferior.
- If lval == lval_register, this is the byte offset into the
- registers structure. */
- CORE_ADDR address;
-
- /* Pointer to internal variable. */
- struct internalvar *internalvar;
- } location;
-
- /* Describes offset of a value within lval of a structure in bytes.
- If lval == lval_memory, this is an offset to the address. If
- lval == lval_register, this is a further offset from
- location.address within the registers structure. Note also the
- member embedded_offset below. */
- int offset;
-
- /* Only used for bitfields; number of bits contained in them. */
- int bitsize;
-
- /* Only used for bitfields; position of start of field. For
- BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For
- BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
- int bitpos;
-
- /* Frame register value is relative to. This will be described in
- the lval enum above as "lval_register". */
- struct frame_id frame_id;
-
- /* Type of the value. */
- struct type *type;
-
- /* If a value represents a C++ object, then the `type' field gives
- the object's compile-time type. If the object actually belongs
- to some class derived from `type', perhaps with other base
- classes and additional members, then `type' is just a subobject
- of the real thing, and the full object is probably larger than
- `type' would suggest.
-
- If `type' is a dynamic class (i.e. one with a vtable), then GDB
- can actually determine the object's run-time type by looking at
- the run-time type information in the vtable. When this
- information is available, we may elect to read in the entire
- object, for several reasons:
-
- - When printing the value, the user would probably rather see the
- full object, not just the limited portion apparent from the
- compile-time type.
-
- - If `type' has virtual base classes, then even printing `type'
- alone may require reaching outside the `type' portion of the
- object to wherever the virtual base class has been stored.
-
- When we store the entire object, `enclosing_type' is the run-time
- type -- the complete object -- and `embedded_offset' is the
- offset of `type' within that larger type, in bytes. The
- value_contents() macro takes `embedded_offset' into account, so
- most GDB code continues to see the `type' portion of the value,
- just as the inferior would.
-
- If `type' is a pointer to an object, then `enclosing_type' is a
- pointer to the object's run-time type, and `pointed_to_offset' is
- the offset in bytes from the full object to the pointed-to object
- -- that is, the value `embedded_offset' would have if we followed
- the pointer and fetched the complete object. (I don't really see
- the point. Why not just determine the run-time type when you
- indirect, and avoid the special case? The contents don't matter
- until you indirect anyway.)
-
- If we're not doing anything fancy, `enclosing_type' is equal to
- `type', and `embedded_offset' is zero, so everything works
- normally. */
- struct type *enclosing_type;
- int embedded_offset;
- int pointed_to_offset;
-
- /* Values are stored in a chain, so that they can be deleted easily
- over calls to the inferior. Values assigned to internal
- variables or put into the value history are taken off this
- list. */
- struct value *next;
-
- /* Register number if the value is from a register. */
- short regnum;
-
- /* If zero, contents of this value are in the contents field. If
- nonzero, contents are in inferior memory at address in the
- location.address field plus the offset field (and the lval field
- should be lval_memory).
-
- WARNING: This field is used by the code which handles watchpoints
- (see breakpoint.c) to decide whether a particular value can be
- watched by hardware watchpoints. If the lazy flag is set for
- some member of a value chain, it is assumed that this member of
- the chain doesn't need to be watched as part of watching the
- value itself. This is how GDB avoids watching the entire struct
- or array when the user wants to watch a single struct member or
- array element. If you ever change the way lazy flag is set and
- reset, be sure to consider this use as well! */
- char lazy;
-
- /* If nonzero, this is the value of a variable which does not
- actually exist in the program. */
- char optimized_out;
-
- /* Actual contents of the value. For use of this value; setting it
- uses the stuff above. Not valid if lazy is nonzero. Target
- byte-order. We force it to be aligned properly for any possible
- value. Note that a value therefore extends beyond what is
- declared here. */
- union
- {
- bfd_byte contents[1];
- DOUBLEST force_doublest_align;
- LONGEST force_longest_align;
- CORE_ADDR force_core_addr_align;
- void *force_pointer_align;
- } aligner;
- /* Do not add any new members here -- contents above will trash
- them. */
-};
+struct value;
/* Values are stored in a chain, so that they can be deleted easily
over calls to the inferior. Values assigned to internal variables
or put into the value history are taken off this list. */
+
struct value *value_next (struct value *);
+/* Type of the value. */
+
extern struct type *value_type (struct value *);
+
/* This is being used to change the type of an existing value, that
code should instead be creating a new value with the changed type
(but possibly shared content). */
+
extern void deprecated_set_value_type (struct value *value,
struct type *type);
+
+/* Only used for bitfields; number of bits contained in them. */
+
extern int value_bitsize (struct value *);
extern void set_value_bitsize (struct value *, int bit);
+
+/* Only used for bitfields; position of start of field. For
+ BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For
+ BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
+
extern int value_bitpos (struct value *);
extern void set_value_bitpos (struct value *, int bit);
+/* Describes offset of a value within lval of a structure in bytes.
+ If lval == lval_memory, this is an offset to the address. If lval
+ == lval_register, this is a further offset from location.address
+ within the registers structure. Note also the member
+ embedded_offset below. */
+
extern int value_offset (struct value *);
extern void set_value_offset (struct value *, int offset);
/* The comment from "struct value" reads: ``Is it modifiable? Only
relevant if lval != not_lval.''. Shouldn't the value instead be
not_lval and be done with it? */
+
extern int deprecated_value_modifiable (struct value *value);
extern void deprecated_set_value_modifiable (struct value *value,
int modifiable);
+/* If a value represents a C++ object, then the `type' field gives the
+ object's compile-time type. If the object actually belongs to some
+ class derived from `type', perhaps with other base classes and
+ additional members, then `type' is just a subobject of the real
+ thing, and the full object is probably larger than `type' would
+ suggest.
+
+ If `type' is a dynamic class (i.e. one with a vtable), then GDB can
+ actually determine the object's run-time type by looking at the
+ run-time type information in the vtable. When this information is
+ available, we may elect to read in the entire object, for several
+ reasons:
+
+ - When printing the value, the user would probably rather see the
+ full object, not just the limited portion apparent from the
+ compile-time type.
+
+ - If `type' has virtual base classes, then even printing `type'
+ alone may require reaching outside the `type' portion of the
+ object to wherever the virtual base class has been stored.
+
+ When we store the entire object, `enclosing_type' is the run-time
+ type -- the complete object -- and `embedded_offset' is the offset
+ of `type' within that larger type, in bytes. The value_contents()
+ macro takes `embedded_offset' into account, so most GDB code
+ continues to see the `type' portion of the value, just as the
+ inferior would.
+
+ If `type' is a pointer to an object, then `enclosing_type' is a
+ pointer to the object's run-time type, and `pointed_to_offset' is
+ the offset in bytes from the full object to the pointed-to object
+ -- that is, the value `embedded_offset' would have if we followed
+ the pointer and fetched the complete object. (I don't really see
+ the point. Why not just determine the run-time type when you
+ indirect, and avoid the special case? The contents don't matter
+ until you indirect anyway.)
+
+ If we're not doing anything fancy, `enclosing_type' is equal to
+ `type', and `embedded_offset' is zero, so everything works
+ normally. */
+
extern struct type *value_enclosing_type (struct value *);
+extern struct value *value_change_enclosing_type (struct value *val,
+ struct type *new_type);
+extern int value_pointed_to_offset (struct value *value);
+extern void set_value_pointed_to_offset (struct value *value, int val);
+extern int value_embedded_offset (struct value *value);
+extern void set_value_embedded_offset (struct value *value, int val);
+
+/* If zero, contents of this value are in the contents field. If
+ nonzero, contents are in inferior memory at address in the
+ location.address field plus the offset field (and the lval field
+ should be lval_memory).
+
+ WARNING: This field is used by the code which handles watchpoints
+ (see breakpoint.c) to decide whether a particular value can be
+ watched by hardware watchpoints. If the lazy flag is set for some
+ member of a value chain, it is assumed that this member of the
+ chain doesn't need to be watched as part of watching the value
+ itself. This is how GDB avoids watching the entire struct or array
+ when the user wants to watch a single struct member or array
+ element. If you ever change the way lazy flag is set and reset, be
+ sure to consider this use as well! */
+
extern int value_lazy (struct value *);
extern void set_value_lazy (struct value *value, int val);
something embedded in a larger run-time object. */
extern bfd_byte *value_contents_raw (struct value *);
+
+/* Actual contents of the value. For use of this value; setting it
+ uses the stuff above. Not valid if lazy is nonzero. Target
+ byte-order. We force it to be aligned properly for any possible
+ value. Note that a value therefore extends beyond what is
+ declared here. */
+
extern const bfd_byte *value_contents (struct value *);
extern bfd_byte *value_contents_writeable (struct value *);
extern int value_fetch_lazy (struct value *val);
+/* If nonzero, this is the value of a variable which does not actually
+ exist in the program. */
extern int value_optimized_out (struct value *value);
extern void set_value_optimized_out (struct value *value, int val);
-extern int value_embedded_offset (struct value *value);
-extern void set_value_embedded_offset (struct value *value, int val);
-extern int value_pointed_to_offset (struct value *value);
-extern void set_value_pointed_to_offset (struct value *value, int val);
/* While the following fields are per- VALUE .CONTENT .PIECE (i.e., a
single value might have multiple LVALs), this hacked interface is
limited to just the first PIECE. Expect further change. */
+/* Type of value; either not an lval, or one of the various different
+ possible kinds of lval. */
extern enum lval_type *deprecated_value_lval_hack (struct value *);
#define VALUE_LVAL(val) (*deprecated_value_lval_hack (val))
+
+/* If lval == lval_memory, this is the address in the inferior. If
+ lval == lval_register, this is the byte offset into the registers
+ structure. */
extern CORE_ADDR *deprecated_value_address_hack (struct value *);
#define VALUE_ADDRESS(val) (*deprecated_value_address_hack (val))
+
+/* Pointer to internal variable. */
extern struct internalvar **deprecated_value_internalvar_hack (struct value *);
#define VALUE_INTERNALVAR(val) (*deprecated_value_internalvar_hack (val))
+
+/* Frame register value is relative to. This will be described in the
+ lval enum above as "lval_register". */
extern struct frame_id *deprecated_value_frame_id_hack (struct value *);
#define VALUE_FRAME_ID(val) (*deprecated_value_frame_id_hack (val))
+
+/* Register number if the value is from a register. */
extern short *deprecated_value_regnum_hack (struct value *);
#define VALUE_REGNUM(val) (*deprecated_value_regnum_hack (val))
extern struct value *allocate_repeat_value (struct type *type, int count);
-extern struct value *value_change_enclosing_type (struct value *val,
- struct type *new_type);
-
extern struct value *value_mark (void);
extern void value_free_to_mark (struct value *mark);