#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_string.h"
#include "svga_screen.h"
#include "svga_context.h"
#include "svga_surface.h"
+void
+svga_debug_describe_sampler_view(char *buf, const struct svga_sampler_view *sv)
+{
+ char res[128];
+ debug_describe_resource(res, sv->texture);
+ util_sprintf(buf, "svga_sampler_view<%s,[%u,%u]>", res, sv->min_lod, sv->max_lod);
+}
+
struct svga_sampler_view *
svga_get_tex_sampler_view(struct pipe_context *pipe,
struct pipe_resource *pt,
pt->last_level);
sv->key.cachable = 0;
sv->handle = tex->handle;
+ debug_reference(&sv->reference,
+ (debug_reference_descriptor)svga_debug_describe_sampler_view, 0);
return sv;
}
assert(0);
sv->key.cachable = 0;
sv->handle = tex->handle;
+ debug_reference(&sv->reference,
+ (debug_reference_descriptor)svga_debug_describe_sampler_view, 0);
return sv;
}
svga_sampler_view_reference(&tex->cached_view, sv);
pipe_mutex_unlock(ss->tex_mutex);
+ debug_reference(&sv->reference,
+ (debug_reference_descriptor)svga_debug_describe_sampler_view, 0);
+
return sv;
}
void
svga_destroy_sampler_view_priv(struct svga_sampler_view *v);
+void
+svga_debug_describe_sampler_view(char *buf, const struct svga_sampler_view *sv);
+
static INLINE void
svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v)
{
struct svga_sampler_view *old = *ptr;
- if (pipe_reference(&(*ptr)->reference, &v->reference))
+ if (pipe_reference_described(&(*ptr)->reference, &v->reference,
+ (debug_reference_descriptor)svga_debug_describe_sampler_view))
svga_destroy_sampler_view_priv(old);
*ptr = v;
}