- the relocs array is unused, remove it
- ndw is at most 115 (init), set 140 as the maximum
- compute needs 4 buffers per state, graphics only needs 1; set 4 as the maximum
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
void si_pm4_emit(struct si_context *sctx, struct si_pm4_state *state)
{
struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+
for (int i = 0; i < state->nbo; ++i) {
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, state->bo[i],
state->bo_usage[i], state->bo_priority[i]);
}
memcpy(&cs->buf[cs->cdw], state->pm4, state->ndw * 4);
-
- for (int i = 0; i < state->nrelocs; ++i) {
- cs->buf[cs->cdw + state->relocs[i]] += cs->cdw << 2;
- }
-
cs->cdw += state->ndw;
#if SI_TRACE_CS
#include "radeon/drm/radeon_winsys.h"
-#define SI_PM4_MAX_DW 256
-#define SI_PM4_MAX_BO 32
-#define SI_PM4_MAX_RELOCS 4
+#define SI_PM4_MAX_DW 140
+#define SI_PM4_MAX_BO 4
// forward defines
struct si_context;
enum radeon_bo_usage bo_usage[SI_PM4_MAX_BO];
enum radeon_bo_priority bo_priority[SI_PM4_MAX_BO];
- /* relocs for shader data */
- unsigned nrelocs;
- unsigned relocs[SI_PM4_MAX_RELOCS];
-
bool compute_pkt;
};