}
+/**
+ * Return the block size (in pixels) for the given format. Normally
+ * the block size is 1x1x1. But compressed formats will have block
+ * sizes of 4x4x4, 3x3x3 pixels, etc.
+ * \param bw returns block width in pixels
+ * \param bh returns block height in pixels
+ * \param bd returns block depth in pixels
+ */
+void
+_mesa_get_format_block_size_3d(mesa_format format,
+ GLuint *bw,
+ GLuint *bh,
+ GLuint *bd)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ *bw = info->BlockWidth;
+ *bh = info->BlockHeight;
+ *bd = info->BlockDepth;
+}
+
+
/**
* Returns the an array of four numbers representing the transformation
* from the RGBA or SZ colorspace to the given format. For array formats,
extern void
_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
+extern void
+_mesa_get_format_block_size_3d(mesa_format format, GLuint *bw,
+ GLuint *bh, GLuint *bd);
+
extern mesa_array_format
_mesa_array_format_flip_channels(mesa_array_format format);