if (barrier->zero5)
fprintf(fp, "/* zero4 = 0x%" PRIx64 " */ ", barrier->zero5);
- fprintf(fp, " 0x%X\n", barrier->unknown4);
+
+ /* Control barriers are always implied, so include for obviousness */
+ fprintf(fp, " control");
+
+ if (barrier->buffer)
+ fprintf(fp, " | buffer");
+
+ if (barrier->shared)
+ fprintf(fp, " | shared");
+
+ fprintf(fp, "\n");
}
#undef DEFINE_CASE
if (texture->last)
fprintf(fp, ".last");
+ if (texture->barrier_buffer)
+ fprintf(fp, ".barrier_buffer /* XXX */");
+
+ if (texture->barrier_shared)
+ fprintf(fp, ".barrier_shared /* XXX */");
+
/* Output modifiers are always interpreted floatly */
print_outmod(fp, texture->outmod, false);
* following unknowns are zero, so we don't include them */
if (texture->unknown4 ||
- texture->unknownA ||
texture->unknown8) {
fprintf(fp, "// unknown4 = 0x%x\n", texture->unknown4);
- fprintf(fp, "// unknownA = 0x%x\n", texture->unknownA);
fprintf(fp, "// unknown8 = 0x%x\n", texture->unknown8);
}
midgard_outmod_float outmod : 2;
unsigned swizzle : 8;
- unsigned unknown4 : 8;
- unsigned unknownA : 4;
+ /* For barriers, control barriers are implied regardless, but these
+ * bits also enable memory barriers of various types. For regular
+ * textures, these bits are not yet understood. */
+ unsigned barrier_buffer : 1;
+ unsigned barrier_shared : 1;
+
+ unsigned unknown4 : 10;
/* In immediate mode, each offset field is an immediate range [0, 7].
*
unsigned zero2 : 14;
unsigned zero3 : 24;
- unsigned unknown4 : 1;
- unsigned zero4 : 7;
+ unsigned buffer : 1;
+ unsigned shared : 1;
+ unsigned zero4 : 6;
uint64_t zero5;
} midgard_texture_barrier_word;
.src = { ~0, ~0, ~0, ~0 },
.texture = {
.op = TEXTURE_OP_BARRIER,
- .unknown4 = 3 /* (control |) buffers | shared */
+
+ /* TODO: optimize */
+ .barrier_buffer = 1,
+ .barrier_shared = 1
}
};