struct {
struct intel_mipmap_tree *depth_mt;
struct intel_mipmap_tree *stencil_mt;
- struct intel_mipmap_tree *hiz_mt;
/* Inter-tile (page-aligned) byte offsets. */
uint32_t depth_offset, hiz_offset, stencil_offset;
brw->depthstencil.hiz_offset = 0;
brw->depthstencil.depth_mt = NULL;
brw->depthstencil.stencil_mt = NULL;
- brw->depthstencil.hiz_mt = NULL;
if (depth_irb) {
depth_mt = depth_irb->mt;
brw->depthstencil.depth_mt = depth_mt;
depth_irb->draw_y & ~tile_mask_y,
false);
if (intel_renderbuffer_has_hiz(depth_irb)) {
- brw->depthstencil.hiz_mt = depth_mt->hiz_mt;
brw->depthstencil.hiz_offset =
intel_region_get_aligned_offset(depth_mt->region,
depth_irb->draw_x & ~tile_mask_x,