Same as the closed driver.
This causes a failure in GL45-CTS.compute_shader.max, which has a trivial
bug.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
- return 4096 * sizeof(float[4]); /* actually only memory limits this */
+ return MIN2(sscreen->info.max_alloc_size, INT_MAX - 3); /* aligned to 4 */
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return SI_NUM_CONST_BUFFERS;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: