--- /dev/null
+/* { dg-do compile } */
+
+typedef unsigned char __attribute__((vector_size(4))) uvec;
+
+int main (int argc, char *argv[]) {
+ int i;
+ int x = 0;
+ uvec uc0 = (uvec) {argc, 1, 2, 10};
+ unsigned char uc1[4] = {0, 3, 2, 200};
+ signed char ucg[4] = {1, 0, 0, 0 };
+ signed char ucl[4] = {0, 1, 0, 1 };
+
+#define uc0_ ((unsigned char *)&uc0)
+
+ for (i = 0; i < 4; i ++) {
+ x |= ucg[i] != (uc0_[i] > uc1[i]);
+ x |= ucl[i] != (uc0_[i] < uc1[i]);
+ }
+ return x;
+}
+
/* Lookup an existing or insert a new vn_reference entry into the
value table for the VUSE, SET, TYPE, OPERANDS reference which
- has the constant value CST. */
+ has the value VALUE which is either a constant or an SSA name. */
static vn_reference_t
-vn_reference_lookup_or_insert_constant_for_pieces (tree vuse,
- alias_set_type set,
- tree type,
- VEC (vn_reference_op_s,
- heap) *operands,
- tree cst)
+vn_reference_lookup_or_insert_for_pieces (tree vuse,
+ alias_set_type set,
+ tree type,
+ VEC (vn_reference_op_s,
+ heap) *operands,
+ tree value)
{
struct vn_reference_s vr1;
vn_reference_t result;
+ unsigned value_id;
vr1.vuse = vuse;
vr1.operands = operands;
vr1.type = type;
vr1.hashcode = vn_reference_compute_hash (&vr1);
if (vn_reference_lookup_1 (&vr1, &result))
return result;
+ if (TREE_CODE (value) == SSA_NAME)
+ value_id = VN_INFO (value)->value_id;
+ else
+ value_id = get_or_alloc_constant_value_id (value);
return vn_reference_insert_pieces (vuse, set, type,
VEC_copy (vn_reference_op_s, heap,
- operands), cst,
- get_or_alloc_constant_value_id (cst));
+ operands), value, value_id);
}
/* Callback for walk_non_aliased_vuses. Tries to perform a lookup
&& offset2 + size2 >= offset + maxsize)
{
tree val = build_zero_cst (vr->type);
- return vn_reference_lookup_or_insert_constant_for_pieces
+ return vn_reference_lookup_or_insert_for_pieces
(vuse, vr->set, vr->type, vr->operands, val);
}
}
&& offset2 + size2 >= offset + maxsize)
{
tree val = build_zero_cst (vr->type);
- return vn_reference_lookup_or_insert_constant_for_pieces
+ return vn_reference_lookup_or_insert_for_pieces
(vuse, vr->set, vr->type, vr->operands, val);
}
}
/ BITS_PER_UNIT),
ref->size / BITS_PER_UNIT);
if (val)
- return vn_reference_lookup_or_insert_constant_for_pieces
+ return vn_reference_lookup_or_insert_for_pieces
(vuse, vr->set, vr->type, vr->operands, val);
}
}
}
}
if (val)
- return vn_reference_lookup_or_insert_constant_for_pieces
+ return vn_reference_lookup_or_insert_for_pieces
(vuse, vr->set, vr->type, vr->operands, val);
}
}