if (!image || !image->Data)
return;
- if (image->Width * image->TexFormat->TexelBytes == t->Pitch) {
+ if (image->IsCompressed) {
GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[0][hwlevel].offset);
GLubyte *src = (GLubyte *)image->Data;
-
- memcpy( dst, src, t->Pitch * image->Height );
+
+ if ((t->Setup[I830_TEXREG_TM0S1] & TM0S1_MT_FORMAT_MASK)==MT_COMPRESS_FXT1)
+ {
+ for (j = 0 ; j < image->Height/4 ; j++, dst += (t->Pitch)) {
+ __memcpy(dst, src, (image->Width*2) );
+ src += image->Width*2;
+ }
+ }
}
- else if (image->IsCompressed) {
- GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[0][hwlevel].offset);
+ else if (image->Width * image->TexFormat->TexelBytes == t->Pitch) {
+ GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[0][hwlevel].offset);
GLubyte *src = (GLubyte *)image->Data;
- memcpy( dst, src, image->CompressedSize );
+ memcpy( dst, src, t->Pitch * image->Height );
}
else switch (image->TexFormat->TexelBytes) {
case 1:
break;
t->image[0][i].offset = total_height * pitch;
+ if (t->image[0][i].image->IsCompressed)
+ {
+ if (t->image[0][i].image->Height > 4)
+ total_height += t->image[0][i].image->Height/4;
+ else
+ total_height += 1;
+ }
+ else
+ total_height += t->image[0][i].image->Height;
t->image[0][i].internalFormat = baseImage->Format;
- total_height += t->image[0][i].image->Height;
}
t->Pitch = pitch;