int idx, uint64_t va)
{
struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, idx);
- uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, cmd_buffer->device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
if (loc->sgpr_idx == -1)
return;
assert(loc->num_sgprs == 2);
if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) {
uint32_t offset;
struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
- uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_FRAGMENT, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_FRAGMENT, cmd_buffer->device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
if (loc->sgpr_idx == -1)
return;
assert(loc->num_sgprs == 1);
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_CTRL, AC_UD_TCS_OFFCHIP_LAYOUT);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_TESS_CTRL, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_TESS_CTRL, cmd_buffer->device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
assert(loc->num_sgprs == 4);
assert(!loc->indirect);
radeon_set_sh_reg_seq(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, 4);
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_EVAL, AC_UD_TES_OFFCHIP_LAYOUT);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_TESS_EVAL, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_TESS_EVAL, cmd_buffer->device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
assert(loc->num_sgprs == 1);
assert(!loc->indirect);
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX, AC_UD_VS_LS_TCS_IN_LAYOUT);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, cmd_buffer->device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
assert(loc->num_sgprs == 1);
assert(!loc->indirect);
gl_shader_stage stage)
{
struct ac_userdata_info *desc_set_loc = &pipeline->shaders[stage]->info.user_sgprs_locs.descriptor_sets[idx];
- uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, cmd_buffer->device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
if (desc_set_loc->sgpr_idx == -1 || desc_set_loc->indirect)
return;
struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, AC_UD_VIEW_INDEX);
if (loc->sgpr_idx == -1)
continue;
- uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, cmd_buffer->device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, index);
}
struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
AC_UD_VS_BASE_VERTEX_START_INSTANCE);
if (loc->sgpr_idx != -1) {
- pipeline->graphics.vtx_base_sgpr = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ pipeline->graphics.vtx_base_sgpr = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, device->physical_device->rad_info.chip_class, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
if (pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.needs_draw_id)
pipeline->graphics.vtx_emit_num = 3;
}
uint32_t
-radv_shader_stage_to_user_data_0(gl_shader_stage stage, bool has_gs,
- bool has_tess)
+radv_shader_stage_to_user_data_0(gl_shader_stage stage, enum chip_class chip_class,
+ bool has_gs, bool has_tess)
{
switch (stage) {
case MESA_SHADER_FRAGMENT:
return R_00B030_SPI_SHADER_USER_DATA_PS_0;
case MESA_SHADER_VERTEX:
+ if (chip_class >= GFX9) {
+ return has_tess ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
+ has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+ R_00B130_SPI_SHADER_USER_DATA_VS_0;
+ }
if (has_tess)
return R_00B530_SPI_SHADER_USER_DATA_LS_0;
else
return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 : R_00B130_SPI_SHADER_USER_DATA_VS_0;
case MESA_SHADER_GEOMETRY:
- return R_00B230_SPI_SHADER_USER_DATA_GS_0;
+ return chip_class >= GFX9 ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+ R_00B230_SPI_SHADER_USER_DATA_GS_0;
case MESA_SHADER_COMPUTE:
return R_00B900_COMPUTE_USER_DATA_0;
case MESA_SHADER_TESS_CTRL:
- return R_00B430_SPI_SHADER_USER_DATA_HS_0;
+ return chip_class >= GFX9 ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
+ R_00B430_SPI_SHADER_USER_DATA_HS_0;
case MESA_SHADER_TESS_EVAL:
+ if (chip_class >= GFX9) {
+ return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+ R_00B130_SPI_SHADER_USER_DATA_VS_0;
+ }
if (has_gs)
return R_00B330_SPI_SHADER_USER_DATA_ES_0;
else