glsl: Add prototype for udivmod64()
authorMatt Turner <mattst88@gmail.com>
Sun, 9 Jul 2017 21:12:52 +0000 (14:12 -0700)
committerMatt Turner <mattst88@gmail.com>
Mon, 21 Aug 2017 21:45:44 +0000 (14:45 -0700)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/compiler/glsl/builtin_functions.h

index 2053c82b745a1dcfccfed887e4f4d85fe379648c..89ec9b7d5dd05b443dfd74be2cd0a8fb8f78b7bc 100644 (file)
@@ -64,6 +64,9 @@ umul64(void *mem_ctx, builtin_available_predicate avail);
 ir_function_signature *
 sign64(void *mem_ctx, builtin_available_predicate avail);
 
+ir_function_signature *
+udivmod64(void *mem_ctx, builtin_available_predicate avail);
+
 }
 
 #endif /* BULITIN_FUNCTIONS_H */