iris_blorp_surf_for_resource(&ice->vtbl, &surf, p_res, res->aux.usage,
level, true);
- blorp_fast_clear(&blorp_batch, &surf, format,
+ /* In newer gens (> 9), the hardware will do a linear -> sRGB conversion of
+ * the clear color during the fast clear, if the surface format is of sRGB
+ * type. We use the linear version of the surface format here to prevent
+ * that from happening, since we already do our own linear -> sRGB
+ * conversion in convert_fast_clear_color().
+ */
+ blorp_fast_clear(&blorp_batch, &surf, isl_format_srgb_to_linear(format),
level, box->z, box->depth,
box->x, box->y, box->x + box->width,
box->y + box->height);