}
+static INLINE void
+setup_vertex0(float vertex[2][4], float x, float y,
+ float color[4])
+{
+ vertex[0][0] = x;
+ vertex[0][1] = y;
+ vertex[0][2] = 0.f; /*z*/
+ vertex[0][3] = 1.f; /*w*/
+
+ vertex[1][0] = color[0]; /*r*/
+ vertex[1][1] = color[1]; /*g*/
+ vertex[1][2] = color[2]; /*b*/
+ vertex[1][3] = color[3]; /*a*/
+}
+
static struct pipe_buffer *
-setup_vertex_data_tex(struct exa_context *ctx,
- float x0, float y0, float x1, float y1,
- float x2, float y2, float x3, float y3,
- float s0, float t0, float s1, float t1,
- float z)
+setup_vertex_data0(struct exa_context *ctx,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = s0; /*s*/
- ctx->vertices[0][1][1] = t0; /*t*/
-
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y1;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = s1; /*s*/
- ctx->vertices[1][1][1] = t0; /*t*/
-
- ctx->vertices[2][0][0] = x2;
- ctx->vertices[2][0][1] = y2;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = s1;
- ctx->vertices[2][1][1] = t1;
-
- ctx->vertices[3][0][0] = x3;
- ctx->vertices[3][0][1] = y3;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = s0;
- ctx->vertices[3][1][1] = t1;
+ float vertices[4][2][4];
+
+ /* 1st vertex */
+ setup_vertex0(vertices[0], dstX, dstY,
+ ctx->solid_color);
+ /* 2nd vertex */
+ setup_vertex0(vertices[1], dstX + width, dstY,
+ ctx->solid_color);
+ /* 3rd vertex */
+ setup_vertex0(vertices[2], dstX + width, dstY + height,
+ ctx->solid_color);
+ /* 4th vertex */
+ setup_vertex0(vertices[3], dstX, dstY + height,
+ ctx->solid_color);
return pipe_user_buffer_create(ctx->ctx->screen,
- ctx->vertices,
- sizeof(ctx->vertices));
+ vertices,
+ sizeof(vertices));
}
-static void
-draw_texture(struct exa_context *exa,
- struct pipe_texture *tex,
- float x1offset, float y1offset,
- float x2offset, float y2offset,
- float x1, float y1,
- float x2, float y2,
- float x3, float y3,
- float x4, float y4)
+static INLINE void
+setup_vertex1(float vertex[2][4], float x, float y, float s, float t)
{
- struct pipe_context *pipe = exa->ctx;
- struct pipe_buffer *buf;
+ vertex[0][0] = x;
+ vertex[0][1] = y;
+ vertex[0][2] = 0.f; /*z*/
+ vertex[0][3] = 1.f; /*w*/
+
+ vertex[1][0] = s; /*s*/
+ vertex[1][1] = t; /*t*/
+ vertex[1][2] = 0.f; /*r*/
+ vertex[1][3] = 1.f; /*q*/
+}
+
+static struct pipe_buffer *
+setup_vertex_data1(struct exa_context *ctx,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+ float vertices[4][2][4];
float s0, t0, s1, t1;
+ struct pipe_texture *src = ctx->bound_textures[0];
+
+ s0 = srcX / src->width[0];
+ s1 = srcX + width / src->width[0];
+ t0 = srcY / src->height[0];
+ t1 = srcY + height / src->height[0];
+
+ /* 1st vertex */
+ setup_vertex1(vertices[0], dstX, dstY,
+ s0, t0);
+ /* 2nd vertex */
+ setup_vertex1(vertices[1], dstX + width, dstY,
+ s1, t0);
+ /* 3rd vertex */
+ setup_vertex1(vertices[2], dstX + width, dstY + height,
+ s1, t1);
+ /* 4th vertex */
+ setup_vertex1(vertices[3], dstX, dstY + height,
+ s0, t1);
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ return pipe_user_buffer_create(ctx->ctx->screen,
+ vertices,
+ sizeof(vertices));
+}
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
- /* draw quad */
- buf = setup_vertex_data_tex(exa, x1, y1, x2, y2, x3, y3, x4, y4,
- s0, t0, s1, t1, 0.0f);
+static INLINE void
+setup_vertex2(float vertex[3][4], float x, float y,
+ float s0, float t0, float s1, float t1)
+{
+ vertex[0][0] = x;
+ vertex[0][1] = y;
+ vertex[0][2] = 0.f; /*z*/
+ vertex[0][3] = 1.f; /*w*/
+
+ vertex[1][0] = s0; /*s*/
+ vertex[1][1] = t0; /*t*/
+ vertex[1][2] = 0.f; /*r*/
+ vertex[1][3] = 1.f; /*q*/
+
+ vertex[2][0] = s1; /*s*/
+ vertex[2][1] = t1; /*t*/
+ vertex[2][2] = 0.f; /*r*/
+ vertex[2][3] = 1.f; /*q*/
+}
+
+static struct pipe_buffer *
+setup_vertex_data2(struct exa_context *ctx,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+ float vertices[4][3][4];
+ float st0[4], st1[4];
+ struct pipe_texture *src = ctx->bound_textures[0];
+ struct pipe_texture *mask = ctx->bound_textures[0];
+
+ st0[0] = srcX / src->width[0];
+ st0[1] = srcY / src->height[0];
+ st0[2] = srcX + width / src->width[0];
+ st0[3] = srcY + height / src->height[0];
+
+ st1[0] = maskX / mask->width[0];
+ st1[1] = maskY / mask->height[0];
+ st1[2] = maskX + width / mask->width[0];
+ st1[3] = maskY + height / mask->height[0];
+
+ /* 1st vertex */
+ setup_vertex2(vertices[0], dstX, dstY,
+ st0[0], st0[1], st1[0], st1[1]);
+ /* 2nd vertex */
+ setup_vertex2(vertices[1], dstX + width, dstY,
+ st0[2], st0[1], st1[2], st1[1]);
+ /* 3rd vertex */
+ setup_vertex2(vertices[2], dstX + width, dstY + height,
+ st0[2], st0[3], st1[2], st1[3]);
+ /* 4th vertex */
+ setup_vertex2(vertices[3], dstX, dstY + height,
+ st0[0], st0[3], st1[0], st1[3]);
+
+ return pipe_user_buffer_create(ctx->ctx->screen,
+ vertices,
+ sizeof(vertices));
+}
+
+
+static void
+draw_pictures(struct exa_context *exa,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+ struct pipe_context *pipe = exa->ctx;
+ struct pipe_buffer *buf = 0;
+
+ if (exa->num_bound_samplers == 0 ) { /* solid fill */
+ buf = setup_vertex_data0(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+ } else if (exa->num_bound_samplers == 1 ) /* src */
+ buf = setup_vertex_data1(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+ else if (exa->num_bound_samplers == 2) /* src + mask */
+ buf = setup_vertex_data2(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+ else if (exa->num_bound_samplers == 3) { /* src + mask + dst */
+ debug_assert(!"src/mask/dst not handled right now");
+#if 0
+ buf = setup_vertex_data2(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+#endif
+ }
if (buf) {
util_draw_vertex_buffer(pipe, buf, 0,
PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
- 2); /* attribs/vert */
+ 1 + exa->num_bound_samplers); /* attribs/vert */
- pipe_buffer_reference(&buf,
- NULL);
+ pipe_buffer_reference(&buf, NULL);
}
-
- cso_restore_vertex_shader(exa->cso);
}
boolean xorg_composite_accelerated(int op,
struct exa_pixmap_priv *pDst)
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state src_sampler, mask_sampler;
+ exa->num_bound_samplers = 0;
+
memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
src_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
src_sampler.normalized_coords = 1;
samplers[0] = &src_sampler;
- textures[0] = pSrc->tex;
+ exa->bound_textures[0] = pSrc->tex;
+ ++exa->num_bound_samplers;
}
if (pMaskPicture && pMask) {
mask_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
mask_sampler.normalized_coords = 1;
samplers[1] = &mask_sampler;
- textures[1] = pMask->tex;
+ exa->bound_textures[1] = pMask->tex;
+ ++exa->num_bound_samplers;
}
- cso_set_samplers(exa->cso, 3,
+ cso_set_samplers(exa->cso, exa->num_bound_samplers,
(const struct pipe_sampler_state **)samplers);
- cso_set_sampler_textures(exa->cso, 3, textures);
+ cso_set_sampler_textures(exa->cso, exa->num_bound_samplers,
+ exa->bound_textures);
}
static void
bind_blend_state(exa, op, pSrcPicture, pMaskPicture);
bind_rasterizer_state(exa);
bind_shaders(exa, op, pSrcPicture, pMaskPicture);
- bind_samplers(exa, op, pSrcPicture, pMaskPicture, pDstPicture,
- pSrc, pMask, pDst);
+ bind_samplers(exa, op, pSrcPicture, pMaskPicture,
+ pDstPicture, pSrc, pMask, pDst);
setup_constant_buffers(exa, pDstPicture);
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
+ draw_pictures(exa, srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
}