--- /dev/null
+/*
+ * Copyright 2015,2016 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef AMDKERNELCODET_H
+#define AMDKERNELCODET_H
+
+//---------------------------------------------------------------------------//
+// AMD Kernel Code, and its dependencies //
+//---------------------------------------------------------------------------//
+
+// Sets val bits for specified mask in specified dst packed instance.
+#define AMD_HSA_BITS_SET(dst, mask, val) \
+ dst &= (~(1 << mask ## _SHIFT) & ~mask); \
+ dst |= (((val) << mask ## _SHIFT) & mask)
+
+// Gets bits for specified mask from specified src packed instance.
+#define AMD_HSA_BITS_GET(src, mask) \
+ ((src & mask) >> mask ## _SHIFT) \
+
+/* Every amd_*_code_t has the following properties, which are composed of
+ * a number of bit fields. Every bit field has a mask (AMD_CODE_PROPERTY_*),
+ * bit width (AMD_CODE_PROPERTY_*_WIDTH, and bit shift amount
+ * (AMD_CODE_PROPERTY_*_SHIFT) for convenient access. Unused bits must be 0.
+ *
+ * (Note that bit fields cannot be used as their layout is
+ * implementation defined in the C standard and so cannot be used to
+ * specify an ABI)
+ */
+enum amd_code_property_mask_t {
+
+ /* Enable the setup of the SGPR user data registers
+ * (AMD_CODE_PROPERTY_ENABLE_SGPR_*), see documentation of amd_kernel_code_t
+ * for initial register state.
+ *
+ * The total number of SGPRuser data registers requested must not
+ * exceed 16. Any requests beyond 16 will be ignored.
+ *
+ * Used to set COMPUTE_PGM_RSRC2.USER_SGPR (set to total count of
+ * SGPR user data registers enabled up to 16).
+ */
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER_SHIFT = 0,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR_SHIFT = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_QUEUE_PTR_SHIFT = 2,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_QUEUE_PTR_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_QUEUE_PTR = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_QUEUE_PTR_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_QUEUE_PTR_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR_SHIFT = 3,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_ID_SHIFT = 4,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_ID_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_ID = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_ID_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_ID_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_FLAT_SCRATCH_INIT_SHIFT = 5,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_FLAT_SCRATCH_INIT_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_FLAT_SCRATCH_INIT = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_FLAT_SCRATCH_INIT_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_FLAT_SCRATCH_INIT_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_SIZE_SHIFT = 6,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_SIZE_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_SIZE = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_SIZE_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_SIZE_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X_SHIFT = 7,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y_SHIFT = 8,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y_SHIFT,
+
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z_SHIFT = 9,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z = ((1 << AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z_SHIFT,
+
+ AMD_CODE_PROPERTY_RESERVED1_SHIFT = 10,
+ AMD_CODE_PROPERTY_RESERVED1_WIDTH = 6,
+ AMD_CODE_PROPERTY_RESERVED1 = ((1 << AMD_CODE_PROPERTY_RESERVED1_WIDTH) - 1) << AMD_CODE_PROPERTY_RESERVED1_SHIFT,
+
+ /* Control wave ID base counter for GDS ordered-append. Used to set
+ * COMPUTE_DISPATCH_INITIATOR.ORDERED_APPEND_ENBL. (Not sure if
+ * ORDERED_APPEND_MODE also needs to be settable)
+ */
+ AMD_CODE_PROPERTY_ENABLE_ORDERED_APPEND_GDS_SHIFT = 16,
+ AMD_CODE_PROPERTY_ENABLE_ORDERED_APPEND_GDS_WIDTH = 1,
+ AMD_CODE_PROPERTY_ENABLE_ORDERED_APPEND_GDS = ((1 << AMD_CODE_PROPERTY_ENABLE_ORDERED_APPEND_GDS_WIDTH) - 1) << AMD_CODE_PROPERTY_ENABLE_ORDERED_APPEND_GDS_SHIFT,
+
+ /* The interleave (swizzle) element size in bytes required by the
+ * code for private memory. This must be 2, 4, 8 or 16. This value
+ * is provided to the finalizer when it is invoked and is recorded
+ * here. The hardware will interleave the memory requests of each
+ * lane of a wavefront by this element size to ensure each
+ * work-item gets a distinct memory memory location. Therefore, the
+ * finalizer ensures that all load and store operations done to
+ * private memory do not exceed this size. For example, if the
+ * element size is 4 (32-bits or dword) and a 64-bit value must be
+ * loaded, the finalizer will generate two 32-bit loads. This
+ * ensures that the interleaving will get the work-item
+ * specific dword for both halves of the 64-bit value. If it just
+ * did a 64-bit load then it would get one dword which belonged to
+ * its own work-item, but the second dword would belong to the
+ * adjacent lane work-item since the interleaving is in dwords.
+ *
+ * The value used must match the value that the runtime configures
+ * the GPU flat scratch (SH_STATIC_MEM_CONFIG.ELEMENT_SIZE). This
+ * is generally DWORD.
+ *
+ * USE VALUES FROM THE AMD_ELEMENT_BYTE_SIZE_T ENUM.
+ */
+ AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE_SHIFT = 17,
+ AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE_WIDTH = 2,
+ AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE = ((1 << AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE_WIDTH) - 1) << AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE_SHIFT,
+
+ /* Are global memory addresses 64 bits. Must match
+ * amd_kernel_code_t.hsail_machine_model ==
+ * HSA_MACHINE_LARGE. Must also match
+ * SH_MEM_CONFIG.PTR32 (GFX6 (SI)/GFX7 (CI)),
+ * SH_MEM_CONFIG.ADDRESS_MODE (GFX8 (VI)+).
+ */
+ AMD_CODE_PROPERTY_IS_PTR64_SHIFT = 19,
+ AMD_CODE_PROPERTY_IS_PTR64_WIDTH = 1,
+ AMD_CODE_PROPERTY_IS_PTR64 = ((1 << AMD_CODE_PROPERTY_IS_PTR64_WIDTH) - 1) << AMD_CODE_PROPERTY_IS_PTR64_SHIFT,
+
+ /* Indicate if the generated ISA is using a dynamically sized call
+ * stack. This can happen if calls are implemented using a call
+ * stack and recursion, alloca or calls to indirect functions are
+ * present. In these cases the Finalizer cannot compute the total
+ * private segment size at compile time. In this case the
+ * workitem_private_segment_byte_size only specifies the statically
+ * know private segment size, and additional space must be added
+ * for the call stack.
+ */
+ AMD_CODE_PROPERTY_IS_DYNAMIC_CALLSTACK_SHIFT = 20,
+ AMD_CODE_PROPERTY_IS_DYNAMIC_CALLSTACK_WIDTH = 1,
+ AMD_CODE_PROPERTY_IS_DYNAMIC_CALLSTACK = ((1 << AMD_CODE_PROPERTY_IS_DYNAMIC_CALLSTACK_WIDTH) - 1) << AMD_CODE_PROPERTY_IS_DYNAMIC_CALLSTACK_SHIFT,
+
+ /* Indicate if code generated has support for debugging. */
+ AMD_CODE_PROPERTY_IS_DEBUG_SUPPORTED_SHIFT = 21,
+ AMD_CODE_PROPERTY_IS_DEBUG_SUPPORTED_WIDTH = 1,
+ AMD_CODE_PROPERTY_IS_DEBUG_SUPPORTED = ((1 << AMD_CODE_PROPERTY_IS_DEBUG_SUPPORTED_WIDTH) - 1) << AMD_CODE_PROPERTY_IS_DEBUG_SUPPORTED_SHIFT,
+
+ AMD_CODE_PROPERTY_IS_XNACK_SUPPORTED_SHIFT = 22,
+ AMD_CODE_PROPERTY_IS_XNACK_SUPPORTED_WIDTH = 1,
+ AMD_CODE_PROPERTY_IS_XNACK_SUPPORTED = ((1 << AMD_CODE_PROPERTY_IS_XNACK_SUPPORTED_WIDTH) - 1) << AMD_CODE_PROPERTY_IS_XNACK_SUPPORTED_SHIFT,
+
+ AMD_CODE_PROPERTY_RESERVED2_SHIFT = 23,
+ AMD_CODE_PROPERTY_RESERVED2_WIDTH = 9,
+ AMD_CODE_PROPERTY_RESERVED2 = ((1 << AMD_CODE_PROPERTY_RESERVED2_WIDTH) - 1) << AMD_CODE_PROPERTY_RESERVED2_SHIFT
+};
+
+/* AMD Kernel Code Object (amd_kernel_code_t). GPU CP uses the AMD Kernel
+ * Code Object to set up the hardware to execute the kernel dispatch.
+ *
+ * Initial Kernel Register State.
+ *
+ * Initial kernel register state will be set up by CP/SPI prior to the start
+ * of execution of every wavefront. This is limited by the constraints of the
+ * current hardware.
+ *
+ * The order of the SGPR registers is defined, but the Finalizer can specify
+ * which ones are actually setup in the amd_kernel_code_t object using the
+ * enable_sgpr_* bit fields. The register numbers used for enabled registers
+ * are dense starting at SGPR0: the first enabled register is SGPR0, the next
+ * enabled register is SGPR1 etc.; disabled registers do not have an SGPR
+ * number.
+ *
+ * The initial SGPRs comprise up to 16 User SRGPs that are set up by CP and
+ * apply to all waves of the grid. It is possible to specify more than 16 User
+ * SGPRs using the enable_sgpr_* bit fields, in which case only the first 16
+ * are actually initialized. These are then immediately followed by the System
+ * SGPRs that are set up by ADC/SPI and can have different values for each wave
+ * of the grid dispatch.
+ *
+ * SGPR register initial state is defined as follows:
+ *
+ * Private Segment Buffer (enable_sgpr_private_segment_buffer):
+ * Number of User SGPR registers: 4. V# that can be used, together with
+ * Scratch Wave Offset as an offset, to access the Private/Spill/Arg
+ * segments using a segment address. It must be set as follows:
+ * - Base address: of the scratch memory area used by the dispatch. It
+ * does not include the scratch wave offset. It will be the per process
+ * SH_HIDDEN_PRIVATE_BASE_VMID plus any offset from this dispatch (for
+ * example there may be a per pipe offset, or per AQL Queue offset).
+ * - Stride + data_format: Element Size * Index Stride (???)
+ * - Cache swizzle: ???
+ * - Swizzle enable: SH_STATIC_MEM_CONFIG.SWIZZLE_ENABLE (must be 1 for
+ * scratch)
+ * - Num records: Flat Scratch Work Item Size / Element Size (???)
+ * - Dst_sel_*: ???
+ * - Num_format: ???
+ * - Element_size: SH_STATIC_MEM_CONFIG.ELEMENT_SIZE (will be DWORD, must
+ * agree with amd_kernel_code_t.privateElementSize)
+ * - Index_stride: SH_STATIC_MEM_CONFIG.INDEX_STRIDE (will be 64 as must
+ * be number of wavefront lanes for scratch, must agree with
+ * amd_kernel_code_t.wavefrontSize)
+ * - Add tid enable: 1
+ * - ATC: from SH_MEM_CONFIG.PRIVATE_ATC,
+ * - Hash_enable: ???
+ * - Heap: ???
+ * - Mtype: from SH_STATIC_MEM_CONFIG.PRIVATE_MTYPE
+ * - Type: 0 (a buffer) (???)
+ *
+ * Dispatch Ptr (enable_sgpr_dispatch_ptr):
+ * Number of User SGPR registers: 2. 64 bit address of AQL dispatch packet
+ * for kernel actually executing.
+ *
+ * Queue Ptr (enable_sgpr_queue_ptr):
+ * Number of User SGPR registers: 2. 64 bit address of AmdQueue object for
+ * AQL queue on which the dispatch packet was queued.
+ *
+ * Kernarg Segment Ptr (enable_sgpr_kernarg_segment_ptr):
+ * Number of User SGPR registers: 2. 64 bit address of Kernarg segment. This
+ * is directly copied from the kernargPtr in the dispatch packet. Having CP
+ * load it once avoids loading it at the beginning of every wavefront.
+ *
+ * Dispatch Id (enable_sgpr_dispatch_id):
+ * Number of User SGPR registers: 2. 64 bit Dispatch ID of the dispatch
+ * packet being executed.
+ *
+ * Flat Scratch Init (enable_sgpr_flat_scratch_init):
+ * Number of User SGPR registers: 2. This is 2 SGPRs.
+ *
+ * For CI/VI:
+ * The first SGPR is a 32 bit byte offset from SH_MEM_HIDDEN_PRIVATE_BASE
+ * to base of memory for scratch for this dispatch. This is the same offset
+ * used in computing the Scratch Segment Buffer base address. The value of
+ * Scratch Wave Offset must be added by the kernel code and moved to
+ * SGPRn-4 for use as the FLAT SCRATCH BASE in flat memory instructions.
+ *
+ * The second SGPR is 32 bit byte size of a single work-item's scratch
+ * memory usage. This is directly loaded from the dispatch packet Private
+ * Segment Byte Size and rounded up to a multiple of DWORD.
+ *
+ * \todo [Does CP need to round this to >4 byte alignment?]
+ *
+ * The kernel code must move to SGPRn-3 for use as the FLAT SCRATCH SIZE in
+ * flat memory instructions. Having CP load it once avoids loading it at
+ * the beginning of every wavefront.
+ *
+ * Private Segment Size (enable_sgpr_private_segment_size):
+ * Number of User SGPR registers: 1. The 32 bit byte size of a single
+ * work-item's scratch memory allocation. This is the value from the dispatch
+ * packet. Private Segment Byte Size rounded up by CP to a multiple of DWORD.
+ *
+ * \todo [Does CP need to round this to >4 byte alignment?]
+ *
+ * Having CP load it once avoids loading it at the beginning of every
+ * wavefront.
+ *
+ * \todo [This will not be used for CI/VI since it is the same value as
+ * the second SGPR of Flat Scratch Init.
+ *
+ * Grid Work-Group Count X (enable_sgpr_grid_workgroup_count_x):
+ * Number of User SGPR registers: 1. 32 bit count of the number of
+ * work-groups in the X dimension for the grid being executed. Computed from
+ * the fields in the HsaDispatchPacket as
+ * ((gridSize.x+workgroupSize.x-1)/workgroupSize.x).
+ *
+ * Grid Work-Group Count Y (enable_sgpr_grid_workgroup_count_y):
+ * Number of User SGPR registers: 1. 32 bit count of the number of
+ * work-groups in the Y dimension for the grid being executed. Computed from
+ * the fields in the HsaDispatchPacket as
+ * ((gridSize.y+workgroupSize.y-1)/workgroupSize.y).
+ *
+ * Only initialized if <16 previous SGPRs initialized.
+ *
+ * Grid Work-Group Count Z (enable_sgpr_grid_workgroup_count_z):
+ * Number of User SGPR registers: 1. 32 bit count of the number of
+ * work-groups in the Z dimension for the grid being executed. Computed
+ * from the fields in the HsaDispatchPacket as
+ * ((gridSize.z+workgroupSize.z-1)/workgroupSize.z).
+ *
+ * Only initialized if <16 previous SGPRs initialized.
+ *
+ * Work-Group Id X (enable_sgpr_workgroup_id_x):
+ * Number of System SGPR registers: 1. 32 bit work group id in X dimension
+ * of grid for wavefront. Always present.
+ *
+ * Work-Group Id Y (enable_sgpr_workgroup_id_y):
+ * Number of System SGPR registers: 1. 32 bit work group id in Y dimension
+ * of grid for wavefront.
+ *
+ * Work-Group Id Z (enable_sgpr_workgroup_id_z):
+ * Number of System SGPR registers: 1. 32 bit work group id in Z dimension
+ * of grid for wavefront. If present then Work-group Id Y will also be
+ * present
+ *
+ * Work-Group Info (enable_sgpr_workgroup_info):
+ * Number of System SGPR registers: 1. {first_wave, 14'b0000,
+ * ordered_append_term[10:0], threadgroup_size_in_waves[5:0]}
+ *
+ * Private Segment Wave Byte Offset
+ * (enable_sgpr_private_segment_wave_byte_offset):
+ * Number of System SGPR registers: 1. 32 bit byte offset from base of
+ * dispatch scratch base. Must be used as an offset with Private/Spill/Arg
+ * segment address when using Scratch Segment Buffer. It must be added to
+ * Flat Scratch Offset if setting up FLAT SCRATCH for flat addressing.
+ *
+ *
+ * The order of the VGPR registers is defined, but the Finalizer can specify
+ * which ones are actually setup in the amd_kernel_code_t object using the
+ * enableVgpr* bit fields. The register numbers used for enabled registers
+ * are dense starting at VGPR0: the first enabled register is VGPR0, the next
+ * enabled register is VGPR1 etc.; disabled registers do not have an VGPR
+ * number.
+ *
+ * VGPR register initial state is defined as follows:
+ *
+ * Work-Item Id X (always initialized):
+ * Number of registers: 1. 32 bit work item id in X dimension of work-group
+ * for wavefront lane.
+ *
+ * Work-Item Id X (enable_vgpr_workitem_id > 0):
+ * Number of registers: 1. 32 bit work item id in Y dimension of work-group
+ * for wavefront lane.
+ *
+ * Work-Item Id X (enable_vgpr_workitem_id > 0):
+ * Number of registers: 1. 32 bit work item id in Z dimension of work-group
+ * for wavefront lane.
+ *
+ *
+ * The setting of registers is being done by existing GPU hardware as follows:
+ * 1) SGPRs before the Work-Group Ids are set by CP using the 16 User Data
+ * registers.
+ * 2) Work-group Id registers X, Y, Z are set by SPI which supports any
+ * combination including none.
+ * 3) Scratch Wave Offset is also set by SPI which is why its value cannot
+ * be added into the value Flat Scratch Offset which would avoid the
+ * Finalizer generated prolog having to do the add.
+ * 4) The VGPRs are set by SPI which only supports specifying either (X),
+ * (X, Y) or (X, Y, Z).
+ *
+ * Flat Scratch Dispatch Offset and Flat Scratch Size are adjacent SGRRs so
+ * they can be moved as a 64 bit value to the hardware required SGPRn-3 and
+ * SGPRn-4 respectively using the Finalizer ?FLAT_SCRATCH? Register.
+ *
+ * The global segment can be accessed either using flat operations or buffer
+ * operations. If buffer operations are used then the Global Buffer used to
+ * access HSAIL Global/Readonly/Kernarg (which are combine) segments using a
+ * segment address is not passed into the kernel code by CP since its base
+ * address is always 0. Instead the Finalizer generates prolog code to
+ * initialize 4 SGPRs with a V# that has the following properties, and then
+ * uses that in the buffer instructions:
+ * - base address of 0
+ * - no swizzle
+ * - ATC=1
+ * - MTYPE set to support memory coherence specified in
+ * amd_kernel_code_t.globalMemoryCoherence
+ *
+ * When the Global Buffer is used to access the Kernarg segment, must add the
+ * dispatch packet kernArgPtr to a kernarg segment address before using this V#.
+ * Alternatively scalar loads can be used if the kernarg offset is uniform, as
+ * the kernarg segment is constant for the duration of the kernel execution.
+ */
+
+typedef struct amd_kernel_code_s {
+ uint32_t amd_kernel_code_version_major;
+ uint32_t amd_kernel_code_version_minor;
+ uint16_t amd_machine_kind;
+ uint16_t amd_machine_version_major;
+ uint16_t amd_machine_version_minor;
+ uint16_t amd_machine_version_stepping;
+
+ /* Byte offset (possibly negative) from start of amd_kernel_code_t
+ * object to kernel's entry point instruction. The actual code for
+ * the kernel is required to be 256 byte aligned to match hardware
+ * requirements (SQ cache line is 16). The code must be position
+ * independent code (PIC) for AMD devices to give runtime the
+ * option of copying code to discrete GPU memory or APU L2
+ * cache. The Finalizer should endeavour to allocate all kernel
+ * machine code in contiguous memory pages so that a device
+ * pre-fetcher will tend to only pre-fetch Kernel Code objects,
+ * improving cache performance.
+ */
+ int64_t kernel_code_entry_byte_offset;
+
+ /* Range of bytes to consider prefetching expressed as an offset
+ * and size. The offset is from the start (possibly negative) of
+ * amd_kernel_code_t object. Set both to 0 if no prefetch
+ * information is available.
+ */
+ int64_t kernel_code_prefetch_byte_offset;
+ uint64_t kernel_code_prefetch_byte_size;
+
+ /* Number of bytes of scratch backing memory required for full
+ * occupancy of target chip. This takes into account the number of
+ * bytes of scratch per work-item, the wavefront size, the maximum
+ * number of wavefronts per CU, and the number of CUs. This is an
+ * upper limit on scratch. If the grid being dispatched is small it
+ * may only need less than this. If the kernel uses no scratch, or
+ * the Finalizer has not computed this value, it must be 0.
+ */
+ uint64_t max_scratch_backing_memory_byte_size;
+
+ /* Shader program settings for CS. Contains COMPUTE_PGM_RSRC1 and
+ * COMPUTE_PGM_RSRC2 registers.
+ */
+ uint64_t compute_pgm_resource_registers;
+
+ /* Code properties. See amd_code_property_mask_t for a full list of
+ * properties.
+ */
+ uint32_t code_properties;
+
+ /* The amount of memory required for the combined private, spill
+ * and arg segments for a work-item in bytes. If
+ * is_dynamic_callstack is 1 then additional space must be added to
+ * this value for the call stack.
+ */
+ uint32_t workitem_private_segment_byte_size;
+
+ /* The amount of group segment memory required by a work-group in
+ * bytes. This does not include any dynamically allocated group
+ * segment memory that may be added when the kernel is
+ * dispatched.
+ */
+ uint32_t workgroup_group_segment_byte_size;
+
+ /* Number of byte of GDS required by kernel dispatch. Must be 0 if
+ * not using GDS.
+ */
+ uint32_t gds_segment_byte_size;
+
+ /* The size in bytes of the kernarg segment that holds the values
+ * of the arguments to the kernel. This could be used by CP to
+ * prefetch the kernarg segment pointed to by the dispatch packet.
+ */
+ uint64_t kernarg_segment_byte_size;
+
+ /* Number of fbarrier's used in the kernel and all functions it
+ * calls. If the implementation uses group memory to allocate the
+ * fbarriers then that amount must already be included in the
+ * workgroup_group_segment_byte_size total.
+ */
+ uint32_t workgroup_fbarrier_count;
+
+ /* Number of scalar registers used by a wavefront. This includes
+ * the special SGPRs for VCC, Flat Scratch Base, Flat Scratch Size
+ * and XNACK (for GFX8 (VI)). It does not include the 16 SGPR added if a
+ * trap handler is enabled. Used to set COMPUTE_PGM_RSRC1.SGPRS.
+ */
+ uint16_t wavefront_sgpr_count;
+
+ /* Number of vector registers used by each work-item. Used to set
+ * COMPUTE_PGM_RSRC1.VGPRS.
+ */
+ uint16_t workitem_vgpr_count;
+
+ /* If reserved_vgpr_count is 0 then must be 0. Otherwise, this is the
+ * first fixed VGPR number reserved.
+ */
+ uint16_t reserved_vgpr_first;
+
+ /* The number of consecutive VGPRs reserved by the client. If
+ * is_debug_supported then this count includes VGPRs reserved
+ * for debugger use.
+ */
+ uint16_t reserved_vgpr_count;
+
+ /* If reserved_sgpr_count is 0 then must be 0. Otherwise, this is the
+ * first fixed SGPR number reserved.
+ */
+ uint16_t reserved_sgpr_first;
+
+ /* The number of consecutive SGPRs reserved by the client. If
+ * is_debug_supported then this count includes SGPRs reserved
+ * for debugger use.
+ */
+ uint16_t reserved_sgpr_count;
+
+ /* If is_debug_supported is 0 then must be 0. Otherwise, this is the
+ * fixed SGPR number used to hold the wave scratch offset for the
+ * entire kernel execution, or uint16_t(-1) if the register is not
+ * used or not known.
+ */
+ uint16_t debug_wavefront_private_segment_offset_sgpr;
+
+ /* If is_debug_supported is 0 then must be 0. Otherwise, this is the
+ * fixed SGPR number of the first of 4 SGPRs used to hold the
+ * scratch V# used for the entire kernel execution, or uint16_t(-1)
+ * if the registers are not used or not known.
+ */
+ uint16_t debug_private_segment_buffer_sgpr;
+
+ /* The maximum byte alignment of variables used by the kernel in
+ * the specified memory segment. Expressed as a power of two. Must
+ * be at least HSA_POWERTWO_16.
+ */
+ uint8_t kernarg_segment_alignment;
+ uint8_t group_segment_alignment;
+ uint8_t private_segment_alignment;
+
+ /* Wavefront size expressed as a power of two. Must be a power of 2
+ * in range 1..64 inclusive. Used to support runtime query that
+ * obtains wavefront size, which may be used by application to
+ * allocated dynamic group memory and set the dispatch work-group
+ * size.
+ */
+ uint8_t wavefront_size;
+
+ int32_t call_convention;
+ uint8_t reserved3[12];
+ uint64_t runtime_loader_kernel_symbol;
+ uint64_t control_directives[16];
+} amd_kernel_code_t;
+
+#endif // AMDKERNELCODET_H
#include "radeon/r600_pipe_common.h"
#include "radeon/radeon_elf_util.h"
+#include "amd_kernel_code_t.h"
#include "radeon/r600_cs.h"
#include "si_pipe.h"
#include "si_shader.h"
struct si_shader shader;
struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
+ bool use_code_object_v2;
};
+struct dispatch_packet {
+ uint16_t header;
+ uint16_t setup;
+ uint16_t workgroup_size_x;
+ uint16_t workgroup_size_y;
+ uint16_t workgroup_size_z;
+ uint16_t reserved0;
+ uint32_t grid_size_x;
+ uint32_t grid_size_y;
+ uint32_t grid_size_z;
+ uint32_t private_segment_size;
+ uint32_t group_segment_size;
+ uint64_t kernel_object;
+ uint64_t kernarg_address;
+ uint64_t reserved2;
+};
+
+static const amd_kernel_code_t *si_compute_get_code_object(
+ const struct si_compute *program,
+ uint64_t symbol_offset)
+{
+ if (!program->use_code_object_v2) {
+ return NULL;
+ }
+ return (const amd_kernel_code_t*)
+ (program->shader.binary.code + symbol_offset);
+}
+
+static void code_object_to_config(const amd_kernel_code_t *code_object,
+ struct si_shader_config *out_config) {
+
+ uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
+ uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
+ out_config->num_sgprs = code_object->wavefront_sgpr_count;
+ out_config->num_vgprs = code_object->workitem_vgpr_count;
+ out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
+ out_config->rsrc1 = rsrc1;
+ out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2));
+ out_config->rsrc2 = rsrc2;
+ out_config->scratch_bytes_per_wave =
+ align(code_object->workitem_private_segment_byte_size * 64, 1024);
+}
+
static void *si_create_compute_state(
struct pipe_context *ctx,
const struct pipe_compute_state *cso)
program->local_size = cso->req_local_mem;
program->private_size = cso->req_private_mem;
program->input_size = cso->req_input_mem;
+ program->use_code_object_v2 = HAVE_LLVM >= 0x0400 &&
+ cso->ir_type == PIPE_SHADER_IR_NATIVE;
if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
code = cso->prog + sizeof(struct pipe_llvm_program_header);
radeon_elf_read(code, header->num_bytes, &program->shader.binary);
- si_shader_binary_read_config(&program->shader.binary,
- &program->shader.config, 0);
+ if (program->use_code_object_v2) {
+ const amd_kernel_code_t *code_object =
+ si_compute_get_code_object(program, 0);
+ code_object_to_config(code_object, &program->shader.config);
+ } else {
+ si_shader_binary_read_config(&program->shader.binary,
+ &program->shader.config, 0);
+ }
si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug,
PIPE_SHADER_COMPUTE, stderr);
si_shader_binary_upload(sctx->screen, &program->shader);
static bool si_switch_compute_shader(struct si_context *sctx,
struct si_compute *program,
- struct si_shader *shader, unsigned offset)
+ struct si_shader *shader,
+ const amd_kernel_code_t *code_object,
+ unsigned offset)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_shader_config inline_config = {0};
unsigned lds_blocks;
config = &inline_config;
- si_shader_binary_read_config(&shader->binary, config, offset);
+ if (code_object) {
+ code_object_to_config(code_object, config);
+ } else {
+ si_shader_binary_read_config(&shader->binary, config, offset);
+ }
lds_blocks = config->lds_size;
/* XXX: We are over allocating LDS. For SI, the shader reports
}
shader_va = shader->bo->gpu_address + offset;
+ if (program->use_code_object_v2) {
+ /* Shader code is placed after the amd_kernel_code_t
+ * struct. */
+ shader_va += sizeof(amd_kernel_code_t);
+ }
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo,
RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY);
return true;
}
+static void setup_scratch_rsrc_user_sgprs(struct si_context *sctx,
+ const amd_kernel_code_t *code_object,
+ unsigned user_sgpr)
+{
+ struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
+
+ unsigned max_private_element_size = AMD_HSA_BITS_GET(
+ code_object->code_properties,
+ AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE);
+
+ uint32_t scratch_dword0 = scratch_va & 0xffffffff;
+ uint32_t scratch_dword1 =
+ S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
+ S_008F04_SWIZZLE_ENABLE(1);
+
+ /* Disable address clamping */
+ uint32_t scratch_dword2 = 0xffffffff;
+ uint32_t scratch_dword3 =
+ S_008F0C_ELEMENT_SIZE(max_private_element_size) |
+ S_008F0C_INDEX_STRIDE(3) |
+ S_008F0C_ADD_TID_ENABLE(1);
+
+
+ if (sctx->screen->b.chip_class < VI) {
+ /* BUF_DATA_FORMAT is ignored, but it cannot be
+ BUF_DATA_FORMAT_INVALID. */
+ scratch_dword3 |=
+ S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8);
+ }
+
+ radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
+ (user_sgpr * 4), 4);
+ radeon_emit(cs, scratch_dword0);
+ radeon_emit(cs, scratch_dword1);
+ radeon_emit(cs, scratch_dword2);
+ radeon_emit(cs, scratch_dword3);
+}
+
+static void si_setup_user_sgprs_co_v2(struct si_context *sctx,
+ const amd_kernel_code_t *code_object,
+ const struct pipe_grid_info *info,
+ uint64_t kernel_args_va)
+{
+ struct si_compute *program = sctx->cs_shader_state.program;
+ struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+
+ static const enum amd_code_property_mask_t workgroup_count_masks [] = {
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z
+ };
+
+ unsigned i, user_sgpr = 0;
+ if (AMD_HSA_BITS_GET(code_object->code_properties,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) {
+ if (code_object->workitem_private_segment_byte_size > 0) {
+ setup_scratch_rsrc_user_sgprs(sctx, code_object,
+ user_sgpr);
+ }
+ user_sgpr += 4;
+ }
+
+ if (AMD_HSA_BITS_GET(code_object->code_properties,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) {
+ struct dispatch_packet dispatch;
+ unsigned dispatch_offset;
+ struct r600_resource *dispatch_buf = NULL;
+ uint64_t dispatch_va;
+
+ /* Upload dispatch ptr */
+ memset(&dispatch, 0, sizeof(dispatch));
+
+ dispatch.workgroup_size_x = info->block[0];
+ dispatch.workgroup_size_y = info->block[1];
+ dispatch.workgroup_size_z = info->block[2];
+
+ dispatch.grid_size_x = info->grid[0] * info->block[0];
+ dispatch.grid_size_y = info->grid[1] * info->block[1];
+ dispatch.grid_size_z = info->grid[2] * info->block[2];
+
+ dispatch.private_segment_size = program->private_size;
+ dispatch.group_segment_size = program->local_size;
+
+ dispatch.kernarg_address = kernel_args_va;
+
+ u_upload_data(sctx->b.uploader, 0, sizeof(dispatch), 256,
+ &dispatch, &dispatch_offset,
+ (struct pipe_resource**)&dispatch_buf);
+
+ if (!dispatch_buf) {
+ fprintf(stderr, "Error: Failed to allocate dispatch "
+ "packet.");
+ }
+ radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, dispatch_buf,
+ RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
+
+ dispatch_va = dispatch_buf->gpu_address + dispatch_offset;
+
+ radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
+ (user_sgpr * 4), 2);
+ radeon_emit(cs, dispatch_va);
+ radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) |
+ S_008F04_STRIDE(0));
+
+ r600_resource_reference(&dispatch_buf, NULL);
+ user_sgpr += 2;
+ }
+
+ if (AMD_HSA_BITS_GET(code_object->code_properties,
+ AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) {
+ radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
+ (user_sgpr * 4), 2);
+ radeon_emit(cs, kernel_args_va);
+ radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
+ S_008F04_STRIDE(0));
+ user_sgpr += 2;
+ }
+
+ for (i = 0; i < 3 && user_sgpr < 16; i++) {
+ if (code_object->code_properties & workgroup_count_masks[i]) {
+ radeon_set_sh_reg_seq(cs,
+ R_00B900_COMPUTE_USER_DATA_0 +
+ (user_sgpr * 4), 1);
+ radeon_emit(cs, info->grid[i]);
+ user_sgpr += 1;
+ }
+ }
+}
+
static void si_upload_compute_input(struct si_context *sctx,
- const struct pipe_grid_info *info)
+ const amd_kernel_code_t *code_object,
+ const struct pipe_grid_info *info)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_compute *program = sctx->cs_shader_state.program;
struct r600_resource *input_buffer = NULL;
unsigned kernel_args_size;
- unsigned num_work_size_bytes = 36;
+ unsigned num_work_size_bytes = program->use_code_object_v2 ? 0 : 36;
uint32_t kernel_args_offset = 0;
uint32_t *kernel_args;
void *kernel_args_ptr;
(struct pipe_resource**)&input_buffer, &kernel_args_ptr);
kernel_args = (uint32_t*)kernel_args_ptr;
- for (i = 0; i < 3; i++) {
- kernel_args[i] = info->grid[i];
- kernel_args[i + 3] = info->grid[i] * info->block[i];
- kernel_args[i + 6] = info->block[i];
+ kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
+
+ if (!code_object) {
+ for (i = 0; i < 3; i++) {
+ kernel_args[i] = info->grid[i];
+ kernel_args[i + 3] = info->grid[i] * info->block[i];
+ kernel_args[i + 6] = info->block[i];
+ }
}
memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
kernel_args[i]);
}
- kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, input_buffer,
RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
- radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
- radeon_emit(cs, kernel_args_va);
- radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
- S_008F04_STRIDE(0));
+ if (code_object) {
+ si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va);
+ } else {
+ radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
+ radeon_emit(cs, kernel_args_va);
+ radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
+ S_008F04_STRIDE(0));
+ }
r600_resource_reference(&input_buffer, NULL);
}
{
struct si_context *sctx = (struct si_context*)ctx;
struct si_compute *program = sctx->cs_shader_state.program;
+ const amd_kernel_code_t *code_object =
+ si_compute_get_code_object(program, info->pc);
int i;
/* HW bug workaround when CS threadgroups > 256 threads and async
* compute isn't used, i.e. only one compute job can run at a time.
if (sctx->b.flags)
si_emit_cache_flush(sctx);
- if (!si_switch_compute_shader(sctx, program, &program->shader, info->pc))
+ if (!si_switch_compute_shader(sctx, program, &program->shader,
+ code_object, info->pc))
return;
si_upload_compute_shader_descriptors(sctx);
}
if (program->input_size || program->ir_type == PIPE_SHADER_IR_NATIVE)
- si_upload_compute_input(sctx, info);
+ si_upload_compute_input(sctx, code_object, info);
/* Global buffers */
for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {