glsl: initialize data.precision value in ir_variable constructor
authorSamuel Iglesias Gonsálvez <siglesias@igalia.com>
Mon, 16 Nov 2015 10:59:18 +0000 (11:59 +0100)
committerSamuel Iglesias Gonsálvez <siglesias@igalia.com>
Tue, 17 Nov 2015 09:36:42 +0000 (10:36 +0100)
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/glsl/ir.cpp

index 8933b2301770e458322b8de9a3e3b8df9f4ae78b..8b5ba71fbba73a206710b45ad5f04a8dab3dfccb 100644 (file)
@@ -1676,6 +1676,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
    this->data.interpolation = INTERP_QUALIFIER_NONE;
    this->data.max_array_access = 0;
    this->data.atomic.offset = 0;
+   this->data.precision = GLSL_PRECISION_NONE;
    this->data.image_read_only = false;
    this->data.image_write_only = false;
    this->data.image_coherent = false;