st/mesa: enable GL_ATI_fragment_shader
authorMiklós Máté <mtmkls@gmail.com>
Thu, 24 Mar 2016 00:12:58 +0000 (01:12 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 27 Mar 2016 17:58:33 +0000 (19:58 +0200)
Signed-off-by: Miklós Máté <mtmkls@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
docs/relnotes/11.3.0.html
src/mesa/state_tracker/st_extensions.c

index acd8e11e3fc70f7045b464549e329037e4d39b7e..508fbd34901d33dea57ac8eb20366879376a103d 100644 (file)
@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_shader_atomic_counter_ops on nvc0</li>
 <li>GL_ARB_shader_image_load_store on radeonsi</li>
 <li>GL_ARB_shader_image_size on radeonsi</li>
+<li>GL_ATI_fragment_shader on all Gallium drivers</li>
 <li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li>
 <li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li>
 </ul>
index 0d6c6b196a1d47d5fc3c6afaedd264c5281703d8..44d93e30b4d7ed13eecd1cd34373bc921533301d 100644 (file)
@@ -810,6 +810,7 @@ void st_init_extensions(struct pipe_screen *screen,
    extensions->EXT_texture_env_dot3 = GL_TRUE;
    extensions->EXT_vertex_array_bgra = GL_TRUE;
 
+   extensions->ATI_fragment_shader = GL_TRUE;
    extensions->ATI_texture_env_combine3 = GL_TRUE;
 
    extensions->MESA_pack_invert = GL_TRUE;