}
void *
-brw_bo_map(struct brw_context *brw, struct brw_bo *bo, int write_enable)
+brw_bo_map_cpu(struct brw_context *brw, struct brw_bo *bo, int write_enable)
{
struct brw_bufmgr *bufmgr = bo->bufmgr;
if (!bo->map_cpu) {
struct drm_i915_gem_mmap mmap_arg;
- DBG("bo_map: %d (%s), map_count=%d\n",
+ DBG("brw_bo_map_cpu: %d (%s), map_count=%d\n",
bo->gem_handle, bo->name, bo->map_count);
memclear(mmap_arg);
VG(VALGRIND_MALLOCLIKE_BLOCK(mmap_arg.addr_ptr, mmap_arg.size, 0, 1));
bo->map_cpu = (void *) (uintptr_t) mmap_arg.addr_ptr;
}
- DBG("bo_map: %d (%s) -> %p\n", bo->gem_handle, bo->name, bo->map_cpu);
+ DBG("brw_bo_map_cpu: %d (%s) -> %p\n", bo->gem_handle, bo->name,
+ bo->map_cpu);
set_domain(brw, "CPU mapping", bo, I915_GEM_DOMAIN_CPU,
write_enable ? I915_GEM_DOMAIN_CPU : 0);
/* If the CPU cache isn't coherent with the GTT, then use a
* regular synchronized mapping. The problem is that we don't
* track where the buffer was last used on the CPU side in
- * terms of brw_bo_map vs brw_bo_map_gtt, so
+ * terms of brw_bo_map_cpu vs brw_bo_map_gtt, so
* we would potentially corrupt the buffer even when the user
* does reasonable things.
*/
*
* Buffer objects are not necessarily initially mapped into CPU virtual
* address space or graphics device aperture. They must be mapped
- * using bo_map() or brw_bo_map_gtt() to be used by the CPU.
+ * using brw_bo_map_cpu() or brw_bo_map_gtt() to be used by the CPU.
*/
struct brw_bo *brw_bo_alloc(struct brw_bufmgr *bufmgr, const char *name,
uint64_t size, uint64_t alignment);
* This function will block waiting for any existing execution on the
* buffer to complete, first. The resulting mapping is returned.
*/
-MUST_CHECK void *brw_bo_map(struct brw_context *brw, struct brw_bo *bo, int write_enable);
+MUST_CHECK void *brw_bo_map_cpu(struct brw_context *brw, struct brw_bo *bo, int write_enable);
/**
* Reduces the refcount on the userspace mapping of the buffer
if (!read_oa_samples(brw))
goto error;
- query_buffer = brw_bo_map(brw, obj->oa.bo, false);
+ query_buffer = brw_bo_map_cpu(brw, obj->oa.bo, false);
start = last = query_buffer;
end = query_buffer + (MI_RPC_BO_END_OFFSET_BYTES / sizeof(uint32_t));
MI_RPC_BO_SIZE, 64);
#ifdef DEBUG
/* Pre-filling the BO helps debug whether writes landed. */
- void *map = brw_bo_map(brw, obj->oa.bo, true);
+ void *map = brw_bo_map_cpu(brw, obj->oa.bo, true);
memset(map, 0x80, MI_RPC_BO_SIZE);
brw_bo_unmap(obj->oa.bo);
#endif
int n_counters = obj->query->n_counters;
uint8_t *p = data;
- uint64_t *start = brw_bo_map(brw, obj->pipeline_stats.bo, false);
+ uint64_t *start = brw_bo_map_cpu(brw, obj->pipeline_stats.bo, false);
uint64_t *end = start + (STATS_BO_END_OFFSET_BYTES / sizeof(uint64_t));
for (int i = 0; i < n_counters; i++) {
* delaying reading the reports, but it doesn't look like it's a big
* overhead compared to the cost of tracking the time in the first place.
*/
- void *bo_map = brw_bo_map(brw, brw->shader_time.bo, true);
+ void *bo_map = brw_bo_map_cpu(brw, brw->shader_time.bo, true);
for (int i = 0; i < brw->shader_time.num_entries; i++) {
uint32_t *times = bo_map + i * 3 * BRW_SHADER_TIME_STRIDE;
if (brw->has_llc) {
memcpy(llc_map, cache->map, cache->next_offset);
} else {
- void *map = brw_bo_map(brw, cache->bo, false);
+ void *map = brw_bo_map_cpu(brw, cache->bo, false);
brw_bo_subdata(new_bo, 0, cache->next_offset, map);
brw_bo_unmap(cache->bo);
}
void *map;
if (!brw->has_llc)
- map = brw_bo_map(brw, cache->bo, false);
+ map = brw_bo_map_cpu(brw, cache->bo, false);
else
map = cache->map;
void *map;
if (!brw->has_llc)
- map = brw_bo_map(brw, cache->bo, false);
+ map = brw_bo_map_cpu(brw, cache->bo, false);
else
map = cache->map;
}
}
- results = brw_bo_map(brw, query->bo, false);
+ results = brw_bo_map_cpu(brw, query->bo, false);
switch (query->Base.Target) {
case GL_TIME_ELAPSED_EXT:
/* The query BO contains the starting and ending timestamps.
if (query->bo == NULL)
return;
- uint64_t *results = brw_bo_map(brw, query->bo, false);
+ uint64_t *results = brw_bo_map_cpu(brw, query->bo, false);
switch (query->Base.Target) {
case GL_TIME_ELAPSED:
/* The query BO contains the starting and ending timestamps.
if (unlikely(brw->perf_debug && brw_bo_busy(obj->prim_count_bo)))
perf_debug("Stalling for # of transform feedback primitives written.\n");
- uint64_t *prim_counts = brw_bo_map(brw, obj->prim_count_bo, false);
+ uint64_t *prim_counts = brw_bo_map_cpu(brw, obj->prim_count_bo, false);
assert(obj->prim_count_buffer_index % (2 * streams) == 0);
int pairs = obj->prim_count_buffer_index / (2 * streams);
batch->bo = brw_bo_alloc(bufmgr, "batchbuffer", BATCH_SZ, 4096);
if (has_llc) {
- batch->map = brw_bo_map(NULL, batch->bo, true);
+ batch->map = brw_bo_map_cpu(NULL, batch->bo, true);
}
batch->map_next = batch->map;
if (batch->ring != RENDER_RING)
return;
- void *map = brw_bo_map(brw, batch->bo, false);
+ void *map = brw_bo_map_cpu(brw, batch->bo, false);
if (map == NULL) {
fprintf(stderr,
"WARNING: failed to map batchbuffer, "
alignment);
void *map;
if (brw->has_llc) {
- map = brw_bo_map(brw, intel_obj->range_map_bo[index],
- (access & GL_MAP_WRITE_BIT) != 0);
+ map = brw_bo_map_cpu(brw, intel_obj->range_map_bo[index],
+ (access & GL_MAP_WRITE_BIT) != 0);
} else {
map = brw_bo_map_gtt(brw, intel_obj->range_map_bo[index]);
}
map = brw_bo_map_gtt(brw, intel_obj->buffer);
mark_buffer_inactive(intel_obj);
} else {
- map = brw_bo_map(brw, intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
+ map = brw_bo_map_cpu(brw, intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
mark_buffer_inactive(intel_obj);
}
if (brw_batch_references(&brw->batch, bo))
intel_batchbuffer_flush(brw);
- /* brw_bo_map() uses a WB mmaping of the buffer's backing storage. It
+ /* brw_bo_map_cpu() uses a WB mmaping of the buffer's backing storage. It
* will utilize the CPU cache even if the buffer is incoherent with the
* GPU (i.e. any writes will be stored in the cache and not flushed to
* memory and so will be invisible to the GPU or display engine). This
if (mt->tiling != I915_TILING_NONE || mt->is_scanout)
return brw_bo_map_gtt(brw, bo);
else
- return brw_bo_map(brw, bo, mode & GL_MAP_WRITE_BIT);
+ return brw_bo_map_cpu(brw, bo, mode & GL_MAP_WRITE_BIT);
}
static void
intel_batchbuffer_flush(brw);
}
- void *map = brw_bo_map(brw, bo, false /* write enable */);
+ void *map = brw_bo_map_cpu(brw, bo, false /* write enable */);
if (map == NULL) {
DBG("%s: failed to map bo\n", __func__);
return false;
if (bo == NULL)
goto err_results;
- map = brw_bo_map(NULL, bo, 1);
+ map = brw_bo_map_cpu(NULL, bo, 1);
if (!map)
goto err_batch;
drmIoctl(dri_screen->fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &execbuf);
/* Check whether the value got written. */
- void *results_map = brw_bo_map(NULL, results, false);
+ void *results_map = brw_bo_map_cpu(NULL, results, false);
if (results_map) {
success = *((uint32_t *)results_map + offset) == expected_value;
brw_bo_unmap(results);
intel_batchbuffer_flush(brw);
}
- void *map = brw_bo_map(brw, bo, false /* write enable */);
+ void *map = brw_bo_map_cpu(brw, bo, false /* write enable */);
if (map == NULL) {
DBG("%s: failed to map bo\n", __func__);
return false;
intel_batchbuffer_flush(brw);
}
- void *map = brw_bo_map(brw, bo, true /* write enable */);
+ void *map = brw_bo_map_cpu(brw, bo, true /* write enable */);
if (map == NULL) {
DBG("%s: failed to map bo\n", __func__);
return false;
brw->upload.bo = brw_bo_alloc(brw->bufmgr, "streamed data",
MAX2(INTEL_UPLOAD_SIZE, size), 4096);
if (brw->has_llc)
- brw->upload.map = brw_bo_map(brw, brw->upload.bo, true);
+ brw->upload.map = brw_bo_map_cpu(brw, brw->upload.bo, true);
else
brw->upload.map = brw_bo_map_gtt(brw, brw->upload.bo);
}