#include "st_atom.h"
-/* scissor state
+/**
+ * Scissor depends on the scissor box, and the framebuffer dimensions.
*/
-static void update_scissor( struct st_context *st )
+static void
+update_scissor( struct st_context *st )
{
struct softpipe_scissor_rect scissor;
+ const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
+
+ scissor.minx = 0;
+ scissor.miny = 0;
+ scissor.maxx = fb->Width;
+ scissor.maxy = fb->Height;
+
+ if (st->ctx->Scissor.Enabled) {
+ if (st->ctx->Scissor.X > scissor.minx)
+ scissor.minx = st->ctx->Scissor.X;
+ if (st->ctx->Scissor.Y > scissor.miny)
+ scissor.miny = st->ctx->Scissor.Y;
+
+ if (st->ctx->Scissor.X + st->ctx->Scissor.Width < scissor.maxx)
+ scissor.maxx = st->ctx->Scissor.X + st->ctx->Scissor.Width;
+ if (st->ctx->Scissor.Y + st->ctx->Scissor.Height < scissor.maxy)
+ scissor.maxy = st->ctx->Scissor.Y + st->ctx->Scissor.Height;
+
+ /* check for null space */
+ if (scissor.minx >= scissor.maxx || scissor.miny >= scissor.maxy)
+ scissor.minx = scissor.miny = scissor.maxx = scissor.maxy = 0;
+ }
- scissor.minx = st->ctx->Scissor.X;
- scissor.miny = st->ctx->Scissor.Y;
- scissor.maxx = st->ctx->Scissor.X + st->ctx->Scissor.Width;
- scissor.maxy = st->ctx->Scissor.Y + st->ctx->Scissor.Height;
-
if (memcmp(&scissor, &st->state.scissor, sizeof(scissor)) != 0) {
/* state has changed */
st->state.scissor = scissor; /* struct copy */
- st->softpipe->set_scissor_rect(st->softpipe, &scissor); /* set new state */
+ st->softpipe->set_scissor_rect(st->softpipe, &scissor); /* activate */
}
}
const struct st_tracked_state st_update_scissor = {
.dirty = {
- .mesa = (_NEW_SCISSOR),
+ .mesa = (_NEW_SCISSOR | _NEW_BUFFERS),
.st = 0,
},
.update = update_scissor